• 제목/요약/키워드: multi-view analysis

검색결과 304건 처리시간 0.024초

RECONSTRUCTING A SUPER-RESOLUTION IMAGE FOR DEPTH-VARYING SCENES

  • Yokoyamay, Ami;Kubotaz, Akira;Hatoriz, Yoshinori
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2009년도 IWAIT
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    • pp.446-449
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    • 2009
  • In this paper, we present a novel method for reconstructing a super-resolution image using multi-view low-resolution images captured for depth varying scene without requiring complex analysis such as depth estimation and feature matching. The proposed method is based on the iterative back projection technique that is extended to the 3D volume domain (i.e., space + depth), unlike the conventional superresolution methods that handle only 2D translation among captured images.

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Pose and Expression Invariant Alignment based Multi-View 3D Face Recognition

  • Ratyal, Naeem;Taj, Imtiaz;Bajwa, Usama;Sajid, Muhammad
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제12권10호
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    • pp.4903-4929
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    • 2018
  • In this study, a fully automatic pose and expression invariant 3D face alignment algorithm is proposed to handle frontal and profile face images which is based on a two pass course to fine alignment strategy. The first pass of the algorithm coarsely aligns the face images to an intrinsic coordinate system (ICS) through a single 3D rotation and the second pass aligns them at fine level using a minimum nose tip-scanner distance (MNSD) approach. For facial recognition, multi-view faces are synthesized to exploit real 3D information and test the efficacy of the proposed system. Due to optimal separating hyper plane (OSH), Support Vector Machine (SVM) is employed in multi-view face verification (FV) task. In addition, a multi stage unified classifier based face identification (FI) algorithm is employed which combines results from seven base classifiers, two parallel face recognition algorithms and an exponential rank combiner, all in a hierarchical manner. The performance figures of the proposed methodology are corroborated by extensive experiments performed on four benchmark datasets: GavabDB, Bosphorus, UMB-DB and FRGC v2.0. Results show mark improvement in alignment accuracy and recognition rates. Moreover, a computational complexity analysis has been carried out for the proposed algorithm which reveals its superiority in terms of computational efficiency as well.

해외 집합주택의 공유공간 계획특성 연구 - 유럽, 일본, 중미지역사례를 중심으로 - (A Study on the Design Characteristics of Communal Spaces in multi-family Houses - Focused on Case Studies on Europe, Japan and Middle America -)

  • 이민석
    • 한국실내디자인학회논문집
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    • 제22권3호
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    • pp.174-182
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    • 2013
  • The purpose of this research is to find applicable design characteristics of communal spaces in multi-family houses. With this goal, international multi-family housing projects are selected and their communal spaces are identified. The purpose of study lies in analyzing on recent 10 years trends of shared space of multi-family houses in Europe, Japan, central America. The design characteristics of the communal spaces are analyzed with a special focus on the four Aspects such as Organization of space, access roads, parking, pedestrian movement In terms of the framework for analysis, community, rest, separability, rambling, territory, distribution, entrance, openness, view, prospect and aesthetic characteristics are reviewed. As a result, the communal space of the analysis are integrated in plans and sections throughout the multi-family houses. Openness and connection with surrounding urban environments are articulated by communal spaces. Communal identities and aesthetics are emphasized by various space for dweller and the other inhabitant. For a further research, it is necessary to combine a design method study with new multi-family houses for the future.

A Bit Allocation Method Based on Proportional-Integral-Derivative Algorithm for 3DTV

  • Yan, Tao;Ra, In-Ho;Liu, Deyang;Zhang, Qian
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제15권5호
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    • pp.1728-1743
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    • 2021
  • Three-dimensional (3D) video scenes are complex and difficult to control, especially when scene switching occurs. In this paper, we propose two algorithms based on an incremental proportional-integral-derivative (PID) algorithm and a similarity analysis between views to improve the method of bit allocation for multi-view high efficiency video coding (MV-HEVC). Firstly, an incremental PID algorithm is introduced to control the buffer "liquid level" to reduce the negative impact on the target bit allocation of the view layer and frame layer owing to the fluctuation of the buffer "liquid level". Then, using the image similarity between views is used to establish, a bit allocation calculation model for the multi-view video main viewpoint and non-main viewpoint is established. Then, a bit allocation calculation method based on hierarchical B frames is proposed. Experimental simulation results verify that the algorithm ensures a smooth transition of image quality while increasing the coding efficiency, and the PSNR increases by 0.03 to 0.82dB while not significantly increasing the calculation complexity.

Evaluation of GPU Computing Capacity for All-in-view GNSS SDR Implementation

  • Yun Sub, Choi;Hung Seok, Seo;Young Baek, Kim
    • Journal of Positioning, Navigation, and Timing
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    • 제12권1호
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    • pp.75-81
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    • 2023
  • In this study, we design an optimized Graphics Processing Unit (GPU)-based GNSS signal processing technique with the goal of designing and implementing a GNSS Software Defined Receiver (SDR) that can operate in real time all-in-view mode under multi-constellation and multi-frequency signal environment. In the proposed structure the correlators of the existing GNSS SDR are processed by the GPU. We designed a memory structure and processing method that can minimize memory access bottlenecks and optimize the GPU memory resource distribution. The designed GNSS SDR can select and operate only the desired GNSS or desired satellite signals by user input. Also, parameters such as the number of quantization bits, sampling rate, and number of signal tracking arms can be selected. The computing capability of the designed GPU-based GNSS SDR was evaluated and it was confirmed that up to 2400 channels can be processed in real time. As a result, the GPU-based GNSS SDR has sufficient performance to operate in real-time all-in-view mode. In future studies, it will be used for more diverse GNSS signal processing and will be applied to multipath effect analysis using more tracking arms.

