• Title/Summary/Keyword: mobile multimedia service

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An Improved Handoff Technique for Multimedia Services in mobile environment (모바일 환경에서 멀티미디어 서비스를 위해 개선된 핸드오프 기법)

  • Kim Jeong-Won
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.3 s.35
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    • pp.219-227
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    • 2005
  • Since multicast in the mobile environments is based on packet transmission and independent addressing, this paper propose an improved scheme about how to manage the multicasting group and to set the communication path in the mobile environment by applying two-level addressing mode, which is similar to mobile IP, for location-independent address setting. And we propose the smooth handoff scheme that minimizes the handoff delay for mobile multimedia services. Performance analysis by the modified NS-2 network simulator has showed that the proposed scheme is better than other techniques in terms of handoff delay and transmitted packets' throughput.

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Development of Mobile Java Browser for Wireless Internet (무선인터넷용 Mobile Java Browser(MJB) 개발)

  • 진민식;정민수
    • Journal of Korea Multimedia Society
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    • v.6 no.2
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    • pp.276-287
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    • 2003
  • Wireless Internet has to offer various types of services as much as wired network does in the scope of Internet business. The browser for simple data service using SMS in the early wireless internet cannot serve various multimedia contents. In this paper, We design and implement a Java browser that runs Java program, by adding JVM(Java Virtual Machine) into the web browser for mobile terminals. The Java browser for mobile terminals dynamically loads various Java program you want. This browser makes it possible to be multipurpose mobile terminals for E-Commerce, E-Wallet, Game Device.

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A Design and Implementation of a Digital Television commerce System Downloading Multimedia Contents using a Mobile (이동단말기를 이용하여 멀티미디어 콘텐츠를 다운로드하는 디지털 TV 상거래 시스템의 설계 및 구현)

  • Hwang, Junho;Choi, Inhwang;Kim, Minkyung;Hwang, Jooyeon;Paik, Doowon
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.8 no.1
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    • pp.1-7
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    • 2008
  • In this paper, we developed digital TV commerce system using mobile device for multimedia service. This system combines TV and mobile device, and enables a TV viewer to purchase and download the multimedia contents such as songs and video programs onto the mobile devices instantly when the viewer watches the contents. Our system is different from the conventional TV commerce system in the sense that it combines digital TV and mobile device for better service, and the contents such as songs, videos and games are downloaded directly to the devices. Furthermore, our system's data flow is designed for utilizing cheaper network to save costs. We implemented this new service system, and in this paper, we describe the service in detail, comparing with conventional TV commerce system, and we present the architecture and preliminary implementation of the proposed system.

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Resource Reservation and Allocation Method for Mobile Multimedia Service (이동 멀티미디어 서비스를 위한 자원 예약 및 할당 방안)

  • 이종찬;이문호
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.7A
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    • pp.766-774
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    • 2004
  • The future mobile communication system can support not only voice but also multimedia applications such as data, image and video. It requires greater resources than the voice-oriented mobile system. Efficient resource reservation and hand-over schemes are necessary to maintain the same QoS of transmitted multimedia traffic because the QoS may be defected by some delay and information loss during hand-over. This paper proposes a resource reservation scheme to accommodate multimedia traffics in mobile multimedia networks. In our scheme the position of mobile is estimated in two steps, that is, sector estimation and zone estimation. With this position information, the moving direction is determined. According to simulation results, our scheme provides a better performance than conventional methods.

Design of Transmission / Receiver Structure for an Additional Data Service based on Mobile MMT in Hybrid Network Environment (하이브리드 망 환경에서 부가데이터 서비스를 위한 Mobile MMT 기반 데이터 송수신 구조 설계)

  • Song, Seulki;Ryu, Youngsu;Park, Kyungwon;Paik, Jongho;Kwon, Kiwon
    • Journal of Satellite, Information and Communications
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    • v.12 no.2
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    • pp.94-98
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    • 2017
  • In this paper, we design a transmission / receiver structure to provide additional data service based on Mobile MMT in hybrid network environment. Mobile MMT is an extended standard of MMT, the next generation multimedia transmission protocol. MMT defines technologies for efficiently transmitting multimedia and supporting various types of data transmission and bidirectional services over heterogeneous networks based on IP. The Mobile MMT further defines the extended functions to provide functions specific to the mobile network based on the existing MMT technology. In this paper, we design and propose a additional data service scenario and additional data transmission / receiver structure that can receive additional data related to contents delivered through broadcasting network and additional data such as traffic, weather, traveler information related to user information.

