• 제목/요약/키워드: mobile system evolution

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A Study on the Information Security System of Fin-Tech Business (핀테크 기업의 정보보안체계 관한 연구)

  • Kang, Young-Mo;Lee, Young-Geun;Kwon, Hyun-Jung;Han, Keyung-Seok;Chung, Hyun-Soo
    • Journal of Convergence Society for SMB
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    • v.6 no.2
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    • pp.19-24
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    • 2016
  • A Study on the Information Security System of Fin-Tech Business In traditional electronic commerce, there have not been severe issues of trading information through documents in paper or the closed EDI. The scale of e-commerce has increased as internet develops, however, turning to the online e-commerce, which caused a number of issues such as authentication, information forgery, and non-repudiation between the parties. To prevent conflicts from such troubles and perform the post management, security technologies are applied throughout the process of e-commerce, certificates intervening. Lately, meanwhile, FinTech has been creating a sensation around the mobile payment service. Incidents of information leakage from card corporations and hackings imply the need of securing safety of the financial service. Development and evolution of FinTech industry must be accompanied by information protection. Therefore, this research aims to inquire into the information security system of leading FinTech company in a foreign country.

Design of Hybrid V2X Communication Platform for Evaluation of Commercial Vehicle Autonomous Driving and Platooning (상용차 자율 군집 주행 평가를 위한 하이브리드 V2X 통신 플랫폼 설계)

  • Jin, Seong-keun;Jung, Han-gyun;Kwak, Jae-min
    • Journal of Advanced Navigation Technology
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    • v.24 no.6
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    • pp.521-526
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    • 2020
  • In this paper, we propose a design method and process for hybrid V2X communication platform that combines WAVE communication and LTE-V2X communication which are C-ITS communication protocols for vehicle environments and Legacy LTE communication which is a commercial mobile communication for evaluating the autonomous platooning platform of commercial vehicles. For a safe and efficient autonomous platooning platform, an low-latency communication function based on C-ITS communication is required, and to control it, commercial communication functions such as Legacy LTE, which can be connected at all times, are required. In order to evaluate such a system, the evaluation equipment must have the same level of communication performance or higher. The main design contents presented in this paper will be applied to the implementation of hybrid V2X terminals for functional evaluation.

Optimizing Urban Construction and Demolition Waste Management System Based on 4D-GIS and Internet Plus

  • Wang, Huiyue;Zhang, Tingning;Duan, Huabo;Zheng, Lina;Wang, Xiaohua;Wang, Jiayuan
    • International conference on construction engineering and project management
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    • 2017.10a
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    • pp.321-327
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    • 2017
  • China is experiencing the urbanization at an unprecedented speed and scale in human history. The continuing growth of China's big cities, both in city land and population, has already led to great challenges in China's urban planning and construction activities, such as the continuous increase of construction and demolition (C&D) waste. Therefore, how to characterize cities' construction activities, particularly dynamically quantify the flows of building materials and construction debris, has become a pressing problem to alleviate the current shortage of resources and realize urban sustainable development. Accordingly, this study is designed to employ 4D-GIS (four dimensions-Geographic Information System) and Internet Plus to offer new approach for accurate but dynamic C&D waste management. The present study established a spatio-temporal pattern and material metabolism evolution model to characterize the geo-distribution of C&D waste by combing material flow analysis (MFA) and 4D-GIS. In addition, this study developed a mobile application (APP) for C&D waste trading and information management, which could be more effective for stakeholders to obtain useful information. Moreover, a cloud database was built in the APP to disclose the flows of C&D waste by the monitoring information from vehicles at regional level. To summarize, these findings could provide basic data and management methods for the supply and reverse supply of building materials. Meanwhile, the methodologies are practical to C&D waste management and beyond.

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A study of Vertical Handover between LTE and Wireless LAN Systems using Adaptive Fuzzy Logic Control and Policy based Multiple Criteria Decision Making Method (LTE/WLAN 이종망 환경에서 퍼지제어와 정책적 다기준 의사결정법을 이용한 적응적 VHO 방안 연구)

  • Lee, In-Hwan;Kim, Tae-Sub;Cho, Sung-Ho
    • The KIPS Transactions:PartC
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    • v.17C no.3
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    • pp.271-280
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    • 2010
  • For the next generation mobile communication system, diverse wireless network techniques such as beyond 3G LTE, WiMAX/WiBro, and next generation WLAN etc. are proceeding to the form integrated into the All-IP core network. According to this development, Beyond 3G integrated into heterogeneous wireless access technologies must support the vertical handover and network to be used of several radio networks. However, unified management of each network is demanded since it is individually serviced. Therefore, in order to solve this problem this study is introducing the theory of Common Radio Resource Management (CRRM) based on Generic Link Layer (GLL). This study designs the structure and functions to support the vertical handover and propose the vertical handover algorithm of which policy-based and MCDM are composed between LTE and WLAN systems using GLL. Finally, simulation results are presented to show the improved performance over the data throughput, handover success rate, the system service cost and handover attempt number.

