• 제목/요약/키워드: motion capture

검색결과 647건 처리시간 0.022초

Particle filter approach for extracting the non-linear aerodynamic damping of a cable-stayed bridge subjected to crosswind action

  • Aljaboobi Mohammed;Shi-Xiong Zheng;Al-Sebaeai Maged
    • Wind and Structures
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    • 제38권2호
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    • pp.119-128
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    • 2024
  • The aerodynamic damping is an essential factor that can considerably affect the dynamic response of the cable-stayed bridge induced by crosswind load. However, developing an accurate and efficient aerodynamic damping model is crucial for evaluating the crosswind load-induced response on cable-stayed bridges. Therefore, this study proposes a new method for identifying aerodynamic damping of the bridge structures under crosswind load using an extended Kalman filter (EKF) and the particle filter (PF) algorithm. The EKF algorithm is introduced to capture the aerodynamic damping ratio. PF technique is used to select the optimal spectral representation of the noise. The effectiveness and accuracy of the proposed solution were investigated through full-scale vibration measurement data of the crosswind-induced on the bridge's girder. The results show that the proposed solution can generate an efficient and robust estimation. The errors between the target and extracted values are around 0.01mm and 0.003^o, respectively, for the vertical and torsional motion. The relationship between the amplitude and the aerodynamic damping ratio is linear for small reduced wind velocity and nonlinear with the increasing value of the reduced wind velocity. Finally, the results show the influence of the level of noise.

Analytical nonlocal elasticity solution and ANN approximate for free vibration response of layered carbon nanotube reinforced composite beams

  • Emrah Madenci;Saban Gulcu;Kada Draiche
    • Advances in nano research
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    • 제16권3호
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    • pp.251-263
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    • 2024
  • This article investigates the free vibration behavior of carbon nanotube reinforced composite (CNTRC) beams embedded using variational analytical methods and artificial neural networks (ANN). The material properties of layered functionally graded CNTRC (FG-CNTRC) beams are estimated using nonlocal parameters modified power-law with different types of CNT distributions through the thickness direction of the beam. Adopting Eringen's nonlocal elasticity theory to capture the small size effects, the nonlocal governing equations are derived and solved using the analytical method. And also, the problem was analyzed using the ANN method. The architecture of the proposed ANN model is 3-9-1. In the experiments, we used 112 different data to predict the natural frequency using ANN. Based on the nonlocal differential constitutive relations of Eringen, the equations of motion as well as the boundary conditions of the beam are derived using Hamilton's principle. The classical beam theory is used to formulate a governing equation for predicting the free vibration of laminated CNTRC beams. According to the experimental results, the prediction ability of the ANN model is very good and the natural frequency can be predicted in ANN without attempting any experiments.

남자 골프선수의 드라이버 스윙 시 클럽 헤드 스피드 향상을 위한 운동역학적 결정요인 탐색 (Searching of Biomechanical Determination Factor for Improving Club Head Speed during the Driver Swing in Male Golf Players)

  • Jae-Woo Lee;Young-Suk Kim;Jun-Sung Park
    • 한국운동역학회지
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    • 제34권1호
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    • pp.1-8
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    • 2024
  • Objective: The aim of this study was to identify the biomechanical determination factor for improving club head speed during the driver swing in male golf players. Method: Twenty-seven golf players were participated in this study. Eight motion capture cameras (250 Hz) and two force plates (2,000 Hz) were used to collect peak angular velocity and ground reaction force data. It was performed stepwise multiple linear regression analysis and alpha set at .05. Results: The peak plantar flexion angular velocity of the left ankle joint and the peak adduction angular velocity of the right shoulder joint were statistically significant. The peak plantar flexion angular velocity of the left ankle joint and the peak adduction angular velocity of the right shoulder during downswing. Conclusion: It is suggested that applying body conditioning training aimed at improving related body functions to increase maximum plantar flexion angular velocity in the left ankle joint will be effective in improving club head speed.