Vehicle Multimedia Encapsulating Module Design using by Axiomatic Design Approach (공리적 설계기법을 이용한 차량용 멀티미디어 탑재 모듈의 기구설계)

  • Park, Jeong-Min;Lee, Jong-Soo
    • Proceedings of the KSME Conference
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    • 2003.04a
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    • pp.1205-1211
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    • 2003
  • Having information is most important at the present age. Internet is main source of obtaining information and mobile telecommunication let people communicate each other without any time and space limitation. Recently, advanced technology in telecommunication makes two-way service possible. So, the mobile internet service combined internet with mobile telecommunication is widely and rapidly promoted. Therefore user can transmit and receive a lot of information without time and space restriction using various application technologies. This paper deals with machinery that makes human do office work conveniently in vehicle using mobile internet service. Namely, it tries to design mobile internet machinery combining of wireless payment, GPS module, mobile internet, and mobile office etc. And that can transmit and receive e-mail or documents etc. This machinery has various objects, and design process has complexity. To reduce trial error and processing complexity, Axiomatic Design Method is used to design the machinery.

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MobPrice: Dynamic Data Pricing for Mobile Communication

  • Padhariya, Nilesh;Raichura, Kshama
    • Journal of information and communication convergence engineering
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    • v.13 no.2
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    • pp.86-96
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    • 2015
  • In mobile communication, mobile services [MSs] (e.g., phone calls, short/multimedia messages, and Internet data) incur a cost to both mobile users (MUs) and mobile service providers (MSPs). The proposed model MobPrice consists of dynamic data pricing schemes for mobile communication in order to achieve optimal usage of MSs at minimal prices. MobPrice inspires MUs to subscribe MSs with flexibility of data sharing and intra-peer exchanges, thereby reducing overall cost. The main contributions of MobPrice are three-fold. First, it proposes a novel k-level data-pricing (kDP) scheme for MSs. Second, it extends the kDP scheme with the notion of service-sharing-based pricing schemes to a collaborative peer-to-peer data-pricing (pDP) scheme and a cluster-based data-pricing (cDP) scheme to incorporate the notion of 'cluster' (made up of two or more MUs) in mobile communication. Third, our performance study shows that the proposed schemes are indeed effective in maximizing MS subscriptions and minimizing MS's price/user.

A Novel of Mobile Commerce and Information Notice System for Local Festival Content Activation based on Location Information (위치 정보기반의 지역 축제 콘텐츠 활성화를 위한 모바일 커머스 및 정보 알림 시스템에 관한 연구)

  • Jung, Se Hoon;Park, Sun Min;Sim, Chun Bo
    • Journal of Korea Multimedia Society
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    • v.18 no.6
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    • pp.780-791
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    • 2015
  • Recently, it is being held festival according to regional and seasonally cultural feature in nationwide. Especially, local festivals are being provided festival information services a variety of forms for tourists depending on development of information device. However, systems to provide notification information of local festivals are not persistent but mostly short term service. In this paper, we propose a mobile commerce and information notification system through festival information alerts and festival surrounding information using local based on service. In addition, we implement a festival information notification system that applies to beacon based on bluetooth in order to inform them on diverse festival. Finally, we take into account in terms of design of system using object-oriented design modeling to improve reusability of proposed system.

Study on the Market Competitive Structure among Mobile Multimedia Services - Based on the Consumer Choice Model - (소비자 선택확률 모형을 애용한 신규 이동 멀티미디어 서비스군 시장경쟁구조 분석)

  • Jeon, Hyo-Ri;Shin, Yong-Hee;Choi, Mun-Kee
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.10B
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    • pp.900-908
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    • 2006
  • This paper studied on the future market competitive structure among mobile multimedia services that offer a variety of multimedia services and contents through wireless networks. In the past, forecasting methods based on market data would be used popularly in telecommunications industry. However, methods must focus on not market data but customer preferences. In this reason, paper use to forecast the market competitive structure and offer firm strategies and policies using a customer choice probability model.

An Enhanced SOAP Message Processing System for Mobile Web Services

  • Kim Seok-Soo;Park Gil-Cheol
    • Journal of information and communication convergence engineering
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    • v.3 no.3
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    • pp.157-162
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    • 2005
  • Web services are key applications in business­to-business, business-to-customer, and enterprise applications integration solutions. As the mobile internet becomes one of the main methods for information delivery, mobile Web Services are regarded as a critical aspect of e-business architecture. In this paper, we proposed a mobile Web Services middleware that converts conventional internet services into mobile Web services. We implemented a WSDL (Web Service Description Language) builder that converts HTML/XML into WSDL and a SAOP (Simple Object Access Protocol) message processor that performs SOAP message handling, chain and handling of server requests. The former minimizes the overhead cost of rebuilding mobile Web Services and enables seamless services between wired and wireless internet services. The latter enhances SOAP processing performance by eliminating the Servlet container (Tomcat), a required component of typical Web services implementation. Our main contributions are to overcome the latency problem of current Web Services and to provide an easy mobile Web service implementation. Our system can completely support standard Web Services protocol, minimizing communication overhead, message processing time, and server overload. Finally we compare our empirical results with those of typical Web Services.