• Title/Summary/Keyword: occupancy map

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Consideration of Multipath Effect in Sonar Map Construction for an Autonomous Mobile Robot (다중반사경로효과를 고려한 자율이동로봇의 초음파지도 형성)

  • 임종환;조동우
    • 제어로봇시스템학회:학술대회논문집
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    • 1993.10a
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    • pp.106-112
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    • 1993
  • A new model for the construction of a sonar map in a specular environment has been developed ad implemented. In a real world where most of the object surfaces are specular ones, a sonar sensor suffers from a multipath effect which results in a wrong interpretation of an objects's location. To reduce this effect and hence to construct a reliable map of a robot's surroundings, a probabilistic approach based on Bayesian reasoning is adopted to both evaluation of object orientations and estimation of an occupancy probability of a cell by an object. The usefulness of this approach is illustrated with the results produced by our mobile robot equipped with ultrasonic sensors.

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Map Building Based on Sensor Fusion for Autonomous Vehicle (자율주행을 위한 센서 데이터 융합 기반의 맵 생성)

  • Kang, Minsung;Hur, Soojung;Park, Ikhyun;Park, Yongwan
    • Transactions of the Korean Society of Automotive Engineers
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    • v.22 no.6
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    • pp.14-22
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    • 2014
  • An autonomous vehicle requires a technology of generating maps by recognizing surrounding environment. The recognition of the vehicle's environment can be achieved by using distance information from a 2D laser scanner and color information from a camera. Such sensor information is used to generate 2D or 3D maps. A 2D map is used mostly for generating routs, because it contains information only about a section. In contrast, a 3D map involves height values also, and therefore can be used not only for generating routs but also for finding out vehicle accessible space. Nevertheless, an autonomous vehicle using 3D maps has difficulty in recognizing environment in real time. Accordingly, this paper proposes the technology for generating 2D maps that guarantee real-time recognition. The proposed technology uses only the color information obtained by removing height values from 3D maps generated based on the fusion of 2D laser scanner and camera data.

Reliable Navigation of a Mobile Robot in Cluttered Environment by Combining Evidential Theory and Fuzzy Controller (추론 이론과 퍼지 컨트롤러 결합에 의한 이동 로봇의 자유로운 주변 환경 인식)

  • 김영철;조성배;오상록
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2001.05a
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    • pp.136-139
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    • 2001
  • This paper develops a sensor based navigation method that utilizes fuzzy logic and the Dempster-Shafer evidence theory for mobile robot in uncertain environment. The proposed navigator consists of two behaviors: obstacle avoidance and goal seeking. To navigate reliably in the environment, we make a map building process before the robot finds a goal position and create a robust fuzzy controller. In this paper, the map is constructed on a two-dimensional occupancy grid. The sensor readings are fused into the map using D-S inference rule. Whenever the robot moves, it catches new information about the environment and replaces the old map with new one. With that process the robot can go wandering and finding the goal position. The usefulness of the proposed method is verified by a series of simulations. This paper deals with the fuzzy modeling for the complex and uncertain nonlinear systems, in which conventional and mathematical models may fail to give satisfactory results. Finally, we provide numerical examples to evaluate the feasibility and generality of the proposed method in this paper.

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Increasing the SLAM performance by integrating the grid-topology based hybrid map and the adaptive control method (격자위상혼합지도방식과 적응제어 알고리즘을 이용한 SLAM 성능 향상)

  • Kim, Soo-Hyun;Yang, Tae-Kyu
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.58 no.8
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    • pp.1605-1614
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    • 2009
  • The technique of simultaneous localization and mapping is the most important research topic in mobile robotics. In the process of building a map in its available memory, the robot memorizes environmental information on the plane of grid or topology. Several approaches about this technique have been presented so far, but most of them use mapping technique as either grid-based map or topology-based map. In this paper we propose a frame of solving the SLAM problem of linking map covering, map building, localizing, path finding and obstacle avoiding in an automatic way. Some algorithms integrating grid and topology map are considered and this make the SLAM performance faster and more stable. The proposed scheme uses an occupancy grid map in representing the environment and then formulate topological information in path finding by A${\ast}$ algorithm. The mapping process is shown and the shortest path is decided on grid based map. Then topological information such as direction, distance is calculated on simulator program then transmitted to robot hardware devices. The localization process and the dynamic obstacle avoidance can be accomplished by topological information on grid map. While mapping and moving, pose of the robot is adjusted for correct localization by implementing additional pixel based image layer and tracking some features. A laser range finer and electronic compass systems are implemented on the mobile robot and DC geared motor wheels are individually controlled by the adaptive PD control method. Simulations and experimental results show its performance and efficiency of the proposed scheme are increased.

