• Title/Summary/Keyword: mobile devices

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Similar sub-Trajectory Retrieval Technique based on Grid for Video Data (비디오 데이타를 위한 그리드 기반의 유사 부분 궤적 검색 기법)

  • Lee, Ki-Young;Lim, Myung-Jae;Kim, Kyu-Ho;Kim, Joung-Joon
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.9 no.5
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    • pp.183-189
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    • 2009
  • Recently, PCS, PDA and mobile devices, such as the proliferation of spread, GPS (Global Positioning System) the use of, the rapid development of wireless network and a regular user even images, audio, video, multimedia data, such as increased use is for. In particular, video data among multimedia data, unlike the moving object, text or image data that contains information about the movements and changes in the space of time, depending on the kinds of changes that have sigongganjeok attributes. Spatial location of objects on the flow of time, changing according to the moving object (Moving Object) of the continuous movement trajectory of the meeting is called, from the user from the database that contains a given query trajectory and data trajectory similar to the finding of similar trajectory Search (Similar Sub-trajectory Retrieval) is called. To search for the trajectory, and these variations, and given the similar trajectory of the user query (Tolerance) in the search for a similar trajectory to approximate data matching (Approximate Matching) should be available. In addition, a large multimedia data from the database that you only want to be able to find a faster time-effective ways to search different from the existing research is required. To this end, in this paper effectively divided into a grid to search for the trajectory to the trajectory of moving objects, similar to the effective support of the search trajectory offers a new grid-based search techniques.

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Design of a High-Resolution Integrating Sigma-Delta ADC for Battery Capacity Measurement (배터리 용량측정을 위한 고해상도 Integrating Sigma-Delta ADC 설계)

  • Park, Chul-Kyu;Jang, Ki-Chang;Woo, Sun-Sik;Choi, Joong-Ho
    • Journal of IKEEE
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    • v.16 no.1
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    • pp.28-33
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    • 2012
  • Recently, with mobile devices increasing, as a variety of multimedia functions are needed, battery life is decreased. Accordingly the methods for extending the battery life has been proposed. In order to implement these methods, we have to know exactly the status of the battery, so we need a high resolution analog to digital converter(ADC). In case of the existing integrating sigma-delta ADC, it have not convert reset-time conversion cycle to function of resolution. Because of this reason, all digital values corresponding to the all number of bits will not be able to be expressed. To compensated this drawback, this paper propose that all digital values corresponding to the number of bits can be expressed without having to convert reset-time additional conversion cycle to function of resolution by using a up-down counter. The proposed circuit achieves improved SNDR compared to conventional converters simulation result. Also, this was designed for low power suitable for battery management systems and fabricated in 0.35um process.

Study for applying the augmented reality onto postage stamps (우표의 증강현실 적용에 관한 연구)

  • Lee, Ki Ho
    • Cartoon and Animation Studies
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    • s.33
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    • pp.503-529
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    • 2013
  • The commemorative AR postage stamps which are the world first presented at The YEOSU EXPO 2012 has had meaning of communicating with future in this present from a convergence that the most analog medium is using now and that the AR is cutting edge of digital technology. The AR stamps printed 10 kind out of 33 commemorative stamps. These have great significance that is artistic value than that is world first. The applied AR images are not only expressed 3D real images but also artic represented and signifying each stamp images from visualized creativity process, and build 'new art space' that is new concept between on real(analog) and virtual(digital). This study analyzes meaning of images and then makes concept of AR contents design. The processing is designed and considered the meaning of architectures and environments, and the regional specific feature of the Yeosu with surrealistic graphic concept. The 10 of deducted images were expressed after AR coding such as visual arts. This study realized markerless 3D image tracking AR stamps and deducted research result are; the first, it was able to figure out how to realize AR in the process of registering the reference images, coordinating transformation, and hybriding AR on the stamps for the mobile devices. The second, it was able to be seeked a possibility of new virtual exhibition space. The third, it was able to know possibility of satisfaction of immersing with visual formativeness and usability with informativity.

