• Title/Summary/Keyword: motion of object

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Efficient Algorithms for Motion Parameter Estimation in Object-Oriented Analysis-Synthesis Coding (객체지향 분석-함성 부호화를 위한 효율적 움직임 파라미터 추정 알고리듬)

  • Lee Chang Bum;Park Rae-Hong
    • The KIPS Transactions:PartB
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    • v.11B no.6
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    • pp.653-660
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    • 2004
  • Object-oriented analysis-synthesis coding (OOASC) subdivides each image of a sequence into a number of moving objects and estimates and compensates the motion of each object. It employs a motion parameter technique for estimating motion information of each object. The motion parameter technique employing gradient operators requires a high computational load. The main objective of this paper is to present efficient motion parameter estimation techniques using the hierarchical structure in object-oriented analysis-synthesis coding. In order to achieve this goal, this paper proposes two algorithms : hybrid motion parameter estimation method (HMPEM) and adaptive motion parameter estimation method (AMPEM) using the hierarchical structure. HMPEM uses the proposed hierarchical structure, in which six or eight motion parameters are estimated by a parameter verification process in a low-resolution image, whose size is equal to one fourth of that of an original image. AMPEM uses the same hierarchical structure with the motion detection criterion that measures the amount of motion based on the temporal co-occurrence matrices for adaptive estimation of the motion parameters. This method is fast and easily implemented using parallel processing techniques. Theoretical analysis and computer simulation show that the peak signal to noise ratio (PSNR) of the image reconstructed by the proposed method lies between those of images reconstructed by the conventional 6- and 8-parameter estimation methods with a greatly reduced computational load by a factor of about four.

Mobile Robot Obstacle Avoidance using Visual Detection of a Moving Object (동적 물체의 비전 검출을 통한 이동로봇의 장애물 회피)

  • Kim, In-Kwen;Song, Jae-Bok
    • The Journal of Korea Robotics Society
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    • v.3 no.3
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    • pp.212-218
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    • 2008
  • Collision avoidance is a fundamental and important task of an autonomous mobile robot for safe navigation in real environments with high uncertainty. Obstacles are classified into static and dynamic obstacles. It is difficult to avoid dynamic obstacles because the positions of dynamic obstacles are likely to change at any time. This paper proposes a scheme for vision-based avoidance of dynamic obstacles. This approach extracts object candidates that can be considered moving objects based on the labeling algorithm using depth information. Then it detects moving objects among object candidates using motion vectors. In case the motion vectors are not extracted, it can still detect the moving objects stably through their color information. A robot avoids the dynamic obstacle using the dynamic window approach (DWA) with the object path estimated from the information of the detected obstacles. The DWA is a well known technique for reactive collision avoidance. This paper also proposes an algorithm which autonomously registers the obstacle color. Therefore, a robot can navigate more safely and efficiently with the proposed scheme.

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Self-Calibration of a Robot Manipulator by Using the Moving Pattern of an Object (물체의 운동패턴을 이용한 로보트 팔의 자기보정)

  • Young Chul Kay
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.32B no.5
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    • pp.777-787
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    • 1995
  • This paper presents a new method for automatically calibrating robot link (Kinematic) parameters during the process of estimating motion parameters of a moving object. The motion estimation is performed based on stereo cameras mounted on the end-effector of a robot manipulator. This approach significantly differs from other calibration approaches in that the calibration is achieved by simply observing the motion of the moving object (without resorting to any other external calibrating tools) at numerous and widely varying joint-angle configurations. A differential error model, which expresses the measurement errors of a robot in terms of robot link parameter errors and motion parameters, is developed. And then a measurement equation representing the true measurement values is derived. By estimating the above two kinds of parameters minimizing the difference between the measurement equations and the true moving pattern, the calibration of the robot link parameters and the estimation of the motion parameters are accomplished at the same time.

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A Study on Trajectory Characteristics of the Six-Degrees-of-Freedom Fine Motion Mechanism for the Ultra Precision Positioning Decision (초정밀 위치결정을 위한 6자유도미동기구의 궤적 특성에 관한 연구)

  • 김재열;윤성운
    • Transactions of the Korean Society of Automotive Engineers
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    • v.2 no.3
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    • pp.33-39
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    • 1994
  • The purpose of this research is to examine precise linear motion and rotary motion. A six-degrees-of-freedom fine motion mechanism is introduced to drive an object precisely in directions of X, Y and Z-axes and around them : three rectangular linear motion and rotary ones. An experimental mechanism is introduced in which a $70$\times$70$\times$70$\times$(${mm}^3$) cube object is driven by six PZT actuator. The study is to establish the six-degrees-of-freedom fine motion mechanism of linear motion and rotary motion using PZT actuator.

