• 제목/요약/키워드: luminance uniformity

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A Luminance Compensation Method Using Optical Sensors with Optimized Memory Size for High Image Quality AMOLED Displays

  • Oh, Kyonghwan;Hong, Seong-Kwan;Kwon, Oh-Kyong
    • Journal of the Optical Society of Korea
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    • 제20권5호
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    • pp.586-592
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    • 2016
  • This paper proposes a luminance compensation method using optical sensors to achieve high luminance uniformity of active matrix organic light-emitting diode (AMOLED) displays. The proposed method compensates for the non-uniformity of luminance by capturing the luminance of entire pixels and extracting the characteristic parameters. Data modulation using the extracted characteristic parameters is performed to improve luminance uniformity. In addition, memory size is optimized by selecting an optimal bit depth of the extracted characteristic parameters according to the trade-off between the required memory size and luminance uniformity. To verify the proposed compensation method with the optimized memory size, a 40-inch 1920×1080 AMOLED display with a target maximum luminance of 350 cd/m2 is used. The proposed compensation method considering a 4σ range of luminance reduces luminance error from ± 38.64%, ± 36.32%, and ± 43.12% to ± 2.68%, ± 2.64%, and ± 2.76% for red, green, and blue colors, respectively. The optimal bit depth of each characteristic parameter is 6-bit and the total required memory size to achieve high luminance uniformity is 74.6 Mbits.

LED광원의 휘도균일도 향상을 위한 Reflector구조의 설계 (Luminance Uniformity of Improvement for LED Source by Using the Design of Reflector Structure)

  • 이종국;임성규
    • 한국전기전자재료학회:학술대회논문집
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    • 한국전기전자재료학회 2004년도 추계학술대회 논문집 Vol.17
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    • pp.571-574
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    • 2004
  • The LED backlight can be designed to have the desired uniformity by using many combination of reflector patterns. The uniformity of the LED backlight can improve by applying the specially designed reflector patterns. In this paper, it was shown that the 72.7% of luminance uniformity of the LED backlight with reflector patterns was obtained by computer simulation.

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Color and Luminance Compensation for Large AMOLEDs

  • Park, Kyong-Tae;Arkipov, Alexander;Lee, Baek-Woon;Kim, Seon-Min
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2009년도 9th International Meeting on Information Display
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    • pp.850-853
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    • 2009
  • Many well-known pixel compensation circuits have been applied to control TFT $V_{th}$ variations on small size AMOLED panels. For large (>30-inch) AMOLEDs, luminance and color uniformity are affected by TFT variations, but also by ELVDD IR drop and cavity non-uniformity which are not easily compensated by in-pixel circuits. AMOLED panels may also suffer from manufacturing-induced mura. An external compensation method based on optical measurements is proposed and applied to large AMOLED panels. It improves luminance uniformity by up to 95% at 200nits and color uniformity by up to 99% (${\Delta}$u'v' <0.004) on large AMOLED panels, and provides-increased margin against processinduced mura.

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광선추적법을 사용한 가로등 반사판의 최적설계에 관한 연구 (Study of Optimized Reflector Design for Road Light Using Ray-Tracing Method)

  • 최대섭;한정민;심용식;정찬웅;오선
    • 전기학회논문지P
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    • 제58권3호
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    • pp.347-350
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    • 2009
  • In this study, it was studied about the improved road light design for drivers and pedestrians using forward or reverse ray-tracing method. Many of conventional road lights are not suitable for drivers and pedestrians because it has some serious problems such as glare effect or randomicity of illuminated areas. It was oriented from customary design method which was pointed at simple target such as luminance or electrical power. But it was not truth any more that the high luminance or electrical power consumption mean more bright and good road light. We studied ray-tracing method for road light reflector design to get the several goals. It means that good road light has easy for drivers and pedestrians eyes and illuminating objects on the road clearly. So, we set the design targets such as uniformity on the road area per one road light, shading angles and continuous luminance uniformity on the long distance road. We designed ideal road light conditions using ray-tracing method. We set the height of drivers and pedestrians eyes and calculated design guideline to make above design targets. Then we designed road light reflector using reverse ray-tracing method. And we achieved same luminance on the road almost half power consumption because we reduced loss of light. We achieved ideal design guide as 75 degrees of shading angles and 0.5 of luminance uniformity on the road area. It is superior than conventional road light ability such as 0.35 of luminance uniformity of 400 watts power consumption lamp. Finally, we suggested reflector design for 250 watts power consumption CDM Iight source.

