• Title/Summary/Keyword: multi server

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A Design of a Context-Aware System in Solar Cell Equipment with the use of Multi-sensor (다중센서를 사용한 솔라셀 장비의 상황인지 시스템 설계)

  • Lim, Young-Chul;Yang, Hae-Sool
    • Journal of Digital Convergence
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    • v.12 no.11
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    • pp.265-272
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    • 2014
  • This study suggests a system for preventing and coping with diverse industrial accidents available for taking place in the industrial field by designing a context-aware system of the solar cell equipment with the use of multi-sensor. It installs multi-sensor in the surrounding and major positions of the solar cell equipment, acquires data on the surrounding situations and solar cell equipment from this device, and then save it into the local memory and transmits it to the server. The saved data recognizes a situation based on the context-aware algorithm and judges depending on the perceived result. An administrator comes to have environment available for monitoring the status on the production field and equipments with real time according to the judged outcome through the context-aware algorithm. The context-aware system in the industrial field, which is put today in the ubiquitous environment, will become a service of offering appropriate information for dealing with industrial accidents through real-time inspection.

An Efficient Method to Update Character Moving Directions for Massively Multi-player Online FPS Games (대규모 온라인 FPS 게임을 위한 효율적인 캐릭터 방향 갱신 기법)

  • Lim, Jong-Min;Lee, Dong-Woo;Kim, Youngsik
    • Journal of Korea Game Society
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    • v.14 no.5
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    • pp.35-42
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    • 2014
  • In the market of First Person Shooter (FPS) games, Massively Multi-player Online FPS games (MMOFPS) like 'PlanetSide 2' have been popular recently. Dead reckoning has been widely used in order to mitigate the network traffic overload for the game server with hundreds or thousands of people. This paper proposes the efficient analytical method to calculate the tolerable threshold angle of moving direction, which is one of the most important factors for character status updating when dead reckoning is used in MMOFPS games. The experimental results with game testers shows that the proposed method minimizes the position error for character moving and provides natural direction updates of characters.

Construction of Multi-Agent System Workflow to Recommend Product Information in E-Commerce (전자상거래에서 제품 정보 추천을 위한 멀티 에이전트 시스템의 워크플로우 구축)

  • Kim, Jong-Wan;Kim, Yeong-Sun;Lee, Seung-A;Jin, Seung-Hoon;Kwon, Young-Jik;Kim, Sun-Cheol
    • The KIPS Transactions:PartB
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    • v.8B no.6
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    • pp.617-624
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    • 2001
  • With the proliferation of E-Commerce, product informations and services are provided to customers diversely. Thus customers want a software agent that can retrieve and recommend goods satisfying various purchase conditions as well as price. In this paper, we present a MAS (multi-agent system) for book information retrieval and recommendation in E-Commerce. User's preference is reflected in the MAS using the profile which is taken by user. The proposed MAS is composed of individual agents that support information retrieval, information recommendation, user interface, and web robots and a coordination agent which performs information sharing and job management between individual agents. Our goal is to design and implement this multi-agent system on a Windows NT server. Owing to the workflow management of the coordination agent, we can remove redundant information retrievals of web robots. From the results, we could provide customers various purchase conditions for several online bookstores in real-time.

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Secure Searchable Encryption with User-Revocability in Multi-User Settings (다자간 환경에서 사용자 탈퇴가 가능한 프라이버시 보호 키워드 검색 기법)

  • Kim, Dong-Min;Chun, Ji-Young;Noh, Geon-Tae;Jeong, Ik-Rae
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.21 no.1
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    • pp.3-14
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    • 2011
  • In recent days, people used to store and share the data with other users through the web storage services. It is more convenient for using the data, but it raise problems such as access control of stored data and privacy exposure to untrusted server. Searchable encryption is used to share the data securely in multi-user setting. Especially in the multi-user setting, the revoked users should not be able to search the data and access the stored data. That is, it should be considered the security from revoked users. However in the existing schemes, the revoked users can decrypt the shared data by passive attack. Proposed scheme is the secure searchable encryption that resolves the problem and guarantees the security for revoked users.

Development of a Distributed File System for Multi-Cloud Rendering (멀티 클라우드 렌더링을 위한 분산 파일 시스템 개발 )

  • Hyokyung, Bahn;Kyungwoon, Cho
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.1
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    • pp.77-82
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    • 2023
  • Multi-cloud rendering has been attracting attention recently as the computational load of rendering fluctuates over time and each rendering process can be performed independently. However, it is challenging in multi-cloud rendering to deliver large amounts of input data instantly with consistency constraints. In this paper, we develop a new distributed file system for multi-cloud rendering. In our file system, a local machine maintains a file server that manages versions of rendering input files, and each cloud node maintains a rendering cache manager, which performs distributed cooperative caching by considering file versions. Measurement studies with rendering workloads show that the proposed file system performs better than NFS and the uploading schemes by 745% and 56%, respectively, in terms of I/O throughput and execution time.

