• Title/Summary/Keyword: mobile devices

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Effective resource selection and mobility management scheme in mobile grid computing (모바일 그리드 컴퓨팅에서 효율적인 자원 확보와 이동성 관리 기법)

  • Lee, Dae-Won
    • The Journal of Korean Association of Computer Education
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    • v.13 no.1
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    • pp.53-64
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    • 2010
  • In this paper, we tried to enable a mobile device as a resource to access to mobile grid networks. By advanced Internet techniques, the use of mobile devices has been rapidly increased. Some researches in mobile grid computing tried to combine grid computing with mobile devices. However, according to intrinsic properties of mobile environments, mobile devices have many considerations, such as mobility management, disconnected operation, device heterogeneity, service discovery, resource sharing, security, and so on. To solve these problems, there are two trends for mobile grid computing: a proxy-based mobile grid architecture and an agent-based mobile grid architecture. We focus on a proxy-based mobile grid architecture with IP-paging, which can easily manage idle mobile devices and grid resource status information. Also, we use SIP(Session Initiation Protocol)to support mobility management, mobile grid services. We manage variation of mobile device state and power by paging cache. Finally, using the candidate set and the reservation set of resources, we perform task migration. The performance evaluation by simulation, shows improvement of efficiency and stability during execution.

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A Monitoring Scheme Based on Artificial Intelligence in Mobile Edge Cloud Computing Environments (모바일 엣지 클라우드 환경에서 인공지능 기반 모니터링 기법)

  • Lim, JongBeom;Choi, HeeSeok;Yu, HeonChang
    • KIPS Transactions on Computer and Communication Systems
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    • v.7 no.2
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    • pp.27-32
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    • 2018
  • One of the crucial issues in mobile edge cloud computing environments is to monitor mobile devices. Due to the inherit properties of mobile devices, they are prone to unstable behavior that leads to failures. In order to satisfy the service level agreement (SLA), the mobile edge cloud administrators should take appropriate measures through a monitoring scheme. In this paper, we propose a monitoring scheme of mobile devices based on artificial intelligence in mobile edge cloud computing environments. The proposed monitoring scheme is able to measure faults of mobile devices based on previous and current monitoring information. To this end, we adapt the hidden markov chain model, one of the artificial intelligence technologies, to monitor mobile devices. We validate our monitoring scheme based on the hidden markov chain model. The proposed monitoring scheme can also be used in general cloud computing environments to monitor virtual machines.

Personalizing Web Service Pages for Mobile Users (모바일 사용자를 위한 웹 서비스 페이지 개인화 기법)

  • Jeon Yeonghyo;Hwang Eejun
    • Journal of KIISE:Computing Practices and Letters
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    • v.11 no.1
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    • pp.69-80
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    • 2005
  • Recent popularity of web-ready mobile devices such as PDA and cellphone has made mobile Internet access very popular. However, most of existing Web contents and services are optimized for desktop computing environment and not well suited for mobile devices. Considering different system features of mobile devices such as small display and limited input capability, an alternative scheme to access the Web efficiently is required. On the other hand, personalization plays an important role in the tailored access to the Web contents and services. In this paper, we propose a proxy- based personalization scheme of Web service pages for mobile users. For that purpose, in addition to log data. service related features of Web pages are considered for the correct identification of popular services. It automatically provides mobile users with the tailored list of Web services well suited for diverse mobile devices. Consequently, mobile users can utilize customized Web services with minimum navigation on the mobile devices with limited capability. In order to show its effectiveness, we have performed several experiments on the prototype system and reported some of the results.

Tangible Interaction : Application for A New Interface Method for Mobile Device -Focused on development of virtual keyboard using camera input - (체감형 인터랙션 : 모바일 기기의 새로운 인터페이스 방법으로서의 활용 -카메라 인식에 의한 가상 키보드입력 방식의 개발을 중심으로 -)

  • 변재형;김명석
    • Archives of design research
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    • v.17 no.3
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    • pp.441-448
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    • 2004
  • Mobile devices such as mobile phones or PDAs are considered as main interlace tools in ubiquitous computing environment. For searching information in mobile device, it should be possible for user to input some text as well as to control cursor for navigation. So, we should find efficient interlace method for text input in limited dimension of mobile devices. This study intends to suggest a new approach to mobile interaction using camera based virtual keyboard for text input in mobile devices. We developed a camera based virtual keyboard prototype using a PC camera and a small size LCD display. User can move the prototype in the air to control the cursor over keyboard layout in screen and input text by pressing a button. The new interaction method in this study is evaluated as competitive compared to mobile phone keypad in left input efficiency. And the new method can be operated by one hand and make it possible to design smaller device by eliminating keyboard part. The new interaction method can be applied to text input method for mobile devices requiring especially small dimension. And this method can be modified to selection and navigation method for wireless internet contents on small screen devices.

