• Title/Summary/Keyword: on-line media

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The Opening Size Change for Screen Tension (스크린 망사의 견장과 오프닝의 변화)

  • Jung, Gi-Young;Kang, Young-Reep
    • Journal of the Korean Graphic Arts Communication Society
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    • v.28 no.1
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    • pp.43-50
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    • 2010
  • The 200mesh screen was tensioned and fixed on a frame. When applied tension to 5N and 10N per unit area, a side length of opening of the screen was 163.223${\mu}m$ and 168.224${\mu}m$, respective. But side length not tensioned was 158.879${\mu}m$. We knew that a side length of opening of the screen rarely changes with tension applied to the screen. The appearances that a side length of opening of the screen expand little are due to a decreasing diameter of thread by means of tension. In a thickness measurement of screen, While the high density mesh screen that had a lot of knots that crossed a line of latitude and longitude per unit area appeared a higher numerical value, the low density mesh screen that had a few knots appeared a low numerical value.

Design of AMI(advanced metering infrastructure) System Based on SmartPlug (스마트플러그 기반의 AMI(advanced metering infrastructure) 시스템 설계)

  • Jean, Jae-Hwan;Kim, Sung-Hyun;Gang, Seong-In;Kim, Kwan-Hyung;Oh, Am-Suk
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.05a
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    • pp.593-595
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    • 2011
  • 본 논문에서는 기존에 전력소비자들의 전기요금을 낮추기 위해 전력사업자가 설치하는 스마트미터(smart meter)에 의존하는 대신 가정 내 PLC(Power Line Communication)망을 활용하여 소비자의 기기별로 에너지모니터링 환경을 구축하여 스마트그리드를 통해 소비자가 얻을 수 있는 많은 혜택을 제공할 수 있는 스마트플러그 기반 AMI 시스템을 개발하고자 한다.

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An Implementation of Smooth laser image using universal joint (유니버셜 관절을 이용한 유연 레이저 영상 구현)

  • 김태강;이건영
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.347-347
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    • 2000
  • Nowadays, the Laser image is used to realize multi-media show for events, an advertising media and 3D simulation, realization of video image and so on. It is a hot issue to realize the laser image like computer graphic image. The image used in laser projector is vector graphic image that is described by linking point to point. A computer makes this continuous vector graphic images so that the image shows as an animation. A control signal converted by a computer makes the laser projector draw image. Two motors and universal joint are used to realize 2D laser image in this study. Developing a controller applied Look-ahead algorithm and software to interface with personal computer, This study is the chief aim of improving difference of moving velocity that is appeared from edge of vector graphic image and disparity of graphic density.

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The Revitalization Strategy of Digital Signage Industry (국내 디지털 사이니지 산업 활성화 방안)

  • Kim, Ji-Yeon;Kim, Jong-Wook;Kim, Jea-Bum
    • Journal of Information Technology Applications and Management
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    • v.19 no.4
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    • pp.185-196
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    • 2012
  • Domestic digital signage industry has been growing in line with the Internet and intelligent devices like smart phones. However, policies for digital signage need to be supplemented because existing policies are only focused on regulations for outdoor advertisements. Moreover, while digital technologies have been developed, there are few contents technologies to support the digital technologies. In this context, this research aims to identify the problems in relation to the domestic digital signage industry and seek for measures to solve the problems. Various case studies and literature review were conducted to identify problems in terms of policy, technology and service, and measures for revitalizing the digital signage industry were suggested. The research is expected to help digital signage to serve as new convergence media available for customization targeting and user participation.

Fabrication of gate electrode for OTFT using screen-printing and wet-etching with nano-silver ink

  • Lee, Mi-Young;Song, Chung-Kun
    • 한국정보디스플레이학회:학술대회논문집
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    • 2009.10a
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    • pp.889-892
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    • 2009
  • We have developed a practical printing technology for the gate electrode of organic thin film transistors(OTFTs) by combining screen-printing with wet-etching process using nano-silver ink as a conducting material. The screen-printed and wet-etched Ag electrode exhibited a minimum line width of ~5 um, the thickness of ~65 nm, and a resistivity of ${\sim}10^{-6}{\Omega}{\cdot}cm$, producing good geometrical and electrical characteristics for gate electrode. The OTFTs with the screen-printed and wet-etched Ag electrode produced the saturation mobility of $0.13cm^2$/Vs and current on/off ratio of $1.79{\times}10^6$, being comparable to those of OTFT with the thermally evaporated Al gate electrode.

