• Title/Summary/Keyword: map recognition

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Object Recognition and Target Tracking Using Motion Synchronization between Virtual and Real Robots (가상로봇과 실제로봇 사이의 운동 동기화를 통한 물체 인식 및 목표물 추적방안)

  • Ahn, Hyeo Gyeong;Kang, Hyeon Jun;Kim, Jin Beom;Jung, Ji Won;Ok, Seo Won;Kim, Dong Hwan
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.26 no.1
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    • pp.20-29
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    • 2017
  • Motion synchronization between developed real and virtual robots for object recognition and target tracking is introduced. ASUS's XTION PRO Live is implemented as a sensor and configured to recognize walls and obstacles, and perceive objects. In order to create virtual reality, Unity 3D is adopted to be associated with the real robot, and the virtual object is controlled by using an input device. A Bluetooth serial communication module is used for wireless communication between the PC and the real robot. The motion information of a virtual object controlled by the user is sent to the robot. Then, the robot moves in the same way as the virtual object according to the motion information. Through motion synchronization, two scenarios, which map the real space and current object information with virtual objects and space, were demonstrated, yielding good agreement between the two spaces.

Gesture Recognition Using Stereo Tracking Initiator and HMM for Tele-Operation (스테레오 영상 추적 자동초기화와 HMM을 이용한 원격 작업용 제스처 인식)

  • Jeong, Ji-Won;Lee, Yong-Beom;Jin, Seong-Il
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.8
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    • pp.2262-2270
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    • 1999
  • In this paper, we describe gesture recognition algorithm using computer vision sensor and HMM. The automatic hand region extraction has been proposed for initializing the tracking of the tele-operation gestures. For this, distance informations(disparity map) as results of stereo matching of initial left and right images are employed to isolate the hand region from a scene. PDOE(positive difference of edges) feature images adapted here have been found to be robust against noise and background brightness. The KNU/KAERI(K/K) gesture instruction set is defined for tele-operation in atomic electric power stations. The composite recognition model constructed by concatenating three gesture instruction models including pre-orders, basic orders, and post-orders has been proposed and identified by discrete HMM. Our experimental results showed that consecutive orders composed of more than two ones are correctly recognized at the rate of above 97%.

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Real-time Sign Object Detection in Subway station using Rotation-invariant Zernike Moment (회전 불변 제르니케 모멘트를 이용한 실시간 지하철 기호 객체 검출)

  • Weon, Sun-Hee;Kim, Gye-Young;Choi, Hyung-Il
    • Journal of Digital Contents Society
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    • v.12 no.3
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    • pp.279-289
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    • 2011
  • The latest hardware and software techniques are combined to give safe walking guidance and convenient service of realtime walking assistance system for visually impaired person. This system consists of obstacle detection and perception, place recognition, and sign recognition for pedestrian can safely walking to arrive at their destination. In this paper, we exploit the sign object detection system in subway station for sign recognition that one of the important factors of walking assistance system. This paper suggest the adaptive feature map that can be robustly extract the sign object region from complexed environment with light and noise. And recognize a sign using fast zernike moment features which is invariant under translation, rotation and scale of object during walking. We considered three types of signs as arrow, restroom, and exit number and perform the training and recognizing steps through adaboost classifier. The experimental results prove that our method can be suitable and stable for real-time system through yields on the average 87.16% stable detection rate and 20 frame/sec of operation time for three types of signs in 5000 images of sign database.

Motion based Autonomous Emotion Recognition System: A Preliminary Study on Bodily Map according to Type of Emotional Stimuli (동작 기반 Autonomous Emotion Recognition 시스템: 감정 유도 자극에 따른 신체 맵 형성을 중심으로)

  • Jungeun Bae;Myeongul Jung;Youngwug Cho;Hyungsook Kim;Kwanguk (Kenny) Kim
    • Journal of the Korea Computer Graphics Society
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    • v.29 no.3
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    • pp.33-43
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    • 2023
  • Not only emotions affect physical sensations, but they also have an impact on physical movements. The responses to emotions vary depending on the type of emotional stimuli. However, research on the effects of emotional stimuli on the activation of bodily movements has not been rigorously examined, and these effects have not been investigated in Autonomous Emotion Recognition (AER) systems. In this study, we aimed to compare the emotional responses of 20 participants to three types of emotional stimuli (words, pictures, and videos) and investigate their activation or deactivation for the AER system. Our dependent measures included emotional responses, computer-based self-reporting methods, and bodily movements recorded using motion capture devices. The results suggested that video stimuli elicited higher levels of emotional movement, and emotional movement patterns were similar across different types of emotional stimuli for happiness, sadness, anger, and neutrality. Additionally, the findings indicated that bodily changes observed during video stimuli had the highest classification accuracy. These findings have implications for future research on the bodily changes elicited by emotional stimuli.

