• Title/Summary/Keyword: move network

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Applications of World Wide Web to Industrial Engineering Research (산업공학 연구에의 World Wide Web 의 활용)

  • Moon, Il-Kyeong;Choi, Sang-Jin
    • IE interfaces
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    • v.9 no.1
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    • pp.83-93
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    • 1996
  • In a very time, the Internet has affected the lives of millions of peoples. Some serious advances have been made in software development, information exchange, publishing, database retrieval, educational opportunities, commercial expansion, political awareness, and more. But this network of network is still in its infancy. More advanced search concept, World Wide Web(or Web) will continue to help users move boldly onto the information highway. It help user work effectively and efficiently. In this article, we explain how to utilize web to enhance research in Industrial Engineering area.

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Enhancement OLSR Routing Protocol using Particle Swarm Optimization (PSO) and Genrtic Algorithm (GA) in MANETS

  • Addanki, Udaya Kumar;Kumar, B. Hemantha
    • International Journal of Computer Science & Network Security
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    • v.22 no.4
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    • pp.131-138
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    • 2022
  • A Mobile Ad-hoc Network (MANET) is a collection of moving nodes that communicate and collaborate without relying on a pre-existing infrastructure. In this type of network, nodes can freely move in any direction. Routing in this sort of network has always been problematic because of the mobility of nodes. Most existing protocols use simple routing algorithms and criteria, while another important criterion is path selection. The existing protocols should be optimized to resolve these deficiencies. 'Particle Swarm Optimization (PSO)' is an influenced method as it resembles the social behavior of a flock of birds. Genetic algorithms (GA) are search algorithms that use natural selection and genetic principles. This paper applies these optimization models to the OLSR routing protocol and compares their performances across different metrics and varying node sizes. The experimental analysis shows that the Genetic Algorithm is better compared to PSO. The comparison was carried out with the help of the simulation tool NS2, NAM (Network Animator), and xgraph, which was used to create the graphs from the trace files.

Location and Policy Factors Influencing the Move-In Decision of Apartment Factory: Case Study of Middle and Small Sized Companies in Daegu City (아파트형공장의 입지 및 정책요인이 입주의사에 미치는 영향 -대구시 중소기업 사례를 중심으로-)

  • Park, Won-Seok
    • Journal of the Korean association of regional geographers
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    • v.15 no.3
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    • pp.409-420
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    • 2009
  • This study aims at analyzing location and policy factors influencing the move-in decision of apartment factories on the case study of middle and small sized companies in Daegu City. The main results of this study are as follows. Firstly, analyzing the questionnaire survey results, 58.2% of response companies have the intentions to move-in apartment factories. Secondly, through the factor analysis to the location factors, 5 factors such as network, move-in cost, accessibility, factory space and labor are derived. And through the factor analysis to the policy factors, 3 factors such as management support policy, pecuniary support policy and administrative support policy are also derived. Finally, analyzing logistic regression analysis, we can find pecuniary support policies influence the move-in decision of apartment factories.

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Requirement Analysis of Satellite On-the-Move Transportable Terminal System (이동통신형 차량위성단말 시스템 요구사항 분석)

  • Oh, Il-Hyuk;Song, Choong-Ho;Ko, Dong-Kuk
    • Journal of Satellite, Information and Communications
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    • v.3 no.1
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    • pp.41-47
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    • 2008
  • Line-of-sight communications cannot easily support korean armed forces because of mountainous terrain. ADD(Agency for Defense Development) introduced ANASIS(Army Navy Air-force Satellite Information System) to meet the Korean warfighter's operational needs. Currently, army's military satcom terminal is designed for either fixed site or on-the-pause operation. The US army is under development of multi-band integrated on-the-move satellite terminals to let the army's communication capability to keep pace with globally deployable Joint Task Force for network-centric application. In this paper we analyzed X-band and Ka-band link and subsystem requirement. Our focus here is to describe key technical issues. Especially, On the basis of 3dB beam width of 0.9m antenna, Tracking accuracy and disturbances compensation signal processing on-the-move of Antenna Tracking system is analyzed. Also, protocol is analyzed that minimize blockage on the move due to an obstacle. when the received signal blocked, it stop to transmit burst signal and retransmit when blockage removed through received synchronization signal monitoring. Analyzed specification will be used to make prototype terminal to analyze risk for mass production

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A Study on Development of ATCS for Automated Stacking Crane using Neural Network Predictive Control

  • Sohn, Dong-Seop;Kim, Sang-Ki;Min, Jeong-Tak;Lee, Jin-Woo;Lee, Kwon-Soon
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2003.09a
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    • pp.346-349
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    • 2003
  • For a traveling crane, various control methods such as neural network predictive control and TDOFPID(Two Degree of Freedom Proportional Integral Derivative) are studied. So in this paper, we proposed improved navigation method to reduce transfer time and sway with anti-collision path for avoiding collision in its movement to the finial coordinate. And we constructed the NNPPID(Neural Network Predictive PID) controller to control the precise move and speedy navigation. The proposed predictive control system is composed of the neural network predictor, TDOFPID controller, and neural network self-tuner. We analyzed ASC(Automated Stacking Crane) system and showed some computer simulations to prove excellence of the proposed controller than other conventional controllers.

