• Title/Summary/Keyword: mean shift tracking algorithm

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Illumination Invariant Face Tracking on Smart Phones using Skin Locus based CAMSHIFT

  • Bui, Hoang Nam;Kim, SooHyung;Na, In Seop
    • Smart Media Journal
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    • v.2 no.4
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    • pp.9-19
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    • 2013
  • This paper gives a review on three illumination issues of face tracking on smart phones: dark scenes, sudden lighting change and backlit effect. First, we propose a fast and robust face tracking method utilizing continuous adaptive mean shift algorithm (CAMSHIFT) and CbCr skin locus. Initially, the skin locus obtained from training video data. After that, a modified CAMSHIFT version based on the skin locus is accordingly provided. Second, we suggest an enhancement method to increase the chance of detecting faces, an important initialization step for face tracking, under dark illumination. The proposed method works comparably with traditional CAMSHIFT or particle filter, and outperforms these methods when dealing with our public video data with the three illumination issues mentioned above.

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Laser Pointer Tracking Using CamShift Algorithm (CamShift 알고리즘을 사용한 레이저 포인터 추적)

  • Ahn, Ho-Young;Park, Jong-Seung;Choi, Soon-Pil
    • Proceedings of the Korea Information Processing Society Conference
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    • 2010.04a
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    • pp.566-569
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    • 2010
  • 레이저 포인터를 검출하는 과정은 포인터의 위치를 검출하는 과정과 입력된 레이저 포인터의 좌표를 모니터의 좌표로 변환하는 과정으로 나눌 수 있다. 레이저 포인터의 추적에 있어서 다변하는 환경의 영향으로 강건성의 확보가 어렵다. 기존의 추적 방식인 Mean-Shift 알고리즘의 경우에는 계산량이 많아서 실시간으로 입력되는 동영상에는 부적합하다. 반면에 CamShift 알고리즘은 빠른 수행이 가능하여 비디오 영상 및 실시간 영상에 적용하기에 적합하고 배경 변화의 영향을 적게 받는다. 또한 검출하려는 색과 같은 색에 의해서 간섭 받는 현상을 방지할 수 있다. 배경이 복잡한 형태이거나 배경이 동적으로 움직일 때에도 강건한 결과를 얻을 수 있다. 제안된 알고리즘을 실환경에 적용한 결과 검출하고자 하는 물체가 예측 영역을 넘나들거나 또는 화면으로부터 지나치게 멀어지거나 가까워져서 상대적인 크기가 변화할 수 있는 불확실한 변화에도 안정적으로 반응함을 알 수 있었다.

Context Driven Real-Time Laser Pointer Detection and Tracking (상황 기반의 실시간 레이저 포인터 검출과 추적)

  • Kang, Sung-Kwan;Chung, Kyung-Yong;Park, Yang-Jae;Lee, Jung-Hyun
    • Journal of Digital Convergence
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    • v.10 no.2
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    • pp.211-216
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    • 2012
  • There are two kinks of processes could detect the laser pointer. One is the process which detects the location of the pointer. the other one is a possibility of dividing with the process which converts the coordinate of the laser pointer which is input in coordinate of the monitor. The previous Mean-Shift algorithm is not appropriately for real-time video image to calculate many quantity. In this paper, we proposed the context driven real-time laser pointer detection and tracking. The proposed method is a possibility of getting the result which is fixed from the situation which the background and the background which are complicated dynamically move. In the actual environment, we can get to give constant results when the object come in, when going out at forecast boundary. Ultimately, this paper suggests empirical application to verify the adequacy and the validity with the proposed method. Accordingly, the accuracy and the quality of image recognition will be improved the surveillance system.

