• Title/Summary/Keyword: multiple server

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Web-based Measurement of ECU Signals on Vehicle using Embedded Linux

  • Choi, Kwang-Hun;Lee, Lee;Lee, Young-Choon;Kwon, Tae-Kyu;Lee, Seong-Cheol
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.138-142
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    • 2004
  • In this paper, we present a new method for monitoring of ECU's sensor signals of vehicle. In order to measure the ECU's sensor signals, the interfaced circuit is designed to communicate ECU and the Embedded Linux is used to monitor communication result through Web the Embedded Linux system and this system is said "ECU Interface Part". In ECU Interface Part the interface circuit is designed to match voltage level between ECU and SA-1110 micro controller and interface circuit to communicate ECU according to the ISO, SAE communication protocol standard. Because Embedded Linux does not allow to access hardware directly in application level, anyone who wants to modify any low level hardware must develop device driver. To monitor ECU's sensor signals the most important thing is to match serial level between ECU and ECU Interface Part. It means to communicate correctly between two hardware we need to match voltage and signal level, and need to match baudrate. The voltage of SA-1110 is 0 ${\sim}$ +3.3V and ECU is 0 ${\sim}$ +12V and, ECU's communication Line K does multiple operation so, the interface circuit is used to match voltage and signal level. In Addition to ECU's baudrate is 10400bps, it's not standard baudrate in computer environment. So, we need to develop a device driver to control the interface circuit, and change baudrate. To monitor ECU's sensor signals through web there's a network socket program is working in Embedded Linux. It works as server program and manages user's connections and commands. Anyone who wants to monitor ECU's sensor signals he just only connect to Embedded Linux system with web browser then, Embedded Linux webserver will return the ActiveX webbased measurement software. It works in web browser and inits ECU, as a result it returns sensor signals through web. All the programs are developed with GCC(GNU C Compiler) and, webbased measurement software is developed with Borland C++ Builder.

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A Study on the Cloud Service Model of CaaS Based on the Object Identification, ePosition, with a Structured Form of Texts (문자열로 구조화된 사물식별아이디 이포지션(ePosition) 기반의 클라우드 CaaS(Contents as a Service) 서비스 모델에 관한 연구)

  • Lee, Sang-Zee;Kang, Myung-Su;Cho, Won-Hee
    • Information Systems Review
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    • v.15 no.3
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    • pp.129-139
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    • 2013
  • The Internet of Things (or IoT for short) which refers to uniquely identifiable objects and their virtual representations in an Internet-like structure is to be reality today. The amount of data on IoT is expected to increase abruptly and there are several key issues like usefulness interoperability between multiple distributes systems, services and databases. In this paper a methodology is proposed to realize a recently developed cloud service model, Contents as a Service (CaaS), which is contents delivery model referred to as 'on-demand contents'. In the proposed method, the global object identification, ePosition, comprising the structured form of two sorts of text strings with a separation symbol like # is applied to identify a specific content and registered with the content at the same server. It is easy-to-realize and effective to solve the interoperability problem systematically and logically. Some APIs for the proposed CaaS service are to be converged to provide some upgraded cloud service model such as 'CaaS supported SaaS' and 'CaaS supported PaaS'.

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SSD-based RAID-6 System Architecture for Reliability and Performance Enhancement (신뢰성 향상과 성능개선을 위해 다양한 Erasure 코드를 적용한 SSD 기반 RAID-6 시스템 구조)

  • Song, Jae-Seok;Huh, Joon-Moo;Yang, Yu-Seok;Kim, Deok-Hwan
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.47 no.6
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    • pp.47-56
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    • 2010
  • HDD-based RAIDs have been used in high-capacity storage systems for traditional data server. However, their data reliability are relatively low and they consume lots of power since hard disk drive is weak on shock and its power consumption is high due to frequent spindle motor operation. Therefore, this paper presents new SSD based RAID system architecture using various erasure codes. The proposed methode applys Reed-Solomon, EVENODD, and Liberation coding schemes onto file system level and device driver level, respectively. Besides, it uses data allocation method to minimize the side effect of reducing the lifespan of SSD. Detail experimental results show that Liberation code increase wear-leveling rates of SSD based RAID-6 more than other codes. The SSD based RAID system applying erasure codes at the device driver level shows better performance than that at the file system level. I/O performance of RAID-6 system using SSD is 4.5%~8.5% higher than that of using HDD and the power consumption of the RAID system using SSD is 18%~40% less than that of using HDD.

