• 제목/요약/키워드: network computing

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Network Intrusion Detection Using Transformer and BiGRU-DNN in Edge Computing

  • Huijuan Sun
    • Journal of Information Processing Systems
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    • 제20권4호
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    • pp.458-476
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    • 2024
  • To address the issue of class imbalance in network traffic data, which affects the network intrusion detection performance, a combined framework using transformers is proposed. First, Tomek Links, SMOTE, and WGAN are used to preprocess the data to solve the class-imbalance problem. Second, the transformer is used to encode traffic data to extract the correlation between network traffic. Finally, a hybrid deep learning network model combining a bidirectional gated current unit and deep neural network is proposed, which is used to extract long-dependence features. A DNN is used to extract deep level features, and softmax is used to complete classification. Experiments were conducted on the NSLKDD, UNSWNB15, and CICIDS2017 datasets, and the detection accuracy rates of the proposed model were 99.72%, 84.86%, and 99.89% on three datasets, respectively. Compared with other relatively new deep-learning network models, it effectively improved the intrusion detection performance, thereby improving the communication security of network data.

이동단말기를 위한 에너지 인식 미디어 스트리밍 서비스 (Energy-Aware Media Streaming Service for Mobile Devices)

  • 이좌형;김학수;정인범
    • 한국정보과학회논문지:정보통신
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    • 제34권5호
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    • pp.379-388
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    • 2007
  • 최근 컴퓨터 기술과 네트워크 기술의 급속한 발전과 보급으로 유선환경에서뿐만 아니라 무선환경에서도 이동단말기를 이용하여 네트워크에 접속하여 다양한 작업을 수행할 수 있게 되었다. 사용자들이 네트워크를 통해 이용하는 다양한 어플리케이션들 중에 스트리밍 미디어를 이용하는 어플리케이션의 비중이 높아지고 있으며 이는 유선환경뿐만 아니라 무선환경에서도 마찬가지이다. 스트리밍 미디어는 다른 데이타들에 비해 크기가 매우 크고 높은 네트워크 대역폭과 많은 컴퓨팅 자원을 필요로 한다. 스트리밍 미디어 서비스를 낮은 대역폭과 적은 컴퓨팅 자원을 가지는 이동단말기를 통해 이용할 경우 사용자 환경에 맞게 특화된 서비스가 아니라면 안정적인 서비스를 제공받지 못할 것이다. 특히 이동단말기에서는 배터리를 통한 제한된 에너지 환경을 가지고 있으므로 스트리밍 미디어의 재생을 끝까지 보장하기 위해서는 실시간으로 변화되는 에너지에 대하여 적응적으로 스트리밍을 조절하여야 한다. 본 논문에서는 이동단말기를 위하여 스트리밍 미디어 서비스시에 이동단말기의 에너지 상태에 따라 전송되는 프레임의 수를 동적으로 조절하는 DFRC기법을 연구하였다. 제안하는 기법은 적은 컴퓨팅 자원을 사용하면서 동적으로 스트리밍을 조절하므로 사용자들에게 완전한 재생시간을 보장한다.

그리드 컴퓨팅 환경에서의 효율적인 자원 관리를 위한 그리드 거래망 모델링과 시뮬레이션 (Grid Transaction Network Modeling and Simulation for Resource Management in Grid Computing Environment)

  • 장성호;이종식
    • 한국시뮬레이션학회논문지
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    • 제15권3호
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    • pp.1-9
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    • 2006
  • 현재 그리드 컴퓨팅은 네트워크 컴퓨팅 환경에서 대용량의 데이터와 엄청난 컴퓨팅의 문제를 해결하는데 매우 효과적인 해결책으로 각광받고 있다. 그리드는 애플리케이션을 여러 부분으로 나누어, 각 부분을 수많은 컴퓨터에서 동시에 수행함으로써 대규모 시뮬레이션 및 대용량 컴퓨팅을 실현할 수 있다. 그러나, 이를 위해서는 효과적인 자원 관리와 스케줄링 기법이 필요하다. 이 논문에서 우리는 분산된 그리드 컴퓨팅 환경에서의 자원관리와 스케줄링에 적용 가능한 그리드 거래망 모델을 제안하고 자율적인 자원 거래를 위한 가격 입찰 알고리즘을 소개한다. 우리는 모델의 효율성과 능력을 입증하기 위해 DEVSJAVA 모델링 & 시뮬레이션 환경 하에서 프로토타입 모델을 설계하고 실험하였다.

