• Title/Summary/Keyword: man-machine(Human)

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A Study on Human Engineering for Human Ability (인간능력에 대한 인간공학연구)

  • 이근희
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.1 no.1
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    • pp.3-10
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    • 1978
  • Human Engineering has an intention of design to keep the best condition of man-machine system. Hitherto the conception of design has been used to include existing engineering, as mechanical engineering and electric engineering. But the manufactured goods which to be made these process seem to be fully equipped on physical function, but faults come out discountent repeatedly to users. Accordingly, the development of industrial design has been demanded for improving functional design. It is considered that industrial design has aesthetical sensation. In actually, it must be 1. to provide for utility and safety, 2. easy for maintenance, 3. cheap at cost. 4. possible for sales appeal, 5. and good on appearance. As taking into consideration above five conditions, however, for 삯e sake of comprehend to human being about operating method of machinery and equipment, it should be reflected to design what kind of training way will be needed. Also, it must be considered what a certain extent would be occurred tiredness to human being. in other words. it should be considered the design to be possible the reflect to principle of motion economy, It should not be made adoption of human ability for the designed machinery, it must be adopted the method to consider the design on presuppose about human ability. For study of these actual fact, this paper is summarized the essence of human engineering, and also to find out the methodology as humanistic engineering, It is, Particularly, subdivisionization of operation in flow operation is essential direction of mechanization. Generally. as developing the subdivisionization of operation, it will be lack of satisfaction on operation which worker take charge of. The subdivisionization of operation makes the operation to simple-repetitive, to lose the interest of worker and will be also come into question to the feeling of worker's livelihood. It is human's fundamental desire to have get skilful function or special technique. But the subdivisionization of operation hold in those human's fundamental desire and so that it will likely to lose the sorority of living by this fact. Accordingly, this paper have an operation to hold out the methodology on presuppose about human ability.

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Realizing a Mixed Reality Space Guided by a Virtual Human;Creating a Virtual Human from Incomplete 3-D Motion Data

  • Abe, Shinsuke;Yamaguti, Iku;Tan, Joo Kooi;Ishikawa, Seiji
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.1625-1628
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    • 2003
  • Recently the VR technique has evolved into a mixed reality (MR) technique, in which a user can observe a real world in front of him/her as well as virtual objects displayed. This has been realized by the employment of a see-through type HMD (S-HMD). We have been developing a mixed reality space employing the MR technique. The objective of our study is to realize a virtual human that acts as a man-machine interface in the real space. It is important in the study to create a virtual human acting naturally in front of a user. In order to give natural motions to the virtual human, we employ a developed motion capture technique. We have already created various 3-D human motion models by the motion capture technique. In this paper, we present a technique for creating a virtual human using a human model provided by a computer graphics software, 3D Studio Max(C). The main difficulty of this issue is that 3D Studio Max(C) claims 28 feature points for describing a human motion, but the used motion capture system assumes less number of feature points. Therefore a technique is proposed in the paper for producing motion data of 28 feature points from the motion data of less number of feature points or from incomplete motion data. Performance of the proposed technique was examined by observing visually the demonstration of some motions of a created virtual human and overall natural motions were realized.

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Modern Dualism and Le Corbusier's Ideas (근대의 이원론과 르 코르뷔지에의 사고)

  • Lee, Jae-Young
    • Journal of the Architectural Institute of Korea Planning & Design
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    • v.35 no.11
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    • pp.101-108
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    • 2019
  • In this study, Le Corbusier's ideas were investigated from the view point of modern dualism. Le Corbusier, pioneer of modern architecture, insisted a rationalistic architecture for the industrial period, considering a house as 'machine for living'. In the other way, he tried to arouse emotions through architecture, mentioning a house as 'machine for affecting'. In his writings and paintings, he divided the world in the two opposed things (ex: human and nature, reason and sensation, chaos and order, orthogonal and libre curve, man and woman, sun and moon, lightness and darkness, bull and woman, and etc), and tried to combined the these two divided things. In architecture, he amalgamated his white buildings with the green vegetation, which is styled in the harmony of contrast(nature and articial). In urbanism, Le Corbusier did not divide nature only into three material elements for living(sunlight, air, green space), but also pursued poetic and aesthetic nature through buildings under the rays of sun and among the vegetation. Le Corbusier's dualistic ideas are based on Descartes's modern dualism, which divided the world into the material and the spiritual and into the objective and the subjective. Due to this original division, modern dualism contains the limits of extreme subjectification on human signification and of separation from the world and nature. Le Corbusier pursued the combination of the two divided things to overcome the contradiction of dualism, but his ideas and works contain the limits of the modern dualism.