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Improving Overall WMN Performance in Peak Times Using Load-sharing Aware Gateways

  • Vo, Hung Quoc;Dai, Tran Thanh;Hong, Choong-Seon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2007.05a
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    • pp.855-857
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    • 2007
  • In recent years, Wireless Mesh Network (WMN) is a compelling topic to many network researchers due to its low cost in deployment, ease and simplicity in installation and scalability and robustness in operation. In WMN, Gateway nodes (Access Point-AP) are in charge of steering the traffic from the external network (e.g. Internet...) to client devices or mesh clients. The limited bandwidth of wireless links between Gateways and intermediate mesh routers makes the Gateways becomes the bottleneck of the mesh network in both uplink stream and downlink stream. In this paper, we propose a mechanism to permit Gateways collaboratively work to manipulate the traffic to fit our network. They will move the traffic from congested links to the unused capacity on other links.

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Resource Management in 5G Mobile Networks: Survey and Challenges

  • Chien, Wei-Che;Huang, Shih-Yun;Lai, Chin-Feng;Chao, Han-Chieh
    • Journal of Information Processing Systems
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    • v.16 no.4
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    • pp.896-914
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    • 2020
  • With the rapid growth of network traffic, a large number of connected devices, and higher application services, the traditional network is facing several challenges. In addition to improving the current network architecture and hardware specifications, effective resource management means the development trend of 5G. Although many existing potential technologies have been proposed to solve the some of 5G challenges, such as multiple-input multiple-output (MIMO), software-defined networking (SDN), network functions virtualization (NFV), edge computing, millimeter-wave, etc., research studies in 5G continue to enrich its function and move toward B5G mobile networks. In this paper, focusing on the resource allocation issues of 5G core networks and radio access networks, we address the latest technological developments and discuss the current challenges for resource management in 5G.

SNMP Based Routing Process for Hand Handoff (Fast Handoff를 위한 SNMP 기반의 라우팅 프로세스)

  • 유상훈;박수현;백두권
    • Proceedings of the Korea Society for Simulation Conference
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    • 2003.11a
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    • pp.139-144
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    • 2003
  • Mobile Node has to maintain communication as they move form place to place, so it doesn't guarantee Quality of Service(QoS). Fast Handoff is important to provide multimedia and real-time applications services in mobile, and it is closely related to handoff delay. Therefore, handoff delay problem is actively studied to quarantee QoS as a main issue in mobile IP research area. Next generation Mobile IPv6 resolve this problem somewhat, triangle problem for first packet and handoff delay still remain. In this paper, we suggest SNMP Information-based routing that adds keyword management method to Information-based routing in active network in order to resolve such a problem, and then suggest QoS controlled handoff based on SNMP Information-Based routing. After modeling of suggested method and existing handoff method, simulations are carried out with NS-2 for performance evaluation. The results of simulations show the some improvement on handoff delay, and therefore on QoS improvement.

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The Comparison of Pulled- and Pushed-SOFM in Single String for Global Path Planning (전역경로계획을 위한 단경로 스트링에서 당기기와 밀어내기 SOFM을 이용한 방법의 비교)

  • Cha, Young-Youp;Kim, Gon-Woo
    • Journal of Institute of Control, Robotics and Systems
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    • v.15 no.4
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    • pp.451-455
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    • 2009
  • This paper provides a comparison of global path planning method in single string by using pulled and pushed SOFM (Self-Organizing Feature Map) which is a method among a number of neural network. The self-organizing feature map uses a randomized small valued initial-weight-vectors, selects the neuron whose weight vector best matches input as the winning neuron, and trains the weight vectors such that neurons within the activity bubble are move toward the input vector. On the other hand, the modified SOFM method in this research uses a predetermined initial weight vectors of the one dimensional string, gives the systematic input vector whose position best matches obstacles, and trains the weight vectors such that neurons within the activity bubble are move toward or reverse the input vector, by rising a pulled- or a pushed-SOFM. According to simulation results one can conclude that the modified neural networks in single string are useful tool for the global path planning problem of a mobile robot. In comparison of the number of iteration for converging to the solution the pushed-SOFM is more useful than the pulled-SOFM in global path planning for mobile robot.

The Development of Two-Person Janggi Board Game Using Backpropagation Neural Network and Reinforcement Learning (역전파 신경회로망과 강화학습을 이용한 2인용 장기보드게임 개발)

  • Park, In-Kue;Jung, Kwang-Ho
    • Journal of Korea Game Society
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    • v.1 no.1
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    • pp.61-67
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    • 2001
  • This paper describes a program which learns good strategies for two-poison, deterministic, zero-sum board games of perfect information. The program learns by simply playing the game against either a human or computer opponent. The results of the program's teaming of a lot of games are reported. The program consists of search kernel and a move generator module. Only the move generator is modified to reflect the rules of the game to be played. The kernel uses a temporal difference procedure combined with a backpropagation neural network to team good evaluation functions for the game being played. Central to the performance of the program is the search procedure. This is a the capture tree search used in most successful janggi playing programs. It is based on the idea of using search to correct errors in evaluations of positions. This procedure is described, analyzed, tested, and implemented in the game-teaming program. Both the test results and the performance of the program confirm the results of the analysis which indicate that search improves game playing performance for sufficiently accurate evaluation functions.

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