• Title/Summary/Keyword: mobile Smart Phone

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The Biometric based Mobile ID and Its Application to Electronic Voting

  • Yun, Sung-Hyun;Lim, Heui-Seok
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.1
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    • pp.166-183
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    • 2013
  • It requires a lot of costs and manpower to manage an election. The electronic voting scheme can make the election system economic and trustful. The widespread use of smart phones causes mobile voting to be a major issue. The smart phone can be used as a mobile voting platform since it can carry out many services in addition to basic telephone service. To make mobile voting practical and trustful, we analyzed two subjects of study. Firstly, the way to make a biometric based mobile ID, which has legal binding forces. In mobile voting, user identification is accomplished on line since the voter should be able to vote wherever they go. The digital ID conducts a similar role to the need for a resident card. The user's identity is bound to the resident card legally. To bind the user's identity to the smart phone, we use USIM. Biometric recognition is also needed to authenticate the user, since the user cannot prove him or her on line face-to-face. The proposed mobile ID can be reissued by means of introducing a random secret value. Secondly, the mobile voting scheme is proposed where candidates can accept election results without doubt. The goal of an election is to select a leader among two or more candidates. Existing electronic voting schemes mainly focus on the study of ballot verification accomplished by voters. These approaches are not safe against collusion attacks where candidates and the election administration center are able to collude to fabricate election results. Therefore, a new type of voting and counting method is needed where candidates can directly take part in voting and counting stages. The biometric based multi-signature scheme is used to make the undeniable multi-signed ballot. The ballot cannot be verified without the help of all candidates. If candidates accept election results without a doubt, the fairness of the election is satisfied.

An Audit Model for Customer Relationship Management in Smart Mobile Environments (스마트 모바일 환경에서 고객관계관리 구축을 위한 감리 모형)

  • Chung, Woong;Kim, Dong Soo;Rhee, Hye Kyung;Kim, Hee Wan
    • Journal of Digital Convergence
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    • v.11 no.5
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    • pp.187-199
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    • 2013
  • Since the supply of smart phones, a change in mobile environment brought a turning point called a mobile generation. Smart mobile office is a combined form of smart phones' new mobile environment and its social media. A construction of mobile office environment using smart phones brought revitalization of the smart phone market. CRM construction also became new requirements for a customer management. However, based on the current information system audit standard, check fields or check lists are insufficient to apply to audit for CRM construction in a smart mobile office environment. Therefore, this paper proposes a model for auditing CRM system construction in smart mobile office environment. It proposes audit domain and check lists of CRM construction. It also verified whether the proposed model is suitable or not by doing a survey if deduced audit domain and check lists correspond with the purpose of the CRM construction audit during smart mobile office environment. As the result, this study appear to have more than average satisfaction the suitability results were.

Using TRIZ Techniques to New Product Function Development of Smart Phones

  • Chen, Long-Sheng;Chen, Shih-Hsun
    • Industrial Engineering and Management Systems
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    • v.10 no.3
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    • pp.179-184
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    • 2011
  • Recently, the fast development of communication technologies has brought a great convince for human beings' life. Lots of commercial services and transactions can be done by using mobile communication equipments such as smart phones. Consequently, smart phones have attracted lots of companies to invest them for their potential growth of market. Compared with basic feature phone, a smart phone can offer more advanced computing ability and connectivity. However, based on the responses of customers, there still are many defectives such as not friendly and smooth operation, short standby time of batteries, threat of virus infected and so on needed to be improved. Therefore, this study will propose a product innovative function development procedure into TRIZ (theory of inventive problem solving) to transform voice of customers into product design and to create novel functions, respectively. A case study of smart phones will be provided to illustrate the effectiveness of the proposed method.

Design of Mobile based Campus-Cloude PaaS System for Hybrid-Web based Integrated Notification System (하이브리드 웹 기반 통합 공지를 위한 모바일 기반의 캠퍼스-클라우드의 PaaS 시스템 설계)

  • Kim, Yong-Il
    • Journal of Advanced Navigation Technology
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    • v.15 no.6
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    • pp.1143-1151
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    • 2011
  • This study is implemented to Hybrid-web based Integrated System which provides information requesting by user under smart phone environment, cloud computing. This system is consisted of web robot of SaaS service which storages and manages the information after collecting bulletin information from distributed servers of campuses in interval and board managing PaaS server that provides server information to user through smart phone UI. We are also implemented NOA(Notification App) that inform new bulletin information using user's GPS.

Mobile Implementation of Enhanced Dynamic Signature Verification for the Smart-phone (스마트폰용 동적 서명인증의 모바일 구현)

  • Kim, Jin-Whan;Cho, Hyuk-Gyu;Seo, Chang-Jin;Cha, Eui-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.9
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    • pp.1781-1785
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    • 2007
  • We propose a new enhanced graphical user interface and algorithm for dynamic signature verification using Smart-phone. Also, we describe the performance results of our dynamic signature verification system, which determine the authentication of signatures by comparing and analyzing various dynamic data shape of the signature, writing speed, slant of shape, and the order and number of strokes for personal signatures using an electronic pen, expecting the system to be understood and utilized widely in the industrial field.