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Radiative Transfer in Highly Thick Media through Rayleigh and Raman Scattering with Atomic Hydrogen

  • Chang, Seok-Jun
    • The Bulletin of The Korean Astronomical Society
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    • v.46 no.2
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    • pp.40.1-40.1
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    • 2021
  • Hydrogen is the most abundant element in the universe, which is, in the cosmological context, attributed to its simplest structure consisting of a proton and an electron. Hydrogen interacts with an electromagnetic wave in astrophysical environments. Rayleigh scattering refers to elastic scattering, where the frequencies of the incident and scattered photons are the same. Rayleigh and resonance scattering is a critical role study Lyman Alpha objects in the early universe. The scattering causes the frequency and spatial diffusion of Lyα. In the case of Raman scattering, the energies of the incident and scattered photons are different. The photons near Lyβ convert to the optical photons near Hα through Raman scattering. The photon scattered by atomic hydrogen can carry both of the properties of the H I region and the emission region. I adopt a Monte Carlo approach to investigate the formation of the various spectral line features through Rayleigh and Raman scattering in highly thick media of atomic hydrogen. In this thesis, I present my works on radiative transfer involving the scattering processes between far UV photon and atomic hydrogen. I introduce scattering processes with atomic hydrogen and the spectral, spatial, and polarized information originating from the scattering.

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The Technology of Gigabit Interconnects for Communication Systems (통신시스템 기가비트 연결 설계기술)

  • 남상식;박종대
    • Proceedings of the IEEK Conference
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    • 1999.06a
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    • pp.149-153
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    • 1999
  • As VLSI technology advances rapidly, the operating frequency of digital systems becomes very fast. In such a high-speed system, there are many factors that threaten signal integrity. The noise sources in digital system include the noises in power supply, ground bounce and packaging media and distortions on single and multiple transmission lines. This paper will present a technology survey useful in the design of Gigabit interconnection systems. Some case studies have been constructed which show the lossy transmission line effect of skin effect. dielectric loss, with backplane connectors using the theoretical and practical conditions.

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The Performance Analysis of On-line Audio Genre Classification (온라인 오디오 장르 분류의 성능 분석)

  • Yun, Ho-Won;Jang, Woo-Jin;Shin, Seong-Hyeon;Park, Ho-Chong
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2016.11a
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    • pp.23-24
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    • 2016
  • 본 논문에서는 온라인 오디오 장르 분류의 성능을 비교 분석한다. 온라인 동작을 위해 1초 단위의 오디오 신호를 입력하여 music, speech, effect 중 하나의 장르로 판단한다. 학습 방법은 GMM과 심층 신경망을 사용하며, 특성은 MFCC와 스펙트로그램을 포함하는 네 가지 종류의 벡터를 사용한다. 각 성능을 비교 분석하여 장르 분류에 적합한 학습 방법과 특성 벡터를 확인한다.

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The Effects of Word-of-Mouth Channel Types on Product Attitude (구전정보 채널유형이 소비자 제품태도에 미치는 영향)

  • Yu, Jiaohui;Park, Yoonseo;Kim, Yongsik
    • The Journal of the Korea Contents Association
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    • v.16 no.12
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    • pp.707-723
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    • 2016
  • The purpose of this study is to focus on the effects of different channel types of Word-of-Mouth on the product attitude. Additionally, the product involvement and gender are considered as moderating variables. The results of this study show that different word-of-mouth channel types have different effects on the product attitude, that is, off-line has more influence than on-line does. Also the product involvement moderates the relationship between the channel types of word-of-mouth and the product attitude, while the gender does not. The results imply that while building the word-of-mouth marketing strategy, companies should not only pay attention to the on-line media channel, but lay importance on the off-line communication channel.

Improvement of the Readability for Text using Graphic Software - Laying Stress on Anti-Aliasing in Digital Media - (그래픽 소프트웨어를 활용한 문자가독성 개선 - 디지털미디어 환경의 앤티에일리어싱(Anti-Aliasing)을 중심으로 -)

  • Kim, Yong-Chul;Kim, Un-Chong
    • The Journal of the Korea Contents Association
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    • v.8 no.12
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    • pp.141-150
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    • 2008
  • The purpose of this study is to find the way of enhancing readability with Anti-Aliasing in digital media environment. Subjects of this paper were established analyzing Anti-Aliasing & Multiple Anti-Aliasing. First, this study is to find a actual condition of using Anti-Aliasing in digital media environment. Then Gathered the information of Multiple Anti-Aliasing samples from internat. I made enhancing readablity result with that information and tested this result for finding the best result for readability. This study will present the guid line for the person who is working as a designer in field to find the best result for readability with Multiple Anti-Aliasing. Also, will show us a readablity's possibility of using Multiple Anti-Aliasing for next verson of graphic software.