• 제목/요약/키워드: motion capture system

검색결과 335건 처리시간 0.024초

골절 방지 시스템의 개발을 위한 낙상 시뮬레이션과 충격 흡수 시스템에 관한 연구 (Fall Simulation and Impact Absorption system for Development of Fracture Prevention System)

  • 김성현;김동욱;김남균
    • 대한의용생체공학회:의공학회지
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    • 제31권6호
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    • pp.438-448
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    • 2010
  • The social activities of the elderly have been increasing as our society progresses toward an aging society. As their activities are increased, the occurrence of falls that could lead to fractures are increased. Falls are serious health hazards to the elderly and we need more thorough understanding of falls including the progress of falls and the impact area in various fall directions. Many of the traditional methods of falls research dealt with voluntary falls by younger subject since older subject can easily get fracture from voluntary falls. So, it has been difficult to get exact data about falls of the elderly. Here, we tried to capture the characteristics of the movements of major joints using three dimensional motion capture system during falls experiments using a moving mattress that can safely induce unexpected falls. Healthy younger subjects participated in the actual falls experiment and the moving mattress was actuated by a pneumatic system. The kinematic parameters such as velocities of major segments were imported to a computer simulation environment and falls to hard surfaces were simulated in a computational environment using a realistic human model of aged persons. The simulation was able to give approximations to contact forces which can occur during actual falls. And we designed impact absorption system to reduce the impact during falls. We can adapt this system to fracture prevention system that we are going to study.

Writer Identification using Wii Remote Controller

  • Watanabe, Takashi;Shin, Jung-Pil;Chong, Ui-Pil
    • 융합신호처리학회논문지
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    • 제14권1호
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    • pp.21-26
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    • 2013
  • The objective of this study was to develop a system for handwriting recognition in three dimensions (3D) to authenticate users. While previous studies have used a stylus pen for two-dimensional input on a tablet, this study uses the Wii Remote controller because it can capture 3D human motion and could therefore be more effective means of recognition. The information obtained from a Wii Remote controller included x and y coordinates, acceleration (x, y, z), angular velocity (pitch, yaw, roll), twelve input buttons, and time. The proposed system calculates distances using six features extracted after preprocessing the data. In an experiment where 15 subjects wrote "AIZU" 10 times, we obtained a 94.8% identification rate using a combination of writing velocity, the peak value of pitch, and the peak value of yaw. This suggests that this system holds promise for handwriting-based authentication in the future.

Assessment of Post-Earthquake Fire Behavior of a Steel MRF Building in a Low Seismic Region

  • Chicchi, Rachel;Varma, Amit
    • 국제강구조저널
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    • 제18권4호
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    • pp.1470-1481
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    • 2018
  • Building-level response to post-earthquake fire hazards in steel buildings has been assessed using primarily two-dimensional analyses of the lateral force resisting system. This approach may not adequately consider potential vulnerabilities in the gravity framing system. For this reason, three-dimensional (3D) finite element models of a 10-story case study building with perimeter moment resisting frames were developed to analyze post-earthquake fire events and better understand building response. Earthquakes are simulated using ground motion time histories, while Eurocode parametric time-temperature curves are used to represent compartment fires. Incremental dynamic analysis and incremental fire analysis procedures capture a range of hazard intensities. Findings show that the structural response due to earthquake and fire hazards are somewhat decoupled from one another. Regardless of the level of plastic hinging present in the moment framing system due to a seismic event, gravity column failure is the initiating failure mode in a fire event.

대퇴 절단자들을 위한 로봇 의지의 설계 (Design of Robotic Prosthetic Leg for Above-knee Amputees)

  • 양운제;김정엽
    • 한국정밀공학회지
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    • 제31권10호
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    • pp.913-922
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    • 2014
  • This paper describes design of a robotic above-knee prosthetic leg which is powered by electrical motors. As a special feature, the robotic prosthetic leg has enough D.O.F.s. For mimicking the human leg, the robotic prosthetic leg is composed of five joints. Three of them are called 'active joint' which is driven by electrical motors. They are placed at the knee-pitch-axis, the ankle-pitch-axis, and the an! kle-roll-axis. Every 'active joint' has enough torque capacity to overcome ground reaction forces for walking and is backlashless for accurate motion generation and high-performance balance control. Other two joints are called 'passive joint' which is activating by torsion spring. They are placed at the toe part and designed by Crank-rocker mechanism using kinematic design approach. In order to verify working performance of the robotic prosthetic leg, we designed a gait trajectory through motion capture technique and experimentally applied it to the robot.

