• Title/Summary/Keyword: object based structure

Search Result 768, Processing Time 0.025 seconds

Development of OOKS : a Knowledge Base Model Using an Object-Oriented Database (객체지향 데이터베이스를 이용한 지식베이스 모형(OOKS) 개발)

  • 허순영;김형민;양근우;최지윤
    • Journal of Intelligence and Information Systems
    • /
    • v.5 no.1
    • /
    • pp.13-34
    • /
    • 1999
  • Building a knowledge base effectively has been an important research area in the expert systems field. A variety of approaches have been studied including rules, semantic networks, and frames to represent the knowledge base for expert systems. As the size and complexity of the knowledge base get larger and more complicated, the integration of knowledge based with database technology cecomes more important to process the large amount of data. However, relational database management systems show many limitations in handing the complicated human knowledge due to its simple two dimensional table structure. In this paper, we propose Object-Oriented Knowledge Store (OOKS), a knowledge base model on the basis of a frame sturcture using an object-oriented database. In the proposed model, managing rules for inferencing and facts about objects in one uniform structure, knowledge and data can be tightly coupled and the performance of reasoning can be improved. For building a knowledge base, a knowledge script file representing rules and facts is used and the script file is transferred into a frame structure in database systems. Specifically, designing a frame structure in the database model as it is, it can facilitate management and utilization of knowledge in expert systems. To test the appropriateness of the proposed knowledge base model, a prototype system has been developed using a commercial ODBMS called ObjectStore and C++ programming language.

  • PDF

Knowledge-Based Approach for an Object-Oriented Spatial Database System (지식기반 객체지향 공간 데이터베이스 시스템)

  • Kim, Yang-Hee
    • Journal of Intelligence and Information Systems
    • /
    • v.9 no.3
    • /
    • pp.99-115
    • /
    • 2003
  • In this paper, we present a knowledge-based object-oriented spatial database system called KOBOS. A knowledge-based approach is introduced to the object-oriented spatial database system for data modeling and approximate query answering. For handling the structure of spatial objects and the approximate spatial operators, we propose three levels of object-oriented data model: (1) a spatial shape model; (2) a spatial object model; (3) an internal description model. We use spatial type abstraction hierarchies(STAHs) to provide the range of the approximate spatial operators. We then propose SOQL, a spatial object-oriented query language. SOQL provides an integrated mechanism for the graphical display of spatial objects and the retrieval of spatial and aspatial objects. To support an efficient hybrid query evaluation, we use the top-down spatial query processing method.

  • PDF

Agent-based Mobile Robotic Cell Using Object Oriented & Queuing Petri Net Methods in Distribution Manufacturing System

  • Yoo, Wang-Jin;Cho, Sung-Bin
    • Journal of Korean Society for Quality Management
    • /
    • v.31 no.3
    • /
    • pp.114-125
    • /
    • 2003
  • In this paper, we deal with the problem of modeling of agent-based robot manufacturing cell. Its role is becoming increasingly important in automated manufacturing systems. For Object Oriented & Queueing Petri Nets (OO&QPNs), an extended formalism for the combined quantitative and qualitative analysis of different systems is used for structure and performance analysis of mobile robotic cell. In the case study, the OO&QPN model of a mobile robotic cell is represented and analyzed, considering multi-class parts, non-preemptive priority and alternative routing. Finally, the comparison of performance values between Shortest Process Time (SPT) rule and First Come First Serve (FCFS) rule is suggested. In general, SPT rule is most suitable for parts that have shorter processing time than others.

A Study on an Engine Control System using an Object Oriented Programming Method (객체지향 프로그래밍 기법을 이용한 엔진제어시스템에 관한 연구)

  • 윤팔주;이상준;선우명호
    • Transactions of the Korean Society of Automotive Engineers
    • /
    • v.8 no.3
    • /
    • pp.98-109
    • /
    • 2000
  • A new PC-based Engine Control system (ECS) is developed using an object oriented programming method. This system provides more convenient environment for engine tests, easier user interface and extended functions. A Windows-based ECS software is developed with class, and the class structure is built on encapsulation and abstraction. The closed-loop engine control scheme can be easily constructed by using dynamic link library and multitasking. This means that a user can perform desired experiments without clear knowledge of the hardware structure of the ECS. Also this system allows a user to individually control the ignition and fuel injection for each cylinder in a simple manner such as through a keyboard/mouse or in a real-time operation from a closed-loop control program.

  • PDF

The Design of the Sensory-Motor System for Real Time Object Tracking (이동 물체를 실시간으로 추적하기 위한 Sensory-Motor System 설계)

  • Lee, Sang-Hee;Dong, Sung-Soo;Lee, Chong-Ho
    • Proceedings of the KIEE Conference
    • /
    • 2002.07d
    • /
    • pp.2780-2782
    • /
    • 2002
  • In this paper Valentine Braitenberg structure based sensory motor model for object tracking control system was proposed. Conventional model based control schemes are require highly non-linear mathematical models, which require long computational time to solve complex high order equations. Contrast to conventional models proposed system simply link signal data from camera directly to the inputs of neural network, and outputs of network are directly fed into input of motor driver of camera. With simple structure of sensory motor model, real time tracking control system for dynamic object was realized successfully, and the implementation of sensory motor model can overcome the limitation of model-based control schemes.

