• Title/Summary/Keyword: mobile searching

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Guide Map and Outline Map Searching System Based on Mobile (모바일 기반의 안내도 및 약도 검색 시스템)

  • Ryu, Jong-Min;Jwa, Jeong-Woo;Jin, Heui-Chae;Kim, Do-Hyeun
    • Journal of Korea Spatial Information System Society
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    • v.8 no.3
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    • pp.77-87
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    • 2006
  • Recently the mobile terminals using GPS offer find-way service. But for obtaining the simple small-map, this system is very additional expensive. Accordingly it is impossible to provide this service using the general mobile terminals which almost all of the people have. Therefore, in this paper we design and develop the mobile outline map and guide map to solve the problems of the existed find-way service in the mobile environments. This system supports the mobile guide service of the destination without the additional cost on mobile terminal based on WIPI at any time and any where. And mobile service providers are able to advertise for neighborhood stores of the searching destination using this system.

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V-Killer: An English Vocabulary Game using Searching and Ranking based on Mobile (V-Killer: 검색과 랭킹을 이용한 모바일 기반의 영어 단어 맞추기 게임)

  • Jung, Eun-Ji;Lee, Hyun-Joo;Kwon, Jin-Hee;Song, Hye-Ju;Park, Young-Ho;Lee, Jong-Woo;Park, Hwa-Jin
    • Journal of Digital Contents Society
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    • v.10 no.1
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    • pp.17-26
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    • 2009
  • Recently, an interest in mobile games is increasing according to the extension of the high speed network infra and the development of mobile devices. Specially, the mobile game for learning can help to reinforce an academic performance and an interest for a brief time anytime anywhere. Thus, we propose new mobile contents named V-Killer which combines learning with a game. V-Killer is a word puzzle game which has functions of ranking and searching. The game can get feedback on your learning or progress and choose the degree of difficulty according to the ability of the user. The game lead to an interaction of user and games as sets questions by user, in addition, it is easy to operate and has a simple construction. In the paper, we implement the proposed game on the mobile and present the game.

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The Target Searching Method in the Chaotic Mobile Robot Embedding BVP Model (BVP 모델을 내장한 카오스 로봇에서의 목표물 탐색)

  • Bae, Young-Chul;Kim, Yi-Gon;Koo, Young-Duk
    • Journal of the Korean Institute of Intelligent Systems
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    • v.17 no.2
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    • pp.259-264
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    • 2007
  • In this paper, we composed chaos mobile robot by embedding many type of chaos circuit including Arnold Equation and Chua's Equation and proposed method of evaluation of obstacles when it meets or approaches an obstacle while the mobile robot searches an any plane with chaos trajectory and method of concentrating search when it faces target and verified these results. For obstacles avoidance, we developed algorithm that evades an obstacles with chaos trajectory by assuming fixed obstacle, obstacles using VDP model, hidden obstacles using BVP model as obstacles and for searching an object, we developed algorithm of searching with a chaos trajectory by assuming BVP model as an object, verified the results and confirmed reasonability of them.

Efficient Image Search using Advanced SURF and DCD on Mobile Platform (모바일 플랫폼에서 개선된 SURF와 DCD를 이용한 효율적인 영상 검색)

  • Lee, Yong-Hwan
    • Journal of the Semiconductor & Display Technology
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    • v.14 no.2
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    • pp.53-59
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    • 2015
  • Since the amount of digital image continues to grow in usage, users feel increased difficulty in finding specific images from the image collection. This paper proposes a novel image searching scheme that extracts the image feature using combination of Advanced SURF (Speed-Up Robust Feature) and DCD (Dominant Color Descriptor). The key point of this research is to provide a new feature extraction algorithm to improve the existing SURF method with removal of unnecessary feature in image retrieval, which can be adaptable to mobile system and efficiently run on the mobile environments. To evaluate the proposed scheme, we assessed the performance of simulation in term of average precision and F-score on two databases, commonly used in the field of image retrieval. The experimental results revealed that the proposed algorithm exhibited a significant improvement of over 14.4% in retrieval effectiveness, compared to OpenSURF. The main contribution of this paper is that the proposed approach achieves high accuracy and stability by using ASURF and DCD in searching for natural image on mobile platform.

Analysis of Mobile Search Functions of Korean Search Portals (검색 포털들의 모바일 검색 기능 분석)

  • Park, So-Yeon
    • Journal of the Korean Society for information Management
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    • v.29 no.1
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    • pp.175-190
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    • 2012
  • This study aims to investigate the current status of mobile search functions of Korean search portals, namely Google Korea, Naver, Nate, Daum, and Yahoo Korea. This study focuses on unique mobile search functionalities, such as voice search, music search, code search, and visual/ object search. In particular, this study analyzed characteristics of these search functions and evaluated their performances based on the accuracy and the speed of recognition. The results of this study show that both Naver and Daum support various mobile searching functions, whereas Google only supports voice search. Nate and Yahoo do not offer any unique function. The results of this study can be applied to the portal's effective development of mobile search functionalities.