LiDAR Static Obstacle Map based Position Correction Algorithm for Urban Autonomous Driving (도심 자율주행을 위한 라이다 정지 장애물 지도 기반 위치 보정 알고리즘)

  • Noh, Hanseok;Lee, Hyunsung;Yi, Kyongsu
    • Journal of Auto-vehicle Safety Association
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    • v.14 no.2
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    • pp.39-44
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    • 2022
  • This paper presents LiDAR static obstacle map based vehicle position correction algorithm for urban autonomous driving. Real Time Kinematic (RTK) GPS is commonly used in highway automated vehicle systems. For urban automated vehicle systems, RTK GPS have some trouble in shaded area. Therefore, this paper represents a method to estimate the position of the host vehicle using AVM camera, front camera, LiDAR and low-cost GPS based on Extended Kalman Filter (EKF). Static obstacle map (STOM) is constructed only with static object based on Bayesian rule. To run the algorithm, HD map and Static obstacle reference map (STORM) must be prepared in advance. STORM is constructed by accumulating and voxelizing the static obstacle map (STOM). The algorithm consists of three main process. The first process is to acquire sensor data from low-cost GPS, AVM camera, front camera, and LiDAR. Second, low-cost GPS data is used to define initial point. Third, AVM camera, front camera, LiDAR point cloud matching to HD map and STORM is conducted using Normal Distribution Transformation (NDT) method. Third, position of the host vehicle position is corrected based on the Extended Kalman Filter (EKF).The proposed algorithm is implemented in the Linux Robot Operating System (ROS) environment and showed better performance than only lane-detection algorithm. It is expected to be more robust and accurate than raw lidar point cloud matching algorithm in autonomous driving.

Path Planning Method of Home Vacuum Robot with Mapping and Localization (지도 생성과 위치 인식을 적용한 가정용 청소로봇의 경로 탐색 기법)

  • Yang, Si-Hyeon;Lee, Jeong-Hyun;Chung, Duck-Won;Min, Dug-Ki
    • Proceedings of the Korean Information Science Society Conference
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    • 2010.06c
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    • pp.358-363
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    • 2010
  • 본 논문은 가정용 청소로봇이 대중화가 이루어지면서 많은 종류의 청소로봇들이 개발되고 있지만 대부분의 청소로봇들이 외부 환경과 상호적으로 대응하지 못하고 무작위 경로 생성에 가까운 알고리즘들을 적용하고 있는 점에서 착안하였다. 목표로 하고 있는 경로 탐색 기법은 대부분의 가정용 청소로봇이 장착하고 있는 범퍼 센서를 사용하여 논리적인 가상의 지도를 생성하고 이 정보를 활용하여 청소로봇의 위치를 파악하고 최적의 청소 경로를 생성하는 방법이다. 사람이 진공청소기를 사용하여 청소를 하듯이 청소할 공간을 파악하고 일련의 규칙대로 청소하는 무의식의 프로세스를 청소로봇이 최대한 유사하게 작동하기 위해서는 벽뿐만 아니라 소파나 테이블과 같은 로봇의 움직임을 방해하는 각종 요소들을 모두 고려해야 한다. 그러므로 본 논문에서는 Occupancy Grid Map을 생성하여 로봇이 장애물의 위치를 파악하고 청소 경로를 탐색할 수 있도록 한다. 그리고 이러한 경로 탐색 기법을 적용하기 위해서 Monte-Carlo Localization 알고리즘을 사용하며 생성된 Occupancy Grid Map을 통하여 로봇이 자체적으로 위치를 파악할 수 있도록 한다. 청소로봇이 자체의 위치를 파악하게 되면 로봇의 크기와 비교하여 움직일 수 있는 공간과 움직이지 못하는 공간을 구별하여 이동 가능한 영역과는 별개로 청소를 위한 경로 탐색을 수행할 수 있다. 청소를 목적으로 하는 경로 탐색은 청소 영역을 최대화하면서 최적의 경로를 탐색하고 Localization을 통해 해당 경로를 유지하면서 이동할 수 있게 된다. 이러한 경로 탐색 기법을 제시하면서 기존의 청소로봇들과의 알고리즘 차원에서의 비교 및 그 성능 평가는 향후 연구에서 해결하도록 한다.

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3D-Distortion Based Rate Distortion Optimization for Video-Based Point Cloud Compression

