• Title/Summary/Keyword: lighting color

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The Size Effect and Its Optical Simulation of Y3Al5O12:Ce3+ Phosphors for White LED (백색 LED용 Y3Al5O12:Ce3+ 형광체 크기 효과 및 광 시뮬레이션)

  • Lee, Sung Hoon;Kang, Tae Wook;Kim, Jong Su
    • Journal of the Semiconductor & Display Technology
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    • v.18 no.1
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    • pp.10-14
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    • 2019
  • In this study, we synthesized two $Y_3Al_5O_{12}:Ce^{3+}$ phosphors ($7{\mu}m$-sized and $2{\mu}m$-sized YAG) with different sizes by controlling particles sizes of starting materials of the phosphors for white LED. In the smaller one ($2{\mu}m$-sized YAG), its photoluminescence intensity in the reflective mode was 63 % that of the bigger one ($7{\mu}m$-sized YAG); the quantum efficiencies were 93 % and 70 % for the smaller and the bigger ones. Two kinds of white LED packages with the same color coordinates were fabricated with a blue package (chip size $53{\times}30$) and two phosphors. The luminous flux of the white LED package with the smaller YAG phosphor was 92 % of that with the bigger one, indicating that the quantum efficiency of phosphor dispersed inside LED package was higher than that of the pure powder. It was consistently confirmed by the optical simulation (LightTools 6.3). It is notable according to the optical simulation that the white LED with the smaller phosphor showed 24 % higher luminous efficiency. If the smaller one had the same quantum efficiency as the bigger one (~93 %). Therefore, it can be suggested that the higher luminous efficiency of white LED can be possible by reducing the particle size of the phosphor along with maintaining its similar quantum efficiency.

A Systematic Review of the Attributes of Interior Design Affecting User's Positive Emotions Measured via Bio-Signals (생체신호 기반 사용자의 긍정적인 감정에 영향을 미치는 실내디자인 특성에 관한 문헌고찰)

  • Kim, Sieun;Ha, Mikyoung
    • Journal of the Architectural Institute of Korea Planning & Design
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    • v.36 no.5
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    • pp.83-91
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    • 2020
  • Environmental conditions are known to impact human health and behavior, emotions such as pleasure, anxiety, and depression, and reduce stress. Interior design that elevates emotional comfort and satisfaction can help improve mental health and well-being. This study is a systematic review that analyzed previous empirical studies that explored the effect of interior design elements on the user's emotional response which is quantitatively evaluated by bio-signal and qualitatively evaluated through self-reported questionnaire surveys. This paper aims to derive the attributes of interior design and biometric indicators that affect the user's positive emotion through the synthesis of previous studies and to confirm the feasibility of measuring bio-signals as an objective evaluation tool for architectural design and as a quantitative research method. As a result of the review, the biometric data from EEG, fMRI, ECG, EMG, GSR, and eye-tracking were used to measure the participants' emotional responses, which were manifested as positive or negative depending on certain attributes of interior design such as the form, color, lighting, material and furniture. The attributes of interior design related to the positive emotional response were the curved shape, high ceiling, openness of space, and subdued tone colors. Standard lighting conditions and wooden spaces were related to stress reduction in terms of comfort and relaxation. The free arrangement of furniture was related to the user's positive emotions. On the other hand, consistent experimental protocols could not be found, and although the sample sizes of the studies were small, the studies have demonstrated the feasibility of the emotional response measurement by using the biometric data. Therefore this method can be a useful objective tool in the measurement of human-centric data in architectural design, and to develop the evidence-based design to induce positive emotions and minimize stress.

