• Title/Summary/Keyword: multimedia data scheduling

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A Real-Time Scheduling Technique on Multi-Core Systems for Multimedia Multi-Streaming (다중 멀티미디어 스트리밍을 위한 멀티코어 시스템 기반의 실시간 스케줄링 기법)

  • Park, Sang-Soo
    • Journal of Korea Multimedia Society
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    • v.14 no.11
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    • pp.1478-1490
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    • 2011
  • Recently, multi-core processors have been drawing significant interest from the embedded systems research and industry communities due mainly to their potential for achieving high performance and fault-tolerance at low cost in such products as automobiles and cell phones. To process multimedia data, a scheduling algorithm is required to meet timing constraints of periodic tasks in the system. Though Pfair scheduling algorithm can meet all the timing constraints while achieving 100% utilization on multi-core based system theoretically, however, the algorithm incurs high scheduling overheads including frequent core migrations and system-wide synchronizations. To mitigate the problems, we propose a real-time scheduling algorithm for multi-core based system so that system-wide scheduling is performed only when it is absolutely necessary. Otherwise the proposed algorithm performs scheduling within each core independently. The experimental results by extensive simulations show that the proposed algorithm dramatically reduces the scheduling overheads up to as negligible one when the utilization is under 80%.

A Study on Packet Scheduling for LTE Multimedia Data (LTE 멀티미디어 데이터를 위한 패킷 스케쥴링 알고리즘에 관한 연구)

  • Le, Thanh Tuan;Yoo, Dae-Seung;Kim, Hyung-Joo;Jin, Gwang-Ja;Jang, Byung-Tae;Ro, Soong-Hwan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.8B
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    • pp.613-619
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    • 2012
  • The Long Term Evolution (LTE) system is already able to provide a background of variety services for mobile users with multimedia services such as audio, video, and data. In fact, the High Speed Packet Access plus (HSPA+) solution can greatly enhance bit rates on down-link. However, the supporting for multimedia applications with different QoS (Quality of Service) requirements is not devised yet. Hence, in this paper we propose an effective packet scheduling algorithm based on Proportional Fairness (PF) scheduling algorithms for the LTE. In this proposed packet scheduling scheme, we optimized instantaneous user data rates and the traffic class weight which prioritize user's packets. Finally, we evaluated and showed the performance of the proposed scheduling algorithm through simulations of multimedia traffics being transmitted to users over LTE links in a multi-cell environment.

A Study for Efficient Transmission Policies using Multimedia Scenarios (멀티미디어 시나리오를 이용한 효율적인 데이터 전송 기법 연구)

  • Suh, Duk-Rok;Lee, Won-Suk
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.11
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    • pp.2797-2808
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    • 1998
  • Multimedia scenario database system is a read-only multimedia-on-demand system which transfers scenarios representing the display ordering of multimedia objects. A scenario is a graph of multimedia objects and it contains spatial, temporal and contextual information of multimedia data. By structuring multimedia objects as a scenario, it is possible to enforce their display order based on their context. Furthermore, it can provide multiple display paths as well as the sharing of objects between different scenarios. As a result, the multimedia scenario database system can perform the pre-scheduling of multimedia objects, which makes it possible to reorder the transmission order of objects in a scenario. Consequently, the overall system resource such as data buffer and network bandwidth can be highly utilized. In this paper, we discuss the requirements of structuring a scenario to design a scenario database that stores and manages multimedia scenario. Furthermore, we devise and analyze several scheduling policies based on the reordering mechanism for the objects in a scenario.

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A Packet Scheduling Algorithm and Efficient Framing Method for Next Generation Wireless Communication System and its Performance (차세대 이동통신시스템을 위한 패킷 스케쥴링 알고리즘과 효율적인 프레임 구성 방법 및 성능 분석)

  • Baek Jang Hyun;Kim Dong Hoi
    • Journal of the Korean Operations Research and Management Science Society
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    • v.30 no.2
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    • pp.29-40
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    • 2005
  • In this research, we propose packet scheduling algorithm considering different QoS characteristics of real-time traffic and non-real-time traffic in the next generation wireless communication system serving the multimedia traffic and a new efficient framing method cooperated with this packet scheduler. When the selected traffic classes of the selected users are transmitted, our proposed framing method can increase the number of serviced traffic classes by mixing the many different traffic classes within one frame considering data rate decided by the allocated AMC (Adaptive Modulation and Coding) option. Using this proposed method, the fairness among the traffic classes can be achieved and the system performance for total throughput and delay can be enhanced. Simulations are performed to analyze the performance of the proposed framing method. Our proposed packet scheduler and framing method will be applied to the next generation multimedia wireless communication system serving many traffic classes.

