• 제목/요약/키워드: mouse-move

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손 제스쳐를 이용한 조이스틱 방식의 마우스제어 방법 (A Joystick-driven Mouse Controlling Method using Hand Gestures)

  • 정진영;김정인
    • 한국멀티미디어학회논문지
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    • 제19권1호
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    • pp.60-67
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    • 2016
  • PC users have long been controlling their computers using input devices such as mouse and keyboard. To improve inconveniences of these devices, the method of screen-touching has widely been used these days, and devices recognizing human gestures are being developed one after another. Fox example, Kinect, developed and distributed by Microsoft, is a non-contact input device that recognizes human gestures through motion-recognizing sensors, thus replacing the mouse as an input device. However, when controlling the mouse on a large screen, it suffers from the problem of requiring large motions in order to move the mouse pointer to the edges of the screen. In this paper, we propose a joystick-driven mouse-controlling method which enables the user to move the mouse pointer to the corners of the screen with small motions. The experimental results show that movements of the user's palm within the range of 30 cm ensure movements of the mouse pointer to the edges of the screen.

Gyro-Mouse for the Disabled: 'Click' and 'Position' Control of the Mouse Cursor

  • Eom, Gwang-Moon;Kim, Kyeong-Seop;Kim, Chul-Seung;Lee, James;Chung, Soon-Cheol;Lee, Bong-Soo;Higa, Hiroki;Furuse, Norio;Futami, Ryoko;Watanabe, Takashi
    • International Journal of Control, Automation, and Systems
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    • 제5권2호
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    • pp.147-154
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    • 2007
  • This paper describes a 'gyro-mouse', which provides a new human-computer interface (HCI) for persons who are disabled in their upper extremities, for handling the mouse-click and mouse-move function. We adopted the artificial neural network to recognize a quick-nodding pattern of the disabled person as the gyro-mouse click. The performance of our gyro-mouse was evaluated by three indices that include 'click recognition rate', 'error in cursor position control', and 'click rate per minute' on a target box appearing at random positions. Although it turned out that the average error in cursor positioning control was 1.4-1.5 times larger than that of optical mouse control, and the average click rate per minute was 40% of the optical mouse, the overall click recognition rate was 93%. Moreover, the click rate per minute increased from 35.2% to 44% with repetitive trials. Hence, our suggested gyro-mouse system can be used to provide a new user interface tool especially for those persons who do not have full use of their upper extremities.

심성모형 기반의 마우스 제스처 개발 (Mouse Gesture Design Based on Mental Model)

  • 서혜경
    • 대한산업공학회지
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    • 제39권3호
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    • pp.163-171
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    • 2013
  • Various web browsers offer mouse gesture functions because they are convenient input methods. Mouse gestures enable users to move to the previous page or tab without clicking its relevant icon or menu of the web browser. To maximize the efficiency of mouse gestures, they should be designed to match users' mental models. Mental models of human beings are used to make accurate predictions and reactions when certain information has been recognized by humans. This means providing users with appropriate information about mental models will lead to fast understanding and response. A cognitive response test was performed in order to evaluate whether the mouse gestures easily associate with their respective functional meanings or not. After extracting mouse gestures which needed improvement, those were redesigned to reduce cognitive load via sketch maps. The methods presented in this study will be of help for evaluating and designing mouse gestures.

궤도상을 이동하는 커서 이동시간의 예측 모델 (A Time Prediction Model of Cursor Movement with Path Constraints)

  • 홍승권;김성일
    • 대한산업공학회지
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    • 제31권4호
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    • pp.334-340
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    • 2005
  • A mouse is an important input device that is used in most of all computer works. A mouse control time prediction model was proposed in this study. Especially, the model described the time of mouse control that made a cursor to move within path constraints. The model was developed by a laboratory experiment. Cursor movement times were measured in 36 task conditions; 3 levels of path length, 3 levels of path width and 4 levels of target's width. 12 subjects participated in all conditions. The time of cursor movement with path constraints could be better explained by the combination of Fitts' law with steering law($r^2=0.947$) than by the other models; Fitts' law($r^2=0.740$), Steering law($r^2=0.633$) and Crossman's model($r^2=0.897$). The proposed model is expected to be used in menu design or computer game design.

머리 움직임과 눈 깜박임을 이용한 컴퓨터 마우스 개발 (Development of a computer mouse by tracking head movements and eyeblink)

  • 박민제;강신욱;김수찬
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2008년도 하계종합학술대회
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    • pp.1107-1108
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    • 2008
  • The purpose of this study is to develope a computer mouse using the head movements and eye blink in order to help the disability persons who can't move the hands or foot because of car accident or cerebral apoplexy. The mouse is composed of two gyro-sensors and photo sensor. The gryo-sensors detect the head horizontal and vertical angular velocities, respectively. The photo sensor detect the eye blink to perform click, double click, and to reset the head position. In the results, we could control the mouse points in real time using the proposed system.