A File System for User Special Functions using Speed-based Prefetch in Embedded Multimedia Systems (임베디드 멀티미디어 재생기에서 속도기반 미리읽기를 이용한 사용자기능 지원 파일시스템)

  • Choe, Tae-Young;Yoon, Hyeon-Ju
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.7
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    • pp.625-635
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    • 2008
  • Portable multimedia players have some different properties compared to general multimedia file server. Some of those properties are single user ownership, relatively low hardware performance, I/O burst by user special functions, and short software development cycles. Though suitable for processing multiple user requests at a time, the general multimedia file systems are not efficient for special user functions such as fast forwards/backwards. Soml' methods has been proposed to improve the performance and functionality, which the application programs give prediction hints to the file system. Unfortunately, they require the modification of all applications and recompilation. In this paper, we present a file system that efficiently supports user special functions in embedded multimedia systems using file block allocation, buffer-cache, and prefetch. A prefetch algorithm, SPRA (SPeed-based PRefetch Algorithm) predicts the next block using I/O patterns instead of hints from applications and it is resident in the file system, so doesn't affect application development process. From the experimental file system implementation and comparison with Linux readahead-based algorithms, the proposed system shows $4.29%{\sim}52.63%$ turnaround time and 1.01 to 3,09 times throughput in average.

Smart Escape Support System for Passenger Ship : Active Dynamic Signage & Real-time Escape Routing (능동형 피난유도기기와 실시간 피난경로생성 기술을 적용한 여객선 스마트 인명대피 시스템)

  • Choi, James;Yang, Chan-Su
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2017.11a
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    • pp.79-85
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    • 2017
  • It is critical that passengers should be given timely and correct escape or evacuation guidance from captain and crews when there are hazardous situations in a ship. Otherwise the consequences could be disastrous as "SEWOL Ferry" the South Korean passenger ship which sank in southern coastal area on 16th April 2014. Due to the captain's delayed evacuation decision and lack of sufficient number of crews to guide passengers' evacuation, the accident recorded many casualties, most of whom were high school students (302 passengers sank down with the ship while 172 rescued). Building a passenger ship with well-designed physical escape routes is one thing and guiding passengers to those escape routes in real disaster situation is another. Passengers get panic and move to a wrong direction, bottleneck makes situation worse, and even crews get panic also - passive static escape route signage and small number of trained crews might not be enough to take care of them. SESS (Smart Escape Support System) is being developed sponsored by South Korea Ministry of Ocean and Fisheries starting from 2016 with 4 years of roadmap. SESS comprises multiple active dynamic signage devices which communicate with real-time escape routing server software via LoRa (Long Range) proprietary wireless network.

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Design and Implementation of an Alternate System Interconnect based on PCI Express (PCI Express 기반 시스템 인터커넥트의 설계 및 구현)

  • Kim, Young Woo;Ren, Ye;Choi, WonHyuk
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.8
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    • pp.74-85
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    • 2015
  • PCI Express is a well-known and widely used de-facto system bus standard for connecting among a processor and IO devices. PCI Express is originated from old PCI standard, and its most of applications are limited to be used within a PC or server system. But, because of its fast speed, low power consumption, and good protocol efficiency, it is considered as one of a good candidate for an alternate system interconnect for many years. In this paper, we present design, implementation and early evaluation of an alternate system interconnect by utilizing PCI Express. The developed alternate system interconnect using PCI Express (named PCIeLINK) utilizes non-transparent bridging (NTB) technic which generally used in fail-over system in PCI and PCI Express. By using NTB technic, PCI Express device can be extended to outside of a system without electrical and logical problems arising during system boot and enumeration. To build up an alternate system interconnect, we designed and implemented a network interface card having multiple PCI Express ${\times}4$ connections (theoretically 20 Gbps) and tested, The early test results revealed that an ${\times}4$ port in the card showed 8.6 Gbps peak performance for bulk transmission and 5.1 Gbps peak for normal TCP/IP transfer.

A Peer Load Balancing Method for P2P-assisted DASH Systems (P2P 통신 병용 DASH 시스템의 피어 부하 분산 방안 연구)