A absorbed and effective dose from the full-mouth periapical radiography using portable dental x-ray machine and panoramic radiography (ORIGINAL ARTICLE - 이동형 구내방사선촬영기로 촬영한 치근단 방사선촬영과 파노라마방사선촬영의 흡수선량과 유효선량 평가)

  • Han, Won-Jeong
    • The Journal of the Korean dental association
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    • v.50 no.7
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    • pp.420-430
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    • 2012
  • Purpose: The purpose of this study was to measure the absorbed dose and to calculate the effective dose for full-mouth periapical radiography using the portable dental x-ray machine and panoramic radiography Material and Method: Thermoluminescent chips were placed at 25sites throughout the layers of the head and neck of a tissue-equivalent human skull phantom. The man phantom was exposed with the portable dental x-ray machine and panoramic unit. During full-mouth periapical radiography the exposure setting was 60 kVp, 2 mA and 0.15 ~ 0.25 seconds, while during panoramic radiography the selected exposure setting was 72 kVp, 8 mA and 18 seconds. Absorbed dose measurements were obtained and equivalent doses to individual organs were summed using ICRP 103 to calculate of effective dose. Result: In the full-mouth periapical radiography, the highest absorbed dose was recorded at the mandible body follow with submandibular glands and cheek. Using panoramic unit, the highest absorbed dose was parotid glands and the following was back of neck and submandibular glands. The effective dose in full-mouth periapical radiography using portable dental x-ray machine was 46 ${\mu}Sv$. In panoramic radiography, the effective dose was 38 ${\mu}pSv$. Conclusion: It was recommended to panoramic radiography for general check in the head and neck area because that the effect dose in the panoramic radiography was lower than the dose in the full-mouth periapical radiography using portable dental x-ray machine.

Intelligent Control of a Virtual Walking Machine for Virtual Reality Interface (가상현실 대화용 가상걸음 장치의 지능제어)

  • Yoon, Jung-Won;Park, Jang-Woo;Ryu, Je-Ha
    • Journal of Institute of Control, Robotics and Systems
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    • v.12 no.9
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    • pp.926-934
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    • 2006
  • This paper proposes intelligent control of a virtual walking machine that can generate infinite floor for various surfaces and can provide proprioceptive feedback of walking to a user. This machine allows users to participate in a life-like walking experience in virtual environments with various terrains. The controller of the machine is implemented hierarchically, at low-level for robust actuator control, at mid-level fur platform control to compensate the external forces by foot contact, and at high-level control for generating walking trajectory. The high level controller is suggested to generate continuous walking on an infinite floor for various terrains. For the high level control, each independent platform follows a man foot during the swing phase, while the other platform moves back during single stance phase. During double limb support, two platforms manipulate neutral positions to compensate the offset errors generated by velocity changes. This control can, therefore, satisfy natural walking conditions in any direction. Transition phase between the swing and the stance phases is detected by using simple switch sensor system, while human foot motions are sensed by careful calibration with a magnetic motion tracker attached to the shoe. Experimental results of walking simulations at level ground, slope, and stairs, show that with the proposed machine, a general person can walk naturally on various terrains with safety and without any considerable disturbances. This interface can be applied to various areas such as VR navigations, rehabilitation, and gait analysis.

