• Title/Summary/Keyword: multimedia platform

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Enriching Natural Monument with User-Generated Mobile Augmented Reality Mashup

  • Shin, Choonsung;Hong, Sung-Hee;Yoon, Hyoseok
    • Journal of Multimedia Information System
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    • v.7 no.1
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    • pp.25-32
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    • 2020
  • This paper proposes a mobile augmented reality mashup for cultural heritage sites such as natural monuments. Several benefits of mobile augmented reality solutions are ideal for preserving and protecting cultural heritage sites. By presenting mobile augmented reality mashup scenarios and mobile mashup framework, we introduce how user-generated multimedia contents can be added. We present two scenarios of Mashup Viewer and Mashup Maker. In Mashup Viewer mode, visitors can create new AR contents using mashup tools for memo, Twitter, images and statistical graphs. In Mashup Maker mode, other visitors also can view the user-generated multimedia AR contents using QR codes as access points. To show feasibility of our approach in mobile platforms, we compare several detection algorithms on PC and mobile platform and report on deployment of our approach in a natural monument museum. With our proposed mashup tools, visitors to the cultural heritage sites can enjoy default AR contents provided by the site administrators and also participate as active content producers and consumers.

Agent-Based Intelligent Multimedia Broadcasting within MPEG-21 Multimedia Framework

  • Kim, Mun-Churl;Lim, Jeong-Yeon;Kang, Kyeong-Ok;Kim, Jin-Woong
    • ETRI Journal
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    • v.26 no.2
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    • pp.136-148
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    • 2004
  • It is expected that an intelligent broadcasting service (IBS) will be able to provide broadcast programs based on user preference and program-associated information (metadata) in order to assist users in easy navigation of the program content being broadcast. In this way, users will be able to access program content anytime, anywhere, and in the manner they wish. This type of IBS will be a basis for future broadcasting services such as customized broadcasting or personal casting. In this paper, we introduce an agent-based multimedia broadcasting framework using the Foundation for Intelligent Physical Agents (FIPA) and MPEG-7 technologies within MPEG-21. We use a FIPA implementation called FIPA open source as a platform for exchanging user preferences and program information as FIPA messages between a server and its clients. The user preference is modeled as the User Preference description scheme in MPEG-7 multimedia description schemes. We discuss a framework structure and implementation for the IBS.

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A Study on Virtual Experience Software Platform using Rowing Machine (로잉 머신 가상체험 소프트웨어 플랫폼 연구 및 개발)

  • Cho, Su-Min;Do, Ye-Jin;Baek, Min-ju;Cho, Hyun-Uk;Lee, Byong-Kwon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2018.10a
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    • pp.528-529
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    • 2018
  • 미세먼지로 인한 실내 운동의 중요성이 대두되고 있다. 그러므로 본 연구는 가정에 있는 TV와 개인이 소지한 스마트기기를 이용하여 다양한 콘텐츠를 포함하는 솔루션을 제안하며, 자가 발전 기능을 추가하여 보다 생산성 있는 구성으로 운동에 흥미를 유발시킨다.

Management Method of an Application License in the Android Platform Based on USIM (USIM 기반 안드로이드 플랫폼에서의 어플리케이션 라이센스 관리 기법)

  • Lee, Yun-Seok;Kim, Eun;Jung, Min-Soo
    • Journal of Korea Multimedia Society
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    • v.14 no.2
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    • pp.238-248
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    • 2011
  • Various services through mobile have been expanding since the development of the Smartphones. People freely communicate, remake and redistribute the information through Wi-Fi. People's freedom can cause lots of problems. There are application licenses of various types in the Android platform. However, problems about redistribution are indiscriminately distributed what can't be disentangled commercial and noncommercial use. To solve these problems, an application program has to go through procedures of license check in the Android platform. This method has two problems. One, an exact license authentication is impossible in the place where Wi-Fi does not work. The other thing, this license information is stored directly into the Smartphone. Therefore, attacks are possible about the stored license information, To solve these problems, we designed and implemented the file structure for storing the license information into USIM. We can store and authenticate them. Thus, we propose above the authentication method that can be authenticated the license authentication safely in on or off-line.

A Study on the RFID Based Service Platform Application for Reverse Supply Chain Management (역 공급사슬관리를 위한 RFID 기반의 서비스 플랫폼 적용에 관한 연구)

  • Bae, Suk-Tae
    • Journal of Korea Multimedia Society
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    • v.12 no.11
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    • pp.1671-1679
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    • 2009
  • The existing subjects of supply chain management, which link business firms to customers, have focused on forward logistics such as acquisition of low and subsidiary parts, manufacturing, distribution and sales. Consequently, it is emphasized that supply chain management has to be a sustainable business activity. Nevertheless, capabilities of reverse supply chain management for domestic companies are still relatively limited compared to advanced foreign companies. For this reason, this study aims to develop the service platform, which provides information on return, retrieval, abolish and recycling using RFID, includes information on packing, placement, loading and unloading and transportation of the goods. In order to achieve the purpose of this study, the research previous studies and analyze achieved diverse cases on reverse logistics, review the present state, and propose service platform application to manage reverse supply chain which will be applied.

