• Title/Summary/Keyword: object-hit ratio

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Object Segment Grouping for Wireless Mobile Streaming Media Services (무선 모바일 스트리밍 미디어 서비스를 위한 객체 세그먼트 그룹화)

  • Lee, Chong-Deuk
    • Journal of Digital Convergence
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    • v.10 no.4
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    • pp.199-206
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    • 2012
  • Increment of mobile client's information request in wireless mobile networks requires a new method to manage and serve the streaming media object. This paper proposes a new object segment grouping method for enhancing the performance of streaming media services in wireless mobile networks. The proposed method performs the similarity metric for the partitioned object segments, and it process the disjunction, conjunction, and filtering for these metrics. This paper was to decided the partitioned group of object segments for these operation metrics, and it decided the performance of streaming media services. The simulation result showed that the proposed method has better performance in throughput, average startup latency, and cache hit ratio.

Effects of the Field Complexity and Type of Target Object on the Performance of the Baggage Screening Task for Improving Aviation Safety (항공 안전 증진을 위한 장 복잡성과 위험물품의 종류가 수화물 검사 수행에 미치는 효과)

  • Moon, Kwangsu
    • The Journal of the Korea Contents Association
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    • v.18 no.11
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    • pp.484-492
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    • 2018
  • This study examined the effects of field complexity and type of target objects on the performance in baggage screening task. A total of 62 participants(male: 45.2%, female: 54.8%) participated and their mean age was 22.88. The simulated baggage screening task was developed for this study and after the orientation and task exercises, main experiment session was conducted. Participants performed a total of 200 tasks and 40(20%) contained target object. The complexity was set at three levels: high, middle, and low levels and the number of background items contained 20, 14. and 8 respectively. The type of target was set as gun, knife, liquid, and righter. The dependent variables were hit ratio and reaction time. The results showed that the hit ratio decreased and reaction time increased significantly as field complexity increased, and they varied depending on the type of target. The hit ratio of the knife was the highest and liquid lowest and reaction time of the knife was the fastest and liquid slowest. In addition, the interaction effect was also significant. Knife was not affected by complexity, however, small item such as lighter was most affected by complexity.

A Design and Performance Analysis of Web Cache Replacement Policy Based on the Size Heterogeneity of the Web Object (웹 객체 크기 이질성 기반의 웹 캐시 대체 기법의 설계와 성능 평가)

  • Na Yun Ji;Ko Il Seok;Cho Dong Uk
    • The KIPS Transactions:PartC
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    • v.12C no.3 s.99
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    • pp.443-448
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    • 2005
  • Efficient using of the web cache is becoming important factors that decide system management efficiency in the web base system. The cache performance depends heavily on the replacement algorithm which dynamically selects a suitable subset of objects for caching in a finite cache space. In this paper, the web caching algorithm is proposed for the efficient operation of the web base system. The algorithm is designed based on a divided scope that considered size reference characteristic and heterogeneity on web object. With the experiment environment, the algorithm is compared with conservative replacement algorithms, we have confirmed more than $15\%$ of an performance improvement.

Collaboration and Node Migration Method of Multi-Agent Using Metadata of Naming-Agent (네이밍 에이전트의 메타데이터를 이용한 멀티 에이전트의 협력 및 노드 이주 기법)

  • Kim, Kwang-Jong;Lee, Yon-Sik
    • The KIPS Transactions:PartD
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    • v.11D no.1
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    • pp.105-114
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    • 2004
  • In this paper, we propose a collaboration method of diverse agents each others in multi-agent model and describe a node migration algorithm of Mobile-Agent (MA) using by the metadata of Naming-Agent (NA). Collaboration work of multi-agent assures stability of agent system and provides reliability of information retrieval on the distributed environment. NA, an important part of multi-agent, identifies each agents and series the unique name of each agents, and each agent references the specified object using by its name. Also, NA integrates and manages naming service by agents classification such as Client-Push-Agent (CPA), Server-Push-Agent (SPA), and System-Monitoring-Agent (SMA) based on its characteristic. And, NA provides the location list of mobile nodes to specified MA. Therefore, when MA does move through the nodes, it is needed to improve the efficiency of node migration by specified priority according to hit_count, hit_ratio, node processing and network traffic time. Therefore, in this paper, for the integrated naming service, we design Naming Agent and show the structure of metadata which constructed with fields such as hit_count, hit_ratio, total_count of documents, and so on. And, this paper presents the flow of creation and updating of metadata and the method of node migration with hit_count through the collaboration of multi-agent.

High Accuracy Vision-Based Positioning Method at an Intersection

  • Manh, Cuong Nguyen;Lee, Jaesung
    • Journal of information and communication convergence engineering
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    • v.16 no.2
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    • pp.114-124
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    • 2018
  • This paper illustrates a vision-based vehicle positioning method at an intersection to support the C-ITS. It removes the minor shadow that causes the merging problem by simply eliminating the fractional parts of a quotient image. In order to separate the occlusion, it firstly performs the distance transform to analyze the contents of the single foreground object to find seeds, each of which represents one vehicle. Then, it applies the watershed to find the natural border of two cars. In addition, a general vehicle model and the corresponding space estimation method are proposed. For performance evaluation, the corresponding ground truth data are read and compared with the vision-based detected data. In addition, two criteria, IOU and DEER, are defined to measure the accuracy of the extracted data. The evaluation result shows that the average value of IOU is 0.65 with the hit ratio of 97%. It also shows that the average value of DEER is 0.0467, which means the positioning error is 32.7 centimeters.