A fuzzy model of human performance for VDU workers (VDU작업자의 작업수행도에 대한 퍼지모형)

  • ;;;神代雅晴
    • Journal of the Ergonomics Society of Korea
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    • v.14 no.1
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    • pp.97-104
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    • 1995
  • The widespread use of VDU has improved the efficiency of information transmission between man and machine, but has caused new occupational health and ergonomics problems. In this study, we tried to construct a fuzzy hyman performance model of VDU workers in Korea. Fuzzy inferences of human perfor- mance are obtained from the fuzzy inference rule with the job difficulty, CFF, SACL, Type A. and the degree of concentration in VDU work. Eight healthy female undergraduate students at Kyungnam university for subjects aged 20 to 23 years were examined in this experiment. They calculated continuous addition, subtraction, and multiplication of 1 or 2 digit numbers that were produced randomly on the CRT. Subjects peoformed two types of a numeric operation, which easy and difficult work produced 400 and 600 problems within a 40 minute work session, respectively. Subjects were tested over two workdays according to the type of work(easy and difficult) consisting of four 40 minutes work sessions in the morning. Each work lasted for five minutes with a ten minutes rest break. 117 fuzzy inference rules were obtained from the experimental data. The value of consequent part was obtained by a descent method. The difference between real human error and estimated value of fuzzy inference was $1.8075{\pm}1.8591%(M{\pm}SD)$. The difference in easy and diffcult works were $2.69{\pm}2.13%$ and $0.92{\pm}0.93%$, respectively.

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Development of a Comprehensive Model for Human Error Prevention in Industrial Fields (산업현장의 휴먼에러 예방을 위한 통합적 분석모델의 개발)

  • Lee, Kwan-Suk;Lim, Hyeon-Kyo;Chang, Seong-Rok;Rhie, Kwang-Won;Kim, Yu-Chang
    • Journal of the Ergonomics Society of Korea
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    • v.27 no.1
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    • pp.37-43
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    • 2008
  • A lot of models have been developed for prevention of human errors. Nevertheless most of them failed to attract attention of industry which has been looking for an integrative model that can show practical countermeasures as well as causal factors of human errors. This research aimed to develop a comprehensive model that can mainly be applied to industrial fields. Therefore, in the model, it was tried to explain sequences of an operator's information process that might cause human errors on one hand, and life cycle stages of facilities involved when human errors occur on the other hand. This model was validated by using a typical accident case. With the comprehensive model presented in this research, one could follow up the sequence of human errors caused by operators, and errors made at the design stage which might cause accidents could be tracked. As a consequence, it is expected that much attention would be paid to preventing human errors in industrial fields since safety personnel can easily find out cause of human errors throughout life cycle stages of man-machine facilities if utilizing the suggested model.

Human Error Probability Assessment During Maintenance Activities of Marine Systems

  • Islam, Rabiul;Khan, Faisal;Abbassi, Rouzbeh;Garaniya, Vikram
    • Safety and Health at Work
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    • v.9 no.1
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    • pp.42-52
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    • 2018
  • Background: Maintenance operations on-board ships are highly demanding. Maintenance operations are intensive activities requiring high man-machine interactions in challenging and evolving conditions. The evolving conditions are weather conditions, workplace temperature, ship motion, noise and vibration, and workload and stress. For example, extreme weather condition affects seafarers' performance, increasing the chances of error, and, consequently, can cause injuries or fatalities to personnel. An effective human error probability model is required to better manage maintenance on-board ships. The developed model would assist in developing and maintaining effective risk management protocols. Thus, the objective of this study is to develop a human error probability model considering various internal and external factors affecting seafarers' performance. Methods: The human error probability model is developed using probability theory applied to Bayesian network. The model is tested using the data received through the developed questionnaire survey of >200 experienced seafarers with >5 years of experience. The model developed in this study is used to find out the reliability of human performance on particular maintenance activities. Results: The developed methodology is tested on the maintenance of marine engine's cooling water pump for engine department and anchor windlass for deck department. In the considered case studies, human error probabilities are estimated in various scenarios and the results are compared between the scenarios and the different seafarer categories. The results of the case studies for both departments are also compared. Conclusion: The developed model is effective in assessing human error probabilities. These probabilities would get dynamically updated as and when new information is available on changes in either internal (i.e., training, experience, and fatigue) or external (i.e., environmental and operational conditions such as weather conditions, workplace temperature, ship motion, noise and vibration, and workload and stress) factors.