Characteristics of Carbon Nanotube FED

  • Uemura, Sashiro;Yotani, Junko;Nagasako, Takeshi;Kurachi, Hiroyuki;Yamada, Hiromu;Ezaki, Tomotaka;Maesoba, Tsuyoshi;Nakao, Takehiro;Ito, Masaaki;Saito, Yahachi;Yumura, Motoo
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2004년도 Asia Display / IMID 04
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    • pp.860-865
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    • 2004
  • Field emission display(FED) using carbon nanotubes (CNT) as field emitters is expected to large-area panels with high luminance and low power consumption. In order to perform the uniform luminance with low driving voltage, we introduced a new electrode to apply higher electric potential over the CNT cathode in 2003.[1] In the study, we described the luminance uniformity of the panel and the improvement of emission uniformity by increasing the emission-site density. The luminance uniformity of the several ideal dots which were selected over the display area in the panel was 2.8%. [2] The CNT cathode was irradiated by excimer-laser, which was effective to improve emission uniformity and lower driving voltage. A prototype of CNT-FED character display was performed for middle size message displays. The prototype panel had 48 x 480-dots and the resolution was 1-mm. The panel realized high luminance at low power consumption. It will be important characteristics for legible and ubiquitous displays. [3]

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TFT-LCD에서 시야각을 고려한 White Uniformity 측정 및 평가에 대한 연구 (Research of Measurement and Evaluation of White Uniformity Considering Visual Angle on TFT-LCD)

  • 장성호;서상원
    • 대한인간공학회지
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    • 제26권4호
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    • pp.33-39
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    • 2007
  • In the full white pattern, white uniformity means the degree of uniform distribution of white color and luminance across the whole screen. Among the FPDs(Flat Panel Displays), the TFT-LCD has weak point of viewing angle. The viewing angle considering location and direction can cause different image quality of the TFT-LCD. Therefore, white uniformity of the TFT-LCD must consider viewing angle. Based on international standards, this study proposes an alternative that is realistic and ergonomic measurement of white uniformity of the TFT-LCD.

LED 조명기구의 조도.휘도분포 특성 분석에 관한 연구 (Study on Analysis of Characteristics of Illuminance and Luminance Distribution of LED Luminaires)

  • 이진숙;김원도;김병수;한원탁
    • 조명전기설비학회논문지
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    • 제22권9호
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    • pp.1-7
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    • 2008
  • 본 연구의 목적은 형광등조명기구와 LED 조명기구와의 물리적 특성을 비교하여 LED조명기구의 기본적인 특성을 분석하는데 있다. 여기서 두가지 조명기구의 균제도 및 휘도분포 측면에서 비교 분석하여 LED조명기구를 건축실내공간에 적용하기 위한 자료를 작성하였다. 연구는 4단계로 나누어 진행하였다. 첫째, 기존의 조명기구와 비교한 LED조명광원의 이론적인 검토를 하였다. 둘째, 연구의 목적에 부합되도록 실험변인을 조절할 수 있는 실물대모형(Mock-up)을 제작하였다. 셋째, 설치된 실물대의형을 이용하여 조명기구별 균제도 휘도분포를 측정하였다. 최종적으로, 기존의 형광등기구와 LED조명기구간의 균제도 휘도분포 특성을 비교분석하였다. 연구결과 LED조명기구가 균제도 0.569로 기존 형광등조명기구의 균제도 0.522보다 높아 균일한 조도분포 특성을 보이고 전반확산이 양호한 것으로 나타났다. 또한 휘도분포를 측정한 결과 LED조명기구가 보다 균일한 휘도분포 특성을 보였고, 벽면의 휘도분포는 형광등조명기구에 의한 최대휘도가 $180.6[cd/m^2]$, LED조명기구는 $155.26[cd/m^2]$로 형광등이 높고, 평균휘도는 형광등조명기구가 $44.32[cd/m^2]$, LED조명기구가 $58.65[cd/m^2]$로 LED조명기구가 높게 나타났다. 이상의 결과로 볼 때, LED조명기구가 형광등조명기구보다 재실자에게 보다 쾌적한 작업환경을 구성할 수 있는 조명이라 판단된다.