Evaluation of Blue Light Hazards in LED Lightings (LED 조명에 대한 청색광 위험 평가)

  • Jung, Myoung Hoon;Yang, Seok-Jun;Yuk, Ju Sung;Oh, Sang-Young;Kim, Chang-Jin;Lyu, Jungmook;Choi, Eun Jung
    • Journal of Korean Ophthalmic Optics Society
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    • v.20 no.3
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    • pp.293-300
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    • 2015
  • Purpose: To evaluate blue light hazards of LED lightings in an optical store with blue light radiance used as the quantitative indicators of photobiological hazard. Methods: The spectral radiance of each LED lightings was measured, and blue-light radiance and the corresponding maximum exposure time were calculated. Then each LED lighting was classified according to the risk group from IEC 62471 standard. Results: The yellow LED lightings used in showcases and white LED lightings used on ceilings and logo were classified into risk group RG0. But the white LED lightings used on showcases were classified into risk group RG1. The blue light radiances of white LED lightings used in showcases are dozens of times larger than that of fluorescent lamp. Conclusions: Using the value of the blue light radiance could quantitatively express the blue light hazard to various lightings. It was confirmed that white LED lightings for the showcases had high blue light hazards because of their high luminance and color temperature. Therefore, when replacing lightings in optical shop it is necessary to select the appropriate brightness and color temperature for eye health in the long term.

Development of Rotation Invariant Real-Time Multiple Face-Detection Engine (회전변화에 무관한 실시간 다중 얼굴 검출 엔진 개발)

  • Han, Dong-Il;Choi, Jong-Ho;Yoo, Seong-Joon;Oh, Se-Chang;Cho, Jae-Il
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.48 no.4
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    • pp.116-128
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    • 2011
  • In this paper, we propose the structure of a high-performance face-detection engine that responds well to facial rotating changes using rotation transformation which minimize the required memory usage compared to the previous face-detection engine. The validity of the proposed structure has been verified through the implementation of FPGA. For high performance face detection, the MCT (Modified Census Transform) method, which is robust against lighting change, was used. The Adaboost learning algorithm was used for creating optimized learning data. And the rotation transformation method was added to maintain effectiveness against face rotating changes. The proposed hardware structure was composed of Color Space Converter, Noise Filter, Memory Controller Interface, Image Rotator, Image Scaler, MCT(Modified Census Transform), Candidate Detector / Confidence Mapper, Position Resizer, Data Grouper, Overlay Processor / Color Overlay Processor. The face detection engine was tested using a Virtex5 LX330 FPGA board, a QVGA grade CMOS camera, and an LCD Display. It was verified that the engine demonstrated excellent performance in diverse real life environments and in a face detection standard database. As a result, a high performance real time face detection engine that can conduct real time processing at speeds of at least 60 frames per second, which is effective against lighting changes and face rotating changes and can detect 32 faces in diverse sizes simultaneously, was developed.

Design and Implementation of a Real-Time Lipreading System Using PCA & HMM (PCA와 HMM을 이용한 실시간 립리딩 시스템의 설계 및 구현)

  • Lee chi-geun;Lee eun-suk;Jung sung-tae;Lee sang-seol
    • Journal of Korea Multimedia Society
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    • v.7 no.11
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    • pp.1597-1609
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    • 2004
  • A lot of lipreading system has been proposed to compensate the rate of speech recognition dropped in a noisy environment. Previous lipreading systems work on some specific conditions such as artificial lighting and predefined background color. In this paper, we propose a real-time lipreading system which allows the motion of a speaker and relaxes the restriction on the condition for color and lighting. The proposed system extracts face and lip region from input video sequence captured with a common PC camera and essential visual information in real-time. It recognizes utterance words by using the visual information in real-time. It uses the hue histogram model to extract face and lip region. It uses mean shift algorithm to track the face of a moving speaker. It uses PCA(Principal Component Analysis) to extract the visual information for learning and testing. Also, it uses HMM(Hidden Markov Model) as a recognition algorithm. The experimental results show that our system could get the recognition rate of 90% in case of speaker dependent lipreading and increase the rate of speech recognition up to 40~85% according to the noise level when it is combined with audio speech recognition.