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Scalable Service Placement in the Fog Computing Environment for the IoT-Based Smart City

  • Choi, Jonghwa;Ahn, Sanghyun
    • Journal of Information Processing Systems
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    • 제15권2호
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    • pp.440-448
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    • 2019
  • The Internet of Things (IoT) is one of the main enablers for situation awareness needed in accomplishing smart cities. IoT devices, especially for monitoring purposes, have stringent timing requirements which may not be met by cloud computing. This deficiency of cloud computing can be overcome by fog computing for which fog nodes are placed close to IoT devices. Because of low capabilities of fog nodes compared to cloud data centers, fog nodes may not be deployed with all the services required by IoT devices. Thus, in this article, we focus on the issue of fog service placement and present the recent research trends in this issue. Most of the literature on fog service placement deals with determining an appropriate fog node satisfying the various requirements like delay from the perspective of one or more service requests. In this article, we aim to effectively place fog services in accordance with the pre-obtained service demands, which may have been collected during the prior time interval, instead of on-demand service placement for one or more service requests. The concept of the logical fog network is newly presented for the sake of the scalability of fog service placement in a large-scale smart city. The logical fog network is formed in a tree topology rooted at the cloud data center. Based on the logical fog network, a service placement approach is proposed so that services can be placed on fog nodes in a resource-effective way.

Trusted and Transparent Blockchain-based Land Registration System

  • Fatmah Bayounis;Sana Dehlavi;Asmaa Azimudin;Taif Alghamdi;Aymen Akremi
    • International Journal of Computer Science & Network Security
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    • 제23권10호
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    • pp.214-224
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    • 2023
  • Fraudulence, cheating, and deception can occur in the commercial real estate (CRE) industry, besides the difficulty in searching for and transferring properties while ensuring the operation is processed through an authoritative source in a trusted manner. Nowadays, real estate transactions use neutral third parties to sell land. Indeed, properties can be sold by the owners or third parties multiple times or without a proper deed. Moreover, third parties request a large amount of money to mediate between the seller and buyer. Methods: We propose a new framework that uses a private blockchain network and predefined BPMN instances to enable the fast and easy recording of deeds and their proprietary transfer management controlled by the government. The blockchain allows for multiple verifications of transactions by permitted parties called peers. It promotes transparency, privacy, trust, and commercial competition. Results: We demonstrated the easy adoption of blockchain for land registration and transfer. The paper presents a prototype of the implemented product that follows the proposed framework. Conclusion: The use of Blockchain-based solutions to resolve the current land registration and transfer issues is promising and will contribute to smart cities and digital governance.

Enhancement of Semantic Interoper ability in Healthcare Systems Using IFCIoT Architecture

  • Sony P;Siva Shanmugam G;Sureshkumar Nagarajan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제18권4호
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    • pp.881-902
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    • 2024
  • Fast decision support systems and accurate diagnosis have become significant in the rapidly growing healthcare sector. As the number of disparate medical IoT devices connected to the human body rises, fast and interrelated healthcare data retrieval gets harder and harder. One of the most important requirements for the Healthcare Internet of Things (HIoT) is semantic interoperability. The state-of-the-art HIoT systems have problems with bandwidth and latency. An extension of cloud computing called fog computing not only solves the latency problem but also provides other benefits including resource mobility and on-demand scalability. The recommended approach helps to lower latency and network bandwidth consumption in a system that provides semantic interoperability in healthcare organizations. To evaluate the system's language processing performance, we simulated it in three different contexts. 1. Polysemy resolution system 2. System for hyponymy-hypernymy resolution with polysemy 3. System for resolving polysemy, hypernymy, hyponymy, meronymy, and holonymy. In comparison to the other two systems, the third system has lower latency and network usage. The proposed framework can reduce the computation overhead of heterogeneous healthcare data. The simulation results show that fog computing can reduce delay, network usage, and energy consumption.

