• Title/Summary/Keyword: learning language

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A Study on the Development of Mobile Foreign Language Learning Platform Based on Audio Contents of Mother Tongue (모국어 오디오 콘텐츠 기반의 모바일 외국어 학습 플랫폼 개발 연구)

  • Lin, Bin;Lim, Young-Hwan;Sim, Jun-Zung;Lee, Yo-Sep
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.3
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    • pp.487-495
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    • 2021
  • The purpose of this study is to make it easier, more fun and more convenient to learn a foreign language through the development of an efficient audio contents platform that utilizes each person's native language ability. In order to achieve the goal to produce audio contents centering on the native language used in real life. Contents that are created without much effort in daily life could be used as precious contents for foreign language learners to learn the natural use of the language. Currently, most of the online foreign language learning platforms have problems with the contents depletion and the low practicality of contents. Accordingly, I am expecting this platform improves the existing shortcomings, giving foreign language learners the opportunity to learn a foreign language more realistically and at the same time giving native speakers an opportunity to generate additional revenue by utilizing their spare time.

Persian EFL Learners' Cross-Cultural Understanding and Their L2 Proficiency

  • Nasrabady, Azadeh Nasri;Rasekh, Abbass Islami;Biria, Reza
    • Cross-Cultural Studies
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    • v.24
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    • pp.62-83
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    • 2011
  • The totality of language learning comprises three integrated components: linguistic, cultural, and attitudinal (Wilkes, 1983).Positively sensitizing students to cultural phenomena is urgent and crucial. A positive attitude toward L2 culture is a factor in language learning that leads to cross cultural understanding. This research examined, through a survey analysis, how three groups of students (one high school group and two university student groups) viewed the role of their foreign culture (i.e., American and British cultures) in achieving cultural understanding. The focus was upon how EFL learners approach the target language culture as well as their own culture.

On the Analysis of Natural Language Processing Morphology for the Specialized Corpus in the Railway Domain

  • Won, Jong Un;Jeon, Hong Kyu;Kim, Min Joong;Kim, Beak Hyun;Kim, Young Min
    • International Journal of Internet, Broadcasting and Communication
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    • v.14 no.4
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    • pp.189-197
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    • 2022
  • Today, we are exposed to various text-based media such as newspapers, Internet articles, and SNS, and the amount of text data we encounter has increased exponentially due to the recent availability of Internet access using mobile devices such as smartphones. Collecting useful information from a lot of text information is called text analysis, and in order to extract information, it is performed using technologies such as Natural Language Processing (NLP) for processing natural language with the recent development of artificial intelligence. For this purpose, a morpheme analyzer based on everyday language has been disclosed and is being used. Pre-learning language models, which can acquire natural language knowledge through unsupervised learning based on large numbers of corpus, are a very common factor in natural language processing recently, but conventional morpheme analysts are limited in their use in specialized fields. In this paper, as a preliminary work to develop a natural language analysis language model specialized in the railway field, the procedure for construction a corpus specialized in the railway field is presented.

Learning and Classification in the Extensional Object Model (확장개체모델에서의 학습과 계층파악)

  • Kim, Yong-Jae;An, Joon-M.;Lee, Seok-Jun
    • Asia pacific journal of information systems
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    • v.17 no.1
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    • pp.33-58
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    • 2007
  • Quiet often, an organization tries to grapple with inconsistent and partial information to generate relevant information to support decision making and action. As such, an organization scans the environment interprets scanned data, executes actions, and learns from feedback of actions, which boils down to computational interpretations and learning in terms of machine learning, statistics, and database. The ExOM proposed in this paper is geared to facilitate such knowledge discovery found in large databases in a most flexible manner. It supports a broad range of learning and classification styles and integrates them with traditional database functions. The learning and classification components of the ExOM are tightly integrated so that learning and classification of objects is less burdensome to ordinary users. A brief sketch of a strategy as to the expressiveness of terminological language is followed by a description of prototype implementation of the learning and classification components of the ExOM.