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Motion of a Cylindrical Object due to Seabed Soil Friction (해저면 토양마찰력에 의한 원통형 물체의 운동)

  • 최경식;강신영;곽한우
    • Journal of Ocean Engineering and Technology
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    • v.6 no.1
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    • pp.19-28
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    • 1992
  • The motion of a cylindrical object resting on shallow seabed due to wave forces and soil friction is studied. Given environmental conditions such as wave characteristics and seabed soil properties, the equations of motion are derived and the corresponding reponses of the cylinder in two dimensional plane, i.e., translational and rotational displacements, accelerations, are calculated. The motion is substantially restrained by the penetration of a cylinder into seabed and the parametric study focuses on finding out a minimum penetration depth which makes the cylinder motionless.

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Adaptive motion estimation based on spatio-temporal correlations (시공간 상관성을 이용한 적응적 움직임 추정)

  • 김동욱;김진태;최종수
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.21 no.5
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    • pp.1109-1122
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    • 1996
  • Generally, moving images contain the various components in motions, which reange from a static object and background to a fast moving object. To extract the accurate motion parameters, we must consider the various motions. That requires a wide search egion in motion estimation. The wide search, however, causes a high computational complexity. If we have a few knowledge about the motion direction and magnitude before motion estimation, we can determine the search location and search window size using the already-known information about the motion. In this paper, we present a local adaptive motion estimation approach that predicts a block motion based on spatio-temporal neighborhood blocks and adaptively defines the search location and search window size. This paper presents a technique for reducing computational complexity, while having high accuracy in motion estimation. The proposed algorithm is introduced the forward and backward projection techniques. The search windeo size for a block is adaptively determined by previous motion vectors and prediction errors. Simulations show significant improvements in the qualities of the motion compensated images and in the reduction of the computational complexity.

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Motion detection using stereo vision (스테레오 비젼을 이용한 움직임 검출)

  • 권창일;원성혁;김민기;이기식;김광택;정일준
    • Proceedings of the IEEK Conference
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    • 2000.06d
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    • pp.206-209
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    • 2000
  • Almost vision application systems use 2-D information by taking only one camera. Recently it arises to utilize 3-D information, which is distance from camera to object, because 2-D information is not sufficient. Therefore, we take stereo camera system. In motion detection algorithm using stereo vision, it operates like one camera system, which takes advantage of correlation, edge, and difference algorithm, when it detects any motion. At that time, to detect motion, it compares two images, which is from two cameras, to calculate disparity that contains distance information. By disparity, it can compute real distance and size of object information. We describe a motion detection algorithm which computes 3-D distance and object size in real time.

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Object's orientation and motion for scene understanding

  • Sakai, Y.;Kitazawa, M.;Okuno, Y.
    • 제어로봇시스템학회:학술대회논문집
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    • 1993.10b
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    • pp.271-276
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    • 1993
  • Here in the present paper. A methodology for understanding scenes which includes moving objects in it, in the framework of notion of concepts. First by conceptualizing, understanding an object which is an element of a scene will be described. Then how to know the direction to which that object is heading will be discussed. Further, the methodology proposed, for understanding conceptually the motion of an object will be described utilizing the above knowledge of direction.

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Implementation of Motion Detection of Human Under Fixed Video Camera (고정 카메라 환경하에서 사람의 움직임 검출 알고리즘의 구현)

  • 한희일
    • Proceedings of the IEEK Conference
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    • 2000.06d
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    • pp.202-205
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    • 2000
  • In this paper we propose an algorithm that detects, tracks a moving object, and classify whether it is human from the video clip captured under the fixed video camera. It detects the outline of the moving object by finding out the local maximum points of the modulus image, which is the magnitude of the motion vectors. It also estimates the size and the center of the moving object. When the object is detected, the algorithm discriminates whether it is human by segmenting the face. It is segmented by searching the elliptic shape using Hough transform and grouping the skin color region within the elliptic shape.

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Making for Circular Motion Table for Controller Design of Movement of Object (운동 물체의 제어기 설계를 위한 3축 가변 원판형 모션테이블 제작)

  • You, Jeong-Bong;Wang, Hyun-Min
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.9 no.4
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    • pp.905-910
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    • 2008
  • In this paper, a circular motion table which is able to simulate movement of object is designed and the experiment of control system using circular motion table is presented. Circular motion table is consisted of three axes changed on length and of ball splines which keep vertical centre axis of circular plate. Variable length of three axes make circular plate incline as vertical centre axis is kept on vertical center axis of circular motion table. It is designed that control system drives three servo motor, that is, make change length of axis simultaneously or independently. And this paper presents example of flight simulation using circular motion table. it will contribute toward nurture expert manpower of aerospace/robotics to popularize circular motion table and make an experiment using it.