• Title/Summary/Keyword: mobile payment system

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Mobile payment system based on NFC for secure payment environment (안전한 결제 환경을 위한 NFC 기반 모바일 결제 시스템)

  • Kim, Dae-Suk;Park, Sung-Wook;Lee, Im-Yeong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2012.11a
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    • pp.1028-1031
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    • 2012
  • NFC 기능을 탑재한 스마트폰의 보급이 증가하고 점차적으로 NFC를 활성화하여 고객에게 편리함을 주려는 기업들이 늘어나고 있다. 하지만 기존의 NFC 기반 Payment System의 경우 사용자의 개인 정보를 부분적으로 암호화하지 않은 것과 내부 및 제 3자의 개인정보 유출, 그리고 개인정보를 무단활용을 대표적인 문제점으로 나타낼 수 있다. 뿐만 아니라 도난 및 분실의 위험으로 인한 피해가 있을 수 있다. 이러한 문제점들로 인하여 본 연구에서는 자체적인 NFC 보안에 사용자 어플리케이션 실행시 한 번의 개인정보 입력에 따른 암호화로써 NFC 단말기 간의 정보를 주고 받을 때 암호화를 할 수 있도록 구현하고자 한다. 이렇게 함으로써 NFC를 이용하여 결제를 하였을 시에 암호화 된 개인정보이기 때문에 외부의 공격자로부터 보안에 대한 위협을 줄일 수 있으며, 도난과 분실에도 개인정보가 식별되지 않기 때문에 보다 안정성을 높일 수 있다.

User certification module development of Gallery-Auction for NFC-based 2 Factor mobile electronic payment (NFC 기반 2 Factor 모바일 전자결제를 위한 갤러리-옥션의 사용자인증 모듈 개발)

  • Jo, Won Oh;Cha, Yoon Seok;Oh, Soo Hee;Choi, Myeong Soo;Kim, Hyung Jong
    • Smart Media Journal
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    • v.6 no.3
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    • pp.29-40
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    • 2017
  • Lately weight for smartphone mounted to function for NFC is increasing, rapidly. Because of this, NFC related technology is made by many companies. We developed Gallery-Auction for security enhancements and new services of NFC-based 2 factor electronic payment system. Enhanced security features development of user authentication module through fingerprint recognition to apply FIDO authentication technology and developed electronic contract voice service of Gallery-Auction using TTS(Text to Speech). Therefore we enhanced convenient and simple authentication method and security through NFC mobile electronic payment.

A Study on the Improvement of Mobile Game Payment using Blockchain (블록체인을 활용한 모바일 게임결제 개선방안 연구)

  • Park, Hong-Seok;Kim, Tae-Gyu
    • Journal of Korea Entertainment Industry Association
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    • v.14 no.3
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    • pp.163-171
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    • 2020
  • Currently, most of the mobile game market releases games through Google play and App Store, which have a high share. Because it uses a third-party platform, only the payment API system provided must be used, and third-party platform pays the game company after excluding certain fees. Because game companies do not know whether or not to refund items and cannot get back items through third party transactions, users and professional websites are continuously appearing that exploit refunds. In this thesis, after analyzing problems of existing payment method and presenting a payment model using blockchain smart contract, we analyzed differences from existing model in terms of transparency, decentralization(fee), efficiency, and as a result, payment model using smart contract has low commission through P2P transaction without third parties and transparent transaction record, preventing item forgery and refund. Later, the proposed payment model would lead to the culling of companies acting on behalf of refunds for words that deviate from moral ethics such as "Refund OK even with items" and resolve the problem of unreasonable fees that arise through third-party platforms.

A Safety Analysis of Mobile Payment Systems: Ensuring Secure and Reliable Transactions (모바일 내 결제시스템의 안전성에 대한 연구)

