• 제목/요약/키워드: learning spaces and furniture design

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유아의 학습공간 및 가구 디자인 개선을 위한 색채특성 분석 (An Analysis on the Color Characteristics for Improving Childhood Children's Learning Spaces and Furniture Design)

  • 김자경;문선욱
    • 한국가구학회지
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    • 제28권4호
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    • pp.294-304
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    • 2017
  • The purpose of this study is to analyse and derive the color characteristics of childhood children's learning spaces and furniture for improving the color design of those and to present the direction of design and to build up the DB. The study covers products from domestic and overseas infant furniture manufacturers and 11 preschool learning rooms. The study method uses the collected furniture and spatial images to derive a palette of colors and compare color characteristics. The analysis results show that, the domestic infant furniture tend to use a variety of colors with pale tone or use consistent hard wood furniture according to the requirements of adult taste and marketability. Also, it attempts to create a very negative color scheme, but it looks like disorganized, and there is not much color design integrated with the architecture. Thus, color designs ensure that the ordering elements of the color scheme are clearly recognized by applying preferred color tones of childhood, like vivid and bright tone with high chroma and middle or hight Brightness value. Lastly, it should establish guidelines for specific palettes and color scheme, which can be utilized in the design of childhood children's learning spaces and furniture.

공동주택 커뮤니티시설 내 학습공간 디자인을 위한 청소년 감성평가 (Emotional Evaluation of Adolescents for Learning Spaces Design in Apartment Complex Community Facilities)

  • 황연숙;정현원;손여림
    • 한국실내디자인학회논문집
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    • 제22권4호
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    • pp.113-120
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    • 2013
  • This study aims to determine adolescents' emotional response and preferences for varying interior designs of learning spaces available at community facilities in apartment across Seoul. In particular, the subjects have been fragmented by gender and age for comparative analysis of emotional responses across different demographics of adolescents. A survey on the preferred designs of learning spaces in community facilities revealed that 'elegant,' 'cheerful,' and 'temperate' are the three main emotional words selected for image tool development. Emotional assessment verified the validity of these terms. Between the two genders, adolescent males preferred 'temperate' images more while adolescent females preferred 'cheerful.' In terms of the design of learning space, adolescent females deemed the interior atmosphere and area space to be the most important factors, while adolescent males pointed to the color of furniture and lighting to be the most important. Such results imply that there is a clear difference of emotional response between adolescent males and females. The results also imply that different atmospheres and design priorities must be considered when designing gender-specific spaces.

아동용 가구디자인 요소의 고려 사항 연구 (A Study of Consideration of Children's Furniture Design Elements)

  • 이상일;김정호
    • 한국가구학회지
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    • 제28권3호
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    • pp.185-197
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    • 2017
  • With the advent of industrial society, the phenomenon of nuclear families has brought many changes in the family environment. Of changes, a decrease in the number of new-born babies led to one-child families, which then led to an increase in interest in children. Interest in children gave birth to a consumptive trend called "kids marketing," and phenomena of generous investment and consumption for children appear to continue to the future. In reality, too, the consumer market of children's apparel and learning materials for children has sharply increased over the past few years, and products related to children have become the center of family consumptions. Therefore, at this point when children are the center of consumptive life in the family and the relationship between products and users is becoming an increasingly more important variable, the conductive research focusing on children is necessary. These important factors embraced wide areas of activities in research on children, from children's physical changes, children's preference, such as color and material, to children's consumptive environment, as they can provide a foundation for furniture design suitable for children.

맹학교 학습공간의 물리적 환경 요소 분석을 통한 개선방안 (The Design Recommendations based on the Analysis of Physical Environmental Elements in the Learning Spaces for the Visually Impaired Students)

  • 정회란;천진희
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 1999년도 춘계학술발표대회 논문집
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    • pp.83-86
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    • 1999
  • The purpose of this study is to make interior environment which can support the education effectively through acceptance of the requirements of users about the environmental factors of learning spaces for the visually impaired students. For them, researcher investigated the literature cited and did the field survey. And also, this researcher analyzed user's satisfaction extent for structure, design, and technical environment factors by the evaluation elements. On the basis of the result of analysis, Two rooms which had big problems for physical environment were selected. And then the design recommendations focusing on environmental factors - circulation, furniture arrangement, colour, lighting etc. - were proposed by this researcher on the basis of space user's requriement.

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인천 'G' 초등학교 영어 전용 구역 구축 프로젝트 (Interior Project of INCHEON 'G' Elementary School English Only Zone)

  • 이혁준
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2005년도 춘계학술발표대회 논문집
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    • pp.251-252
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    • 2005
  • The present design, which is English Zone Development Project for 'G' Elementary School at Seo gu, Incheon, contained various booths for experiential learning corners as well as spaces of teaching learning through group study, dramas and role plays, breaking away from the structure and atmosphere of traditional language labs, and at the same time it include a school building as an affiliated space where the whole students can gather for discussion and learning. The general design concept adopted the atmosphere of an exotic street, installing five theme booths (airport, bank, hospital, book/game store and shop) along the wall and applying the image of road to the floor in order to perform role plays. The blackboard and furniture were also designed to produce the atmosphere of street so that elementary students take interest and actively participate in learning.

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