• Title/Summary/Keyword: making object

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Object-Parameter Integrated Schematic Estimation Model for Predicting Office Building Interior-finishing Costs (오브젝트-파라미터 통합 오피스 마감공사비 개산견적 모델)

  • Park, Sung-Ho;Koo, Kyo-Jin;Park, Sung-Chul
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2008.11a
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    • pp.159-165
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    • 2008
  • For deciding the profitability and feasibility of the construction project, the schematic estimation has to not only link the design decision-making but also estimate the cost with reliability. The Object-based schematic estimation system was developed for easily linking with design-making and supports to evaluate the design alternatives in the design development stage but didn't consider the cost estimated by object supplementary and parameter work item. This research presents the Integrated Object-Parameter Schematic Estimation Model in the design development stage that can lead to more accurately estimate the cost through analyzing historical data from the high-storied office buildings. For the development of the proposed model for schematic estimation, after analyzing and classifying the work items from the Bills of Quantities(BOQs) and drawings of historical data, this research proposed the methods of estimating cost in accordance with attributes of each work item using regression analysis. In addition, a case study is performed for the effectiveness as comparing the proposed model with the previous estimating model.

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A Study on Fashion Designing Idea (의상디자인 발상법에 관한 연구)

  • 조진숙;한명숙
    • The Research Journal of the Costume Culture
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    • v.8 no.4
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    • pp.537-548
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    • 2000
  • This paper focuses on development of a fashion design education course that will foster the talent and aesthetic consciousness of fashion design student. The writer reached the content of the designing ideas to practical applications as the defined scope of fashion design education. For designing idea in practical application : matching ideas, contrasting ideas, formative combinations and revisionism were used. For design ideas, the ideas developed by 飯塚弘子, 万江入重子, 香川達子 were used in revision. To detail the content of design education, fashion magazines, portfolios, photographs and related fashion design educational materials were used. 1. Matching ideas : it proposes such identical expression into costume by making a research of developing material, application form and color extraction from design sources. 2. Contrasting ideas : it proposes such opposite expression into costume by making a research of opposite to image, form, position and purpose from some object. 3. Formative combinations : it proposes such new expression into costume by combining a detail of costume with the other object. 4. Revisionism : it proposes such modified expression into costume by making a research of deletion, change, addition and conversion in costume.

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3D Vision Inspection Algorithm Using the Geometrical Pattern Matching (기하학적 패턴 매칭을 이용한 3차원 비전 검사 알고리즘)

  • 정철진;허경무
    • Proceedings of the IEEK Conference
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    • 2003.07c
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    • pp.2533-2536
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    • 2003
  • In this paper, we suggest the 3D Vision Inspection Algorithm which is based on the external shape feature, and is able to recognize the object. Because many objects made by human have the regular shape, if we posses the database of pattern and we recognize the object using the database of the object's pattern, we could inspect the objects of many fields. Thus, this paper suggest the 3D Vision inspection Algorithm using the Geometrical Pattern Matching by making the 3D database.

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Visual Query and Analysis Tool of the Moving Object Database System

  • Lee, J.H.;Lee, S.H.;Nam, K.W.;Park, J.H.
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.455-457
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    • 2003
  • Diverse researches are working moving objects. The most important activities in a moving object database system are query and analysis of spatio -temporal data providing decision-making and problem solving support. Traditional spatial database query language and tools are inappropriate of the real world entities. This paper presents a spatio-temporal query and analysis tool with visual environment. It provides effective, interactive and user-friendly as well as statistic analysis. The moving objects database system stores plentiful moving objects data and performs spatio-temporal and nonspatio-temporal queries.

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Area-Based Q-learning Algorithm to Search Target Object of Multiple Robots (다수 로봇의 목표물 탐색을 위한 Area-Based Q-learning 알고리즘)

  • Yoon, Han-Ul;Sim, Kwee-Bo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.15 no.4
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    • pp.406-411
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    • 2005
  • In this paper, we present the area-based Q-learning to search a target object using multiple robot. To search the target in Markovian space, the robots should recognize their surrounding at where they are located and generate some rules to act upon by themselves. Under area-based Q-learning, a robot, first of all, obtains 6-distances from itself to environment by infrared sensor which are hexagonally allocated around itself. Second, it calculates 6-areas with those distances then take an action, i.e., turn and move toward where the widest space will be guaranteed. After the action is taken, the value of Q will be updated by relative formula at the state. We set up an experimental environment with five small mobile robots, obstacles, and a target object, and tried to search for a target object while navigating in a unknown hallway where some obstacles were placed. In the end of this paper, we presents the results of three algorithms - a random search, area-based action making (ABAM), and hexagonal area-based Q-teaming.

