• Title/Summary/Keyword: love scenario

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Psychological Serious Game Scenario for Teenagers Self Identity Based on Religious Wisdom Narratives (청소년 자아정체성 형성을 위한 종교 지혜 내러티브 기반의 심리 기능성게임 시나리오)

  • Lee, Joo-Ah;Kim, Mi-Hye
    • Journal of Digital Convergence
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    • v.13 no.1
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    • pp.495-502
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    • 2015
  • The main goal of psychological serious game, which is called "SAVE ME, LOVE ME" made on the purpose of sound identity for teenagers is to reach inner awareness through the process of dilemma problem solving by the support of unconditional love. This action game is about how to deal with routine dilemma through the first person narration that teenagers are faced to. Its features are on the metaphorical use of 'A Prodigal Son' in the Bible, one of religious wisdom narratives to heal the psychological stresses which teenagers suffer from. This game is aimed at helping teenagers to build a positive and solid sense of self by fighting against growing threatens to teenager's solid sense of self, by defeating monsters, and by listening to the various stories which game characters tell.

Structural damage detection through longitudinal wave propagation using spectral finite element method

  • Kumar, K. Varun;Saravanan, T. Jothi;Sreekala, R.;Gopalakrishnan, N.;Mini, K.M.
    • Geomechanics and Engineering
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    • v.12 no.1
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    • pp.161-183
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    • 2017
  • This paper investigates the damage identification of the concrete pile element through axial wave propagation technique using computational and experimental studies. Now-a-days, concrete pile foundations are often common in all engineering structures and their safety is significant for preventing the failure. Damage detection and estimation in a sub-structure is challenging as the visual picture of the sub-structure and its condition is not well known and the state of the structure or foundation can be inferred only through its static and dynamic response. The concept of wave propagation involves dynamic impedance and whenever a wave encounters a changing impedance (due to loss of stiffness), a reflecting wave is generated with the total strain energy forked as reflected as well as refracted portions. Among many frequency domain methods, the Spectral Finite Element method (SFEM) has been found suitable for analysis of wave propagation in real engineering structures as the formulation is based on dynamic equilibrium under harmonic steady state excitation. The feasibility of the axial wave propagation technique is studied through numerical simulations using Elementary rod theory and higher order Love rod theory under SFEM and ABAQUS dynamic explicit analysis with experimental validation exercise. Towards simulating the damage scenario in a pile element, dis-continuity (impedance mismatch) is induced by varying its cross-sectional area along its length. Both experimental and computational investigations are performed under pulse-echo and pitch-catch configuration methods. Analytical and experimental results are in good agreement.

Effects of Customer Relationship Quality, Customer Perceived Power, and Brand Reputation on Complaint Behaviors (서비스 실패 상황에서 고객관계 품질, 고객 파워, 브랜드 명성이 불만 행동에 미치는 영향)

  • Choi, Soon-Hwa
    • Journal of Distribution Science
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    • v.14 no.9
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    • pp.111-120
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    • 2016
  • Purpose - This study aimed to investigate the effects of customer relationship quality and perceived power on complaint behaviors in a context of service failures in a restaurant. Two different types of complaint behaviors were employed: personal complaining that disappointed customers directly approach to a service manager and public complaining that customers ask for related institutions, like consumer protection organization, for help. This study also examined the moderation effects of brand reputation on the relationships between customer perceived power and two types of complaint behaviors. Research design, data, and methodology - The author developed a structural model in which customer relationship quality is proposed to affect customer perceived power, thus influencing personal and public complaint behaviors. The model also includes the moderating role of brand reputation; the effect of customer perceived power on two types of complaint behaviors becomes stronger when brand reputation is high. To analyze the research model, a survey based on a scenario regarding the contexts of service failures in a restaurant was conducted toward 126 female college students. SPSS 22.0 and AMOS 21.0 were utilized to test the hypotheses. Results - The findings are as follows. First, customers who had positive relationships with a restaurant are more likely to perceive that they have strong power to influence the service provider. Second, customer perceived power had a significant and positive effect on both personal and public complaint behaviors. Finally, when the brand reputation for a restaurant is high, dissatisfied customers who think they can exercise influence to the restaurant complain more actively toward the service provider. Conclusions - The findings of this study are against the traditional viewpoint on customer loyalty that loyal customers compared respond more generously to the mistakes of a company, but consistent with the 'love becomes hate' effect proposed by Grégoire, Tripp, and Legoux(2009). In complaining contexts, companies should manage customers with positive and strong relationship more carefully and strategically to prevent the expansion of economic and social risks from customers' complaining behaviors. This is more significant for companies with strong brand reputations.

Hakeem: An Arabic Application Aimed to Teaching Children First Aid using Augmented Reality

  • Al-ajlan, Monirah;Altukhays, Wujud;Alyousef, Deema;Almansour, Aljawharah;Alsukayt, Layan;Alajlan, Halah
    • International Journal of Computer Science & Network Security
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    • v.22 no.5
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    • pp.368-374
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    • 2022
  • Children are by nature curious and enthusiastic about learning and love to explore and search for everything they see around them, but as a result of this exploration they may sometimes be exposed to dangerous situations ranging from falls to poisoning and suffocation. That is why when supporting a child's natural desire to explore the world and supporting his awareness of dangerous situations and good handling of them, helps him build a conscious scientific mind and enhance his curiosity in the natural world. It is not easy to imagine a difficult situation in which we or one of our family is in danger, unable to help ourselves or to help them in time, due to our complete ignorance of the rules of first aid. Hence the importance of learning first aid not only for the child but for the community and the world at large. "Hakeem" is an Arabic E-health educational application that aims to teach children from the age of six to eleven years first aid, in our belief that the seed of renaissance lies in the care and education of children, and the lack of Arabic content that aims to teach children first aid skills. The idea is to create a scenario in which the child is responsible for saving the person who will be in a dangerous situation using Augmented Reality (AR) technology, to increase engagement and interaction and provides a rich user experience, and according to the child's performance, he will get reward points. The game will have several levels: Beginner, Intermediate, and Hakeem, and based on the player's points he will get a title and move to the next level, and when he reaches the end, he will get the certificate.