Identifying Characteristics of Korean Language Learners Enrolled in University-attached Lifelong Learning Institutions in Hong Kong (홍콩의 한국어 학습자 특성 연구 - 홍콩의 대학 부설 평생교육기관 학습자를 대상으로)

  • Lee, Hyun Ju;Lee, Young-Min
    • The Journal of the Korea Contents Association
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    • v.22 no.1
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    • pp.368-379
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    • 2022
  • This study aims to understand the characteristics of Korean language learners and propose appropriate teaching plans for them through a focus group interview with Korean language instructors who had experience in teaching Korean at university-attached institutions in Hong Kong. For this purpose, the investigator interviewed ten instructors who taught Korean for at least five years. Korean language learners in Hong Kong who were in their twenties, but there were diverse age groups, including those in their fifties or older. Their motivations for learning Korean included the Korean Wave and the influence of support from the Continuing Education Fund by the Hong Kong government. Korean language learners in Hong Kong were characterized by active learning desire and effort, continuous learning intention, passive performance in speaking, and sensitivity to the disclosure of private information. Based on these findings, the study proposes to devise teaching and learning methods based on various age groups in a class and teaching methods for speaking that reflect the characteristics of Korean language learners in Hong Kong to teach Korean more effectively. The study is significant as a field study that examines the learning motivations, learning attitudes, and difficulties with Korean study of Korean language learners based on an unprecedented survey of the characteristics of common local Korean learners in Hong Kong.

A Study on the Utilization of Speech Recognition Technology in Foreign Language Learning Applications - Focusing on English and French Speech - (외국어 학습용 어플리케이션의 음성 인식 기술 활용 현황 - 영어와 프랑스어 말하기 학습을 중심으로 -)

  • Kim, Sunhee;Jung, Hyunhoon
    • Journal of Digital Contents Society
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    • v.19 no.4
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    • pp.621-630
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    • 2018
  • This paper presents a case study on foreign language learning applications based on the speech recognition technology, aiming to grasp their current status and limitations of the technology applied to the foreign language speaking education, especially for English and French. As a result of examining the characteristics of the selected English and French applications by drawing on speech learning, it is shown that the use of speech recognition technology has the advantage of creating a speaking practice environment and giving feedback. However, in the case of feedback, there is a lack of appropriate calibration feedback which can help learners correct errors by themselves.

Creative 3D game programming learning using Kodu visual programming language for elementary school students (Kodu 비주얼 프로그래밍 언어를 사용한 초등학생의 창의적 3D 게임프로그래밍 학습)

  • Rim, Hwa-Kyung;Cho, Yong-Nam
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.11
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    • pp.53-61
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    • 2012
  • Kodu made by MS is a new 3D visual programming language made specifically for creating games. This language is based on creativity, problem-solving methods, and storytelling. So, it is very suitable for game programming education for kids. In this paper, we designed learning method to develop games based on elementary school students' creative thinking. The instruction was given to 27 6-grade elementary school students in 30 hours. And we applied the learning method in class. Also, we analyzed the changes in the learners' creative thinking and the learning effects of game programming.

Grounded Theory Approach to the Procedure of International Students' Learning Korean (국제 유학생들의 한국어 학습과정에 대한 근거이론적 연구)

  • KIM, A-Young;KANG, E-Wha;KIM, Dae-Hyun
    • Journal of Fisheries and Marine Sciences Education
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    • v.21 no.4
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    • pp.523-542
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    • 2009
  • The purpose of this study was to figure out the procedure of learning Korean for international students. A research question was set up as follows: What is the procedure of leaning Korean for international students in Korean universities? To achieve the research purpose, this study implemented a method of semi-constructed interviews. Nineteen international students participated in the interview. The collected data for this study included transcripts from each interview. The transcripts of 60 minutes of interviews with all the participants was audio-taped recorded. This study investigated the research question based on the grounded theory. The analysis of open coding, axial-coding, and selective coding was used in the study. Results indicated that international students learned Korean in a daily basis, and then they adapted to academic Korean in their majored fields. Both personality and mother tongue influenced Korean language learning positively and negatively. International students' improvement of Korean was related in studying with Korean mass media such as TV soap dramas, talk shows, and songs. International students think that TOPIK(Test Of Proficiency In Korean) is not much related with their Korean language fluency. In conclusion, the researchers suggested to give more emphasis on academic training courses for Korean language and to improve the TOPIK in general academic Korean.

Qualitative Exploration on Children's Interactions in Telepresence Robot Assisted Language Learning (원격로봇 보조 언어교육의 아동 상호작용 질적 탐색)

  • Shin, Kyoung Wan Cathy;Han, Jeong-Hye
    • Journal of the Korea Convergence Society
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    • v.8 no.3
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    • pp.177-184
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    • 2017
  • The purpose of this study was to explore children and robot interaction in distant language learning environments using three different video-conferencing technologies-two traditional screen-based videoconference technologies and a telepresence robot. One American and six Korean elementary school students participated in our case study. We relied on narratives of one-on-one interviews and observation of nonverbal cues in robot assisted language learning. Our findings suggest that participants responded more positively to interactions via a telepresence robot than to two screen-based video-conferencings, with many citing a stronger sense of immediacy during robot-mediated communications.