The Evolution of Cyber Singer Viewed from the Coevolution of Man and Machine (인간과 기계의 공진화적 관점에서 바라본 사이버가수의 진화과정)

  • Kim, Dae-Woo
    • Cartoon and Animation Studies
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    • s.39
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    • pp.261-295
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    • 2015
  • Cyber singer appeared in the late 1990s has disappeared briefly appeared. although a few attempts in the 2000s, it did not show significant successes. cyber singer was born thanks to the technical development of the IT industry and the emergence of an idol training system in the music industry. It was developed by Vocaloid 'Seeyou' starting from 'Adam'. cyber singer that differenatiated typical digital characters in a cartoon or game may be subject to idolize to the music as a medium. They also feature forming a plurality of fandom. therefore, such attempts and repeated failures, this could be considered a fashion, but it flew content creation and ongoing attempts to take advantage of the new media, such as Vocaloid can see that there are expectations for a true Cyber-born singer. Early-Cyber singer is made only resemble human appearance, but 'Sciart' and 'Seeyou' has been evolving to becoming more like the human capabilities. in this paper, stylized cyber singer had disappeared in the past in the process of developing the technology to evolve into own artificial life does not end in failure cases, gradually led to a change in public perceptions of the image look looking machine was an attempt in that sense. With the direction of the evolution of the mechanical function to obtain a human, fun and human exchanges and mutual feelings. And it is equipped with an artificial life form that evolved with it only in appearance and function. in order to support this logic, I refer to the study of the coevolution of man and machine at every Bruce Mazlish. And, I have analyzed the evolution of cyber singer Bruce research from the perspective of the development process since the late 1990s, the planning of the eight singers who have appeared and design of the cyber character and important voices to be evaluated as a singer (vocal). The machine has been evolving coevolution with humans. cyber singer ambivalent development targets are recognized, but strive to become the new artificial creatures of horror idea of human desire and death continues. therefore, the new Cyber-organisms are likely to be the same style as 'Seeyou'. because, cartoon forms and whirring voice may not be in the form of a signifier is the real human desires, but this is because the contemporary public's desire to be desired and the technical development of this type can be created at the point where the cross-signifier.

A Case Study on the Human Error Analysis for the Prevention of Converter Furnace Accidents (전로사고 예방을 위한 인적오류 분석)

  • Shin, Woonchul;Kwon, Jun Hyuk;Park, Jae Hee
    • Journal of the Korea Safety Management & Science
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    • v.16 no.3
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    • pp.195-200
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    • 2014
  • Occupational fatal injury rate per 10,000 population of Korea is still higher among the OECD member countries. To prevent fatal injuries, the causes of accidents including human error should be analyzed and then appropriate countermeasures should be established. There was an severe converter furnace accident resulting in five people death by chocking in 2013. Although the accident type of the furnace accident was suffocation, many safety problems were included before reaching the death of suffocation. If the safety problems are reviewed throughly, the alternative measures based on the review would be very useful in preventing similar accidents. In this study, we investigated the converter furnace accident by using human error analysis and accident scenario analysis. As a result, it was found that the accident was caused by some human errors, inappropriate task sequence and lack of control in coordinating work by several subordinating companies. From the review of this case, the followings are suggested: First, systematic human error analysis should be included in the investigation of fatal injury accidents. Second, multi man-machine accident scenario analyis is useful in most of coordinating work. Third, the more provision of information on system state will lessen human errors. Fourth, the coordinating control in safety should be performed in the work conducting by several different companies.