• Title/Summary/Keyword: object library

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MPEG-H 3D Audio Decoder Structure and Complexity Analysis (MPEG-H 3D 오디오 표준 복호화기 구조 및 연산량 분석)

  • Moon, Hyeongi;Park, Young-cheol;Lee, Yong Ju;Whang, Young-soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.42 no.2
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    • pp.432-443
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    • 2017
  • The primary goal of the MPEG-H 3D Audio standard is to provide immersive audio environments for high-resolution broadcasting services such as UHDTV. This standard incorporates a wide range of technologies such as encoding/decoding technology for multi-channel/object/scene-based signal, rendering technology for providing 3D audio in various playback environments, and post-processing technology. The reference software decoder of this standard is a structure combining several modules and can operate in various modes. Each module is composed of independent executable files and executed sequentially, real time decoding is impossible. In this paper, we make DLL library of the core decoder, format converter, object renderer, and binaural renderer of the standard and integrate them to enable frame-based decoding. In addition, by measuring the computation complexity of each mode of the MPEG-H 3D-Audio decoder, this paper also provides a reference for selecting the appropriate decoding mode for various hardware platforms. As a result of the computational complexity measurement, the low complexity profiles included in Korean broadcasting standard has a computation complexity of 2.8 times to 12.4 times that of the QMF synthesis operation in case of rendering as a channel signals, and it has a computation complexity of 4.1 times to 15.3 times of the QMF synthesis operation in case of rendering as a binaural signals.

Vision-based Low-cost Walking Spatial Recognition Algorithm for the Safety of Blind People (시각장애인 안전을 위한 영상 기반 저비용 보행 공간 인지 알고리즘)

  • Sunghyun Kang;Sehun Lee;Junho Ahn
    • Journal of Internet Computing and Services
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    • v.24 no.6
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    • pp.81-89
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    • 2023
  • In modern society, blind people face difficulties in navigating common environments such as sidewalks, elevators, and crosswalks. Research has been conducted to alleviate these inconveniences for the visually impaired through the use of visual and audio aids. However, such research often encounters limitations when it comes to practical implementation due to the high cost of wearable devices, high-performance CCTV systems, and voice sensors. In this paper, we propose an artificial intelligence fusion algorithm that utilizes low-cost video sensors integrated into smartphones to help blind people safely navigate their surroundings during walking. The proposed algorithm combines motion capture and object detection algorithms to detect moving people and various obstacles encountered during walking. We employed the MediaPipe library for motion capture to model and detect surrounding pedestrians during motion. Additionally, we used object detection algorithms to model and detect various obstacles that can occur during walking on sidewalks. Through experimentation, we validated the performance of the artificial intelligence fusion algorithm, achieving accuracy of 0.92, precision of 0.91, recall of 0.99, and an F1 score of 0.95. This research can assist blind people in navigating through obstacles such as bollards, shared scooters, and vehicles encountered during walking, thereby enhancing their mobility and safety.

A Study on Virtual Studio Application using Microsoft Hololens

  • Lee, Jaehyun;Kim, Seunghyeon;Kim, Lyounghui;Kang, Jinwook;Lee, Seunghyun;Kwon, Soonchul
    • International journal of advanced smart convergence
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    • v.6 no.4
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    • pp.80-87
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    • 2017
  • Mixed Reality (MR) shows a composite image of a virtual object in the real world. It has been applied to various fields by the introduction of head mounted display (HMD) such as Microsoft's Hololens [1-3]. The virtual studio in broadcasting combines the contents created by computer graphics with the actual set to reproduce the 3D image screen. This requires physical space such as a set of chroma keys. It also requires professional knowledge and manpower and costly equipment to post-process the graphics and information for long periods of time. Therefore, in this paper, we aim to study the implementation of virtual studio based on Mixed Reality using Microsoft Hololens. Through the implementation of 'Holo-studio' application, realistic and virtual objects of broadcasting camera viewpoint were acquired at the same time. Using Microsoft's spectator view library, the frame rate is degraded in objects with high polygons (100,000 polygons). The proposed method maintains 60 fps image transmission in high polygon objects. The results of this paper show the possibility of using virtual studio at low cost which does not need separate physical space.

