• Title/Summary/Keyword: mesh model

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Mesh Selectivity of Durm Net Fish Trap for Elkhorn sculpin(Alcichthys alcicornis) in the Eastern Sea of Korea (동해의 장구형 통발에 대한 빨간횟대 (Alcichthys alcicornis)의 망목선택성)

  • Park, Hae-Hoon;Jeong, Eui-Cheol;An, Heui-Chun;Park, Chang-Doo;Kim, Hyun-Young;Bae, Jae-Hyun;Cho, Sam-Kwang;Baik, Chul-In
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • v.40 no.4
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    • pp.247-254
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    • 2004
  • The mesh selectivity of the drum net fish trap for elkhorn sculpin(Alcichthys alcicornis) in the estern sea of Korea was described. The selection curve for the elkhorn sculpin caught from the experiments between June 2003 and December 2003 was by SELECT(Share Each Length Class's Catch Total)model and by Kitahaa's method to a polynomial equation and two parameter logistic selection curve. The selection curve by SELECT model showed to be equal probability of entrance of the elkhorn sculpin in the large(55mm) and small(20mm) mesh traps by minimum AIC (Akaike Information Criteria). The equation of selectivity curve obtained by Kitahara's method using a logistic function with least square method was $s(R)\;=\;\frac{1}{1+exp(-0.3545R+2.141)$, where R=1/m, and/and m are total length and mesh size, respectively. The mesh selectivity curve showed that the current regulated mesh size(35mm) for the trap was corresponded to 21.4cm in the $L_{50}$of the selection curve for the elkhorn sculpin.

Performance Improvement of Facial Gesture-based User Interface Using MediaPipe Face Mesh (MediaPipe Face Mesh를 이용한 얼굴 제스처 기반의 사용자 인터페이스의 성능 개선)

  • Jinwang Mok;Noyoon Kwak
    • Journal of Internet of Things and Convergence
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    • v.9 no.6
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    • pp.125-134
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    • 2023
  • The purpose of this paper is to propose a method to improve the performance of the previous research is characterized by recognizing facial gestures from the 3D coordinates of seven landmarks selected from the MediaPipe Face Mesh model, generating corresponding user events, and executing corresponding commands. The proposed method applied adaptive moving average processing to the cursor positions in the process to stabilize the cursor by alleviating microtremor, and improved performance by blocking temporary opening/closing discrepancies between both eyes when opening and closing both eyes simultaneously. As a result of the usability evaluation of the proposed facial gesture interface, it was confirmed that the average recognition rate of facial gestures was increased to 98.7% compared to 95.8% in the previous research.

파워 효과를 고려한 스마트 무인기의 공력해석

  • Kim, Cheol-Wan;Chung, Jin-Deog
    • Aerospace Engineering and Technology
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    • v.4 no.1
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    • pp.39-44
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    • 2005
  • To validate the rotor performance analysis, 3D Computational Fluid Dynamics(CFD) analysis was performed for tilt rotor aeroacoustic model(TRAM). Also, 3D vehicle with rotating rotors was simulated for rotor power effect analysis. Multiple reference frame(MRF) and sliding mesh techniques were implemented to capture the effect of rotor revolution. CFD results were compared with the wind tunnel test results to validate their accuracy. At helicopter mode, CFD analysis predicted lower thrust than the wind tunnel test but CFD results showed good agreement with the test result at cruise mode. Rotor power effect decreased the lift but did not change drag and pitching moment.

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Offset of STL Model Generated from Solid Model (솔리드 STL 모델의 옵셋 방법)

  • Kim, Su-Jin;Yang, Min-Yang
    • Journal of the Korean Society for Precision Engineering
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    • v.22 no.9 s.174
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    • pp.202-211
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    • 2005
  • This paper introduces and illustrates the results of a new method fer offsetting triangular mesh by moving all vertices along the multiple normal vectors of a vertex. The multiple normal vectors of a vertex are set the same as the normal vectors of the faces surrounding the vertex, while the two vectors with the smallest difference are joined repeatedly until the difference is smaller than allowance. Offsetting with the multiple normal vectors of a vertex does not create a gap or overlap at the smooth edges, thereby making the mesh size uniform and the computation time short. In addition, this offsetting method is accurate at the sharp edges because the vertices are moved to the normal directions of faces and joined by the blend surface. The method is also useful for rapid prototyping and tool path generation if the triangular mesh is tessellated part of the solid models with curved surfaces and sharp edges. The suggested method and previous methods are implemented on a PC using C++ and illustrated using an OpenGL library.