  • JeongMyeong Lee;Jae-kyung Park
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.07a
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    • pp.617-618
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    • 2023
  • 본 논문은 모바일 환경에서의 안전한 결제시스템을 위한 기술 연구에 대해 다룬다. 모바일의 급속한 발전은 보안에 악영향을 끼쳤는데, 기기 내에서 많은 개인정보가 처리되기 때문에 해커들의 놀이터가 된 만큼 보안 이슈가 증가 되었다. 이를 해결하기 위해서는 기존의 결제 시스템과 다른 방식의 보안기술이 필요하다. 그리하여 모바일 보안기술과 결제시스템 기술을 연계하여 안전한 결제시스템을 구현하는 방안에 대해 연구하였다. 안전한 결제 시스템을 구현하기 위해 필요한 기술 요소들을 제안하고 이를 바탕으로 안전한 결제시스템을 구현하기 위한 시스템 아키텍쳐를 제안하고, 구현된 시스템을 통해 안전성을 검증하고자 한다. 본 논문에서는 모바일 환경에서 안전한 결제시스템을 위해 모바일 보안기술과 결제시스템 기술을 연계하여 안전성을 확보할 수 있는 방법에 대해 제안하고, 이를 통해 모바일 환경에서 안전하게 결제를 이루어낼 수 있는 기술적인 기반을 마련할 수 있을 것으로 기대해본다.

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Proposal of Promotion Strategy of Mobile Easy Payment Service Using Topic Modeling and PEST-SWOT Analysis (모바일 간편 결제 서비스 활성화 전략 : 토픽 모델링과 PEST - SWOT 분석 방법론을 기반으로)

  • Park, Seongwoo;Kim, Sehyoung;Kang, Juyoung
    • Journal of Intelligence and Information Systems
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    • v.28 no.4
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    • pp.365-385
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    • 2022
  • The easy payment service is a payment and remittance service that uses a simple authentication method. As online transactions have increased due to COVID-19, the use of an easy payment service is increasing. At the same time, electronic financial industries such as Naver Pay, Kakao Pay, and Toss are diversifying the competition structure of the easy payment market; meanwhile overseas fintech companies PayPal and Alibaba have a unique market share in their own countries, while competition is intensifying in the domestic easy payment market, as there is no unique market share. In this study, the participants in the easy payment market were classified as electronic financial companies, mobile phone manufacturers, and financial companies, and a SWOT analysis was conducted on the representative services in each industry. The analysis examined the user reviews of Google Play Store via a topic modeling analysis, and it employed positive topics as strengths and negative topics as weaknesses. In addition, topic modeling was conducted by dividing news articles into political, economic, social, and technology (PEST) articles to derive the opportunities and threats to easy payment services. Through this research, we intend to confirm the service capabilities of easy payment companies and propose a service activation strategy that allows gaining the upper hand in the market.

Shuffling of Elliptic Curve Cryptography Key on Device Payment

  • Kennedy, Chinyere Grace;Cho, Dongsub
    • Journal of Korea Multimedia Society
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    • v.22 no.4
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    • pp.463-471
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    • 2019
  • The growth of mobile technology particularly smartphone applications such as ticketing, access control, and making payments are on the increase. Elliptic Curve Cryptography (ECC)-based systems have also become widely available in the market offering various convenient services by bringing smartphones in proximity to ECC-enabled objects. When a system user attempts to establish a connection, the AIK sends hashes to a server that then verifies the values. ECC can be used with various operating systems in conjunction with other technologies such as biometric verification systems, smart cards, anti-virus programs, and firewalls. The use of Elliptic-curve cryptography ensures efficient verification and signing of security status verification reports which allows the system to take advantage of Trusted Computing Technologies. This paper proposes a device payment method based on ECC and Shuffling based on distributed key exchange. Our study focuses on the secure and efficient implementation of ECC in payment device. This novel approach is well secure against intruders and will prevent the unauthorized extraction of information from communication. It converts plaintext into ASCII value that leads to the point of curve, then after, it performs shuffling to encrypt and decrypt the data to generate secret shared key used by both sender and receiver.

Mobile Telecommunication Policy Analysis of Moon Government In Korea (문재인 정부의 이동통신정책 분석)

  • Shin, Jin
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.12
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    • pp.2387-2393
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    • 2017
  • The Moon government, launched in May 2017, regards telecommunication service as part of people's welfare and is trying to save telecommunication costs. However, the direction of policy presented is assessed as symptomatic approach. This is largely attributable to the a partial improvement approach from the framework of the present mobile telecommunication industry. However if we restart from an essential point of view, the result is likely to be much better. The nation's mobile communication costs are not adequate because the government's role was not sufficient. There is a problem with the mobile phone supply chain, the subsidy payment mechanism, and the billing system. Addressing these complex issues requires the establishment of an independent system of handset distribution from telecommunication companies, ban on discriminative subsidies payment, and adoption of volume rate system. Telecommunications Business Act that defines the service charges to normalize the market might be somewhat useful, but the normal application of the Fair Trade Act is more important.