FPGA Modem Platform Design for eHSPA and Its Regularized Verification Methodology (eHSPA 규격을 만족하는 FPGA모뎀 플랫폼 설계 및 검증기법)

  • Kwon, Hyun-Il;Kim, Kyung-Ho;Lee, Chung-Yong
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.46 no.2
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    • pp.24-30
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    • 2009
  • In this paper, the FPGA modem platform complying with 3GPP Release 7 eHSPA specifications and its regularized verification flow are proposed. The FFGA platform consists of modem board supporting physical layer requirements, MCU and DSP core embedded control board to drive the modem board, and peripheral boards for RF interfacing and various equipment interfaces. On the other hand, the proposed verification flow has been regularized into three categories according to the correlation degrees of hardware-software inter-operation, such as simple function test, scenario test call processing and system-level performance test. When it comes to real implementations, the emulation verification strategy for low power mobile SoC is also introduced.

A Study on the Postprocessing of Channel Estimates in LTE System (LTE 시스템 채널 추정치의 후처리 기법 연구)

  • Yoo, Kyung-Yul
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.60 no.1
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    • pp.205-213
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    • 2011
  • The Long Term Evolution (LTE) system is designed to provide a high quality data service for fast moving mobile users. It is based on the Orthogonal Frequency Division Multiplexing (OFDM) and relies its channel estimation on the training samples which are systematically built within the transmitting data. Either a preamble or a lattice type is used for the distribution of training samples and the latter suits better for the multipath fading channel environment whose channel frequency response (CFR) fluctuates rapidly with time. In the lattice-type structure, the estimation of the CFR makes use of the least squares estimate (LSE) for each pilot samples, followed by an interpolation both in time-and in frequency-domain to fill up the channel estimates for subcarriers corresponding to data samples. All interpolation schemes should rely on the pilot estimates only, and thus, their performances are bounded by the quality of pilot estimates. However, the additive noise give rise to high fluctuation on the pilot estimates, especially in a communication environment with low signal-to-noise ratio. These high fluctuations could be monitored in the alternating high values of the first forward differences (FFD) between pilot estimates. In this paper, we analyzed statistically those FFD values and propose a postprocessing algorithm to suppress high fluctuations in the noisy pilot estimates. The proposed method is based on a localized adaptive moving-average filtering. The performance of the proposed technique is verified on a multipath environment suggested on a 3GPP LTE specification. It is shown that the mean-squared error (MSE) between the actual CFR and pilot estimates could be reduced up to 68% from the noisy pilot estimates.

A Study on Receiving Performance Improvement of LTE Using Hybrid OFDMA/SC-FDMA (Hybrid OFDMA/SC-FDMA를 이용한 LTE 수신성능 개선에 관한 연구)

  • Park, Chan-Hong;Jang, Sung-Won;Park, Sang-Joo;Han, Young-Hwan;Seong, Hyeon-Kyeong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2010.10a
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    • pp.158-161
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    • 2010
  • In the paper, the researcher has proposed to install a relay between Base Station (BS) and Mobile Station (MS) to improve receiving performance of the downlink transmission method of Long Term Evolution (LTE) system whose standards now being established by 3GPP. By setting the distance between the location of BS and the relay installed as by 500m, 1000m, and selecting OFDMA and SC-FDMA as transmission method, the researcher conducted a study to improve the receiving performance of LTE. The results from study revealed that when the location of Relay Station (RS) was closer to BS, it was better to use OFDMA at BS, and SC-FDMA at RS. On the contrary, when the distance between BS and RS was farther, it was better to use SC-FDMA at BS, and OFDMA at RS. In addition, around the center zone between the location of BS and of MS, the researcher was able to improve the receiving performance of the system by utilizing the transmission method suitable for the situation in that area.