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An Semiotic analysis on Spirited Away (애니메이션(센과 치히로의 행방불명)에 대한 기호학적분석)

  • Lee Yun-Hui
    • Broadcasting and Media Magazine
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    • v.10 no.1
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    • pp.99-112
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    • 2005
  • Christian Metz, the precursor of cine-semiology, considered cinema as a language in the sense that it is a set of messages grounded in a given matter of expression, and a signifying practice characterized by specific codifications. According to Metz, film forms a structured network produced by the interweaving of cinematic codes, within which cinematic subcodes represent specific usages of the particular code. For Metz, cinematic language is a totality of cinematic codes and subcodes, and history of the cinema is the trace of the competition, incorporations and exclusions of the subcodes. He also suggested a filmic text is not just a list of codes in effect, but a process of constant displacement and deformation of codes. Following Metz' textual analysis methodology, I investigated the formal configuration of Hayao Miyazaki‘s animation, Spirited Away. It is interesting to trace the interweaving of cinematic codes in Spirited Away, i.e. codes of lighting, color, movement, and auteurism, across the animation. I focused on the first scene at the bridge to Yubaba's bathhouse, analyzing each cinematic code and its subcode applied. The first bridge scene is carefully constructed to stand out the confrontation of Chihiro (with Haku) and the bathhouse. The bathhouse is not just a building, it represents the powerful witch, Yubaba, yet to appear on the scene, and functions as an antipode to Chihiro. In each shot, every subcode within the codes of framing, direction, angle, color, lighting and movement is used to maximize the contrast between the dominant bathhouse and the feeble 10-year-old girl. In Spirited Away, the subcodes within each cinematic ode are constantly competing and displacing each other to augment the antithesis between the characters and develop the narrative. As Metz's argument that film constitutes a quasi-linguistic practice as a pluricodic medium, Spirited Away communicates with the spectators with the combination and displacement of these cinematic codes and subcodes.

A Study on the Measurement of Changes by Light Source in the Restoration Materials of the 10-story Gyeongcheonsa Stone Pagoda (광원에 의한 경천사지 십층석탑 복원재 변화도 측정 조사 연구)

  • Ryu Jaehyoung;Yang Seokjin;Ha Sunhee;Kim Taeha
    • Conservation Science in Museum
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    • v.29
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    • pp.81-98
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    • 2023
  • This study was conducted to examine the effect of the light source for the media facade of the 10-story Gyeongcheonsa Stone Pagoda on the pagoda's restoration materials. To restore the pagoda, two types of epoxy resin-L-30, Araldite (AW106, and HV953U)-were used, and the photostability of the restoration materials and the acceptable lighting irradiation time were estimated through accelerated aging experiments of the restoration specimens. Six types of specimens were used in this process: a specimen painted with blue and yellow pigments for each resin type, and an unpainted specimen. Among them, the ΔE of the unpainted specimens (BA) of Araldite AW106 and HV953U was the highest of 4.66, and the acceptable light irradiation time was about 130,000 hours if the change rate of ΔE is limited to about 1. It was confirmed that the BA specimens were losing their characteristics due to light, as their reflectance and transmittance increased and the absorbance decreased, making them more transparent than their original color. It was found that the painted specimens had a low change rate of ΔE, with insignificant changes in their reflectance, transmittance and absorbance. Therefore, the use of pigments with high photostability provides more restoration materials options.

The Effects of Light Colors on the Behavior and Performance of Broiler Chickens (조명의 색이 육계의 행동과 생산성에 미치는 영향)

  • Son, Jang-Ho;Ravindran, Velmurugu
    • Korean Journal of Poultry Science
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    • v.36 no.4
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    • pp.329-335
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    • 2009
  • The aim of the present study was to investigate the behavior and performance of male and female broiler chickens reared under three different colors of light (white, blue and red) in a 23L:1D of lighting program. Day-old broiler chicks were obtained and assigned to six pens (16 males and 16 females per pen). Two pens each were located in three different rooms in an environmentally controlled shed and received the different light colors. All birds received same husbandry conditions. After a 3-day adaptation to the light color, behavior observations (pecking, resting, standing and walking) were made on six focal birds per pen, representing the sex ratio, by direct visual scans for 120 minutes daily for five days a week throughout the 5-week study. Body weights and feed intake were recorded at weekly intervals. On days 19 and 33, welfare indicators (tonic immobility reaction on the 19 and 33 days old; gait scores, foot pad and hock burns scores on 33 days old) were determined. Light color had no significant effect (P>0.05) on the weight gain and feed intake of broilers, but significantly (P<0.05) influenced the feed conversion ratio. Birds receiving the blue light were more (P<0.05) efficient than those receiving white and red lights. Resting was observed to be the major behavior pattern, irrespective of sex or light color. During early growth, resting behavior tended to be lower in birds receiving red light. However, standing and walking behaviors tended to be higher in birds receiving red light in 4 to 18 day-old age and all of experimental periods, respectively. These data indicate that light color can influence broiler performance and behavior.