Blockchain-based multi-IoT verification model for overlay cloud environments (오버레이 클라우드 환경을 위한 블록체인 기반의 다중 IoT 검증 모델)

  • Jeong, Yoon-Su;Kim, Yong-Tae;Park, Gil-Cheol
    • Journal of Digital Convergence
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    • v.19 no.4
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    • pp.151-157
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    • 2021
  • Recently, IoT technology has been applied to various cloud environments, requiring accurate verification of various information generated by IoT devices. However, due to the convergence of IoT technologies and 5G technologies, accurate analysis is required as IoT information processing is rapidly processed. This paper proposes a blockchain-based multi-IoT verification model for overlay cloud environments. The proposed model multi-processes IoT information by further classifying IoT information two layers (layer and layer) into bits' blockchain to minimize the bottleneck of overlay networks while ensuring the integrity of information sent and received from embedded IoT devices within local IoT groups. Furthermore, the proposed model allows the layer to contain the weight information, allowing IoT information to be easily processed by the server. In particular, transmission and reception information between IoT devices facilitates server access by distributing IoT information from bits into blockchain to minimize bottlenecks in overlay networks and then weighting IoT information.

Design of Context-Aware System for Status Monitoring of Semiconductor Equipment (반도체 장비의 상태감시를 위한 상황인지 시스템 설계)

  • Jeon, Min-Ho;Kang, Chul-Gyu;Jeong, Seung-Heui;Oh, Chang-Heon
    • Journal of Advanced Navigation Technology
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    • v.14 no.3
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    • pp.432-438
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    • 2010
  • In this paper, we propose a system which can perceive status of semiconductor equipment and evaluate its performance. The proposed system acquires the information such acceleration, pressure, temperature and gas sensors in the surrounding semiconductor equipment. After acquiring information, it is sent to server through multi hop transmission. The transmitted data generates 3 steps alarm using context-aware algorithm of unit or multiple event. From the experiment's result of the proposed system, we confirm that the reliability and efficiency of information is more improved about 80% than a system that doesn't use context-aware algorithm. Moreover, this system can be effective status monitoring of semiconductor equipment because lots of client nodes acquire surrounding information.

Design and Implementation of the PC Execution Process Monitoring System for School Computer Classroom (학교 컴퓨터실을 위한 PC 실행 프로세스 모니터링 시스템의 설계 및 구현)

  • Song, Ji-Hee
    • Journal of The Korean Association of Information Education
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    • v.15 no.1
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    • pp.111-117
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    • 2011
  • Many various researches about the PC execution process monitoring system have studied. Nevertheless, it is hard to find research of a system that multi-PC based each PC can be monitoring and reporting by file type. In this study, it designed and implemented that each PC can be monitoring and reporting by files to a server in multi-PCs' environments. Moreover it can gather and organize informations of reporting. It is expected users can recognize that execution processes are reporting. It causes to reduce execution unnecessary process.

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A Study on the Regional Energy Conservation Effects of a Multi-stage Outdoor Air Enabled Cooling System in a Data Center (데이터센터용 멀티 외기이용 냉방시스템의 지역별 에너지 절감효과에 대한 연구)

  • Park, Moon-Ki;Chang, Hyun-Jae
    • Journal of the Korean Solar Energy Society
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    • v.37 no.1
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    • pp.71-80
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    • 2017
  • A Data center houses a large number of server computers, storage and etc in racks. With the rapid increase of heat generation rates per rack in a data center, energy consumption rates for cooling have been increased year by year. In this study, energy conservation effects of a MOA (multi-stage outdoor air enabled) cooling system in a data center has been investigated when it is applied to 5 different locations, Korea. As results, Energy conservation effects of the MOA cooling system was achieved at about 20% to 30%. Humidifier operation time was 40 to 55 days when supply air temperature was maintained at 13, and humidity condition was kept within the allowed range even though humidifier was off. Furthermore, humidification was not needed when supply air temperature was maintained at $25^{\circ}C$. In selected 5 locations in Korea, the difference of regional climatic conditions affected no more than 5% in cooling energy consumption rates.

Study of Speech Recognition System Using the Java (자바를 이용한 음성인식 시스템에 관한 연구)

  • Choi, Kwang-Kook;Kim, Cheol;Choi, Seung-Ho;Kim, Jin-Young
    • The Journal of the Acoustical Society of Korea
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    • v.19 no.6
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    • pp.41-46
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    • 2000
  • In this paper, we implement the speech recognition system based on the continuous distribution HMM and Browser-embedded model using the Java. That is developed for the speech analysis, processing and recognition on the Web. Client sends server through the socket to the speech informations that extracting of end-point detection, MFCC, energy and delta coefficients using the Java Applet. The sewer consists of the HMM recognizer and trained DB which recognizes the speech and display the recognized text back to the client. Because of speech recognition system using the java is high error rate, the platform is independent of system on the network. But the meaning of implemented system is merged into multi-media parts and shows new information and communication service possibility in the future.

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