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A Study on N-Screen Convergence Application with Mobile WebApp Environment (모바일 웹앱 환경에서의 N-스크린 융합 활용에 관한 연구)

  • Lee, Myeong-Ho
    • Journal of the Korea Convergence Society
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    • v.6 no.2
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    • pp.43-48
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    • 2015
  • Web 2.0/3.0 in accordance with the evolution of information technology environment to meet the expansion needs to order, a wide range of mobile internet devices spread in mobile app, mobile web, mobile webapp and hybrid app environment that is based on all the information technology industry in the mobile painter been progressing rapidly. However, the need to gradually ensure compatibility of mobile services in the life cycle of the appearance and reality of these devices is becoming increasingly diverse mobile devices has emerged shortened. Therefore, in this study to suggest the best infographics design the structure and framework of the future mobile environment through a study of the use of the N-Screen convergence in mobile wepapp environment.

Implementation of Telebiometrics Application System Using Mobile Device

  • Shin, Yong-Nyuo;Kim, Jae-Sung
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.14 no.1
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    • pp.34-40
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    • 2014
  • Today, with the wide use of mobile devices, the amount of business transactions conducted through such devices is increasing drastically. However, there are several limitations in the area of authentication for mobile use, which requires strong authentication mechanisms to satisfy security and convenience requirements. The proposed model and application system provide a framework to ensure the security and reliability of the flow of biometric information for telebiometric applications using mobile devices. We also specify protocols for each model and implement a mobile telebiometric application to improve security vulnerabilities compared to storage in a microSD match on card (MOC) based on the proposed model. As a consequence of this implementation, we propose substantial guidelines for security countermeasures from both technical and managerial perspectives in order to establish a safe mobile environment for the use of telebiometric systems.

The Design of Cocurrent Two-Way Synchronizations Protocol on a Mobile Environments (모바일 환경에서 동시 양방향 동기화 프로토콜의 설계)

  • Kim, Hong-Ki;Kim, Dong-Hyun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.12
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    • pp.2226-2231
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    • 2008
  • As the mobile devices and the wireless networks have high-performance capabilities, it is possible to synchronize the spatio-temporal data of a server with the spatio-temporal data of a mobile device which are collected at a field. However, since the server process the synchronization which the model device requests, the whole synchronizations of mass mobile devices take long time. In this paper, we propose the scheme to process concurrently the synchronizations of mobile devices to use multi-queue which does not conflict.

Task Scheduling on Cloudlet in Mobile Cloud Computing with Load Balancing

  • Poonam;Suman Sangwan
    • International Journal of Computer Science & Network Security
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    • v.23 no.10
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    • pp.73-80
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    • 2023
  • The recent growth in the use of mobile devices has contributed to increased computing and storage requirements. Cloud computing has been used over the past decade to cater to computational and storage needs over the internet. However, the use of various mobile applications like Augmented Reality (AR), M2M Communications, V2X Communications, and the Internet of Things (IoT) led to the emergence of mobile cloud computing (MCC). All data from mobile devices is offloaded and computed on the cloud, removing all limitations incorporated with mobile devices. However, delays induced by the location of data centers led to the birth of edge computing technologies. In this paper, we discuss one of the edge computing technologies, i.e., cloudlet. Cloudlet brings the cloud close to the end-user leading to reduced delay and response time. An algorithm is proposed for scheduling tasks on cloudlet by considering VM's load. Simulation results indicate that the proposed algorithm provides 12% and 29% improvement over EMACS and QRR while balancing the load.

The Implementation and Performance Measurement for Hadoop-Based Android Mobile TPC-C Application (모바일 TPC-C: 하둡 기반 안드로이드 모바일 TPC-C 어플리케이션 구현 및 성능 측정)

  • Jang, Han-Uer;No, Jaechun;Kim, Byung-Moon;Lee, Ji-Eun;Park, Sung-Soon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.8
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    • pp.203-211
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    • 2013
  • Due to the rapid growth of mobile devices and applications, mobile cloud computing is becoming an important platform in the development of cloud services. However, the mobile cloud computing is facing many challenges in terms of the computing resources and communications. One of them is the performance issue between mobile devices and cloud server. In the paper, we implemented a hadoop-based android mobile application, called mobile TPC-C, and used it for evaluating the performance aspect between mobile devices and cloud server. The mobile TPC-C was implemented based on the existing TPC-C, to make it possible to execute on top of android mobile devices. The performance measurement using mobile TPC-C was executed on various transactions while changing the number of mobile clients. By comparing it to the evaluation on the personal PC, we tried to point out the important aspects affecting the performance improvement between mobile clients and cloud server.

Study on the Standardizations Technology of Mobiloud (모빌라우드 표준화 연구)

  • Choi, Sung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2012.11a
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    • pp.1344-1347
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    • 2012
  • Mobile Cloud Computing services anywhere, anytime access to the Internet via a mobile terminal means to provide services, speakers are called Mobiloud. Computing processing power limitations of mobile devices, storage, due to space constraints, the tasks handled by mobile devices and data processing services to move to cloud environments. In recent years, smartphone, tablet PC and mobile device companies and individuals to spread and spread, and the content of the accelerating cloud painters, mobile cloud that can communicate with each other requires a standard service.