• 제목/요약/키워드: media materials

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학과보건교육에서의 매체활용실태 및 영향요인 분석 (An Analysis of the Use of Media Materials in School Health Education and Related Factors in Korea)

  • 김영임;정혜선;안지영;박정영;박은옥
    • 한국학교보건학회지
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    • 제12권2호
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    • pp.207-215
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    • 1999
  • The objectives of this study are to explain the use of media materials in school health education with other related factors in elementary, middle, and high schools in Korea. The data were collected by questionnaires from June to September in 1998. The number of subjects were 294 school nurses. The PC-SAS program was used for statistical analysis such as percent distribution, chi-squared test, spearman correlation test, and logistic regression. The use of media materials in health education has become extremely common. Unfortunately, much of the early materials were of poor production quality, reflected low levels of interest, and generally did little to enhance health education programming. A recent trend in media materials is a move away from the fact filled production to a more affective, process-oriented approach. There is an obvious need for health educators to use high-quality, polished productions in order to counteract the same levels of quality used by commercial agencies that often promote "unhealthy" lifestyles. Health educators need to be aware of the advantages and disadvantages of the various forms of media. Selecting media materials should be based on more than cost, availability, and personal preference. Selection should be based on the goal of achieving behavioral objectives formulated before the review process begins. The decision to use no media materials rather than something of dubious quality usually be the right decision. Poor-quality, outdated, or boring materials will usually have a detrimental effect on the presentation. Media materials should be viewed as vehicles to enhance learning, not products that will stand in isolation. Process of materials is an essential part of the educational process. The major results were as follows : 1. The elementary schools used the materials more frequently. But the production rate of media materials was not enough. The budget was too small for a wide use of media materials in school health education. These findings suggest that all schools have to increase the budget of health education programs. 2. Computers offer an incredibly diverse set of possibilities for use in health education, ranging from complicated statistical analysis to elementary-school-level health education games. But the use rate of this material was not high. The development of related software is essential. Health educators would be well advised to develop a basic operating knowledge of media equipment. 3. In this study, the most effective materials were films in elementary school and videotapes in middle and high school. Film tends to be a more emotive medium than videotape. The difficulties of media selection involved the small amount of extant educational materials. Media selection is a multifaceted process and should be based on a combination of sound principles. 4. The review of material use following student levels showed that the more the contents were various, the more the use rate was high. 5. Health education videotapes and overhead projectors proved the most plentiful and widest media tools. The information depicted was more likely to be current. As a means to display both text and graphic information, this instructional medium has proven to be both effective and enduring. 6. An analysis of how effective the quality of school nurse and school use of media materials shows a result that is not complete (p=0.1113). But, the budget of health education is a significant variable. The increase of the budget therefore is essential to effective use of media materials. From these results it is recommended that various media materials be developed and be wide used.

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매체 플랫폼 기반 자료의 수집 및 적용 방안 연구 (A Study on the Collection and Application Measures for Media Platform Based Materials)

  • 노영희;정영미;손애경;장인호;차현주
    • 한국도서관정보학회지
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    • 제55권1호
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    • pp.193-214
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    • 2024
  • 본 연구에서는 국립중앙도서관에서의 매체 플랫폼 기반 자료의 수집 및 이를 적용하기 위한 방안을 제안하였다. 이를 위해 첫째, 국립중앙도서관을 포함한 국내 매체 플랫폼 기반 자료수집 현황 및 한계를 분석하였다. 둘째, 문헌조사를 통해 매체 플랫폼 기반의 디지털 콘텐츠 현황 및 유형을 조사하였다. 셋째, 해외 주요 도서관 사례에서 현재 국립중앙도서관 온라인 자료수집 지침에 포함되어 있지 않은 매체 플랫폼 기반의 자료 유형을 도출하고 해당 자료에 대한 정책을 검토하였다. 넷째, 연구결과를 기반으로 매체별 수집대상 및 범위 정의, 수집 방법 등 수집 개요(안)을 제시하였다. 다섯째, 수집 개요(안)을 적용하기 위한 다음의 방안을 제안하였다: 1) 매체 플랫폼 기반 자료수집의 명확한 법적 근거 마련이 요구된다, 2) 매체 플랫폼 기반 자료별 수집 지침 개발 및 제시가 필요하다, 3) 매체 플랫폼 기반 자료의 수집 도구 개발 및 인프라 구축이 필요하다, 4) 매체 플랫폼 기반 자료수집을 위한 유관기관과의 연계를 위해 소셜 미디어 수집대상 기관의 수집 허락과, 실감콘텐츠 제작 및 서비스 기관과의 연계 협력이 필요하다, 5) 매체 플랫폼 기반 자료의 서비스 활성화를 위해 이용 활성화를 위한 접근성 제고, 실감콘텐츠 등 e-deposit 시스템의 콘텐츠 확장성 및 사용의 용이성 제고, 그리고 실감콘텐츠 재현 공간 첨단화가 요구된다.