Relationship between Hallux Valgus Severity and 3D Ground Reaction Force in Individuals with Hallux Valgus Deformity during Gait

  • Kim, Yong-Wook
    • 대한물리의학회지
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    • 제16권3호
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    • pp.21-27
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    • 2021
  • PURPOSE: This study examined the relationship between the severity of a hallux valgus (HV) deformity and the kinetic three-dimensional ground reaction force (GRF) through a motion analysis system with force platforms in individuals with a HV deformity during normal speed walking. METHODS: The participants were 36 adults with a HV deformity. The participants were asked to walk on a 6 m walkway with 40 infrared reflective markers attached to their pelvic and lower extremities. A camera capture system and two force platforms were used to collect kinetic data during gait. A Vicon Nexus and Visual3D motion analysis software were used to calculate the kinetic GRF data. RESULTS: This research showed that the anterior maximal force that occurred in the terminal stance phase during gait had a negative correlation with the HV angle (r = -.762, p < .01). In addition, the HV angle showed a low negative correlation with the second vertical maximal force (r = .346, p < .05) and a moderate positive correlation with the late medial maximal force (r = .641, p < .01). CONCLUSION: A more severe HV deformity results in greater abnormal translation of the plantar pressure and a significantly reduced pressure force under the first metatarsophalangeal joint.

3차원 공간 상의 신체 부위 드래깅을 통한 캐릭터 애니메이션 제어 (Dragging Body Parts in 3D Space to Direct Animated Characters)

  • 이강훈;최명걸
    • 한국컴퓨터그래픽스학회논문지
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    • 제21권2호
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    • pp.11-20
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    • 2015
  • 본 논문은 캐릭터의 특정 신체 부위를 3차원 가상 환경 안의 원하는 위치로 드래깅 함으로써 미래의 동작 시퀀스를 지시하는 새로운 대화형 기법을 제시한다. 캐릭터의 동작 시퀀스는 미리 촬영된 동작 데이터의 세부 구간들을 모션 그래프 구조에 따라 시간적으로 재배열 함으로써 합성한다. 손 동작 추적 장치에 의하여 사용자의 3차원 위치 입력이 주어지면, 모션 그래프를 공간 상에 펼침으로써 캐릭터의 현재 상태로부터 도달 가능한 잠재적 미래 상태들을 샘플링 하고, 선택된 신체 부위와 입력 위치 간의 거리가감소하는 미래 상태를 검출하여 해당 자세를 사용자에게 제시한다. 연속적으로 검출된 자세 간의 변화를 최소화 함으로써 사용자가 입력 위치를 변화 시킴에 따라 어떤 상태가 검출될지 예상하기 용이하도록 하고, 결과적으로 원하는 미래 상태에 신속하게 도달하도록 한다. 제안된 방법의유용성은 브레이크 댄스, 권투, 농구 등의 동작 데이터를 이용한 실험을 통하여 확인할 수 있었다.

손동작 영상획득을 이용한 최소침습수술로봇 무구속 마스터 인터페이스 (Non-restraint Master Interface of Minimally Invasive Surgical Robot Using Hand Motion Capture)

  • 장익규
    • 대한의용생체공학회:의공학회지
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    • 제37권3호
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    • pp.105-111
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    • 2016
  • Introduction: Surgical robot is the alternative instrument that substitutes the difficult and precise surgical operation; should have intuitiveness operationally to transfer natural motions. There are limitations of hand motion derived from contacting mechanical handle in the surgical robot master interface such as mechanical singularity, isotropy, coupling problems. In this paper, we will confirm and verify the feasibility of intuitive Non-restraint master interface which tracking the hand motion using infra-red camera and only 3 reflective markers without the hardware handle for the surgical robot master interface. Materials & methods: We configured S/W and H/W system; arranged 6 infra-red cameras and attached 3 reflective markers on hands for measuring 3 dimensional coordinate then we find the 7 motions of grasp, yaw, pitch, roll, px, py, pz. And we connected Virtual-Master to the slave surgical robot(Laparobot) and observed the feasibility. To verify the result of motion, we compare the result of Non-restraint master and that of clinometer (and protractor) through measuring 0~180 degree, 10degree interval, 1000 samples and recorded standard deviation stands for error rate of the value. Results: We confirmed that the average angle values of Non-restraint master interface is accurately corresponds to the result of clinometer (and protractor) and have low error rates during motion. Investigation & Conclusion: In this paper, we confirmed the feasibility and accuracy of 3D Non-restraint master interface that can offer the intuitive motion of non-contact hardware handle. As a result, we can expect the high intuitiveness, dexterousness of surgical robot.