  • Seo, Ju Ho;Kim, Yong Han
    • Journal of Broadcast Engineering
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    • v.25 no.1
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    • pp.94-104
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    • 2020
  • Currently media consumption over fixed/mobile Internet is mostly conducted by adaptive media streaming technology such as DASH (Dynamic Adaptive Streaming over HTTP), which is an ISO/IEC MPEG (Moving Picture Experts Group) standard, or some other technologies similar to DASH. All these heavily depend on the HTTP caches that ISPs (Internet Service Providers) are obliged to provide sufficiently to make sure fast enough Web services. As a result, as the number of media streaming users increases, ISPs' burden for HTTP cache has been greatly increased rather than CDN (Content Delivery Network) providers' server burden. Hence ISPs charge traffic cost to CDN providers to compensate for the increased cost of HTTP caches. Recently in order to reduce the traffic cost of CDN providers, P2P (Peer-to-Peer)-assisted DASH system was proposed and a peer selection algorithm that maximally reduces CDN provides' traffic cost was investigated for this system. This algorithm, however, tends to concentrate the burden upon the selected peer. This paper proposes a new peer selection algorithm that distributes the burden among multiple peers while maintaining the proper reduction level of the CDN providers' cost. Through implementation of the new algorithm in a Web-based media streaming system using WebRTC (Web Real-Time Communication) standard APIs, it demonstrates its effectiveness with experimental results.

Design and Implementation of the Extended SLDS for Real-time Location Based Services (실시간 위치 기반 서비스를 위한 확장 SLDS 설계 및 구현)

  • Lee, Seung-Won;Kang, Hong-Koo;Hong, Dong-Suk;Han, Ki-Joon
    • Journal of Korea Spatial Information System Society
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    • v.7 no.2 s.14
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    • pp.47-56
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    • 2005
  • Recently, with the rapid development of mobile computing, wireless positioning technologies, and the generalization of wireless internet, LBS (Location Based Service) which utilizes location information of moving objects is serving in many fields. In order to serve LBS efficiently, the location data server that periodically stores location data of moving objects is required. Formerly, GIS servers have been used to store location data of moving objects. However, GIS servers are not suitable to store location data of moving objects because it was designed to store static data. Therefore, in this paper, we designed and implemented an extended SLDS(Short-term Location Data Subsystem) for real-time Location Based Services. The extended SLDS is extended from the SLDS which is a subsystem of the GALIS(Gracefully Aging Location Information System) architecture that was proposed as a cluster-based distributed computing system architecture for managing location data of moving objects. The extended SLDS guarantees real-time service capabilities using the TMO(Time-triggered Message-triggered Object) programming scheme and efficiently manages large volume of location data through distributing moving object data over multiple nodes. The extended SLDS also has a little search and update overhead because of managing location data in main memory. In addition, we proved that the extended SLDS stores location data and performs load distribution more efficiently than the original SLDS through the performance evaluation.

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Design and Implementation of Cost-effecive Public Bicycle Sharing System based on IoT and Access Code Distribution (사물 인터넷과 액세스 코드 배포 기반의 경제적인 공공 자전거 공유 시스템의 설계 및 구현)

  • Bajracharya, Larsson;Jeong, Jongmun;Hwang, Mintae
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.22 no.8
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    • pp.1123-1132
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    • 2018
  • In this paper, we design and implement a public bicycle sharing system based on smart phone application capable of distributing access codes via internet connection. When smartphone user uses the application to request a bicycle unlock code, server receives the request and sends an encrypted code, which is used to unlock the bicycle at the station and the same code is used to return the bicycle. The station's hardware prototypes were built on top of Internet devices such as raspberry pi, arduino, keypad, and motor driver, and smartphone application basically includes shared bike rental and return functionality. It also includes an additional feature of reservation for a certain time period. We tested the implemented system, and found that it is efficient because it shows the average of 3-4 seconds delay. The system can be implemented to manage multiple bikes with a single control box, and as the user can use a smartphone application, this makes the system more cost effective.

Impact Assessment of Climate Change by Using Cloud Computing (클라우드 컴퓨팅을 이용한 기후변화 영향평가)

  • Kim, Kwang-S.
    • Korean Journal of Agricultural and Forest Meteorology
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    • v.13 no.2
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    • pp.101-108
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    • 2011
  • Climate change could have a pronounced impact on natural and agricultural ecosystems. To assess the impact of climate change, projected climate data have been used as inputs to models. Because such studies are conducted occasionally, it would be useful to employ Cloud computing, which provides multiple instances of operating systems in a virtual environment to do processing on demand without building or maintaining physical computing resources. Furthermore, it would be advantageous to use open source geospatial applications in order to avoid the limitations of proprietary software when Cloud computing is used. As a pilot study, Amazon Web Service ? Elastic Compute Cloud (EC2) was used to calculate the number of days with rain in a given month. Daily sets of climate projection data, which were about 70 gigabytes in total, were processed using virtual machines with a customized database transaction application. The application was linked against open source libraries for the climate data and database access. In this approach, it took about 32 hours to process 17 billion rows of record in order to calculate the rain day on a global scale over the next 100 years using ten clients and one server instances. Here I demonstrate that Cloud computing could provide the high level of performance for impact assessment studies of climate change that require considerable amount of data.