Hand Tracking and Hand Gesture Recognition for Human Computer Interaction

  • Bai, Yu;Park, Sang-Yun;Kim, Yun-Sik;Jeong, In-Gab;Ok, Soo-Yol;Lee, Eung-Joo
    • Journal of Korea Multimedia Society
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    • v.14 no.2
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    • pp.182-193
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    • 2011
  • The aim of this paper is to present the methodology for hand tracking and hand gesture recognition. The detected hand and gesture can be used to implement the non-contact mouse. We had developed a MP3 player using this technology controlling the computer instead of mouse. In this algorithm, we first do a pre-processing to every frame which including lighting compensation and background filtration to reducing the adverse impact on correctness of hand tracking and hand gesture recognition. Secondly, YCbCr skin-color likelihood algorithm is used to detecting the hand area. Then, we used Continuously Adaptive Mean Shift (CAMSHIFT) algorithm to tracking hand. As the formula-based region of interest is square, the hand is closer to rectangular. We have improved the formula of the search window to get a much suitable search window for hand. And then, Support Vector Machines (SVM) algorithm is used for hand gesture recognition. For training the system, we collected 1500 hand gesture pictures of 5 hand gestures. Finally we have performed extensive experiment on a Windows XP system to evaluate the efficiency of the proposed scheme. The hand tracking correct rate is 96% and the hand gestures average correct rate is 95%.

Real-Time Surveillance of People on an Embedded DSP-Platform

  • Qiao, Qifeng;Peng, Yu;Zhang, Dali
    • Journal of Ubiquitous Convergence Technology
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    • v.1 no.1
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    • pp.3-8
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    • 2007
  • This paper presents a set of techniques used in a real-time visual surveillance system. The system is implemented on a low-cost embedded DSP platform that is designed to work with stationary video sources. It consists of detection, a tracking and a classification module. The detector uses a statistical method to establish the background model and extract the foreground pixels. These pixels are grouped into blobs which are classified into single person, people in a group and other objects by the dynamic periodicity analysis. The tracking module uses mean shift algorithm to locate the target position. The system aims to control the human density in the surveilled scene and detect what happens abnormally. The major advantage of this system is the real-time capability and it only requires a video stream without other additional sensors. We evaluate the system in the real application, for example monitoring the subway entrance and the building hall, and the results prove the system's superior performance.

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AdaBoost-based Real-Time Face Detection & Tracking System (AdaBoost 기반의 실시간 고속 얼굴검출 및 추적시스템의 개발)

  • Kim, Jeong-Hyun;Kim, Jin-Young;Hong, Young-Jin;Kwon, Jang-Woo;Kang, Dong-Joong;Lho, Tae-Jung
    • Journal of Institute of Control, Robotics and Systems
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    • v.13 no.11
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    • pp.1074-1081
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    • 2007
  • This paper presents a method for real-time face detection and tracking which combined Adaboost and Camshift algorithm. Adaboost algorithm is a method which selects an important feature called weak classifier among many possible image features by tuning weight of each feature from learning candidates. Even though excellent performance extracting the object, computing time of the algorithm is very high with window size of multi-scale to search image region. So direct application of the method is not easy for real-time tasks such as multi-task OS, robot, and mobile environment. But CAMshift method is an improvement of Mean-shift algorithm for the video streaming environment and track the interesting object at high speed based on hue value of the target region. The detection efficiency of the method is not good for environment of dynamic illumination. We propose a combined method of Adaboost and CAMshift to improve the computing speed with good face detection performance. The method was proved for real image sequences including single and more faces.

Welfare Interface using Multiple Facial Features Tracking (다중 얼굴 특징 추적을 이용한 복지형 인터페이스)

  • Ju, Jin-Sun;Shin, Yun-Hee;Kim, Eun-Yi
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.1
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    • pp.75-83
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    • 2008
  • We propose a welfare interface using multiple fecial features tracking, which can efficiently implement various mouse operations. The proposed system consist of five modules: face detection, eye detection, mouth detection, facial feature tracking, and mouse control. The facial region is first obtained using skin-color model and connected-component analysis(CCs). Thereafter the eye regions are localized using neutral network(NN)-based texture classifier that discriminates the facial region into eye class and non-eye class, and then mouth region is localized using edge detector. Once eye and mouth regions are localized they are continuously and correctly tracking by mean-shift algorithm and template matching, respectively. Based on the tracking results, mouse operations such as movement or click are implemented. To assess the validity of the proposed system, it was applied to the interface system for web browser and was tested on a group of 25 users. The results show that our system have the accuracy of 99% and process more than 21 frame/sec on PC for the $320{\times}240$ size input image, as such it can supply a user-friendly and convenient access to a computer in real-time operation.