A Data Scheduling Algorithm Considering the Request Probability for Data Broadcasting (데이터 방송에서 요청확률을 고려한 데이터 스케줄링 알고리즘)

  • Min, Jae-Ho;Hwang, Joo-Yeon;Paik, Doo-Won
    • Journal of Korea Multimedia Society
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    • v.11 no.3
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    • pp.398-403
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    • 2008
  • Data broadcasting is a mechanism to transmit information to clients in simplex transmission environments. In this mechanism, server transmits to repeat all information to all users and users use a necessary data when the data is transmitted. Therefore users are waiting the necessary data until the data is transmitted. It is important to reduce user's waiting time. Server schedules the data to reduce waiting time. In this paper, we study efficient data scheduling algorithm. The result shows that the performance of the proposed method is increased 13 percent compared to the method considering only request frequency.

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A transcode scheduling technique to reduce early-stage delay time in playing multimedia in mobile terminals (이동 단말기에서 멀티미디어 연출시 최초 재생 지연시간을 줄이기 위한 트랜스코드 스케줄링 기법)

  • Hong, Maria;Yoon, Joon-Sung;Lim, Young-Hwan
    • The KIPS Transactions:PartB
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    • v.10B no.6
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    • pp.695-704
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    • 2003
  • This paper proposes a new scheduling technique to play multimedia data streams in mobile terminals. The paper explores the characteristics of multimedia data streams , firstly. On basis of these characteristics, selection of specific data stream can be possible as well as transcoding protest. Our approach aims at reducing the early-stage delay time more effectively since it makes possible to select and transcodes some specific streams by employing a selection policy rather than transcoding all streams in the playing process Thus, this paper suggests a stream selection policy for the transcoding based on EPOB (End Point of Over Bandwidth). It aims to lower the required bandwidth of multimedia streams than the network bandwidth level and also to minimize early-stage delay time for multimedia streams, which is to be played in mobile terminals.

Subchannel State Estimation and Scheduling for Wireless Multimedia Services (무선 멀티미디어 서비스를 위한 서브채널 상태 추정과 스케줄링)

  • Jang Bong-Seog;Koh Hyung-Dae
    • Proceedings of the Korea Contents Association Conference
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    • 2005.11a
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    • pp.340-344
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    • 2005
  • For the next generation wireless systems, multimedia services will be highly demanded and needed to transmit the cost-efficient packet data. With this regard, the adaptive resource management methods are preferable to optimally control the various traffic classes in OFDMA (WiBro) systems. We have developed a sub-channel state prediction method based on the past sub-channel state dependency. Using the method, we are developed a scheduling algorithm that can efficiently control multimedia traffic downlink transmissions.

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An Analysis of Effective Throughput in Distributed Wireless Scheduling

  • Radwan, Amr
    • Journal of Korea Multimedia Society
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    • v.19 no.2
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    • pp.155-162
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    • 2016
  • Several distributed scheduling policies have been proposed with the objective of attaining the maximum throughput region or a guaranteed fraction throughput region. These policies consider only the theoretical throughput and do not account the lost in throughput due to the time complexity of implementing an algorithm in practice. Therefore, we propose a novel concept called effective throughput to characterize the actual throughput by taking into account the time complexity. Effective throughput can be viewed as the actual transmitted data without including the control message overhead. Numerical results demonstrate that in practical scheduling, time complexity significantly affects throughput. The performance of throughput degrades when the time complexity is high.

A Parallel Loop Scheduling Algorithm on Multiprocessor System Environments (다중프로세서 시스템 환경에서 병렬 루프 스케쥴링 알고리즘)

  • 이영규;박두순
    • Journal of Korea Multimedia Society
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    • v.3 no.3
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    • pp.309-319
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    • 2000
  • The purpose of a parallel scheduling under a multiprocessor environment is to carry out the scheduling with the minimum synchronization overhead, and to perform load balance for a parallel application program. The processors calculate the chunk of iteration and are allocated to carry out the parallel iteration. At this time, it frequently accesses mutually exclusive global memory so that there are a lot of scheduling overhead and bottleneck imposed. And also, when the distribution of the parallel iteration in the allocated chunk to the processor is different, the different execution time of each chunk causes the load imbalance and badly affects the capability of the all scheduling. In the paper. we investigate the problems on the conventional algorithms in order to achieve the minimum scheduling overhead and load balance. we then present a new parallel loop scheduling algorithm, considering the locality of the data and processor affinity.

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A Time Tree Scheduling Scheme for Energy Efficiency and Collision Avoidance in Sensor Networks (센서 네트워크에서 에너지 효율과 충돌 회피를 위한 타임 트리 스케줄링)

  • Lee, Kil-Hung
    • Journal of Korea Multimedia Society
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    • v.12 no.7
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    • pp.962-970
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    • 2009
  • This paper presents a data gathering and scheduling scheme for wireless sensor networks. We use a data gathering tree for sending the data from the sensor node to the base station. For an energy efficient operation of the sensor networks in a distributed manner, a time tree is built in order to reduce the collision probability and to minimize the total energy required to send data to the base station. A time tree is a data gathering tree where the base station is the root and each sensor node is either a relaying or a leaf node of the tree. Each tree operates in a different time schedule with possible different activation rate. Through the simulation, we found that the proposed scheme that uses time trees shows better characteristics in energy and data arrival rate when compared with other schemes such as SMAC and DMAC.

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