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A Mobile Landmarks Guide : Outdoor Augmented Reality based on LOD and Contextual Device (모바일 랜드마크 가이드 : LOD와 문맥적 장치 기반의 실외 증강현실)

  • Zhao, Bi-Cheng;Rosli, Ahmad Nurzid;Jang, Chol-Hee;Lee, Kee-Sung;Jo, Geun-Sik
    • Journal of Intelligence and Information Systems
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    • v.18 no.1
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    • pp.1-21
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    • 2012
  • In recent years, mobile phone has experienced an extremely fast evolution. It is equipped with high-quality color displays, high resolution cameras, and real-time accelerated 3D graphics. In addition, some other features are includes GPS sensor and Digital Compass, etc. This evolution advent significantly helps the application developers to use the power of smart-phones, to create a rich environment that offers a wide range of services and exciting possibilities. To date mobile AR in outdoor research there are many popular location-based AR services, such Layar and Wikitude. These systems have big limitation the AR contents hardly overlaid on the real target. Another research is context-based AR services using image recognition and tracking. The AR contents are precisely overlaid on the real target. But the real-time performance is restricted by the retrieval time and hardly implement in large scale area. In our work, we exploit to combine advantages of location-based AR with context-based AR. The system can easily find out surrounding landmarks first and then do the recognition and tracking with them. The proposed system mainly consists of two major parts-landmark browsing module and annotation module. In landmark browsing module, user can view an augmented virtual information (information media), such as text, picture and video on their smart-phone viewfinder, when they pointing out their smart-phone to a certain building or landmark. For this, landmark recognition technique is applied in this work. SURF point-based features are used in the matching process due to their robustness. To ensure the image retrieval and matching processes is fast enough for real time tracking, we exploit the contextual device (GPS and digital compass) information. This is necessary to select the nearest and pointed orientation landmarks from the database. The queried image is only matched with this selected data. Therefore, the speed for matching will be significantly increased. Secondly is the annotation module. Instead of viewing only the augmented information media, user can create virtual annotation based on linked data. Having to know a full knowledge about the landmark, are not necessary required. They can simply look for the appropriate topic by searching it with a keyword in linked data. With this, it helps the system to find out target URI in order to generate correct AR contents. On the other hand, in order to recognize target landmarks, images of selected building or landmark are captured from different angle and distance. This procedure looks like a similar processing of building a connection between the real building and the virtual information existed in the Linked Open Data. In our experiments, search range in the database is reduced by clustering images into groups according to their coordinates. A Grid-base clustering method and user location information are used to restrict the retrieval range. Comparing the existed research using cluster and GPS information the retrieval time is around 70~80ms. Experiment results show our approach the retrieval time reduces to around 18~20ms in average. Therefore the totally processing time is reduced from 490~540ms to 438~480ms. The performance improvement will be more obvious when the database growing. It demonstrates the proposed system is efficient and robust in many cases.

A Novel LTE Downlink Codebook for Rician Fading Channels (Rician 페이딩 채널에 적합한 새로운 LTE 하향링크 코드북)

  • Yan, Zhi Fei;Kim, Young-Ju
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.48 no.1
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    • pp.70-76
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    • 2011
  • LTE Re1-10 aims at peak. data rates of 1Gbits/s for the downlink and 500 Mbits/s for the uplink, which can be accomplished by not only wide spectrum but also advanced MIMO techniques such as precoded MIMO and cooperative relays. Considering some relays can have more direct signal paths than mobile stations do, LoS components are examined to build more efficient codebooks for Rician channels. The proposed codebooks perform better than the existing LTE codebooks as the criterium of LoS, K-factor increases. Conserving the advantages and max-min chordal distance of the existing LTE codebooks, the proposed ones also maximize the minimum chordal distances between codewords over Rician fading channels. Link-level simulation with LTE system parameters confirm the performance improvements as the value of K increases.

Design and Implementation of a HTMLtoVoiceXML Converter (HTMLtoVoiceXML 변환기의 설계 및 구현)

  • Choi, Hoon-il;Jang, Young-Gun
    • Journal of KIISE:Computing Practices and Letters
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    • v.7 no.6
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    • pp.559-569
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    • 2001
  • It is possible to access web contents by mobile terminals and telephones due to the evolution of voice and VoiceXML technologies. Nevertheless, because these days most of all the web contents are constructed by HTML, it is impossible to access them by using the new technology. Therefore, to access the contents through voices requires the conversion of the web document from HTML to VoiceXML, but its manual conversion process should be involved additional time and expenditure. In this paper, we design and implement HTMLtoVoiceXML converter, suggest a system structure of it and propose a practical identification algorithm of meaningful fragmented group of contents to solve the problem. To test the performance and validity of the converter, we apply it to more than 400 web pages in Korean web sites, it works well except for web pages which involve invalid HTML codes.

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