  • PDF

An Efficient Time-Frequency Representation for Parametric-Based Audio Object Coding

  • Beack, Seung-Kwon;Lee, Tae-Jin;Kim, Min-Je;Kang, Kyeong-Ok
    • ETRI Journal
    • /
    • v.33 no.6
    • /
    • pp.945-948
    • /
    • 2011
  • Object-based audio coding can provide new music applications with interactivity. To efficiently compress a lot of target audio objects, a subband-based parametric coding scheme has been adopted for MPEG spatial audio object coding. In this letter, the time-frequency (T/F) subband analysis structure is investigated. A reconfigured T/F structure is also proposed to enhance the generating performance of sound scenes such as 'karaoke' and 'solo' play in interactive music scenarios. From the experimental results, it was confirmed that the proposed scheme remarkably improves the SNR and sound quality.

3D Object Restoration and Data Compression Based on Adaptive Simplex-Mesh Technique (적응 Simplex-Mesh 기술에 기반한 3차원 물체 복원과 자료 압축)

  • 조용군
    • Journal of the Korean Institute of Intelligent Systems
    • /
    • v.9 no.4
    • /
    • pp.436-443
    • /
    • 1999
  • Most of the 3D object reconstruction techniques divide the object into multiplane and approximate the surfaces of the object. The Marching Cubes Algorithm which initializes the mesh structure using a given isovalue. and Delaunay Tetrahedrisation are widely used. Deformable models are well-suited for general object reconstruction because they make little assumptions about the shape to recover and they can reconstruct objects *om various types of datasets. Now, many researchers are studying the reconstruction systems based on a deformable model. In this paper, we propose a novel method for reconstruction of 3D objects. This method, for a 3D object composed of curved planes, compresses the 3D object based on the adaptive simplexmesh technique. It changes the pre-defined mesh structure, so that it may approach to the original object. Also, we redefine the geometric characteristics such as curvatures. As results of simulations, we show reconstruction of the original object with high compression and concentration of vertices towards parts of high curvature in order to optimize the shape description.

  • PDF

Development of object oriented computer aided control systems design package (객체지향형 제어 시스템 디자인 패키지의 개발)

  • 양광웅;박재현
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 1996.10b
    • /
    • pp.441-444
    • /
    • 1996
  • Object-oriented programming goes on increasing in many areas, as its advantages of flexibility and ease of maintenance have been recognized. As in usual programmings, the productivity and flexibility of CACSD package can be improved by adopting object-oriented programmin. This paper describes our efforts to implement an OO-CACSD(Object Oriented CACSD) package for control system design and simulation. Since the proposed OO-CACSD is based on the modularity, portability, reuseability, and matrix-oriented data structure, a control system can be not only modeled and simulated but also maintained easily.

  • PDF

The Object Extraction by the Inverse-Mother-Son-Varoance Ratio and the Top-down Method (역모자분산화와 톱 - 다운 방법을 이용한 물체추출)

  • 한수용;최성진;김춘길
    • Journal of the Korean Institute of Telematics and Electronics B
    • /
    • v.28B no.7
    • /
    • pp.566-577
    • /
    • 1991
  • In this paper, the method of image segmentation based on a pyramid of reduced resolution versions of the input input image is persented. In a pyramid structure, two regions (a given pixel and its mother pixels) are compared by the proposed inverse-mother-son variance ratio (IMSVR) method for the detection of an optinal object pixel and are determined whether they are similar enough to be viewed as one region or disparate to be viewed as ditinct regions By the proposed method, an l`timal object pixel has been setectedat some level, it is necessary to retrieve its boundary precisely. Moving down the pyramid to levels of higher resolution is requires. In this paper, the top-sown pyramid traversing algorithm for an image segmentation using a pyrmid structure is presented. Using the computer simulation, the results by the proposed statistical method and object traversing method are investigated for the binary image and the real image at the results of computer simulation, the proposed method of image segmentation based on a pyramid structure seem to have useful properties and deserve consideration as a possible alternative to existing methods of omage segmentation. The computation for the proposed method is required 0 (log n), for an TEX>$n{\times}n$ input image.

  • PDF

The Development of Instructional Design Model, based on LO-Model supporting Individualized Learning (개별화학습지원-학습객체모델에 기초한 교수설계모형 개발)

  • Hong, Ji-Young;Song, Ki-Sang;Lee, Tae-Wuk
    • The Journal of Korean Association of Computer Education
    • /
    • v.6 no.4
    • /
    • pp.115-123
    • /
    • 2003
  • It's difficult to find efforts for individualization other than suggesting simple, branching level learning materials among the developed courseware. The reason is primarily attributed to the facts that the courseware itself is not flexible, a fixed structure which is not reusable, and numerous costs and time should be consumed to develop one. In the same context of the appearance of the object-oriented concept in the method of software development, the concept of 'learning object' has appeared in the development of courses and contents, paving the way toward the possibility of designing versatile courses through the learning object. In the learning object-based course design, however, it still has similar shape and structure to the existing courseware, and the effort to realize the individualized learning by utilizing the learning object is not sufficient, as well. In this study, I suggest a outlined learning object model which can support the individualized learning by expanding the existing learning object, and based on th is model. design a instructional model that can show an individualized learning path, based on the ADDIE model.

  • PDF