Behavioral reaction of hairtail (Trichinus lepturus) to different colors of LED light (LED 색광에 대한 갈치의 행동반응)

  • KIM, Mun-Kwan;AN, Young-Il;PARK, Su-Hyeon;OH, Tae-Cheol;KANG, Hyeong-Cheol;PARK, Yong-Seok
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • v.52 no.3
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    • pp.183-190
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    • 2016
  • This study carried out an experiment to find out the reaction of hairtail, Trichinus lepturus to the colors of LED light as a basic study on the development of the trolling gear and a method to enable the day-night operation. We used hairtails caught around Seongsan-po, Jeju Island by set nets and hairtail angling. The seven hairtails of the average length 68.9 cm (SD 9.2 cm) and the average weight 135.9 g (SD 47.9 g) were adapted themselves in the experimental water tank, 15 m Self-Governing 1.7 m in height and 1.5 m in depth, and then they were studied. We conducted experiment at the Ocean and Fisheries Research Institute in Jeju Special Self-Governing Province, from November to December 2015, and the sea surface temperature was between 16.5 and $19.5^{\circ}C$. The four colors of LED light, blue, white, green and red, were set up to transmit downward from the marginal area of tank. The 1 meter depth light intensity of LED colors is as follows: $0.09w/m^2/s$ (blue), $0.18w/m^2/s$ (white), $0.04w/m^2/s$ (green) and $0.007w/m^2/s$(red) To know the optimum LED color light, we selected one with better reaction rate after comparison of two colors simultaneously and the selected color was again compared to the other color in a tournament style two times a day (day and night) and ten times totally. The reaction rates were shown as the frequencies of hairtail appearance for 5 minutes in the lighting zone after turning on the LED lights. The reaction rate of the blue was at 97% unlike the red 3% (p < 0.001). The blue was at 75% unlike the green at 25% (p < 0.001). The blue was at 67% unlike the white at 33% (p < 0.001). Therefore, the color of light source showing the highest reaction rate was the blue.

A Realtime Expression Control for Realistic 3D Facial Animation (현실감 있는 3차원 얼굴 애니메이션을 위한 실시간 표정 제어)

  • Kim Jung-Gi;Min Kyong-Pil;Chun Jun-Chul;Choi Yong-Gil
    • Journal of Internet Computing and Services
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    • v.7 no.2
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    • pp.23-35
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    • 2006
  • This work presents o novel method which extract facial region und features from motion picture automatically and controls the 3D facial expression in real time. To txtract facial region and facial feature points from each color frame of motion pictures a new nonparametric skin color model is proposed rather than using parametric skin color model. Conventionally used parametric skin color models, which presents facial distribution as gaussian-type, have lack of robustness for varying lighting conditions. Thus it needs additional work to extract exact facial region from face images. To resolve the limitation of current skin color model, we exploit the Hue-Tint chrominance components and represent the skin chrominance distribution as a linear function, which can reduce error for detecting facial region. Moreover, the minimal facial feature positions detected by the proposed skin model are adjusted by using edge information of the detected facial region along with the proportions of the face. To produce the realistic facial expression, we adopt Water's linear muscle model and apply the extended version of Water's muscles to variation of the facial features of the 3D face. The experiments show that the proposed approach efficiently detects facial feature points and naturally controls the facial expression of the 3D face model.

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