• Title/Summary/Keyword: nearest neighbor

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Study on Continuous Nearest Neighbor Query on Trajectory of Moving Objects (이동객체의 궤적에 대한 연속 최근접 질의에 관한 연구)

  • Jeong, Ji-Mun
    • 한국디지털정책학회:학술대회논문집
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    • 2005.06a
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    • pp.517-530
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    • 2005
  • Researches for NN(nearest neighbor) query which is often used in LBS system, have been worked. However, Conventional NN query processing techniques are usually meaningless in moving object management system for LBS since their results may be invalidated as soon as the query and data objects move. To solve these problems, in this paper we propose a new nearest neighbor query processing technique, called CTNN, which is possible to meet continuous trajectory nearest neighbor query processing. The proposed technique consists of Approximate CTNN technique which has quick response time, and Exact CTNN technique which makes it possible to search accurately nearest neighbor objects. Experimental results using GSTD datasets showed that the Exact CTNN technique has high accuracy, but has a little low performance for response time. They also showed that the Approximate CTNN technique has low accuracy comparing with the Exact CTNN, but has high response time.

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Fuzzy K-Nearest Neighbor Algorithm based on Kernel Method (커널 기반의 퍼지 K-Nearest Neighbor 알고리즘)

  • Choi Byung-In;Rhee Frank Chung-Hoon
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2005.11a
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    • pp.267-270
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    • 2005
  • 커널 함수는 데이터를 high dimension 상의 속성 공간으로 mapping함으로써 복잡한 분포를 가지는 데이터에 대하여 기존의 선형 분류 알고리즘들의 성능을 향상시킬 수 있다. 본 논문에서는 기존의 유클리디안 거리측정방법 대신에 커널 함수에 의한 속성 공간의 거리측정방법을 fuzzy K-nearest neighbor 알고리즘에 적용한 fuzzy kernel K-nearest neighbor(FKKNN) 알고리즘을 제안한다. 제시한 알고리즘은 데이터에 대한 적절한 커널 함수의 선택으로 기존 알고리즘의 성능을 향상 시킬 수 있다. 제시한 알고리즘의 타당성을 보이기 위하여 여러 데이터 집합에 대한 실험결과를 분석한다.

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Effective k-Nearest Neighbor Search method based on vp tree (vp tree에서 효과적인 k-Nearest Neighbor 검색 방법)

  • Kim, Min-Uk;Yoon, Kyoung-Ro
    • Proceedings of the Korean Information Science Society Conference
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    • 2010.06c
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    • pp.156-159
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    • 2010
  • vp tree는 기준점(vantage point)과의 거리를 기준으로 데이터베이스 내의 자료를 색인하는 자료구조이다. 멀티미디어 자료 검색에서 비슷한 정도는 객체간의 거리를 바탕으로 비교하고, vp tree 색인 구조는 이 과정을 내포하고 있기 때문에 최근 멀티미디어 검색 연구에서 많이 사용되고 있다. 검색 방법에는 query와 가장 가까운 대상을 찾는 Nearest Neighbor Search, 또는 query와 가까운 k등까지를 검색하는 k-Nearest Neighbor Search가 있다. 본 논문에서는 Content-based retrieval에서 최근 자주 사용되는 vp tree에서 효과적인 k-NNS 방법을 제안하고, 기존의 전형적인 k-NNS 방법과의 비교 실험 결과를 보인다.

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Nearest neighbor and validity-based clustering

  • Son, Seo H.;Seo, Suk T.;Kwon, Soon H.
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.4 no.3
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    • pp.337-340
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    • 2004
  • The clustering problem can be formulated as the problem to find the number of clusters and a partition matrix from a given data set using the iterative or non-iterative algorithms. The author proposes a nearest neighbor and validity-based clustering algorithm where each data point in the data set is linked with the nearest neighbor data point to form initial clusters and then a cluster in the initial clusters is linked with the nearest neighbor cluster to form a new cluster. The linking between clusters is continued until no more linking is possible. An optimal set of clusters is identified by using the conventional cluster validity index. Experimental results on well-known data sets are provided to show the effectiveness of the proposed clustering algorithm.

Study on Continuous Nearest Neighbor Query on Trajectory of Moving Objects (이동객체의 궤적에 대한 연속 최근접 질의에 관한 연구)

  • Chung, Ji-Moon
    • Journal of Digital Convergence
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    • v.3 no.1
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    • pp.149-163
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    • 2005
  • Researches for NN(nearest neighbor) query which is often used in LBS system, have been worked. However. Conventional NN query processing techniques are usually meaningless in moving object management system for LBS since their results may be invalidated as soon as the query and data objects move. To solve these problems, in this paper we propose a new nearest neighbor query processing technique, called CTNN, which is possible to meet continuous trajectory nearest neighbor query processing. The proposed technique consists of Approximate CTNN technique which has quick response time, and Exact CTNN technique which makes it possible to search accurately nearest neighbor objects. Experimental results using GSTD datasets shows that the Exact CTNN technique has high accuracy, but has a little low performance for response time. They also shows that the Approximate CTNN technique has low accuracy comparing with the Exact CTNN, but has high response time.

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The Processing Method for a Reverse Nearest Neighbor Queries in a Search Space with the Presence of Obstacles (장애물이 존재하는 검색공간에서 역최대근접질의 처리방법에 관한 연구)

  • Seon, Hwi Joon;Kim, Hong Ki
    • Convergence Security Journal
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    • v.17 no.2
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    • pp.81-88
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    • 2017
  • It is occurred frequently the reverse nearest neighbor queries to find objects where a query point can be the nearest neighbor object in recently applications like the encrypted spatial database. In a search space of the real world, however, there are many physical obstacles(e.g., rivers, lakes, highways, etc.). It is necessary the accurate measurement of distances considered the obstacles to increase the retrieval performance such as this circumstance. In this study, we present the algorithm and the measurement of distance to optimize the processing performance of reverse nearest neighbor queries in a search space with the presence of obstacles.