Effect of Providing Detection Information on Improving Signal Detection Performance: Applying Simulated Baggage Screening Program (정보 제공 피드백이 탐지 수행 증진에 미치는 효과: 가상 수화물 검사를 활용하여)

  • Lim, Sung Jun;Choi, Jihan;Lee, Jidong;Ahn, Ji Yeon;Moon, Kwangsu
    • Journal of the Korean Society of Safety
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    • v.34 no.1
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    • pp.82-89
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    • 2019
  • The importance of aviation safety has been emphasized recently due to the development of aviation industry. Despite the efforts of each country and the improvement of screening equipment, screening tasks are still difficult and detection failures are frequent. The purpose of this study was to examine the effect of feedback on improving signal detection performance applying a Simulated Baggage Screening Program(SBSP) for improving aviation safety. SBSP consists of three parts: image combination, option setting and experiment. The experimental images were color-coded to reflect the items' transmittance of the x-rays and could be combined as researchers' need. In the option, the researcher could set up the information, incentive, and comments needed for training to be delivered on a number of tasks and times. Experiment was conducted using SBSP and participant's performance information (hit, missed, false alarms, correct rejection, reaction time, etc.) was automatically calculated and stored. A total of 50 participants participated and each participant was randomly assigned to feedback and non-feedback group. Participants performed a total of 200 tasks and 20(10%) contained target object(gun and knife). The results showed that when the feedback was provided, the hit, correct rejection ratio and d′ were increased, however, the false alarms and miss decreased. However, there was no significant difference in response criteria(${\beta}$). In addition, implications, limitations of this study and future research were discussed.

The Implementation Performance Evaluation of PR-File Based on Circular ar Domain (순환도메인을 기반으로 하는 PR-화일의 구현 및 성능 평가)

  • Kim, Hong-Ki;Hwang, Bu-Hyun
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.1
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    • pp.63-76
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    • 1996
  • In this paper, we propose a new dynamic spatial index structure, called PR -file, for handling spatial objects and the modified hierarchical variance which measures the degree of spatial locality at each level. Under the assumption that a multidimensional search space has a circular domain, PR-file uses the modified hierarchical variance for clustering spatially adjacent objects. The insertion and splitting algorithms of PR_file preserve and index which has a low hierarchical variance regardless of object distributions. The simulation result shows that PR- file has a high hit ratio during a retrieval of objects by using an index with low hierarchical variance. And it shows a characteristic that the larger the bucket capacity, the higher the bucket utilization.

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An Efficient Cooperative Web Caching Scheme (효율적인 협동적 웹캐슁 기법)

  • Shin, Yong-Hyeon
    • The KIPS Transactions:PartC
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    • v.13C no.6 s.109
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    • pp.785-794
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    • 2006
  • Nowadays, Internet is used worldwide and network traffic is increasing dramatically. Much of Internet traffic is due to the web applications. And I propose a new cooperative web caching scheme, called DCOORD which tries to minimize the overall cost of Web caching. DCOORD reduces the communication cost by coordinating the objects which are cached at each cache server. In this paper, I compare the Performance of DCOORD with two well-known cooperative Web caching schemes, ICP and CARP, using trace driven simulation. In order to reflect the cost factor in the network communication, I used the CSR(Cost-Saving Ratio) as our performance metric, instead of the traditional hit ratio. The performance evaluations show that DCOORD is more cost effective than ICP and CARP.

Asynchronous Message Delivery among Mobile Sensor Nodes in Stationary Sensor Node based Real-Time Location Systems (고정형 센서 노드 기준 위치인식 시스템에서 이동형 센서 노드 간 비동기 메시지 전송방법)

  • Kim, Woo-Jung;Jeong, Seol-Young;Kim, Tae-Hyon;Kang, Soon-Ju
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.2B
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    • pp.148-158
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    • 2011
  • Stationary nodes and mobile nodes co-exist wireless sensor network(WSN) can provide variety of new services. The stationary sensor node acts not only the gathering the environmental sensing data but also a access point to bidirectional communication with numerous mobile sensor nodes(mobile node), and the mobile sensor nodes are installed inside mobile objects and identify the location in real-time and monitor the internal status of the object. However, only using the legacy WSN protocol, it is impossible to set up the stable network due to the several reasons caused by the free-mobility of the mobile nodes. In this paper, we suggest three methods to increase the hit-ratio of the asynchronous message delivery(AMD) among mobile nodes. We verified the performance of the suggested methods under the stationary-mobile co-existed WSN testbed.

Proxy Caching Grouping by Partition and Mapping for Distributed Multimedia Streaming Service (분산 멀티미디어 스트리밍 서비스를 위한 분할과 사상에 의한 프록시 캐싱 그룹화)

  • Lee, Chong-Deuk
    • Journal of the Korean Institute of Intelligent Systems
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    • v.19 no.1
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    • pp.40-47
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    • 2009
  • Recently, dynamic proxy caching has been proposed on the distributed environment so that media objects by user's requests can be served directly from the proxy without contacting the server. However, it makes caching challenging due to multimedia large sizes, low latency and continuous streaming demands of media objects. To solve the problems caused by streaming demands of media objects, this paper has been proposed the grouping scheme with fuzzy filtering based on partition and mapping. For partition and mapping, this paper divides media block segments into fixed partition reference block(R$_f$P) and variable partition reference block(R$_v$P). For semantic relationship, it makes fuzzy relationship to performs according to the fixed partition temporal synchronization(T$_f$) and variable partition temporal synchronization(T$_v$). Simulation results show that the proposed scheme makes streaming service efficiently with a high average request response time rate and cache hit rate and with a low delayed startup ratio compared with other schemes.