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A Study on the Necessity and Construction Plan of the Internet of Things Platform for Smart Agriculture (스마트 농업 확산을 위한 IoT기반 개방형 플랫폼의 필요성 및 구축 방안 연구)

  • Lee, Joonyoung;Kim, ShinHo;Lee, SaeBom;Choi, HyeonJin;Jung, JaiJin
    • Journal of Korea Multimedia Society
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    • v.17 no.11
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    • pp.1313-1324
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    • 2014
  • Korea has high quality level of ICT Technologies, however it still have a long way to go before invigoration of ICT in agriculture industry. The government of Korea supply to agriculture ICT systems, however these are the enclosed type and insufficient the level of connectivity, compatibility, and integrity between ICT systems. Farmers can not share crop information and one system can not use with others in combination. Recently, IoT(Internet of Things) become popular to emphasize the vision of a global internet and ICT industry. The IoT is a critical technology that leads future internet generation. We believe that IoT will change status of agriculture industry and appearance of various agriculture business model. Using IoT technology is provided a platform of opportunities to optimize work processes and efficient use of energy, time and labour in farm. It can automatically control temperature, humidity, sunshine system and so on for optimal growth conditions at greenhouse and plant factory. Growth setting can even be controlled and monitored crop condition and disease by a smartphone app or PC. It is possible to improve quality of farming and farm product. We suggest that construction of IoT platform through open API in agriculture industry.

Design and Implementation of Multi-Cloud Service Common Platform (멀티 클라우드 서비스 공통 플랫폼 설계 및 구현)

  • Kim, Sooyoung;Kim, Byoungseob;Son, Seokho;Seo, Jihoon;Kim, Yunkon;Kang, Dongjae
    • Journal of Korea Multimedia Society
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    • v.24 no.1
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    • pp.75-94
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    • 2021
  • The 4th industrial revolution needs a fusion of artificial intelligence, robotics, the Internet of Things (IoT), edge computing, and other technologies. For the fusion of technologies, cloud computing technology can provide flexible and high-performance computing resources so that cloud computing can be the foundation technology of new emerging services. The emerging services become a global-scale, and require much higher performance, availability, and reliability. Public cloud providers already provide global-scale services. However, their services, costs, performance, and policies are different. Enterprises/ developers to come out with a new inter-operable service are experiencing vendor lock-in problems. Therefore, multi-cloud technology that federatively resolves the limitations of single cloud providers is required. We propose a software platform, denoted as Cloud-Barista. Cloud-Barista is a multi-cloud service common platform for federating multiple clouds. It makes multiple cloud services as a single service. We explain the functional architecture of the proposed platform that consists of several frameworks, and then discuss the main design and implementation issues of each framework. To verify the feasibility of our proposal, we show a demonstration which is to create 18 virtual machines on several cloud providers, combine them as a single resource, and manage it.

M2M Network Platform Using the MSRP (MSRP를 이용한 M2M 플랫폼 구조)

  • Kim, Jung-Ho;Been, Jae-Man;Kang, Seung-Chan;Lee, Jae-Oh
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.4
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    • pp.752-757
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    • 2016
  • Machine to Machine (M2M) communications is communications between a business application and devices via a communication network without any direct human interaction. The aim of our research is to connect any M2M device with an M2M AS (Application server) through an IMS (IP Multimedia Subsystem) Network Core using a M2M Gateway, in order to develop an M2M Horizontal Services Platform over IMS. An IP Multimedia Subsystem (IMS) is an architectural framework defined by the wireless standards body of the 3rd Generation Partnership Project (3GPP) for delivering IP multimedia services to mobile users. This paper shows the design and implementation of a Horizontal M2M Network Services Platform over an IP Multimedia Subsystem (IMS) using the Message Session Relay Protocol (MSRP). We summarize the protocols and architectures that formed the basis for the creation of our architecture. We provide a detailed description of our architecture design, describing the call flow of the proposed architecture and the entities operating in each process. We also describe the design and implementation process detailing the different tools used, explaining the selection of each component and its importance; also how we designed and implemented the M2M gateway, M2M Application Server, Open IMS Core, business application and M2M devices.

Design and Implementation of the DRM Supporting Smart Multimedia Streaming in Ubi-Home (Ubi-Home에서의 지능적 멀티미디어 스트리밍을 지원하는 DRM 설계 및 구현)

  • Park Jong-Hyuk;Lee Sang-Jin;Hong In-Hwa;Ahn Tae-Won;Lee Deok-Gyu
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.3C
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    • pp.293-301
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    • 2006
  • In this paper, we design and implement the UHSNS-DRM(Ubi-Home Smart Multimedia Streaming-Digital Right Management) in Ubi-Home. The proposed system support flexible distribution platform for digital content copyright protection and management in Ubi-Home. This system also can provide multimedia streaming service to authorized users who are using PC, STB, PDA, and Portable Device, etc. Furthermore, we adopt concept of domain authentication and it help to improve the efficiency of license management for all devices in Ubi-Home. We design user's location recognition algorithm in order to provide intelligent services. Of course, this algorithm is applied for the proposed system. Start after striking space key 2 times.

A FAST INTRA PREDICTION MODE SELECTION METHOD IN H.264/AVC SCALABLE VIDEO CODING

  • Park, Sung-Jae;Lee, Yeo-Song;Sohn, Chae-Bong;Jeong, S.Y.;Chung, Kwang-Sue;Park, Ho-Chong;Ahn, Chang-Bum;Oh, Seoung-Jun
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.170-173
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    • 2009
  • In this paper, we propose a fast intra prediction mode selection method in Scalable Video Coding(SVC) which is an emerging video coding standard as an extension of H.264/Advanced Video Coding(H.264/AVC). The proposed method decides a candidate intra prediction mode based on the characteristic of macroblock smoothness. Statistical analysis is applied to computing that smoothness in spatial enhancement layer. We also propose an early termination scheme for Intra_BL mode decision where the RD cost value of Intra_BL is utilized. Compared with JSVM software, our scheme can reduce about 55% of the computation complexity of intra prediction on average, while the performance degradation is negligible; For low QP values, the average PSNR loss is very negligible, equivalently the bit rate increases by 0.01%. For high QP values, the average PSNR loss is less than 0.01dB, which equals to 0.25% increase in bitrate on average.

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