A Review of Porous Media Theory from Woltmans Work to Biots Work

  • Park, Taehyo;Jung, Sochan
    • 한국지반환경공학회 논문집
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    • 제4권2호
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    • pp.93-104
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    • 2003
  • Porous media consist of physically and chemically different materials and have an extremely complicated behavior due to the different material properties of each of its constituents. In addition, the internal structure of porous materials has generally a complex geometry that makes the description of its mechanical behavior quite complex. Thus, classical continuum mechanics cannot explain the behavior of materials with pore spaces, such as concrete, soils and organic materials in waste landfill. For these reasons, porous media theory has been developed in the nineteenth century. Biot had the greatest influence on the development of porous media theory. Biot's work has been referred by many authors in the literature. Development of numerous fundamental equations in porous media theory were made possible due to Biot's work. His contributions made the greatest influence on porous media theory. Therefore, it is highly advantageous to review Biot's publications. This work presents a review of Biot's work. It shows how porous media theory has been developing so far and provides a chance to discuss the contribution of his work to the modern porous media theory.

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원문대체자료로서 뉴미디어 도입의 효과분석 - Business Periodicals On disc와 Router Business Briefings를 중심으로 - (A Study on Analysis of Using the New Media Instead of Printed Materials)

  • 김윤실
    • 정보관리연구
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    • 제27권2호
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    • pp.1-32
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    • 1996
  • 1990년대에 들어오면서 도서관에 데이터베이스 온라인탐색 및 CD-ROM탐색이 보편화되고 이러한 뉴미디어들은 이용자의 편의성 면에서, 도서관 경영적인 측면에서, 또는 소장공간의 효율적인 측면에서 볼 때 기존의 책자형 자료보다 도입효과가 있을 것으로 기대된다. 그러나 새로운 자료를 도입하거나, 시스템을 설계할 때 비용 대 효과를 객관적으로 평가하여야 하고, 구체적인 평가지침에 근거하여 일관성 있는 장서구성을 하여야 하므로 본 연구에서는 대외경제정책연구원 정보자료실을 모델로 하여 기존문헌, CD-ROM, 온라인탐색을 비교 평가하고자 한다.

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중학교 기술·가정 교과서에 반영된 미디어 리터러시 내용 분석 (Analysis of Media Literacy Content Reflected in Middle School Technology and Home Economics Textbooks)

  • 심재영;최새은
    • 한국가정과교육학회지
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    • 제32권2호
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    • pp.99-115
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    • 2020
  • 이 연구의 목적은 가정 교과와 미디어 리터러시 교육의 관련성을 알아보는 것이다. 이를 위해 중학교 '기술·가정 2' 교과서 12종의 학습 자료를 분석하였다. 분석 기준으로 '미디어 리터러시 수행 목표'를 선택한 후, 빈도 및 내용 분석 및 세 번의 협의를 통해 미디어 자료의 분포와 '미디어 리터러시 수행 목표'의 반영을 분석하였다. 본 연구의 결과는 다음과 같다. 첫째, 12종 교과서의 전체 학습자료 중 미디어자료를 이용한 학습자료는 39.6%를 차지하였고 출판사별로 미디어자료를 이용한 학습자료의 빈도와 비중에서 차이가 있었다. 미디어 유형에 따라서는 '인쇄' 68.3%, '영상' 16.7%, '디지털' 13.5%로 분포하였고, 단방향 미디어의 사용은 86.5%로 대부분을 차지하였다. 둘째, 출판사별로 미디어 리터러시 수행목표가 반영된 학습자료의 빈도와 비중에서 차이가 있었고 총체적인 미디어 리터러시 함양을 위해 학습내용의 보완이 필요하였다. 학습자료에 반영된 미디어 리터러시 수행목표 중 '의미 이해와 전달'은 58.8%로 가장 많이 반영된 수행목표였지만 미디어를 통한 쌍방향 소통은 부재하였다. 이러한 교과서 분석 결과를 바탕으로 가정과 미디어 리터러시 수행목표를 수정하여 제안하면 다음과 같다. '의미 이해와 자기표현', '소통과 사회참여', '책임있는 미디어 이용', '감상과 향유', '미디어 기술 활용', '정보 검색과 선택', '창작과 제작', '비판적 이해와 평가'이다. 이상의 연구 결과를 바탕으로 현장의 가정 수업에서 가정과 미디어 리터러시 수행목표를 학습요소로 반영하여 가정과 교육에서 융합적인 미디어 리터러시 교육을 수행하는데 도움이 되는 기초 자료로 활용되길 기대한다.