Detecting and Counting People system based on Vision Sensor (비전 센서 기반의 사람 검출 및 계수 시스템)

  • Park, Ho-Sik
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.6 no.1
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    • pp.1-5
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    • 2013
  • The number of pedestrians is considered essential information which can be used to control a person who makes a entrance or a exit into a building. The number of pedestrians, also, can be used to help to manage pedestrian traffic and the volume of pedestrian flow within the building. Due to the fact there is incorrect detection by occluded, shadows, and illumination, however, difficulty can arise in existing system which is for detection and counts of a person who makes a entrance or a exit into a building. In this paper, it is minimized that the change of illumination and the effect of shadow through the transmitted image from camera which is created and processed with great adaptability. The accuracy of the calculations can be increase as well by using Kalman Filter and Mean-Shift Algorithm in order to avoid overlapped counts. As a result of the test, it is proved that the count method that shows the accuracy of 95.4% should be effective for detection and counts.

Vehicle Tracking System using HSV Color Space at nighttime (HSV 색 공간을 이용한 야간 차량 검출시스템)

  • Park, Ho-Sik
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.8 no.4
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    • pp.270-274
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    • 2015
  • We suggest that HSV Color Space may be used to detect a vehicle detecting system at nighttime. It is essential that a licence plate should be extracted when a vehicle is under surveillance. To do so, a licence plate may be enlarged to certain size after the aimed vehicle is taken picture from a distance by using Pan-Tilt-Zoom Camera. Either Mean-Shift or Optical Flow Algorithm is generally used for the purpose of a vehicle detection and trace, even though those algorithms have tendency to have difficulty in detection and trace a vehicle at night. By utilizing the fact that a headlight or taillight of a vehicle stands out when an input image is converted in to HSV Color Space, we are able to achieve improvement on those algorithms for the vehicle detection and trace. In this paper, we have shown that at night, the suggested method is efficient enough to detect a vehicle 93.9% from the front and 97.7% from the back.

A Framework of Recognition and Tracking for Underwater Objects based on Sonar Images : Part 2. Design and Implementation of Realtime Framework using Probabilistic Candidate Selection (소나 영상 기반의 수중 물체 인식과 추종을 위한 구조 : Part 2. 확률적 후보 선택을 통한 실시간 프레임워크의 설계 및 구현)

  • Lee, Yeongjun;Kim, Tae Gyun;Lee, Jihong;Choi, Hyun-Taek
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.3
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    • pp.164-173
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    • 2014
  • In underwater robotics, vision would be a key element for recognition in underwater environments. However, due to turbidity an underwater optical camera is rarely available. An underwater imaging sonar, as an alternative, delivers low quality sonar images which are not stable and accurate enough to find out natural objects by image processing. For this, artificial landmarks based on the characteristics of ultrasonic waves and their recognition method by a shape matrix transformation were proposed and were proven in Part 1. But, this is not working properly in undulating and dynamically noisy sea-bottom. To solve this, we propose a framework providing a selection phase of likelihood candidates, a selection phase for final candidates, recognition phase and tracking phase in sequence images, where a particle filter based selection mechanism to eliminate fake candidates and a mean shift based tracking algorithm are also proposed. All 4 steps are running in parallel and real-time processing. The proposed framework is flexible to add and to modify internal algorithms. A pool test and sea trial are carried out to prove the performance, and detail analysis of experimental results are done. Information is obtained from tracking phase such as relative distance, bearing will be expected to be used for control and navigation of underwater robots.