수치모형을 이용한 다원주 주위의 유동 해석 (Analysis of Flow Around Multi-Circular Cylinders Using a Numerical Model)

  • 이상화;박정호
    • 한국해양공학회지
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    • 제20권2호
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    • pp.29-35
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    • 2006
  • The flow patterns around multi-circular cylinders are studies, in order to obtain a global view on the structure of wave control and circulation of sea flow in coastal region. The flow force depends upon the vortex shedding exerted on the structure, especially how the vortex shedding affects the erosion when the structure sets on the sand bottom. Therefore, it is necessary that the flow pattern be hocked. In order to simulate the flow around multi-circular cylinders, the CFX and FLUENT of the computational fluid dynamics (CFD) program were used and compared with the experimental results of the flow visualization installation. The phenomena of flow around the multi-cylinders will be applied to fundamental data for predicting the flow force acting against the structure, erosion and sedimentation around cylinders in arrangement.

다중 접속 간섭 제거 기법에 의한 Multi-Carrier CDMA 시스템의 성능 분석 (Performance Analysis of Multi-Carrier CDMA System by Multi-User Interference Cancellation Techniques)

  • 박기식
    • 한국항행학회논문지
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    • 제6권4호
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    • pp.306-311
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    • 2002
  • 본 논문에서는 adaptive array 안테나와 동일 채널 간섭 제거기를 직렬로 연결한 다중 접속 제거 기법을 채용한 MC CDMA 시스템을 제안하였다. 그리고 제안된 시스템의 성능 열화의 주요 원인인 MUI가 존재하는 AWGN 채널 환경에서 BER (Bit Error Rate) 성능을 분석하였고, 성능 개선 정도를 평가하였다. 성능 해석 결과, adaptive array 안테나보다 동일 채널 간섭 제거기가 성능 개선에 지배적인 영향을 끼침을 알 수 있었고, 다중 접속 제거 기법을 채용하면 사용자 수가 많을수록 성능 개선 효과가 뚜렷이 나타남을 알 수 있었다. 그리고 다중 접속 제거 기법을 채용한 경우, $E_b/N_o$가 10 dB를 넘게 되면 BER=$10^{-5}$을 만족할 수 있음을 알 수 있었다.

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수치 및 실험적 접근을 통한 다점무금형성형기술 연구 (Study on Multi-point Dieless Forming Technology Based on Numerical and Experimental Approach)

  • 허성찬;서영호;구태완;송우진;김정;강범수
    • 한국소성가공학회:학술대회논문집
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    • 한국소성가공학회 2008년도 춘계학술대회 논문집
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    • pp.220-223
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    • 2008
  • Large curved plate blocks are widely used to construct hull structure in shipbuilding industry. Most curved plates are manufactured by using manual method called as line heating that use deformation caused by residual stress after local heating along a line which is perpendicular to the curvature direction. However, its working environment is poor and its formability is totally dependent on an experienced technician. In view of that, multi-point dieless forming (MDF) technology that use reconfigurable punch arrays instead of one piece die is proposed in this study. The MDF process is based on a concept of equivalent die surface made by numbers of punches which has round tip at the end of it. In this study, numerical simulation for common curvature type such as saddle shape was carried out. In addition, experiments in the plate forming process were also conducted to compare with the numerical results in view of final configuration. Consequently, it was noted that the proposed dieless forming method has considerable feasibility to substitute the new process for conventional manual method.

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세장비가 큰 다단계 사각형 디프드로잉 성형공정해석 및 금형설 (FE Analysis and Die Design of The Multi-stage Rectangular Deep Drawing Process with the Large Aspect Ratio)

  • 김홍주;구태완;강범수
    • 소성∙가공
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    • 제10권6호
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    • pp.456-464
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    • 2001
  • Deep drawing and ironing are tile major process today in manufacturing of aluminum alloy battery case used in cellular phone. Most of these process require multi-stage ironing following the deep drawing and redrawing processes. The practical aspects of this technology are well known and gained through extensive experiment and production know-how. However, the fundamental aspects of these processes are relatively less known. Thus, it is expected that process analysis using FEM techniques would provide additional detailed information that could be utilized to improve the process condition. This paper illustrates the application of process modeling to deep drawing and redrawing operations. To verify the simulation results, the experimental investigations were also carried out on a real industrial product. The numerical analysis by FEM shows good agreement with the experimental results in view of the deformation shape of the product. A commercially available finite element code LS-DYNA3D was used to simulate deep drawing and redrawing operations.

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다물체계의 진동해석 및 능동적 방진설계 (Vibration Analysis and Active Absorber Design for a Multi-Body System)

  • 오준환;최용제
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2003년도 춘계학술대회 논문집
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    • pp.1503-1507
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    • 2003
  • A general vibration phenomenon of a rigid-body supported by springs can be viewed as a small repetitive screw displacement. From this view, a multi-directional vibration absorber can be designed by use of screw theory and transfer matrix method. In this paper, the basic equations of motion for a multi-body system have been expressed in terms of screws using transfer matrix method and a simple approach to the design of a multi-degrees-of-freedom absorber has been presented. In order to illustrate the methodology, an example for the design of a 2-DOF active absorber which is capable of absorbing vibration of a rigid body excited by 3-DOF external force has been presented.

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