• Title/Summary/Keyword: object based structure

Search Result 768, Processing Time 0.16 seconds

RCS Analysis of Complex Structures Using Object Precision Method (Object Precision 방법을 이용한 복합 구조물의 RCS 해석)

  • Kim, Kook-Hyun;Kim, Jin-Hyeong;Cho, Dae-Seung
    • Journal of the Society of Naval Architects of Korea
    • /
    • v.42 no.2 s.140
    • /
    • pp.159-164
    • /
    • 2005
  • Monostatic RCS analysis of complex structures has been done with a combined method of physical and geometric optics, commonly applied to high frequency electromagnetic backscattering problems. In the analysis, the complex structure is modeled as a number of flat surfaces and the RCS of whole structure is calculated by summing RCS of each surface, which can be obtained from an analytical solution of flat surface phase integral derived from physical optics. The reflected and hidden surfaces are searched by an object precision method based on adaptive triangular beam method, which can take account for effects of multiple reflections and polarizations of electromagnetic wave. The validity of the presented RCS analysis method has been verified by comparing with exact solutions and measured data for various structures.

Capture Simulation for Space Objects Using Biomimetic Space Nets (생체 모방 우주 그물을 이용한 우주 물체 포획 시뮬레이션)

  • Mi, Jang;Hyun-Cheol, Shin;Chang-Hoon, Sim;Jae-Sang, Park;Hae-Seong, Cho
    • Journal of Aerospace System Engineering
    • /
    • v.16 no.6
    • /
    • pp.24-34
    • /
    • 2022
  • This paper investigates the capture of a 12U-sized CubeSat space object using a spider-web structure-based space net. The structural dynamics analysis program ABAQUS is used to simulate the shock-absorbing capability of the space net with a diagonal length of 2.828 m. The space object is modelled as a rigid body, and the space net is modelled using non-linear elastic beam elements. The simulations reveal that the spider-web structure-based space net outperforms the squared space net of the same structural weight in capturing the space object. The numerical simulations are conducted to examine the successful or unsuccessful captures of the space object in various cooperative and non-cooperative motions.

Adaptive Cell-Based Index For Moving Objects In Indoor

  • Shin, Soong-Sun;Kim, Gyoung-Bae;Bae, Hae-Young
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.6 no.7
    • /
    • pp.1815-1830
    • /
    • 2012
  • Existing R-tree that is based on a variety of outdoor-based techniques to manage moving objects have been investigated. Due to the different characteristics of the indoor and outdoor, it is difficult to management of moving object using existed methods in indoor setting. We propose a new index structure called ACII(adaptive Cell-based index for Indoor moving objects) for Indoor moving objects. ACII is Cell-based access structure adopting an overlapping technique. The ACII refines cells adaptively to handle indoor regional data, which may change its locations over time. The ACII consumed at most 30% of the space required by R-tree based methods, and achieved higher query performance compared with r-tree based methods.

XML Application Design Methodology using Model of UML Class (UML Class 모델을 이용한 XML 응용 설계 방법론)

  • 방승윤;주경수
    • The Journal of Society for e-Business Studies
    • /
    • v.7 no.1
    • /
    • pp.153-166
    • /
    • 2002
  • Nowadays an information exchange on Bn such as B2B electronic commerce is spreading. Therefore the systematic and stable management mechanism for storing the exchanged information is needed. For this goal there are many research activities for connection between XML application and relational database. But because XML data have hierarchical structures and relational database can store only flat-structured data, we need to store XML data in object-relational database that support hierarchical structure. Accordingly the modeling methodology for storing XML data in object-relational database is needed. In order to build good quality application systems, modeling is an important first step. In 1997, the OMG adopted the UML as its standard modeling language. Since industry has warmly embraced UML its popularity should become more important in the future. So a design methodology based on UML is need to develop efficiently XML applications. In this paper, we propose a unified design methodology for In applications based on object-relational database using In. To this goal, first we introduce a XML modeling methodology to design W3C XML schema using UML and second we propose data modeling methodology for object-relational database schema to store efficiently XML data in object-relational databases.

  • PDF

Robust Online Object Tracking with a Structured Sparse Representation Model

  • Bo, Chunjuan;Wang, Dong
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.10 no.5
    • /
    • pp.2346-2362
    • /
    • 2016
  • As one of the most important issues in computer vision and image processing, online object tracking plays a key role in numerous areas of research and in many real applications. In this study, we present a novel tracking method based on the proposed structured sparse representation model, in which the tracked object is assumed to be sparsely represented by a set of object and background templates. The contributions of this work are threefold. First, the structure information of all the candidate samples is utilized by a joint sparse representation model, where the representation coefficients of these candidates are promoted to share the same sparse patterns. This representation model can be effectively solved by the simultaneous orthogonal matching pursuit method. In addition, we develop a tracking algorithm based on the proposed representation model, a discriminative candidate selection scheme, and a simple model updating method. Finally, we conduct numerous experiments on several challenging video clips to evaluate the proposed tracker in comparison with various state-of-the-art tracking algorithms. Both qualitative and quantitative evaluations on a number of challenging video clips show that our tracker achieves better performance than the other state-of-the-art methods.