Production Techniques for Mobile Motion Pictures base on Smart Phone (스마트폰 시장 확대에 따른 모바일 동영상 편집 기법 연구)

  • Choi, Eun-Young;Choi, Hun
    • The Journal of the Korea Contents Association
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    • v.10 no.5
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    • pp.115-123
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    • 2010
  • Because of development of information technology, moving picture can run various platforms. We should consider and apply users' attitude as well as production technique because convergence between mobile and media technology may be increased full-browsing service using mobile device. Previous research related to production technique in various platforms only focus on video quality and adjustment of screen size. However, besides of technical side, production techniques should be changed such as image production as well as image editing by point of view aesthetic. Mise-en-scene such as camera angle, composition, and lighting is changed due to HD image. Also image production should be changed to a suitable full-browsing service using mobile device. Therefore, we would explore a new suitable production techniques and image editing for smart phone. To propose production techniques for smart phone, we used E-learning production system, which are transition, editing technique for suitable converting system. Such as new attempts are leading to new paradigm and establishing their position by applying characteries such as openness, timeliness to mobile. Also it can be extended individual area and established as expression and play tool.

The Effect of Individual Motivated Propensity on Perceived Characteristics and Use Intentions for Mobile Medical Service (개인 동기성향의 차이가 스마트폰 의료서비스 사용의도에 미치는 영향에 대한 구조관계 연구)

  • Joh, WonIl;Yoo, ByungTae;Kim, SeungChul
    • The Journal of Society for e-Business Studies
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    • v.19 no.4
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    • pp.169-193
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    • 2014
  • This paper attempts to analyze how the psychological factors would have an effect on the user's intention to make use of the mobile care via smart-phone, identifying the relationships among individual motivation propensity that consists of prevention propensity and promotion propensity, perceived usefulness and ease of use, perceived cost, behavioral use attitude and use intention based on technology acceptance model, and verifying them empirically through the structural equation modeling. The findings are as the followings. First, prevention motivation propensity affects positively on usefulness of smart-phone for mobile care service, but there are no significant indications that it affects on the ease of use and perceived cost. Second, promotion propensity affects positively on perceived ease of use and perceived cost of smart-phone for mobile care service, but there is no significant indication that it affects on perceived usefulness. Third, perceived usefulness and ease of use, and perceived cost affects positively on the use attitude. In sum, this paper confirms that the prevention propensity and promotion propensity might be used as antecedent variables for developing new smart-phone services of mobile care.

Analysis of Job Scheduling and the Efficiency for Multi-core Mobile GPU (멀티코어형 모바일 GPU의 작업 분배 및 효율성 분석)

  • Lim, Hyojeong;Han, Donggeon;Kim, Hyungshin
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.7
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    • pp.4545-4553
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    • 2014
  • Mobile GPU has led to the rapid development of smart phone graphic technology. Most recent smart phones are equipped with high-performance multi-core GPU. How a multi-core mobile GPU can be utilized efficiently will be a critical issue for improving the smart phone performance. On the other hand, most current research has focused on a single-core mobile GPU; studies of multi-core mobile GPU are rare. In this paper, the job scheduling patterns and the efficiency of multi-core mobile GPU are analyzed. In the profiling result, despite the higher number of GPU cores, the total processing time required for certain graphics applications were increased. In addition, when GPU is processing for 3D games, a substantial amount of overhead is caused by communication between not only the CPU and GPU, but also within the GPUs. These results confirmed that more active research for multi-core mobile GPU should be performed to optimize the present mobile GPUs.

The Comparison and Analysis of Mobile Advertising Platform (모바일 광고 플랫폼 비교 및 분석)

  • Moon, Phil-Joo
    • The Journal of the Korea institute of electronic communication sciences
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    • v.7 no.3
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    • pp.515-520
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    • 2012
  • Recently, such as smart phones and tablet users of mobile devices increases rapidly as the related applications(app) and this is increasing the mobile ads. The mobile users may be accessed the variety of the mobile ad by free app and the advertisers and the app developers easily publish the mobile ads by the mobile ad platform. In this paper describe the technical features of domestic mobile ad platforms and the functionality of mobile ads, and for them to compare and analyze.

Design and Implementation of DGPS device-based on Smart Phone (스마트폰 기반의 DGPS 단말 설계 및 구현)

  • Bang, Sungmin;Hong, Sungsu
    • KIISE Transactions on Computing Practices
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    • v.21 no.12
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    • pp.798-803
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    • 2015
  • DGPS is a technology that can improve the positioning precision of the existing GPS based on the correction information regarding reference station. Although the country is currently building infrastructure for DGPS correction information to be transmitted, it is being used only in limited areas for which DGPS expensive equipment is required. By enabling the development of the DGPS device using the smart phone, this limitation can be overcome, DGPS can be applied for various location-based services, and the implementation of the new model of location-based services may be enabled. In this paper, we introduce the development of a DGPS device for which high-precision positioning is possible using DGPS correction information received via the DMB network or mobile network in the smart phone environment.