Dynamic Extension of Genetic Tree Maps (유전 목 지도의 동적 확장)

  • Ha, seong-Wook;Kwon, Kee-Hang;Kang, Dae-Seong
    • Journal of KIISE:Software and Applications
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    • v.29 no.6
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    • pp.386-395
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    • 2002
  • In this paper, we suggest dynamic genetic tree-maps(DGTM) using optimal features on recognizing data. The DGTM uses the genetic algorithm about the importance of features rarely considerable on conventional neural networks and introduces GTM(genetic tree-maps) using tree structure according of the priority of features. Hence, we propose the extended formula, DGTM(dynamic GTM) has dynamic functions to separate and merge the neuron of neural network along the similarity of features.

Face detection and eye blinking verification in common photos (인물 사진에서의 얼굴 추출과 눈 개폐 여부 검증)

  • Bae, Jung-Ho;Hwang, Young-Chul;Cha, Eui-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.05a
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    • pp.801-804
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    • 2008
  • During face recognition process, face detection process is most preceding process. However, face has very high floating property, so the result could be very different according to which method we used. This paper studies about eye detection and eye blinking verification using edge and color information from YCbCr distribution map, segmentation, and labeling methods.

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A Saliency Map based on Color Boosting and Maximum Symmetric Surround

  • Huynh, Trung Manh;Lee, Gueesang
    • Smart Media Journal
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    • v.2 no.2
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    • pp.8-13
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    • 2013
  • Nowadays, the saliency region detection has become a popular research topic because of its uses for many applications like object recognition and object segmentation. Some of recent methods apply color distinctiveness based on an analysis of statistics of color image derivatives in order to boosting color saliency can produce the good saliency maps. However, if the salient regions comprise more than half the pixels of the image or the background is complex, it may cause bad results. In this paper, we introduce the method to handle these problems by using maximum symmetric surround. The results show that our method outperforms the previous algorithms. We also show the segmentation results by using Otsu's method.

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A STUDY ON THE SIMULATED ANNEALING OF SELF ORGANIZED MAP ALGORITHM FOR KOREAN PHONEME RECOGNITION

  • Kang, Myung-Kwang;Ann, Tae-Ock;Kim, Lee-Hyung;Kim, Soon-Hyob
    • Proceedings of the Acoustical Society of Korea Conference
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    • 1994.06c
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    • pp.407-410
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    • 1994
  • In this paper, we describe the new unsuperivised learning algorithm, SASOM. It can solve the defects of the conventional SOM that the state of network can't converge to the minimum point. The proposed algorithm uses the object function which can evaluate the state of network in learning and adjusts the learning rate flexibly according to the evaluation of the object function. We implement the simulated annealing which is applied to the conventional network using the object function and the learning rate. Finally, the proposed algorithm can make the state of network converged to the global minimum. Using the two-dimensional input vectors with uniform distribution, we graphically compared the ordering ability of SOM with that of SASOM. We carried out the recognitioin on the new algorithm for all Korean phonemes and some continuous speech.

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A Study on Vehicle Extraction and Tracking Using Stereo (스테레오 기법을 이용한 차량의 검출 및 추적에 관한 연구)

  • Yoon, Sei-Jin;Woo, Dong-Min;Kong, Gil-Young
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.49 no.12
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    • pp.651-658
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    • 2000
  • This paper presents a new method to extract traffic information such as number of passing vehicles and average speed by a pair of stereo road images. The whole process consists of the extraction of vehicles and the tracking of the extracted vehicles. For the extraction of vehicles, the outline of each vehicle is obtained by using binary region growing technique applied to disparity map based on multi-resolution stereo matching. The Kalman filter tracking algorithm is applied to the extracted vehicle outlines to determine the flow of vehicles. Experimental results show that the proposed method significantly improved recognition rate of vehicles over the conventional methods-frame difference and background elimination methods.

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Structure-Adaptive Self-Organizing Neural Network : Application to Hangul Character Recognition (구조적응 자기조직화 신경망 : 한글 문자인식에의 적용)

  • Lee, Kyoung-Mi;Cho, Sung-Bae;Lee, Yill-Byung
    • Annual Conference on Human and Language Technology
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    • 1995.10a
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    • pp.137-142
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    • 1995
  • 코호넨의 SOFM(Self-Organizing Feature Map)온 빠른 검증 학습이 가능하여 다층 퍼셉트론의 단점을 보완할 수 있는 패턴분류기로 부각되고 있다. 그러나 기본적으로 고정된 크기와 구조의 네트워크를 사용하기 때문에 실재 문제에 적용하기가 쉽지 않다는 문제가 있다. 본 논문에서는 패턴에 대한 사전 정보없이 복잡한 패턴공간을 적응적으로 분할하기 위해 구조적응되는 자기조직화 신경망을 소개하고 이를 인쇄체 한글 문자의 인식에 적용한 결과를 보여준다. 여기에서 제안하는 신경망은 SOFM의 각 셀이 좀더 자세한 SOFM으로 확장될 수 있도록하며, 확률분포가 0인 셀을 제거함으로써 패턴 공간에 보다 근사한 분류를 가능하게 한다. 실제로 이러한 방식이 한글과 같은 복잡한 분류 문제에서 어떻게 작동하는지 설명하고, 한글 완성형 2350자에 대해 실험한 결과를 보여준다.

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