Implementation of vehicle state monitoring system using WCDMA (WCDMA를 이용한 자동차 상태 모니터링 시스템 구현)

  • Song, Min-Seob;Baek, Sung-Hyun;Jang, Jong-Wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.05a
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    • pp.343-346
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    • 2012
  • Today, According to it widely used that third generation mobile networks service, WCDMA module development technology and its utilization is expanding increasingly and thus to IT Convergence industries is a trend that a lot of appears. This paper, OBD-II communications to bring a vehicle information use and data to an external server transfer and it was developed that vehicle status monitoring from other external devices can be system. From the various sensors inside a vehicle using the OBD-II connector read the information, after converting the user easier to see, WCDMA module using the car status monitoring system to transfer to an external data server was implemented. Developed to test the performance of the system using virtual's state vehicle simulator, which occurs in the real car that will generate the data. It was sent to the OBD-II connector to be occurred data, vehicle status monitoring system was confirmed that Data was received without error. In addition, When this data using WCDMA transmit data to an external server the same data was confirmed that it was received without error. In the future, this technology using the OBD-II vehicle IT convergence technology can be used in a wide range.

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A 2D / 3D Map Modeling of Indoor Environment (실내환경에서의 2 차원/ 3 차원 Map Modeling 제작기법)

  • Jo, Sang-Woo;Park, Jin-Woo;Kwon, Yong-Moo;Ahn, Sang-Chul
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.355-361
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    • 2006
  • In large scale environments like airport, museum, large warehouse and department store, autonomous mobile robots will play an important role in security and surveillance tasks. Robotic security guards will give the surveyed information of large scale environments and communicate with human operator with that kind of data such as if there is an object or not and a window is open. Both for visualization of information and as human machine interface for remote control, a 3D model can give much more useful information than the typical 2D maps used in many robotic applications today. It is easier to understandable and makes user feel like being in a location of robot so that user could interact with robot more naturally in a remote circumstance and see structures such as windows and doors that cannot be seen in a 2D model. In this paper we present our simple and easy to use method to obtain a 3D textured model. For expression of reality, we need to integrate the 3D models and real scenes. Most of other cases of 3D modeling method consist of two data acquisition devices. One for getting a 3D model and another for obtaining realistic textures. In this case, the former device would be 2D laser range-finder and the latter device would be common camera. Our algorithm consists of building a measurement-based 2D metric map which is acquired by laser range-finder, texture acquisition/stitching and texture-mapping to corresponding 3D model. The algorithm is implemented with laser sensor for obtaining 2D/3D metric map and two cameras for gathering texture. Our geometric 3D model consists of planes that model the floor and walls. The geometry of the planes is extracted from the 2D metric map data. Textures for the floor and walls are generated from the images captured by two 1394 cameras which have wide Field of View angle. Image stitching and image cutting process is used to generate textured images for corresponding with a 3D model. The algorithm is applied to 2 cases which are corridor and space that has the four wall like room of building. The generated 3D map model of indoor environment is shown with VRML format and can be viewed in a web browser with a VRML plug-in. The proposed algorithm can be applied to 3D model-based remote surveillance system through WWW.

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Design and Implementation of a Bluetooth Baseband Module with DMA Interface (DMA 인터페이스를 갖는 블루투스 기저대역 모듈의 설계 및 구현)

  • Cheon, Ik-Jae;O, Jong-Hwan;Im, Ji-Suk;Kim, Bo-Gwan;Park, In-Cheol
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.39 no.3
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    • pp.98-109
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    • 2002
  • Bluetooth technology is a publicly available specification proposed for Radio Frequency (RF) communication for short-range :1nd point-to-multipoint voice and data transfer. It operates in the 2.4㎓ ISM(Industrial, Scientific and Medical) band and offers the potential for low-cost, broadband wireless access for various mobile and portable devices at range of about 10 meters. In this paper, we describe the structure and the test results of the bluetooth baseband module with direct memory access method we have developed. This module consists of three blocks; link controller, UART interface, and audio CODEC. This module has a bus interface for data communication between this module and main processor and a RF interface for the transmission of bit-stream between this module and RF module. The bus interface includes DMA interface. Compared with the link controller with FIFOs, The module with DMA has a wide difference in size of module and speed of data processing. The small size module supplies lorr cost and various applications. In addition, this supports a firmware upgrade capability through UART. An FPGA and an ASIC implementation of this module, designed as soft If, are tested for file and bit-stream transfers between PCs.

Color Correction Method for High Dynamic Range Image Using Dynamic Cone Response Function (동적 원추 세포 응답을 이용한 높은 동적 폭을 갖는 영상 색상 보정 방법)

  • Choi, Ho-Hyoung;Yun, Byoung-Ju
    • Journal of the Institute of Electronics and Information Engineers
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    • v.49 no.9
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    • pp.104-112
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    • 2012
  • Recently, the HDR imaging technique that mimics human eye is incorporated with LCD/LED display devices to deal with mismatch between the real world scene and the displayed image. However, HDR image has a veiling glare limit as well as a scale of the local contrast problem. In order to overcome these problems, several color correction methods, CSR(center/surround Retinex), MSR (Multi-Scale Retinex), tone-mapping method, iCAM06 and so on, are proposed. However, these methods have a dominated color throughout the entire resulting image after performing color correction. Accordingly, this paper presents a new color correction method using dynamic cone response function. The proposed color correction method consists of tone-mapping and dynamic cone response. The tone-mapping is obtained by using a linear interpolation between chromatic and achromatic. Thereafter, the resulting image is processed through the dynamic cone response function, which estimates the dynamic responses of human visual system as well as deals with mismatch between the real scene image and the rendered image. The experiment results show that the proposed method yields better performance of color correction over the conventional methods.