Probe Recording in Magnetic Patterned Media

  • Abelmann, Leon;Siekman, Martin;Murillo, Rogelio;Groenland, J.P.J. (Hans)
    • 정보저장시스템학회논문집
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    • 제3권2호
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    • pp.86-93
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    • 2007
  • In this paper we explain why future probe storage systems will use patterned media. As a model system, magnetic patterned media will be discussed, even though their data density is limited to about $7Tbit/in^2$. The first results on magnetic probe storage on patterned media are presented, and the problem of switching field distribution is discussed in detail. Finally we will present the first steps into two-dimensional coding for patterned media.

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Research on The Application and Expression of Mixed media in Oil Painting

  • Su Xinyuan
    • International Journal of Advanced Culture Technology
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    • 제11권2호
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    • pp.162-169
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    • 2023
  • With the diversified development of modern art, the application of mixed media in painting has become increasingly prominent, which not only provides artistic creators with new creative ideas, but also magnifies the creators' emotions and re endows the media with meaning and value. This paper systematically introduces the definition, features and connotation of mixed media painting, and expounds three aspects of the aesthetic function of multimedia in oil painting creation, the embodiment of painting individuality, and the combination and application of materials and technique to demonstrate that mixed media presents different understanding and expression in Chinese oil painting, no longer constrained by traditional oil painting materials, which promotes more development possibilities of the art expression form of Chinese oil painting, enhances its international influence, and bring new vitality to the creation and development of Chinese oil painting.

汉语作为二语的成人分级阅读新媒体平台建设及应用初探

  • 조미;허국평;송진희
    • 중국학논총
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    • 제63호
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    • pp.121-136
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    • 2019
  • Graded reading is to match reading competency of readers with difficulty levels of text, based on the study of readability. This article discusses how to apply new media to develop Chinese graded reading materials which are more interesting, scientific and practical than traditional paper materials. The graded materials on the new media platform can be used for Chinese second language learners to self-study, and also for instructors to support reading and writing instruction in class or after class.

Designing Education Contents for Chinese Character Utilizing Internet of Things (IoT)

  • Jung, Sugkyu
    • 스마트미디어저널
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    • 제5권2호
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    • pp.24-32
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    • 2016
  • Recently, the development of electronic teaching materials and the demand of digital learners have led the needs on the education contents that replace learning from character information and the change of an information design method for this. Chinese character education in the traditional schooling mainly focuses on writing and memorization (semantic memory). This way that the stories do not exist has brought the learners' recognition that Chinese character is difficult to learn. Meanwhile, for a language study such as English, cross-media development between printed materials and audio-visual materials has been actively introduced. The method that extends episode memories along with memorization through a story is widely used. Therefore, this content suggests a prototype, which is broken away from an existing way of learning Chinese character that mainly focuses on writing, one sided instruction and information cramming. This makes learners learn through a story from printed materials and animation. Furthermore, it suggests a method that extends episode memories through Chinese education contents based on IoT explaining the principle of Chinese character by combining IT technology (information and communications, IoT) and education contents on block toys.

Effects of Lignocellulosic Growing Media to The Prevention of Forest Soil Erosion

  • Jo, Jong-Soo;Ha, Si Young;Jung, Ji Young;Kim, Ji-Su;Nam, Jeong Bin;Yang, Jae-Kyung
    • Journal of the Korean Wood Science and Technology
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    • 제45권4호
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    • pp.419-431
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    • 2017
  • The forest slopes cause substantial local changes in soil properties and an increase in soil erosion after extreme rainstorms. The high soil erosion rates on forest slopes need the effective use of growing media to control the soil runoff. Therefore, we prepared six different lignocellulosic growing media such as peat, perlite, and wood meal as the base materials and carboxymethyl cellulose (CMC), glucomannan, starch, old corrugated containerboard, and computer printout as the additional materials for the prevention of simulated rainfall-induced runoff. The growing media containing old corrugated containerboard efficiently reduced the percentage of soil runoff; however, it could not completely cushion the influence of crust. The best results for plant growth, except in the leaf area, were also obtained with the growing media containing old corrugated containerboard, suggesting an interesting way of paper recycling and an economic benefit for plant or crop growth in forest slope.