광투사 방법을 이용한 가로등 디자인 개선 (Improved Road light Design using Ray-tracing method)

  • 최대섭;한정민;박성태
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2008년도 추계학술대회 논문집 전기설비전문위원
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    • pp.140-143
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    • 2008
  • In this study, it was studied about the improved road light design for drivers and pedestrians using ray- or reverse ray-tracing method. Many of conventional road lights are not suitable for drivers and pedestrians because it has some serious problems such as glare effect or randomicity of illuminated areas. It was oriented from customary design method which was pointed at simple target such as luminance or electrical power. But it was not truth any more that the high luminance or electrical power consumption mean more bright and good mad light. We studied ray-tracing method for road light reflector design to get the several goals. It means that good road light has easy for drivers and Pedestrians eyes and illuminating objects on the road clearly. So, we set the design targets such as uniformity on the road area per one road light, shading angles and continuous luminance uniformity on the long distance road. We designed ideal road light conditions using ray-tracing method. We set the height of drivers and pedestrians eyes and calculated design guideline to make above design targets. Then we designed road light reflector using reverse ray-tracing method. And we achieved same luminance on the road almost half power consumption because we reduced loss of light. We achieved ideal design guide as 75 degrees of shading angles and 0.5 of luminance uniformity on the road area. Finally, we suggested reflector design for 250 watts power consumption CDM light source.

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광투사 방법을 이용한 가로등 디자인 개선 (Improved Road light Design using Ray-tracing method)

  • 최대섭;정찬웅;박성태;황민영;김재연
    • 한국전기전자재료학회:학술대회논문집
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    • 한국전기전자재료학회 2008년도 추계학술대회 논문집 Vol.21
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    • pp.327-328
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    • 2008
  • In this study, it was studied about the improved road light design for drivers and pedestrians using ray- or reverse ray-tracing method. Many of conventional road lights are not suitable for drivers and pedestrians because it has some serious problems such as glare effect or randomicity of illuminated areas. It was oriented from customary design method which was pointed at simple target such as luminance or electrical power. But it was not truth any more that the high luminance or electrical power consumption mean more bright and good road light. We studied ray-tracing method for road light reflector design to get the several goals. It means that good road light has easy for drivers and pedestrians eyes and illuminating objects on the road clearly. So, we set the design targets such as uniformity on the road area per one road light, shading angles and continuous luminance uniformity on the long distance road. We designed ideal road light conditions using ray-tracing method. We set the height of drivers and pedestrians eyes and calculated design guideline to make above design targets. Then we designed road light reflector using reverse ray-tracing method. And we achieved same luminance on the road almost half power consumption because we reduced loss of light. We achieved ideal design guide as 75 degrees of shading angles and 0.5 of luminance uniformity on the road area. Finally, we suggested reflector design for 250 watts power consumption CDM light source.

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Study of a Ray-Tracing Method for Optimized Road Light Design

  • Oh, Seon;Choi, Dae-Seob
    • Transactions on Electrical and Electronic Materials
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    • 제11권4호
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    • pp.194-196
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    • 2010
  • A study is presented of improved road light design for drivers and pedestrians with the use of a ray- or reverse ray-tracing method. Many existing road lights are unsuitable for drivers and pedestrians because of serious problems such as glare effect or randomicity of illuminated areas. This situation has arisen because in customary design methods the emphasis has been on simple factors such as luminance or electrical power. However a high luminance or electrical power consumption, alone, do not guarantee bright and good road lighting. So we have applied a ray-tracing method to the design of a road light reflector with the goals of ensuring that illuminated objects on the road can be seen more clearly and that the illuminating light is more comfortable for the eyes of drivers and pedestrians. We have set design targets for factors such as the uniformity of lighting on the road area per road light, the shading angles and the continuous luminance uniformity on long lengths of road. For set heights of the eyes of drivers and pedestrians eyes we have calculated a design guideline for the achievement of the above design targets. Then we designed a road light reflector using the reverse ray-tracing approach. Also we have achieved the same luminance on the road with almost half the power consumption, through the reduction of lighty loss. In an ideal design optimum parameters are suggested to be a shading angle of 75 degrees and a luminance uniformity of 0.5 on the road area. This reflector performance is achievable with a 250 watt power consumption ceramic discharge metal light source.