  • Yihao Fu;Liquan Shen;Tianyi Chen
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.17 no.2
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    • pp.435-449
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    • 2023
  • The state-of-the-art video-based point cloud compression(V-PCC) has a high efficiency of compressing 3D point cloud by projecting points onto 2D images. These images are then padded and compressed by High-Efficiency Video Coding(HEVC). Pixels in padded 2D images are classified into three groups including origin pixels, padded pixels and unoccupied pixels. Origin pixels are generated from projection of 3D point cloud. Padded pixels and unoccupied pixels are generated by copying values from origin pixels during image padding. For padded pixels, they are reconstructed to 3D space during geometry reconstruction as well as origin pixels. For unoccupied pixels, they are not reconstructed. The rate distortion optimization(RDO) used in HEVC is mainly aimed at keeping the balance between video distortion and video bitrates. However, traditional RDO is unreliable for padded pixels and unoccupied pixels, which leads to significant waste of bits in geometry reconstruction. In this paper, we propose a new RDO scheme which takes 3D-Distortion into account instead of traditional video distortion for padded pixels and unoccupied pixels. Firstly, these pixels are classified based on the occupancy map. Secondly, different strategies are applied to these pixels to calculate their 3D-Distortions. Finally, the obtained 3D-Distortions replace the sum square error(SSE) during the full RDO process in intra prediction and inter prediction. The proposed method is applied to geometry frames. Experimental results show that the proposed algorithm achieves an average of 31.41% and 6.14% bitrate saving for D1 metric in Random Access setting and All Intra setting on geometry videos compared with V-PCC anchor.

Wider Depth Dynamic Range Using Occupancy Map Correction for Immersive Video Coding (몰입형 비디오 부호화를 위한 점유맵 보정을 사용한 깊이의 동적 범위 확장)

  • Lim, Sung-Gyun;Hwang, Hyeon-Jong;Oh, Kwan-Jung;Jeong, Jun Young;Lee, Gwangsoon;Kim, Jae-Gon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2022.06a
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    • pp.1213-1215
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    • 2022
  • 몰입형 비디오 부호화를 위한 MIV(MPEG Immersive Video) 표준은 제한된 3D 공간의 다양한 위치의 뷰(view)들을 효율적으로 압축하여 사용자에게 임의의 위치 및 방향에 대한 6 자유도(6DoF)의 몰입감을 제공한다. MIV 의 참조 소프트웨어인 TMIV(Test Model for Immersive Video)에서는 복수의 뷰 간 중복되는 영역을 제거하여 전송할 화소수를 줄이기 때문에 복호화기에서 렌더링(rendering)을 위해서 각 화소의 점유(occupancy) 정보도 전송되어야 한다. TMIV 는 점유맵을 깊이(depth) 아틀라스(atlas)에 포함하여 압축 전송하고, 부호화 오류로 인한 점유 정보 손실을 방지하기 위해 깊이값 표현을 위한 동적 범위의 일부를 보호대역(guard band)으로 할당한다. 이 보호대역을 줄여서 더 넓은 깊이값의 동적 범위를 사용하면 렌더링 화질을 개선시킬 수 있다. 따라서, 본 논문에서는 현재 TMIV 의 점유 정보 오류 분석을 바탕으로 이를 보정하는 기법을 제시하고, 깊이 동적 범위 확장에 따른 부호화 성능을 분석한다. 제안기법은 기존의 TMIV 와 비교하여 평균 1.3%의 BD-rate 성능 향상을 보여준다.

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Using the obstacle position information of the mobile robot in the two-dimensional cartography Study (장애물 위치 정보를 이용한 모바일 로봇의 2차원 지도 작성에 관한 연구)

  • Lee, Jun-Ho;Hong, Hyun-Ju;Kang, Seog-Joo
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.13 no.1
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    • pp.30-38
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    • 2014
  • The purpose of this study is to build and manage environment models with line segments from sonar range data on obstacles in unknown and varied environments. The proposed method therefore employs a two-stage data-transform process in order to extract environmental line segments from range data on obstacles. In the first stage, the occupancy grid extracted from the range data is accumulated to form a two-dimensional local histogram grid. In the second stage, a line histogram extracted from a local histogram grid is based on a Hough transform, and matching serves as a means of comparing each of the segments on a global line segments map against the line segments to detect the degree of similarity in the overlap, orientation, and arrangement. Each of these tests is formulated by comparing one of the parameters in the segment representation. After the tests, new line segments can be found at maximum-density cells in the line histogram, and they are composed onto the global line segment map. The proposed technique is demonstrated in experiments in an indoor environment.

Line Segments Map Building Using Sonar for Mobile Robot (초음파 센서를 이용한 이동 로봇의 직선선분 지도 작성)

  • Hong, Hyeon-Ju;Gwon, Seok-Geun;No, Yeong-Sik
    • Journal of Institute of Control, Robotics and Systems
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    • v.7 no.9
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    • pp.783-789
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    • 2001
  • The purpose of this study is to build and to manage environment models with line segments from the sonar range data on obstacles in unknown and varied environments. The proposed method subsequently employs a two-stage data-transform process in order to extract environmental line segments from the range data on obstacles. In the first stage, the occupancy grid extracted from the range data is accumulated to a two-dimensional local histogram grid. In the second stage, a line histogram extracted from an local histogram gird is based on a Hough transform, and matching is a process of comparing each of the segments in the global line segments map against the line segments to detect similarity in overlap, orientation, and arrangement. Each of these tests is made by comparing one of the parameters in the segment representation. After the tests, new line segments are composed to the global line segments map. The proposed technique is illustrated by experiments in an indoor environment.

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