CCD-카메라를 이용한 홀 변위 자동측정시스템 개발 (Development of Automatic Hole Position Measurement System using the CCD-camera)

  • 김병규;최재영;강희준;노영식
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2004년도 추계학술대회 논문집
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    • pp.127-130
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    • 2004
  • For the quality control of the industrial products, an automatic hole measuring system has been developed. The measurement device allows X-Y movement due to contact forces between a hole and its own circular cone and the device is attached to an industrial robot. Its measurement accuracy is about 0.04mm. This movement of the plate is measured by two LVDT sensor system. But this system using the LVDT sensors is restricted by high cost and precision of measurement and correspondence of environment so particularly, a vision system with CCD-Camera is discussed in this paper for the above mentioned purpose. The device consists of two of two links jointed with hinge pins basically and, they guarantee free movement of the touch prove attached on the second link in the same plane. These links are returned to home position by the spring plungers automatically after each process for the next one. On the surface of the touch prove, it has a circular white mark for camera recognition. The system detect and notify the center coordinate of capture mark image through the image processing. Its measuring accuracy has been proved to be about $\pm$0.01mm through the repeated implementation over 200 times. This technique will shows the advantage of touch-indirect image capture idea using cone-shaped touch prove in various symmetrical shaped holes particulary, like tapped holes, chamfered holes, etc As a result, we attained our object in a view of the accuracy, economical efficiency, and functionality

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역운동학 기반 스포츠클라이밍 자세 및 동작 생성 시스템에 관한 연구 (A Study on Inverse Kinematics Based Posture and Motion Generation System for Sports Climbing)

  • 신규철;손종희;김동호
    • 정보처리학회논문지:소프트웨어 및 데이터공학
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    • 제5권5호
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    • pp.243-250
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    • 2016
  • 최근 가상현실(VR, virtual reality)이나 증강현실(AR, augmented reality)이 주목받으면서 이에 관한 컴퓨터 그래픽스(computer graphics)연구들이 활발히 진행되고 있다. 특히, 인간의 동작을 가상의 공간에서 구현하는 방법에 관한 연구들이 활발히 진행되고 있다. 하지만 많은 연구가 인간의 일반적인 동작에 한정되어 있다. 본 연구에서는 역운동학(IK, inverse kinematics)을 이용한 스포츠클라이밍 자세생성과 동작제어를 통해 인간의 일반적인 동작 이외에 스포츠클라이밍과 같은 특수 목적의 다양한 동작들을 삼차원의 가상공간에서 가상 인물(virtual character)의 자세 및 동작을 생성하는 시스템을 제안한다. 역운동학(IK, inverse kinematics) 기법을 통한 자세 생성은 역운동학 함수(IK function)와 실제 데이터를 통한 기본자세 애니메이션을 제작, 이를 활용하여 사실성을 더하고 자연스러운 자세 및 동작을 생성한다. 본 논문에서는 스포츠 클라이밍의 기본동작을 이용하여 올바른 자세와 함께 실제와 유사한 동작을 생성하는 시스템을 설계하였다. 이를 통해 클라이머를 위한 학습 프로그램이나 클라이밍 게임 같은 다양한 형태의 스포츠 클라이밍 콘텐츠를 제작하는데 도움이 되고자 한다.

Evaluation of Validity and Reliability of Inertial Measurement Unit-Based Gait Analysis Systems

  • Cho, Young-Shin;Jang, Seong-Ho;Cho, Jae-Sung;Kim, Mi-Jung;Lee, Hyeok Dong;Lee, Sung Young;Moon, Sang-Bok
    • Annals of Rehabilitation Medicine
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    • 제42권6호
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    • pp.872-883
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    • 2018
  • Objective To replace camera-based three-dimensional motion analyzers which are widely used to analyze body movements and gait but are also costly and require a large dedicated space, this study evaluates the validity and reliability of inertial measurement unit (IMU)-based systems by analyzing their spatio-temporal and kinematic measurement parameters. Methods The investigation was conducted in three separate hospitals with three healthy participants. IMUs were attached to the abdomen as well as the thigh, shank, and foot of both legs of each participant. Each participant then completed a 10-m gait course 10 times. During each gait cycle, the hips, knees, and ankle joints were observed from the sagittal, frontal, and transverse planes. The experiments were conducted with both a camera-based system and an IMU-based system. The measured gait analysis data were evaluated for validity and reliability using root mean square error (RMSE) and intraclass correlation coefficient (ICC) analyses. Results The differences between the RMSE values of the two systems determined through kinematic parameters ranged from a minimum of 1.83 to a maximum of 3.98 with a tolerance close to 1%. The results of this study also confirmed the reliability of the IMU-based system, and all of the variables showed a statistically high ICC. Conclusion These results confirmed that IMU-based systems can reliably replace camera-based systems for clinical body motion and gait analyses.