Parallelization Method of Slice-based video CODEC (슬라이스 기반 비디오 코덱 병렬화 기법)

  • Nam, Jung-Hak;Ji, Bong-Il;Jo, Hyun-Ho;Sim, Dong-Gyu;Cho, Dae-Sung
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.6
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    • pp.48-56
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    • 2010
  • Recently, we need to dramatically speed up real-time video encoding and decoding on mobile devices because complexity of video CODEC is significantly increasing along with the demand for multimedia service of high-quality and high-definition videos by users. A variety of research is conducted for parallelism of video processing using newly developed multi-core platforms. In this paper, we propose a method of parallelism based on slice partition of video compression CODEC. We propose a novel concept of a parallel slice for parallelism and propose a new coding order to be adequate to the parallel slice which keeps high coding efficiency. To minimize synchronization time of multiple parallel slices, we also propose a synchronization method to determinate whether the parallel slice could be independently decoded or not. Experimental results shows that we achieved 27.5% (40.7%) speed-up by parallelism with bit-rate increase of 3.4% (2.7%) for CIF sequences (720p sequences) by implementing the proposed algorithm on the H.264/AVC.

A Study of Shielding Property of Magnetic Field for the Film Impregnated with Soft Magnetic Powder (연자성 합금분말을 함침시킨 필름의 자계 차폐 특성 연구)

  • Park, Jong-Hyun;Ra, Keuk-Hwan;Kang, Eun-Kyun;Kim, Jin-Woo
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.1
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    • pp.211-218
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    • 2014
  • In this paper the magnetic field properties of the soft magnetic alloys (Fe-Si-Cr and Fe-Ni-Cr) are studied in advance for the development of electro-magnetic shielding films, which could be used in the IT Devices (NFC, mobile phone, computer, etc.).As a result each of the selected soft magnetic alloy melts of the corresponding compositions is water-dispersed into the disk-shaped grains, which are soaked in polymer resin, and of which two types of thin film of thickness 0.1mm and 1mm are made by passing through the heating calendar roller. And the magnetic permeability and the shielding effectiveness of the polymer films containing the soft magnetic alloy grains are measured over the whole frequency bands from the low frequency to 10GHz. Before the experiments of the soft magnetic alloy, a special equation is proposed to estimate the permeability of the alloy, and the equation is verified with the pre-published data by MATLAB, and from which the most optimal compositions can be decided. And the SE(Shielding Effectiveness) of the polymer films containing the soft magnetic alloy grains is simulated by the HFSS.

Numerical Study of Warpage and Stress for the Ultra Thin Package (수치해석에 의한 초박형 패키지의 휨 현상 및 응력 특성에 관한 연구)

  • Song, Cha-Gyu;Choa, Sung-Hoon
    • Journal of the Microelectronics and Packaging Society
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    • v.17 no.4
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    • pp.49-60
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    • 2010
  • Semiconductor packages are increasingly moving toward miniaturization, lighter and high performance. Futhermore, packages become thinner. Thin packages will generate serious reliability problems such as warpage, crack and other failures. Reliability problems are mainly caused by the CTE mismatch of various package materials. Therefore, proper selection of the package materials and geometrical optimization is very important for controlling the warpage and the stress of the package. In this study, we investigated the characteristics of the warpage and the stress of several packages currently used in mobile devices such as CABGA, fcSCP, SCSP, and MCP. Warpage and stress distribution are analyzed by the finite element simulation. Key material properties which affect the warpage of package are investigated such as the elastic moduli, CTEs of EMC molding and the substrate. Geometrical effects are also investigated including the thickness or size of EMC molding, silicon die and substrate. The simulation results indicate that the most influential factors on warpage are EMC molding thickness, CTE of EMC, elastic modulus of the substrate. Simulation results show that warpage is the largest for SCSP. In order to reduce the warpage, DOE optimization is performed, and the optimization results show that warpage of SCSP becomes $10{\mu}m$.