Rotational instability as a source of asteroidal dust near Earth

  • Jo, Hangbin;Ishiguro, Masateru
    • The Bulletin of The Korean Astronomical Society
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    • v.46 no.1
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    • pp.44.2-45
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    • 2021
  • As implied by the zodiacal light and spacecraft impact measurements, the space between large bodies in our Solar System is filled with interplanetary dust particles (IDPs). IDPs give us deeper insight into the composition and evolution of the Solar System, as well as being a crucial reference for extrasolar research. IDPs can be interpreted as bearers of carbon and organic materials, and thus, their interaction with Earth can be considered as important factors for the birth of terrestrial life. One of the key routes of IDPs entering Earth is via meteoroid streams (Love and Brownlee 1993). The Geminid meteoroid stream is a notable example. Together with its source asteroid (3200) Phaethon, the Phaethon-Geminid stream complex (PGC) (Whipple 1983; Gustafson 1989) can potentially provide information on the properties and evolution of IDPs in near-Earth space. DESTINY+* is a JAXA/ISAS spacecraft planned to launch in 2024 to explore the physical and chemical features of near-Earth IDPs and uncover the dust ejection mechanism of active near-Earth asteroids, especially Phaethon (Arai et al. 2018). Previous studies on the dust ejection mechanism of Phaethon have various degrees of success in explaining the ejection of submillimeter particles and try to recreate the dust replenishment rate of the Geminid stream. However, none of them are satisfactory for explaining the observed Geminid stream, especially for larger particles of a millimeter and centimeter scales. Inspired by the discovery of rotational mass shedding in the Main Belt region (Jewitt et al., 2014), we investigate a dust ejection scenario by rotational instability on Phaethon. Using the N-body integrator MERCURY6 (Chambers 1999; modified by Jeong 2014), we performed a long-term integration of dust particles of various sizes ejected at ~1 m/s. Through this process, we discuss the implications Phaethon's rotation may have on its ejection, the formation and evolution of IDP by this mechanism, and contribute to the DESTINY+ mission.

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Analysis of the types and path of young children to the popular songs (유아가 좋아하는 대중가요의 종류와 대중가요를 접하게 되는 경로 분석)

  • Kim, Dae-wook
    • The Journal of the Convergence on Culture Technology
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    • v.5 no.2
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    • pp.157-161
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    • 2019
  • This study aims to investigate the types of popular songs and the paths to reach popular songs. Young children no longer sings for them. The popular song is deeply located around young children. Participants were 73 kindergarten children. Preliminary interviews were conducted from October 1, 2018 to October 11, 2018. Through the preliminary interview, the structured question was revised and the interview was conducted. This interview was conducted from October 22, 2018 to November 9. Based on the transferred data, I classified the types of popular songs that young children encounter into popular songs, popular singers, and genres. The path that young children touches the popular song is analyzed as place, medium, and person. As a popular song by young children, iKon as a popular singer, and k-pop as a genre. There were many kindergartens and houses in the place where young children got to know the popular songs, and they came into contact with many people through Youtube, and they got through family and friends. Through research, I have found that popular songs are already deeply embedded in the everyday life of young children. Now, it is necessary for young children to be equipped with popular song literacy.

A Study on the Development of Storytelling of Co-Brand for Regional Agricultural Products : Focusing on the case of 'Geudae Ginger' in Andong (지역농산물 공동브랜드의 스토리텔링 개발 : 안동 '그대생강'의 사례를 중심으로)

  • Kang, Mihye;Kim, Gongsook
    • 지역과문화
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    • v.7 no.1
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    • pp.153-182
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    • 2020
  • Andong is the place where the most ginger is produced in Korea. The article is based on a study on the development of storytelling of a co-brand of local agricultural products, focusing on the case of 'The Geudae Ginger,' a co-brand of ginger in Andong. This study aims to develop a brand storytelling of Andong Ginger's co-branded 'Geudae Ginger' to build an image as a local specialty and help revitalize the Andong ginger's industry. The process of developing storytelling to activate 'Geudae Ginger' brand is as follows. In the first step, I collected storytelling materials through data research. Ginger, which has long been used as a medicine for mankind, has more historical and cultural stories than anything else. In the second step, story resources were extracted based on data research. By analyzing the story properties of Andong ginger, we made its list. As a result, the image of the nobility, rigidity and chastity of ginger, which is used to benefit all over, could be associated with the image of Andong, the capital of Korean spiritual culture. Storytelling was developed in the third step. The main theme was 'Andong ginger with anther level ' and the main story was 'The Story of Andong's Ginger Teacher'. The scenario developed is as follows: 1. Introducing Andong's Ginger Teacher, 2. The birth of Dosan Thirteen Tea, 3. 'Geudae Ginger' that bridges love. In the last fourth step, I proposed ways to utilize storytelling. I presented the spread methods of consumer-participated storytelling using images of 'Geudae Ginger' and a new-tro event with teachers highlighting the image of 'Ginger Teacher' and others as a local business program for storytelling expansion.