Simulation of Plastic Collapsing Load and Deformation Behaviours(I) (소성 붕괴하중 및 변형거동 해석(1))

  • 김영석
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.19 no.9
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    • pp.2165-2172
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    • 1995
  • Optimization of mesh discretization has been proposed to improve the accuracy of limit analysis solution of collapse load by using the Rigid Body Spring Model(R. B. S. M) under the plane strain condition. Moreover, the fracture behaviour of materials was investigated by employing the fracture mechanism of a spring connecting the triangular rigid body element. It has been clarified that the collapse load and the geometry of slip boundary for optimized mesh discretization were close to those of the slip line solution. Further, the wedge-shaped fracture of a cylinder under a lateral load and the central fracture of a strip in the drawing process were well simulated.

Haptic Simulation with s-FEM (s-FEM 을 이용한 햅틱 시뮬레이션)

  • Jun, Seong-Ki;Cho, Maeng-Hyo
    • Proceedings of the KSME Conference
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    • 2007.05a
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    • pp.780-785
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    • 2007
  • Accurate and fast haptic simulations of deformable objects are desired in many applications such as medical virtual reality. In haptic interactions with a coarse model, the number of nodes near the haptic interaction region is too few to generate detailed deformation. Thus, local refinement techniques need to be developed. Many approaches have employed purely geometric subdivision schemes, but they are not proper in describing the deformation behavior of deformable objects. This paper presents a continuum mechanics-based finite element adaptive method to perform haptic interaction with a deformable object. This method superimposes a local fine mesh upon a global coarse model, which consists of the entire deformable object. The local mesh and the global mesh are coupled by the s-version finite element method (s-FEM), which is generally used to enhance accurate solutions near the target points even more. The s-FEM can demonstrate a reliable deformation to users in real-time.

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Numerical Simulation of Dam Break Flow using EFDC Model and Parameter Sensitivity Analysis (EFDC 모형을 이용한 댐 붕괴류 수치모의 및 매개변수 민감도 분석)

  • Jang, Chul;Song, Chang Geun
    • Journal of the Korean Society of Safety
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    • v.31 no.4
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    • pp.143-149
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    • 2016
  • In this study, a series of numerical simulation of dam break flow was conducted using EFDC model, and input conditions including cell size, time step, and turbulent eddy viscosity were considered to analyze parameter sensitivity. In case of coarse mesh layout, the propagated length of the shock wave front was ${\Delta}_x$ longer than that of other mesh layouts, and the velocity results showed jagged edge, which can be cured by applying fine grid mesh. Turbulent eddy viscosity influenced magnitude of the maximum velocity passing through gate up to 20% and the cell Peclet number less than 2.0 ensured no numerical oscillations.

Haptic Simulation for Deformable Object with s-FEM (s-FEM을 이용한 변형체 햅틱 시뮬레이션)

  • Jun Seong-Ki;Choi Jin-Bok;Cho Maeng-Hyo
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 2006.04a
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    • pp.373-380
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    • 2006
  • Accurate and fast haptic simulations of deformable objects are desired in many applications such as medical virtual reality. In haptic interactions with a coarse model, the number of nodes near the haptic interaction region is too few to generate detailed deformation. Thus, local refinement techniques need to be developed. Many approaches have employed purely geometric subdivision schemes, but they are not proper in describing the deformation behavior of deformable objects. This paper presents a continuum mechanics-based finite element adaptive method to perform haptic interaction 'with a deformable object. This method superimposes a local fine mesh upon a global coarse model, which consists of the entire deformable object. The local mesh and the global mesh are coupled by the s-version finite element method (s-FEM), which is generally used to enhance accurate solutions near the target points even more. The s-FEM can demonstrate a reliable deformation to users in real-time.

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Moving Mesh Application for Thermal-Hydraulic Analysis in Cable-In-Conduit-Conductors of KSTAR Superconducting Magnet

  • Yoon, Cheon-Seog;Qiuliang Wang;Kim, Keeman;Jinliang He
    • Journal of Mechanical Science and Technology
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    • v.16 no.4
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    • pp.522-531
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    • 2002
  • In order to study the thermal-hydraulic behavior of the cable-in-conduit-conductor (CICC), a numerical model has been developed. In the model, the high heat transfer approximation between superconducting strands and supercritical helium is adopted. The strong coupling of heat transfer at the front of normal zone generates a contact discontinuity in temperature and density. In order to obtain the converged numerical solutions, a moving mesh method is used to capture the contact discontinuity in the short front region of the normal zone. The coupled equation is solved using the finite element method with the artificial viscosity term. Details of the numerical implementation are discussed and the validation of the code is performed for comparison of the results with thse of GANDALF and QSAIT.