Relationship between Attenuation of Impact Shock at High Frequency and Flexion-Extension of the Lower Extremity Joints during Downhill Running

  • Ryu, Ji-Seon;Yoon, Suk-Hoon;Park, Sang-Kyoon
    • 한국운동역학회지
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    • 제26권2호
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    • pp.167-174
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    • 2016
  • Objective: The purpose of this study was to determine the interrelationship between ranges of motion of the knee and ankle joints on the sagittal plane and the attenuation magnitude of impact shock at high frequency (9~20 Hz) in the support phase during downhill running. Method: Fifteen male heel-toe runners with no history of lower extremity injuries were recruited for this study (age, $25.07{\pm}5.35years$; height, $175.4{\pm}4.6cm$; mass, $75.8{\pm}.70kg$). Two uniaxial accelerometers were mounted to the tuberosity of tibia and sacrum, respectively, to measure acceleration signals. The participants were asked to run at their preferred running speed on a treadmill set at $0^{\circ}$, $7^{\circ}$, and $15^{\circ}$ downhill. Six optical cameras were placed around the treadmill to capture the coordinates of the joints of the lower extremities. The power spectrum densities of the two acceleration signals were analyzed and used in the transfer function describing the gain and attenuation of impact shock between the tibia and the sacrum. Angles of the knee and ankle joints on the sagittal plane and their angle ranges were calculated. The Pearson correlation coefficient was used to test the relationship between two variables, the magnitude of impact shock, and the range of joint angle under three downhill conditions. The alpha level was set at .05. Results: Close correlations were observed between the knee joint range of motion and the attenuation magnitude of impact shock regardless of running slopes (p<.05), and positive correlations were found between the ranges of motion of the knee and ankle joints and the attenuation magnitude of impact shock in $15^{\circ}$ downhill running (p<.05). Conclusion: In conclusion, increased knee flexion might be required to attenuate impact shock during downhill and level running through change in stride or cadence while maintaining stability, and strong and flexible ankle joints are also needed in steeper downhill running.

LLE 알고리즘을 사용한 얼굴 모션 데이터의 투영 및 실시간 표정제어 (Realtime Facial Expression Control and Projection of Facial Motion Data using Locally Linear Embedding)

  • 김성호
    • 한국콘텐츠학회논문지
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    • 제7권2호
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    • pp.117-124
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    • 2007
  • 본 논문은 얼굴 모션 캡쳐 데이터를 재사용하여 실시간 표정 제어 및 표정 애니메이션을 생성하기 위한 방법론을 기술한다. 이 방법의 핵심요소는 얼굴 표정들을 정의할 수 있는 표정상태 표현법을 정하고, 이를 LLE 알고리즘에 적용하여 표정들을 적당한 공간에 분포시키는 방법론과, 이 공간을 사용하여 실시간 표정 애니메이션 생성 및 표정제어를 수행하기 위한 사용자 인터페이스 기법이다. 본 논문에서는 약 2400개의 얼굴 표정 프레임 데이터를 이용하여 공간을 생성하고, 애니메이터가 이 공간을 자유롭게 항해할 때, 항해경로 상에 위치한 얼굴 표정 프레임 데이터들이 연속적으로 선택되어 하나의 애니메이션이 생성되거나 표정제어가 가능하도록 하였다. 약 2400개의 얼굴 표정 프레임 데이터들을 직관적인 공간상에 분포하기 위해서는 얼굴 표정 프레임 데이터로부터 얼굴 표정상태를 표현할 필요가 있고, 이를 위해서는 임의의 두 마커 사이의 거리들로 구성된 거리행렬 벡터를 이용한다. 직관적인 공간에서의 데이터 배치는 얼굴 표정상태벡터들의 집합을 LLE 알고리즘에 적용하고, 이로부터 2차원 평면에 균일하게 분포하였다. 본 논문에서는 애니메이터로 하여금 사용자 인터페이스를 사용하여 실시간으로 표정 애니메이션을 생성하거나 표정제어를 수행하도록 하였으며, 그 결과를 평가한다.

보행시 신발, 속도, 그리고 경사도에 따른 정규 저크의 차이 (The Differences of the Normalized Jerk According to Shoes, Velocity and Slope During Walking)