Design of the Digital Neuron Processor and Development of the Algorithm for the Real Time Object Recognition in the Making Automatic System (생산자동화 시스템에서 실시간 물체인식을 위한 디지털 뉴런프로세서의 설계 및 알고리즘 개발)

  • Hong, Bong-Wha;Lee, Seung-Joo
    • The Journal of Information Technology
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    • v.6 no.4
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    • pp.11-23
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    • 2003
  • We proposes that Design of the Digital Neuron Processor and Development of the Algorithm for the real time object recognition in the making Automatic system which uses the residue number system making the high speed operation possible without carry propagation, in this paper. Consisting of MAC(Multiplication and Accumulation) operator unit using Residue number system and sigmoid function operator unit using Mixed Residue Conversion is designed. The Designed circuits are descripted by C language and VHDL and synthesized by Compass tools. Finally, the designed processor is fabricated in 0.8${\mu}m$ CMOS process. Result of simulations shows that critical path delay time is about 19nsec and operation speed is 0.6nsec and the size can be reduced to 1/2 times co pared to the neural networks implemented by the real number operation unit. The proposed design the digital neuron processor can be implemented of the object recognition in the making Automatic system with desired real time processing.

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A Study on Detecting and eliminating unsafety Factor Under Uncertaints Simulation (불확실한 상황하에서의 불안전 요인 탐색 및 제거를 위한 시스템 개발: SIMULATION 기법 도입)

  • 강경식;나승훈;김병석;조용욱
    • Journal of the Korean Society of Safety
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    • v.8 no.3
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    • pp.78-82
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    • 1993
  • The object of research is detecting and eliminating the unsafty factor in shortest time through a decision making simulation under uncertainty using simulation method The decision making simulation using C language Is used to analyze data from several factors which affects the crane breakdown under unsafe situation. Through this research, the following conclusions are obtained. first, the safety manager or the person can estimate the time required to handle the unsafe factors. Secondly, The decision making can be accomplished by minimizing the time required under uncertainty by analyzing them.

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Object based Scalability Support for Adaptive MPEG-4 contents

  • Cha, Kyung-Ae;Kim, Hyun-Jin
    • Proceedings of the Korea Society of Information Technology Applications Conference
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    • 2005.11a
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    • pp.251-253
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    • 2005
  • In this paper, an adaptive algorithm is proposed in streaming MPEG-4 contents with fluctuating resource amount such as throughput of network conditions. MPEG-4 is the international standard for audiovisual presentation which is composed of object based media streams. The proposed technique provides the media stream corresponding an object with multiple media streams with different qualities and bit rate in order to support object based scalability to the MPEG-4 content. In addition, making the object streams adaptable, a feasible stream set selected from the multiple streams for transmission with optimal quality in the form of the current status.

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Simulation System for Port Container Terminal Using An Object-Oriented Approach

  • Choi Yong-Seok;Ha Tae-Young
    • Journal of Navigation and Port Research
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    • v.28 no.9
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    • pp.791-798
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    • 2004
  • Since world container throughput continues to grow, the main issues facing decision-makers at port container terminals are how to expand the existing container terminals and construct new container terminals. Simulations can be used in the decision making process tools due to its ease and ability to reflect the real world system. The object-oriented approach provides for both reusability and modularity that best fits these requirements. In this paper, the object-oriented approach to modeling and simulating general container terminals is presented. Simulation tools based on Visual C++ provide a user-friendly input and output environment through the use of an object class-library. This paper also presents the case study of a simulation of a real container terminal i. Pusan, Korea

Simulator for Port Container Terminal Using An Object-Oriented Approach

  • Choi, Yong-Seok;Ha, Tae-Young
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2004.08a
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    • pp.77-86
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    • 2004
  • Since world container throughput continues to grow, the main issues facing decision-makers at port container terminals are how to expand the existing container terminals and construct new container terminals. Simulations can be used in the decision making process tools due to its ease and ability to reflect the real world system. The object-oriented approach provides for both reusability and modularity that best fits these requirements. In this paper, the object-oriented approach to modeling and simulating general container terminals is presented. Simulation tools based on Visual C++ provide a user-friendly input and output environment through the use of an object class-library. This paper also presents the case study of a simulation of a real container terminal in Pusan, Korea.

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