A Computer Programming for the Analysis of Crystal Structures (결정 구조들의 해석을 위한 컴퓨터 프로그래밍)

  • Kim, Jin-Hui
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.3
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    • pp.872-878
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    • 2000
  • In this paper a computer programming for the expression of nearest neighbor atoms in face-centered cubic (FCC) and body-centered cubic (BCC) crystals was suggested as one of the approaches to understand each of the crystal structure. By using this computer programming the distance values between a reference atom and the nearest neighbor atoms, and the numbers of the nearest neighbor atoms were calculated ane compared for the FCC and BCC crystals. In this algorithm, the positions of the atoms in a crystal were defined as two categories: the corner atoms and face- or body-centered atoms, and considered respectively. For the same order of nearest neighbor atoms except the second order ones the distance values form the reference atom were smaller in the FCC crystals than those in the BCC. Also, the numbers of he first and third nearest neighbor atoms n the FCC crystals were larger than those in the BCC. This difference was explained by the comparison of each atomic packing ratio of the FCC and BCC crystals. The algorithm used in this programming can also be expanded to the analysis of other crystal structures.

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Learning Reference Vectors by the Nearest Neighbor Network (최근점 이웃망에의한 참조벡터 학습)

  • Kim Baek Sep
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.31B no.7
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    • pp.170-178
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    • 1994
  • The nearest neighbor classification rule is widely used because it is not only simple but the error rate is asymptotically less than twice Bayes theoretical minimum error. But the method basically use the whole training patterns as the reference vectors. so that both storage and classification time increase as the number of training patterns increases. LVQ(Learning Vector Quantization) resolved this problem by training the reference vectors instead of just storing the whole training patterns. But it is a heuristic algorithm which has no theoretic background there is no terminating condition and it requires a lot of iterations to get to meaningful result. This paper is to propose a new training method of the reference vectors. which minimize the given error function. The nearest neighbor network,the network version of the nearest neighbor classification rule is proposed. The network is funtionally identical to the nearest neighbor classification rule is proposed. The network is funtionally identical to the nearest neighbor classification rule and the reference vectors are represented by the weights between the nodes. The network is trained to minimize the error function with respect to the weights by the steepest descent method. The learning algorithm is derived and it is shown that the proposed method can adjust more reference vectors than LVQ in each iteration. Experiment showed that the proposed method requires less iterations and the error rate is smaller than that of LVQ2.

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Polyline Nearest Neighbor Queries (다중선 최근접 객체 질의)

  • Chung, Jae-Hwa;Jang, Hong-Jun;Jung, Kyung-Ho;Kim, Sung-Suk;Gil, Joon-Min;Jung, Soon-Young
    • Proceedings of the Korean Information Science Society Conference
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    • 2008.06a
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    • pp.17-22
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    • 2008
  • 최근접 객체 질의(Nearest Neighbor Query)는 질의가 요청된 지점으로부터 가장 가까운 객체를 찾는 질 의로 위치기반 서비스 분야에서 가장 널리 사용되고 있는 질의의 형태이다. 이를 기반으로 한 지역 최근접 객체 질의 (Range Nearest Neighbor), 연속 최근접 객체 질의(Continuos Nearest Neighbor)등의 확장 된 개념으로 다양한 최근접 객체 질의가 제안되어 왔다. 그러나 지금까지의 최근접 객체 질의를 기반으로 한 연구들은 점으로 표현된 질의를 기준으로 하여 최근접 객체를 찾는 기준점 최근접 객체(Point Nearest Neighbor) 질의를 기반으로 하고 있어, 점으로 표현이 불가능한 1 차원 형태의 질의에 대하여 효과적인 최근접 객체를 검색하는 연구는 연구된 바 없다. 본 논문에서는 한 개 이상의 1 차원 형태의 선분으로 이루어진 질의에 대하여 질의 주변의 객체 중 최근접 객체를 찾는 다중선 최근접 객체 질의 (Polyline Nearest Neighbor)를 정의하고 효과적인 질의 처리 알고리즘을 제안하였다. 제안된 기법의 성능 분석을 위한 실험은 객체와 질의가 다양한 형태로 분포되어 있는 환경아래 진행되었으며, 실험 결과는 기대 값과 근접한 결과 값을 얻었다.

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An Approximate k-Nearest Neighbor Search Algorithm for Content- Based Multimedia Information Retrieval (내용 기반 멀티미디어 정보 검색을 위한 근사 k-최근접 데이타 탐색 알고리즘)

  • Song, Kwang-Taek;Chang, Jae-Woo
    • Journal of KIISE:Databases
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    • v.27 no.2
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    • pp.199-208
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    • 2000
  • The k-nearest neighbor search query based on similarity is very important for content-based multimedia information retrieval(MIR). The conventional exact k-nearest neighbor search algorithm is not efficient for the MIR application because multimedia data should be represented as high dimensional feature vectors. Thus, an approximate k-nearest neighbor search algorithm is required for the MIR applications because the performance increase may outweigh the drawback of receiving approximate results. For this, we propose a new approximate k-nearest neighbor search algorithm for high dimensional data. In addition, the comparison of the conventional algorithm with our approximate k-nearest neighbor search algorithm is performed in terms of retrieval performance. Results show that our algorithm is more efficient than the conventional ones.

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