  • 한영민;최진승;김형식;임영태;이정한;탁계래;이경옥;박승범
    • 한국운동역학회지
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    • 제16권2호
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    • pp.1-8
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    • 2006
  • The purpose of this study was to evaluate normalized jerk according to shoes, slope, and velocity during walking. Eleven different test subjects used three different types of shoes (running shoes, mountain climbing boots, and elevated forefoot walking shoes) at various walking speeds(1.19, 1.25, 1.33, 1.56, 1.78, 1.9, 2, 2.11, 2.33m/sec) and gradients(0, 3, 6, 10 degrees) on a treadmill. Since there were concerns about using the elevated forefoot shoes on an incline, these shoes were not used on a gradient. Motion Analysis (Motion Analysis Corp. Santa Rosa, CA USA) was conducted with four Falcon high speed digital motion capture cameras. Utilizing the maximum smoothness theory, it was hypothesized that there would be differences in jerk according to shoe type, velocity, and slope. Furthermore, it was assumed that running shoes would have the lowest values for normalized jerk because subjects were most accustomed to wearing these shoes. The results demonstrated that elevated forefoot walking shoes had lowest value for normalized jerk at heel. In contrast, elevated forefoot walking shoes had greater normalized jerk at the center of mass at most walking speeds. For most gradients and walking speeds, hiking boots had smaller medio-lateral directional normalized jerk at ankle than running shoes. These results alluded to an inverse ratio for jerk at the heel and at the COM for all types of shoes. Furthermore, as velocity increased, medio-lateral jerk was reduced for all gradients in both hiking boots and running shoes. Due to the fragility of the ankle joint, elevated forefoot walking shoes could be recommended for walking on flat surfaces because they minimize instability at the heel. Although the elevated forefoot walking shoes have the highest levels of jerk at the COM, the structure of the pelvis and spine allows for greater compensatory movement than the ankle. This movement at the COM might even have a beneficial effect of activating the muscles in the back and abdomen more than other shoes. On inclines hiking boots would be recommended over running shoes because hiking boots demonstrated more medio-lateral stability on a gradient than running shoes. These results also demonstrate the usefulness of normalized jerk theory in analyzing the relationship between the body and shoes, walking velocity, and movement up a slope.

태권에어로빅스 옆차기동작의 운동학적 분석 (Kinematical Analysis of Side Kick Motion in Taekwon Aerobics)

  • 유실
    • 한국운동역학회지
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    • 제18권3호
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    • pp.33-42
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    • 2008
  • 이 연구는 생횔체육 프로그램으로서의 태권에어로빅스 옆차기 동작의 운동학적 분석으로 대상자는 숙련자와 비숙련자 각 7명으로 하였다. 자료는 Qualisys사의 Proreflex MCU-240 카메라 7대를 샘플링 율(sampling rate), 100frames/sec로 촬영한 후 Qualisys System(SWEDEN)의 QTM(Motion Capture Software)으로 위치 좌표를 얻었으며 Visual3D를 사용하여 연구변인을 산출하였고, 두 집단간의 평균치 차이 검정은 SPSS 12.0K의 독립 t-test를 유의수준 p<.05로 실시하였다. 그 결과는 다음과 같다. 1. 구간별 소요시간은 전 구간에서 통계적으로 유의한 차이가 없었다. 2. 무릎 각도의 경우 제2 무릎최대굴곡순간(p=0.046, F=4.925)에서 통계적으로 유의한 차이가 있었다. 3. 무릎 각속도의 경우 제1 무릎최대굴곡순간(p=0.031, F=5.940)에서 통계적으로 유의한 차이가 있었다. 4. 힙의 굴곡/신전 각도는 제2 무릎최대굴곡순간(p=0.012, F=8.668)에서 통계적으로 유의한 차이가 있었다. 5. 힙의 외/내전 각속도는 무릎최소굴곡순간(p=0.019, F=7.324)에서 통계적으로 유의한 차이가 있었다. 6. 힙의 외/내측 회전각속도는 무릎최소굴곡순간(p=0.005, F=11.87)에서 통계적으로 유의한 차이가 있었다.

얼굴 표정 데이터의 최적의 가시화를 위한 선형 및 비선형 투영 기법의 비교 분석 (Comparative Analysis of Linear and Nonlinear Projection Techniques for the Best Visualization of Facial Expression Data)

  • 김성호
    • 한국콘텐츠학회논문지
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    • 제9권9호
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    • pp.97-104
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    • 2009
  • 본 논문은 고차원 얼굴 모션 캡처 데이터를 선형 및 비선형 투영 기법에 각각 적용하고, 이를 2차원 평면으로 투영하기 위한 최적의 방법론에 대한 것이다. 본 방법의 핵심 요소는 프레임 단위의 고차원 얼굴 표정 데이터를 선형 투영 기법인 PCA와 비선형 투영 기법인 Isomap, MDS, CCA, Sammon's Mapping, LLE 등에 적용하고 이를 저차원 공간에 분포시키는 방법론 및 그 결과를 비교 분석하는 것이다. 이를 위해서는 먼저 기존의 고차원 얼굴 표정 프레임 데이터들 사이의 거리를 구하고, 선형 및 비선형 투영 기법들을 적용한 상태에서 기존의 데이터들 사이의 거리 관계를 유지하면서 저차원인 2차원 평면 공간에 분포시키는 것이다. 그리고 2차원 공간에 분포된 얼굴 표정 데이터가 원형 데이터와 비교 했을 때, 최적의 상태로 프레임 데이터들 사이의 거리 관계를 유지하고 있는 투영 기법을 찾는다. 결국 본 논문에서는 고차원 얼굴 표정 데이터를 저차원 공간에 투영하기 위한 선형 및 비선형 투영 기법들을 비교 분석하고, 각각에서 최적의 투영 기법을 찾아낸다.