Automatic Reading System for On-off Type DNA Chip

  • Ryu, Mun-Ho;Kim, Jong-Dae;Kim, Jong-Won
    • Journal of Information Processing Systems
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    • v.2 no.3 s.4
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    • pp.189-193
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    • 2006
  • In this study we propose an automatic reading system for diagnostic DNA chips. We define a general specification for an automatic reading system and propose a possible implementation method. The proposed system performs the whole reading process automatically without any user intervention, covering image acquisition, image analysis, and report generation. We applied the system for the automatic report generation of a commercialized DNA chip for cervical cancer detection. The fluorescence image of the hybridization result was acquired with a $GenePix^{TM}$ scanner using its library running in HTML pages. The processing of the acquired image and the report generation were executed by a component object module programmed with Microsoft Visual C++ 6.0. To generate the report document, we made an HWP 2002 document template with marker strings that were supposed to be searched and replaced with the corresponding information such as patient information and diagnosis results. The proposed system generates the report document by reading the template and changing the marker strings with the resultant contents. The system is expected to facilitate the usage of a diagnostic DNA chip for mass screening by the automation of a conventional manual reading process, shortening its processing time, and quantifying the reading criteria.

A Study on the Spatial Configuration and its Characteristics of Yale Center for British Art (예일 영국미술센터의 공간구성 방식과 그 특성에 관한 연구)

  • Kim, Nak-Jung;Chung, Tae-Yong
    • Korean Institute of Interior Design Journal
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    • v.17 no.1
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    • pp.69-76
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    • 2008
  • The purpose of this study is to analyze the interior characteristics of the Yale center for British art by Louis I. Kahn. As his last realized project, the Yale center for British art shows Kahn's latter architectural thoughts about exterior/interior, space/structure and theory/practice. Kahn arranged unit space(room) around two interior courts and laminated them vertically. This spatial configuration is the result of solving the urban context which needed the continuity of street and complicated program including art museum, retail shop, studio and library. Although Kahn adpted severe formal configuration, he added changes to spatial relation. The visualization of architectural system is realized by revealing the relation of the unit space and structure. And this emphasized the presence of the center. The emphasis of tectonic expression is also the characteristics of interior in that structure is the logical part of whole building system rather than concealing object for the exterior of buildings. In the Yale center for British art, interior characteristics are summarized as spatial configuration based on the relation between unit space and two courts, the visualization of structural order, and the relationship between structure and light.

A Study on the Citation Analysis of korea science journal based on Digital Object Identifier (이학분야 국내학술논문의 DOI기반 인용분석 연구)

  • Jung, Eun-Kyoung;Kwak, Seung-Jin
    • Proceedings of the Korean Society for Information Management Conference
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    • 2012.08a
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    • pp.115-119
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    • 2012
  • 본 연구의 목적은 이학분야 국내학술지 중 DOI를 기반으로 하여 인용정보를 제공하고 있는 학술지를 대상으로 피인용정보를 분석하고 WoS, Scopus와 비교를 통해 유사점과 차이점을 찾는 것이다. DOI를 등록하고 있고 WoS, Scopus에 공통으로 등재되어있는 5종의 이학분야 학술지의 CrossRef 피인용정보를 분석한 결과 논문수가 많은 2개 학술지의 인용률이 높았으며 모두 낮은 자기인용률을 보이고 있다. 전체적으로 CrossRef의 고유논문은 논문수와 인용수가 가장 큰 학술지 1종만이 11%이고 나머지 4종의 학술지는 5% 미만으로 대부분 WoS, Scopus 논문에 포함되었다. DB별 비교를 위해 3년간(2008~2010) 발행된 논문의 피인용도를 확인한 결과 모든 학술지에서 WoS의 인용률이 가장 높았고 CrossRef의 경우 레코드 수는 많지만, 전문색인DB가 아니고 참고문헌 등록이 모두 이뤄지지 않아 인용률이 가장 낮았다. 하지만 CrossRef 고유논문비율이 11%인 학술지의 경우 Scopus 보다 인용률이 높은 것으로 나타났다.