A Study on the Implementation of the Mobile Web Contents Guideline for integrating Web and Mobile - Focus on the NewsSite- (웹과 모바일을 연동하기 위한 모바일웹 컨텐츠 가이드라인 구현에 관한 연구 -뉴스 사이트를 중심으로-)

  • Ko, Hee-Ae;Sim, Kun-Jung;Kim, Jong-Keun;Lim, Young-Hwan
    • Journal of Digital Contents Society
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    • v.8 no.2
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    • pp.141-148
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    • 2007
  • As the environment of wireless mobile is developed, the number of users who want to searching the information on the mobile internet is increasing as same as the contents are increasing. However the contents is just offered limited contents which should be charged such as download sounds and images. Users cannot be satisfied with their needs for searching information. The other hands, the reason why cannot achieved the effective comparison with costs is that the costs of development contents is very expensive. So variable contents cannot produced as much as users want. On this papers will introduce the way of producing the mobile contents by low cost. The program 'Mobuilder' will be introduced, which is the program to transfer directly form web contents to mobile contents. And it will propose the guideline to design mobile contents and mobile web will be developed mobile news site by proposed guideline and build the mobile site.

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An Estimation Technique of Cell ID and DoA for a Mobile Relay Station Under a Multipath Channel (다중 경로 채널에서의 이동 릴레이의 셀 탐색 및 DoA 추정 방법)

  • Pec, Rothna;Kim, In Su;Cho, Yong Soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38A no.1
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    • pp.58-67
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    • 2013
  • In this paper, a mobile relay station(MRS) for vehicles with a beamforming antenna is considered to increase the reliability of a transmission link, especially for the MRS at cell boundary. Cell searching and direction-of-arrival(DoA) estimation methods for an MRS with a uniform linear array(ULA) are proposed for a multipath environment in OFDM-based cellular systems. Performances of the proposed methods(Method1 and Method2) are evaluated by computer simulation with the standard profile of IEEE 802.16e.

Usability Evaluation of the Wheel Navigation Key used for Mobile Phone and MP3 (휴대전화와 MP3에 사용되는 Wheel Navigation Key의 사용성 평가)

  • Kim, Jung-Yong;Jung, Hyun-Wook;Min, Seung-Nam
    • Journal of the Ergonomics Society of Korea
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    • v.28 no.3
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    • pp.87-94
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    • 2009
  • The aim of the study is to investigate the usability of wheel navigation key(WNK) recently adopted for the new models of mobile phone and MP3 product. In this study, an experiment was designed to evaluate the functional benefit of WNK by using a performance test. A questionnaire was also used to examine the personal preference. In results, a significant difference was found in performance time between wheel-type and button-type product. In general, the difference was more significant as subject's skill level was higher. In particular, the performance time was significantly shortened with the WNK when a searching task was required, but push button was an effective interface for simple search task among beginners. Therefore, the wheel navigation key can be used to improve the usability of product by reducing the searching time in mobile phone and mp3. For practical application, the user's level of skill needs to be considered to maximize the effect of interface when choosing WNK or push button.

A Mobile Semantic Integrated Search System of National Defense Research Information (국방연구정보의 모바일 시맨틱 통합검색 시스템)

  • Yoo, Dong-Hee;Ra, Min-Young
    • The KIPS Transactions:PartB
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    • v.18B no.5
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    • pp.295-304
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    • 2011
  • To effectively manage research information in the field of national defense, metadata about the information should be managed systematically, and an integrated system to help convergence and management of the information should be implemented based on the metadata. In addition, the system should provide the users with effective integrated search services in a mobile environment, because searching via the use of mobile devices is increasing. The objective of this paper is to suggest a MSISS (Mobile Semantic Integrated Search System), which satisfies the requirements for effective management of the national defense research information. Specifically, we defined national defense research ontologies and national defense research rules after analyzing the Dublin Core metadata and database information of the major military research institutions. We implemented a prototype system for MSISS to demonstrate the use of the ontologies and rules for semantic integrated searching of the military research information. We also presented a triple-based search service to support semantic integrated search in a mobile environment and suggested future mobile semantic integrated search services.

Improved initial cell searching algorithm for 3GPP W-CDMA (3GPP W-CDMA에서 개선된 초기 셀 탐색 알고리즘)

  • 정홍재;김태중;양훈기
    • Proceedings of the IEEK Conference
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    • 1999.11a
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    • pp.31-34
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    • 1999
  • In this paper, the improved initial cell searching algorithm is proposed for 3GPP W-CDMA system. The key objective of the proposed algorithm is to utilize the reliability of the first stage of cell searching algorithm in order to accomplish the second stage. So the proposed algorithm makes the mobile station transfers to the second stage from the first stage, just after the slot synchronization is declared successively at the same time-offset. In order to compare the proposed algorithm with the conventional one, the simulations are accomplished for cell search algorithm for 3GPP W-CDMA systems in the multipath Rayleigh fading channel. Some parameters are also presented for the better performance in the initial cell searching algorithm.

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