손 마비환자의 재활운동을 위한 테이블-탑 증강현실 시스템 구현 (An Implementation of Table-top based Augmented Reality System for Motor Rehabilitation of the Paretic Hand)

  • 이석준;박길흠;이양수;곽호완;문계완;최재헌;정순기
    • 한국멀티미디어학회논문지
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    • 제16권2호
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    • pp.254-268
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    • 2013
  • 본 논문에서는 마비/편마비 환자의 손 재활운동을 위한 증강현실 인터랙션을 통한 재활운동시스템을 제안한다. 주로 기계적 장치에 의존하고 있는 기존의 마비환자 재활운동시스템에서 가정에서 손쉽게 재활훈련을 수행할 수 있도록 시스템을 구성하기위하여 컴퓨터 비전 기법을 이용하여 재활훈련에 필요한 장비를 최소화하고 좀 더 간편하게 설치하여 사용할 수 있도록 하는데 초점을 맞추었다. 본 논문에서 제안된 방법은 손끝의 움직임과 상태를 손끝마커의 위치와 접촉여부를 검사함으로써 인터랙션 상태를 점검한다. 한대의 카메라로부터 입력되는 손끝 마커의 2차원 위치는 3차원 객체와의 인터랙션을 위하여 ARToolKit 마커를 기반으로 보정된 3차원 카메라 공간상의 좌표로 변환되어 사용된다. 3차원 좌표계로 변환과정을 거친 손끝 마커의 3차원 위치는 3차원 객체와의 인터랙션에 반영함으로써 증강현실 기반의 인터랙션을 구현하였다. 본 논문에서 제시한 인터랙션 기법의 구현내용을 실험결과에서 나타내었고, 증강현실 기반 테이블탑 환경에서 마비환자의 재활운동에 활용될 수 있음을 나타내었다.

말의 4족 보법에서 속도변화에 따른 전족 움직임의 운동능력 분석 (A Locomotive Analysis on Forelimbs' Movement According to Change in Velocity of Horses' Quadruped Cadence)

  • 현승현;류재청
    • 한국운동역학회지
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    • 제25권4호
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    • pp.483-488
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    • 2015
  • Objective : The purposes of this study was to analyze the locomotive movement of forelimbs according to changes in velocities in the quadruped cadence of horses. Methods : Horses selected as subjects consisted of Jeju pony horses (heights of withers: $1.23{\pm}0.51$). Two camcorders (HDR-HC7/HDV 1080i, Sony Corp, Japan) were used to capture the movement of the horses' forelimbs at a rate of 60 frames/sec. Additionally, raw data was collected from Kwon3D XP motion analysis package ver 4.0 program (Visol, Korea) with DARTFISH (DFKREA., Korea) video software solution. The variables analyzed consisted of 1 step lengths, 1 stride lengths, stance time, swing time, 1 stride time, velocity while walking, and trot of the horses. A two-way ANOVA and paired t-test of the variables by velocity and phase were treated at .05 level of significant difference, statistically. Results : The time elapsed of walk(stance: 0.63 sec[63.86%], swing: 0.35 sec[36.14%], 1 stride time: 0.99 sec respectively) showed significant difference with more delay than that of trot(stance: 0.29 sec[45.73%], swing: 0.34 sec[54.27% ], 1 stride time: 0.63 sec respectively), and also showed significant difference at trot in interaction (stance time>tort swing>walk swing>walk stance). The 1 step lengths and stride lengths in trot showed significant difference with longer than that of walk. Velocity of Trot showed significant difference statistically with higher than that of walk Conclusion : The horses' velocity during 1 step lengths and 1 stride lengths showed a proportional relationship, but the correlation between the horses' velocity and stance time showed a negative relationship during the quadruped cadence.