An Evaluative Analysis of 'U-KNOU Campus' System and its Mobile Platform

  • Seol, Jinah
    • Journal of Internet Computing and Services
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    • v.20 no.5
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    • pp.79-86
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    • 2019
  • This paper is an overview of key elements of Korea National Open University's smart mobile learning system, and an attempt to evaluate its main services relative to the FRAME model and the Mobile Learning Development Model for distance learning in higher education. KNOU improved its system architecture to one based on xMOOC e-learning content delivery while also upgrading its PC-based online/mobile learning services to facilitate an easier and more convenient access to lectures and for better interactivity. From the users' viewpoint, the upgraded 'U-KNOU Campus' allows for a more integrated search capability coupled with better course recommendations and a customized notification service. Using the new system, the students can access not only the school- and peer-issued messages via online bulletin boards but also share information and pose questions to others including to the school faculty/officials and system administrators. Additionally, a new mobile payment method has been incorporated into the system so that the students can select and pay for additional courses from anywhere. In spite of these advances, the issue of device usability and content development remain; specifically U-KNOU Campus needs to improve its instructor-learner and learner-to-learner interactivity and mobile evaluation interface.

The secured mobile wallet system using by integrated ID (통합 아이디를 이용한 안전한 모바일 월렛 시스템)

  • Nam, Choon-Sung;Jeon, Min-Kyung;Shin, Dong-Ryeol
    • Journal of Internet Computing and Services
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    • v.16 no.1
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    • pp.9-20
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    • 2015
  • Nowadays, Smart Wallet technology trend that is able to save users' consuming costs and also retain users' redundant behaviors such as Single-tapping, One-way communication, Integrated ID, has been issued in recent Mobile Industrial Fields. As one of Smart Wallet functions, Integrated ID is proposed for users' convenience, handiness, and immediate responses. It is designed for the effective management of users' IDs which are easy to be forgot because of its unusual structures. To be detail, instead of user, Integrated ID system can certificate users identification from various online sites (where user resisted) authorization requests via one-clicking, not putting identification data in each sites. So, this technology would be helpful much to a certain user who has lots ID and its Password in multiple Online shopping companies by establishing integrated ID. However, although Integrated ID has lots advantages to be used, most Mobile Service Companies has hesitated to apply Integrated ID service in their shopping systems because this technology requires them sharing their users' data. They have worried that this service would be not helpful to gain their profits. Furthermore, Users who join in multiple shopping companies and use Integrated ID services also are difficult to decide which company they have to save their points in before payment because this system could not show any financial benefit analysis data to their users. As following facts, via this paper majorly we propose the advanced Integrated ID system which concern shopping point management. Basically, this system has a strong security payment service and secure network services like other mobile Shopping systems. Additionally, this system is able to service (or to support) shopping -point -saving guide for customers' financial benefits and conveniences.

Customer′s Job Identification using the Usage Patterns of Mobile Telecommunication (이동 통신 사용패턴을 이용한 고객의 직업판정)

  • 이재석;조유정
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2001.06a
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    • pp.243-252
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    • 2001
  • Recently, as most companies recognize the importance of the customer relationship management, they strongly believe that they must know who their customers are. The job of a customer is very important information for us to understand the customer. However, since most customers are reluctant to reveal themselves, they do not let us know their jobs, and even provide false information about their jobs. The target domain of our research is mobile telecommunication. In this research, we developed a system that identifies the customer's job by utilizing the Call Detailed Record. From the Call Detailed Record, we extracted such variables as 'Average Monthly Payment'and 'Age of the Customer'and so forth. Moreover, we generated many summary variables and derived variables such as 'Number of Calls during Work Hours in Weekday', and 'Ratio of Calls from other Mobile Telephone'. Using artificial neural networks, we developed a two-step Job Identification System. In the first step, it identifies the four job classes then in the second step, it subdivides these four job classes into seven jobs. The accuracy of identifying the seven jobs was 69.1%.

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