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STUDY ON 3-D VIRTUAL REALITY FOR STEREOSCOPIC VISUALIZATION OF FLOW FIELD DATA (유동장 데이터의 입체적 가시화를 위한 3-D 가상현실 기법의 적용)

  • Ha, J.H.;Kim, Byoung-Soo
    • 한국전산유체공학회:학술대회논문집
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    • 2010.05a
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    • pp.347-351
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    • 2010
  • In this paper, our effort to apply 3-D Virtual Reality system for stereoscopic visualization of flow data is briefly described. This study is an extension of our previous and on-going research efforts to develop DATA(Data Analysis and Visualization Application) program, which is a data visualization program developed by using Qt as GUI development environment and OpenGL as graphic library. The program is developed upon the framework of object-oriented programming and it was originally developed by using Qt 3.3.3 environment. In this research the program is converted into a Qt 4.3.3-compatible version, and this new version is developed on Visual Studio 2005. And to achieve a stereoscopic viewing capability, two graphic windows are used to render its own viewing image for the lift and right eye respectively. These two windows are merged into one image using 3D monitor and the viewers can see the data visualization results with stereoscopic depth effects by using polarizing glasses. In this paper three dimensional data visualization with stereoscopic technique combined with 3D Monitor is demonstrated, and the current achievement would be a good start-up for further development of low-cost high-quality stereoscopic data visualization system.

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The design and implementation of Web Component for Korean to Roman transcription (국어 로마자 전사표기 웹 컴포넌트 설계 및 구현)

  • Kim Hongsop
    • Journal of the Korea Society of Computer and Information
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    • v.9 no.4 s.32
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    • pp.71-76
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    • 2004
  • In this paper, a web-based automatic transcription component is designed and implemented for mechanical conversion of revised Korean-to-Romanization notation rule. Specially. we proposes system architecture and algorithms that transcript Korean to Roman automatically after transliterate Korean to phonetic symbol applying phonological principles. The components operate under the web server's script mechanism. and the dictionary for exceptional usage is designed as an accessorial function supported either operating at web server internally or externally. The overall system architecture is presented by UML. specification and pseudo code. The proposed architecture can be implemented in encapsulated service by object oriented component and that can be easily adapted and modified on the internet environment and this system may have many advantages to improve efficiency, library reuse. extensibility at software development.

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A Study on Development Methodology of SCORM Standard LMS Based on the Component Architecture (컴포넌트 기반 SCORM 표준 LMS의 개발 방법론 연구)

  • Kim, Kang-Suk;Kim, Kiseok
    • The Journal of Korean Association of Computer Education
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    • v.6 no.1
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    • pp.19-28
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    • 2003
  • In this paper, we propose a development methodology based on the component architecture to develop the LMS that follows ADL's SCORM standard, which is interested internally and externally in the e-learning contents standardization research. In like manner, we designed the SCORM core module and implemented the EJB component based on J2EE through the sugested methodology for the conversion of SCORM Conformance LMS, from iOneLMS which was developed based on distributed object component like JSP, EJB, etc. The SCORM component modules were implemented by three modules - content importing, course registering, and taking course and gathering the learning data. In the process of implementation, we used the part of the class library that was supported by the ADL and AICC again.

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Practical and Verifiable C++ Dynamic Cast for Hard Real-Time Systems

  • Dechev, Damian;Mahapatra, Rabi;Stroustrup, Bjarne
    • Journal of Computing Science and Engineering
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    • v.2 no.4
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    • pp.375-393
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    • 2008
  • The dynamic cast operation allows flexibility in the design and use of data management facilities in object-oriented programs. Dynamic cast has an important role in the implementation of the Data Management Services (DMS) of the Mission Data System Project (MDS), the Jet Propulsion Laboratory's experimental work for providing a state-based and goal-oriented unified architecture for testing and development of mission software. DMS is responsible for the storage and transport of control and scientific data in a remote autonomous spacecraft. Like similar operators in other languages, the C++ dynamic cast operator does not provide the timing guarantees needed for hard real-time embedded systems. In a recent study, Gibbs and Stroustrup (G&S) devised a dynamic cast implementation strategy that guarantees fast constant-time performance. This paper presents the definition and application of a cosimulation framework to formally verify and evaluate the G&S fast dynamic casting scheme and its applicability in the Mission Data System DMS application. We describe the systematic process of model-based simulation and analysis that has led to performance improvement of the G&S algorithm's heuristics by about a factor of 2. In this work we introduce and apply a library for extracting semantic information from C++ source code that helps us deliver a practical and verifiable implementation of the fast dynamic casting algorithm.