유비쿼터스 환경의 교실 공간 계획에 관한 기초적 연구 (A Fundamental Study on the Planning of Classroom Space in the Ubiquitous Environments)

  • 조현호;이재훈
    • 교육시설
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    • 제14권4호
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    • pp.4-13
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    • 2007
  • In 21st century, mankind greets an era of ubiquitous computing where physical and virtual space are merged through the innovation of digital and IT(Information Technology), meanwhile ubiquitous computing and network paradigm suggest a new direction which our future educational system should head for. A society where people, computers, and objects can be connected with each other anytime and anywhere, that is, a society of ubiquitous computing where everything in our living space are interconnected by a immense network system may bring a variety of changes into our educational environment in schools. In this study I analysed the forecast of school educational orientation and ubiquitous educational environment and facilities in developed countries, and on the basis of the result, I performed a fundamental work for formation of a ubiquitous classroom environment which is feasible in Korea. In the section of conclusion, I present a model of ubiquitous classroom as a scenario based on ubiquitous computing technology applicable to future classroom environment.

유비쿼터스 디바이스 기술동향과 연구실태에 관한 조사 (A Study on Technology Trends and Researches for Ubiquitous Devices)

  • 진태석
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2008년도 추계종합학술대회 B
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    • pp.836-841
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    • 2008
  • 21세기를 들어서면서 본격적으로 차세대 IT패러다임으로 등장한 유비쿼터스(Ubiquitous) 분야는 정보기술의 패러다임이 PC와 인터넷 중심에서 유비쿼터스로 이동하면서 미래 유비쿼터스 시장을 선점하기 위한 세계 주요국가와 IT기업들이 치열한 전쟁터로 인식되고 있다. 본 연구에서는 유비쿼터스 디바이스에 관련된 국내외 기술 및 연구동향을 알아보고, 유비 쿼터스 사회의 진화에 따른 미래효과와 그에 따른 연구방향 등을 살펴보도록 한다.

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유비쿼터스 컴퓨팅 환경에서의 스트림 암호 설계 고찰 (A Study on the Design Concept of Stream Cipher Algorithm in Ubiquitous Computing)

  • 김화영;김은홍
    • 한국IT서비스학회지
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    • 제3권1호
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    • pp.101-115
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    • 2004
  • The phrase "Ubiquitous Computing" has become popular ever since Mark Weiser used it in an article. It is to realize a computerized environment in which small computers are embedded and cooperate with each other. This environment will support many activities of our daily life. In a Ubiquitous Computing environment, various devices will be connected to the network from houses and buildings. Therefore it is necessary to ensure network security and to protect private data from tapping, falsification and the disguising of identity by others. This study reviews the Ubiquitous Computing technologies in detail and outlines the design concept of the Stream Cipher Algorithm.

Blockchain based Application to Electric Vehicle in IoT environment

  • Yang, Ho-Kyung;Cha, Hyun-Jong;Song, You-Jin
    • International Journal of Advanced Culture Technology
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    • 제10권2호
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    • pp.233-239
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    • 2022
  • Recently, research is being conducted on the rapid service provision and reliability of the instance-based rather than the existing IP-based structure. Research is mainly conducted through Block cloud, a platform that combines service-centric networking (SCN) and blockchain. In addition, the Internet of Things network has been proposed as a fog computing environment in the structure of the existing cloud computing. Fog computing is an environment suitable for real-time information processing. In this paper, we propose a new Internet network structure based on fog computing that requires real-time for rapid processing of IoT services. The proposed system applies IoTA, the third-generation blockchain based on DAG, to the block cloud. In addition, we want to propose a basic model of the object block chain and check the application services of electric vehicles.