Object Tracking Algorithm based on Siamese Network with Local Overlap Confidence (지역 중첩 신뢰도가 적용된 샴 네트워크 기반 객체 추적 알고리즘)

  • Su-Chang Lim;Jong-Chan Kim
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.18 no.6
    • /
    • pp.1109-1116
    • /
    • 2023
  • Object tracking is used to track a goal in a video sequence by using coordinate information provided as annotation in the first frame of the video. In this paper, we propose a tracking algorithm that combines deep features and region inference modules to improve object tracking accuracy. In order to obtain sufficient object information, a convolution neural network was designed with a Siamese network structure. For object region inference, the region proposal network and overlapping confidence module were applied and used for tracking. The performance of the proposed tracking algorithm was evaluated using the Object Tracking Benchmark dataset, and it achieved 69.1% in the Success index and 89.3% in the Precision Metrics.

3D Reconstruction of Structure Fusion-Based on UAS and Terrestrial LiDAR (UAS 및 지상 LiDAR 융합기반 건축물의 3D 재현)

  • Han, Seung-Hee;Kang, Joon-Oh;Oh, Seong-Jong;Lee, Yong-Chang
    • Journal of Urban Science
    • /
    • v.7 no.2
    • /
    • pp.53-60
    • /
    • 2018
  • Digital Twin is a technology that creates a photocopy of real-world objects on a computer and analyzes the past and present operational status by fusing the structure, context, and operation of various physical systems with property information, and predicts the future society's countermeasures. In particular, 3D rendering technology (UAS, LiDAR, GNSS, etc.) is a core technology in digital twin. so, the research and application are actively performed in the industry in recent years. However, UAS (Unmanned Aerial System) and LiDAR (Light Detection And Ranging) have to be solved by compensating blind spot which is not reconstructed according to the object shape. In addition, the terrestrial LiDAR can acquire the point cloud of the object more precisely and quickly at a short distance, but a blind spot is generated at the upper part of the object, thereby imposing restrictions on the forward digital twin modeling. The UAS is capable of modeling a specific range of objects with high accuracy by using high resolution images at low altitudes, and has the advantage of generating a high density point group based on SfM (Structure-from-Motion) image analysis technology. However, It is relatively far from the target LiDAR than the terrestrial LiDAR, and it takes time to analyze the image. In particular, it is necessary to reduce the accuracy of the side part and compensate the blind spot. By re-optimizing it after fusion with UAS and Terrestrial LiDAR, the residual error of each modeling method was compensated and the mutual correction result was obtained. The accuracy of fusion-based 3D model is less than 1cm and it is expected to be useful for digital twin construction.

The design and implementation of Object-based bioimage matching on a Mobile Device (모바일 장치기반의 바이오 객체 이미지 매칭 시스템 설계 및 구현)

  • Park, Chanil;Moon, Seung-jin
    • Journal of Internet Computing and Services
    • /
    • v.20 no.6
    • /
    • pp.1-10
    • /
    • 2019
  • Object-based image matching algorithms have been widely used in the image processing and computer vision fields. A variety of applications based on image matching algorithms have been recently developed for object recognition, 3D modeling, video tracking, and biomedical informatics. One prominent example of image matching features is the Scale Invariant Feature Transform (SIFT) scheme. However many applications using the SIFT algorithm have implemented based on stand-alone basis, not client-server architecture. In this paper, We initially implemented based on client-server structure by using SIFT algorithms to identify and match objects in biomedical images to provide useful information to the user based on the recently released Mobile platform. The major methodological contribution of this work is leveraging the convenient user interface and ubiquitous Internet connection on Mobile device for interactive delineation, segmentation, representation, matching and retrieval of biomedical images. With these technologies, our paper showcased examples of performing reliable image matching from different views of an object in the applications of semantic image search for biomedical informatics.

Temporal Video Modeling of Cultural Video (교양비디오의 시간지원 비디오 모델링)

  • 강오형;이지현;고성현;김정은;오재철
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2004.05b
    • /
    • pp.439-442
    • /
    • 2004
  • Traditional database systems have been used models supported for the operations and relationships based on simple interval. video data models are required in order to provide supporting temporal paradigm, various object operations and temporal operations, efficient retrieval and browsing in video model. As video model is based on object-oriented paradigm, 1 present entire model structure for video data through the design of metadata which is used of logical schema of video, attribute and operation of object, and inheritance and annotation. by using temporal paradigm through the definition of time point and time interval in object-oriented based model, we tan use video information more efficiently by me variation.

  • PDF

Automatic 3D model generation from 2D X-ray images

  • Le Minh Tuan;Kim Hae-Kwang
    • Proceedings of the IEEK Conference
    • /
    • summer
    • /
    • pp.361-364
    • /
    • 2004
  • This paper describes an automatic 3D models generation algorithm based on 2D silhouette images, using X-ray camera without camera parameters. The algorithm takes a multi steps process approach. First, a series of 2D silhouette images is captured from different directions of object and then converted to binary images. An octree data structure is constructed for voxel-based representation of object. An estimate 3D volume of object can be reconstructed by intersecting voxels and the 2D silhouettes. The marching cube algorithm is applied to get triangle mesh representing of the obtained 3D model for rendering.

  • PDF