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돼지, 사람, 소 및 생쥐 정자 미세주입에 의한 돼지난자의 수정과정 (Fertilization Process in Porcine Oocytes Following Intracytoplasmic Injection of Porcine, Human, Bovine or Mouse Spermatozoon)

  • 전수현;도정태;이장원;김남형;이훈택;정길생
    • 한국가축번식학회지
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    • 제22권2호
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    • pp.195-202
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    • 1998
  • 본 연구에서는 돼지 난자 내에 돼지, 사람, 소 및 생쥐의 정자를 미세 주입한 후 전핵형성과ㅏ 전핵의 이동을 관찰하였다. 핵과 미세소관은 정자 주입 후 간접면역 형광염색을 실시한 후 공초점주사현미경으로 관찰하였다. 돼지 난자 내에 돼지정자를 직접 주입하였을 경우 일반적인 수정과정과 동일하게 정자중편부에서 성상체가 형성되었고, 이 성상체에 의해서 웅성 및 자성 전핵의 이동(44%), 유사분열(3%) 및 2-세포기(13%)까지 정상적인 수정이 이루어지는 것을 관찰할 수가 있었다. 반면에 이종(사람, 소 및 생쥐)의 정자를 돼지난자에 직접 주입하였을 경우 단위발생시 난 활성이 유도된 난자와 같이 난자자체에서 형성된 미세소관에 의해 전핵이 이동(47, 30 및 17%)하는 것을 볼 수가 있었다. 하지만, 접합체 형성 및 2-세포기로의 분리되는 과정은 관찰할 수 없었다. 이러한 결과로 돼지 난자 내에 이종의 정자가 주입되었을 때 정자의 핵은 비록이적으로 전핵으로 발달되고 난자 중심부로 이동된다는 것을 보여주는 것인데, 이때 전핵을 움직이는 것은 정자에서 유래된 중심체에 의한 것이 아니라 난자세포질 자체의 미세소관에 의한 것으로 관찰되었다.

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각가속도계 센서를 이용한 장애인용 컴퓨터 2차원 입력장치의 구현 (Implementation of Computer Device of 2dimension Input for the disabled Using a Angular Acceleration Sensor)

  • 정상봉;한성현
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 1998년도 추계종합학술대회 논문집
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    • pp.837-840
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    • 1998
  • In this paper, we designed the computer input device for rehabilitation of people with hand disabilities. This input device is made up of two Gyrostar sensors attached in the orthnormal directions of x, y axes. Gyrostar is a sensor for angular Acceleration. This device is attached by the user's head side. Head movement is detected by analysing and processing the output wave signals from the sensors therefore enabling the user to move the mouse pointer that helps to operate the computer. This method does not necessitate a complex hardware or a long installation process, which was formerly the case, and uses real time algorithms which enables simple emulation of a computer mouse. The interface of this device and the mouse are the same.

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마우스 포인터 제어를 위해 지능형 인식을 이용한 핸드 인터페이스 (Hand Interface using Intelligent Recognition for Control of Mouse Pointer)

  • 박일철;김경훈;권구락
    • 한국정보통신학회논문지
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    • 제15권5호
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    • pp.1060-1065
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    • 2011
  • 본 논문에서 제안 방법은 카메라로 들어오는 입력 영상에서 색상정보를 이용해 손을 인식한다. 이는 인식된 손을 이용해 마우스 포인터를 제어한다. 또한 마우스 포인터를 통해 특정 명령을 수행할 수 있도록 설계한다. 기존의 상호 작용 멀티미디어 시스템은 펜이나 마우스등과 같은 특정 외부 입력 장치들에 의존하였기 때문에 사용자가 불편함을 많이 느꼈다. 하지만 본 논문에서 제안하는 방법은 외부 입력 장치가 필요 없이 손을 이용하여 이러한 단점을 보완한다. 실험 방법으로는 카메라로부터 획득된 영상에서 색 정보를 이용하여 손 영역과 배경을 분리하고, 분리된 손 영역의 중심 좌표를 이용하여 모니터 상의 마우스 포인터 좌표를 결정한다. 이 좌표를 이용해 미리 입력된 영역에 마우스 포인터를 위치시키면 로봇에게 이동 명령을 실행하게 된다. 실험 결과로 제안한 알고리듬은 손 인식 률은 더 정확해졌지만, 여전히 조명에 따른 컬러 값의 변화에 민감하다.

마우스(mouse)를 이용한 건축물 마감재료 연소가스 SO2의 독성생체지표 연구 (A Study on Toxicity Bio-markers of a Mouse using Combustion Gas SO2 generated from Fire)

  • 이동호;조남욱;최순영
    • 대한안전경영과학회지
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    • 제14권1호
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    • pp.43-51
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    • 2012
  • This study was carried out to observe the impacts of a mouse's inhalation of toxic gas SO2 generated from combustion on its organs by different concentrations. As for research methods: First, after concentrations of SO2 generation from combustion had been set to three: low (10.4 ppm), middle (24.9 ppm) and high (122 ppm) through Gas Toxicity Testing Method (KS F 2271) and SO2 combustion gas was exposed to eight mice in each concentration. Five mice that were able to move based on LD50, a criterion, which sets the down time of a mouse's average behaviors to over 9 minutes, were randomly selected in each concentration, and they were set up as the subjects of the study on toxicity bio-markers. Second, tissues were taken from heart, liver, lungs, spleen and the thymus gland of the mice selected in each concentration and a pathological examination of them was carried out. As a result, microvascular congestion appeared in the heart, and cell necrosis, cortex congestion and tubule medulla congestion, etc. in each concentration were observed in addition to vascular congestion in liver, lungs, spleen and the thymus gland. Also, it was found that the higher the concentrations of SO2 exposure is, the greater, the changes in the organs get. Through this study, SO2 of various toxic gases generated from fire turned out to affect the tissues of each organ of a mouse, it is expected that the toxic gases may greatly affect human body in case of actual fire, and this study is evaluated as having a significance as a basic data on inhalation toxicity assessment of toxic substances generated in combustion.