• Title/Summary/Keyword: language-generation

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On Implementation of Korean-English Machine Translation System through Program Reuse (프로그램 재사용을 통한 한/영 기계번역시스템의 구현에 관한 연구)

  • Kim, Hion-Gun;Yang, Gi-Chul;Choi, Key-Sun
    • Annual Conference on Human and Language Technology
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    • 1993.10a
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    • pp.559-570
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    • 1993
  • In this article we present a rapid development of a Korean to English translation system, by the help of general English generator, PENMAN. PENMAN is an English sentence generation system, of which input language is a language specially devised for sentence generation, named Sentence Planning Language(SPL). The language SPL has various features that are necessary for generating sentences, covering both syntactic and semantic features. In this development we integrated a Korean language parser based on dependency grammar and the English sentence generator PENMAN, bridging two systems through a converting module, which converts dependency structures produced by Korean parser into SPL for PENMAN.

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Hypernetwork Memory-Based Model for Infant's Language Learning (유아 언어학습에 대한 하이퍼망 메모리 기반 모델)

  • Lee, Ji-Hoon;Lee, Eun-Seok;Zhang, Byoung-Tak
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.12
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    • pp.983-987
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    • 2009
  • One of the critical themes in the language acquisition is its exposure to linguistic environments. Linguistic environments, which interact with infants, include not only human beings such as its parents but also artificially crafted linguistic media as their functioning elements. An infant learns a language by exploring these extensive language environments around it. Based on such large linguistic data exposure, we propose a machine learning based method on the cognitive mechanism that simulate flexibly and appropriately infant's language learning. The infant's initial stage of language learning comes with sentence learning and creation, which can be simulated by exposing it to a language corpus. The core of the simulation is a memory-based learning model which has language hypernetwork structure. The language hypernetwork simulates developmental and progressive language learning using the structure of new data stream through making it representing of high level connection between language components possible. In this paper, we simulates an infant's gradual and developmental learning progress by training language hypernetwork gradually using 32,744 sentences extracted from video scripts of commercial animation movies for children.

Development of PCM Current Differential Relay Setting Module Using UML (UML(Unified Modeling Language)기법을 이용한 PCM전류차동계전기 정정모듈 개발)

  • Oh, T.W.;Oh, S.M.;Min, B.U.;Lee, S.J.;Choi, M.S.
    • Proceedings of the KIEE Conference
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    • 2003.07a
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    • pp.329-331
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    • 2003
  • PROSET2000 that is integrated protective management system had developed and used in order to automate the setting process of protective relays in transmission system protection. PROSET2000 have database for relay setting and automated for relay setting program within. This paper proposed PCM current differential relay setting program point of Object Oriented Programming paradigm using Unified Modeling Language about additional relay in PROSET2000. Nevertheless each relay uses same current differential but setting method is different. This paper discribed different thing about setting method of each relay and evaluated more effective and corrective relay setting program using UML.

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Development of a Code Generation Support System in Integrated Development Environment of an Educational Compiler

  • Kwon, Jung-Hoon;Bae, Jong-Min
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.11
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    • pp.159-166
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    • 2016
  • Compiler course is one of the important courses in computer science. It requires more efficient learning environment because of its large coverage scale and complexity. One of its solutions is to provide the integrated development environment for educational compilers which is enable to give practice-oriented class and enhance student's interest. This paper presents the code generation support system developed in an integrated development environment of educational compiler. Our system helps students to understand the process of code generation and visualizes the relation among the source language, AST, and the target language. It makes students develop their own compilers more easily.

DC Micro-Grid Operational Analysis with a Detailed Simulation Model for Distributed Generation

  • Lee, Ji-Heon;Kim, Hyun-Jun;Han, Byung-Moon;Jeong, Yu-Seok;Yang, Hyo-Sik;Cha, Han-Ju
    • Journal of Power Electronics
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    • v.11 no.3
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    • pp.350-359
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    • 2011
  • This paper describes the operational analysis results of a DC micro-grid using a detailed model of distributed generation. A detailed model of wind power generation, photo-voltaic generation and fuel cell generation was implemented with an userdefined model created with PSCAD/EMTDC software and coded in C-language. The operational analysis was carried out using PSCAD/EMTDC software, in which the power circuit is implemented by a built-in model and the controller is modeled by an user-defined model that is also coded in C-language. Various simulation results confirm that a DC micro-grid can operate without any problems in both the grid-tied mode and in the islanded mode. The operational analysis results confirm that the DC micro-grid makes it feasible to provide power to the load stably. It can also be utilized to develop an actual system design.

Using Syntax and Shallow Semantic Analysis for Vietnamese Question Generation

  • Phuoc Tran;Duy Khanh Nguyen;Tram Tran;Bay Vo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.17 no.10
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    • pp.2718-2731
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    • 2023
  • This paper presents a method of using syntax and shallow semantic analysis for Vietnamese question generation (QG). Specifically, our proposed technique concentrates on investigating both the syntactic and shallow semantic structure of each sentence. The main goal of our method is to generate questions from a single sentence. These generated questions are known as factoid questions which require short, fact-based answers. In general, syntax-based analysis is one of the most popular approaches within the QG field, but it requires linguistic expert knowledge as well as a deep understanding of syntax rules in the Vietnamese language. It is thus considered a high-cost and inefficient solution due to the requirement of significant human effort to achieve qualified syntax rules. To deal with this problem, we collected the syntax rules in Vietnamese from a Vietnamese language textbook. Moreover, we also used different natural language processing (NLP) techniques to analyze Vietnamese shallow syntax and semantics for the QG task. These techniques include: sentence segmentation, word segmentation, part of speech, chunking, dependency parsing, and named entity recognition. We used human evaluation to assess the credibility of our model, which means we manually generated questions from the corpus, and then compared them with the generated questions. The empirical evidence demonstrates that our proposed technique has significant performance, in which the generated questions are very similar to those which are created by humans.

Development of Knowledge Code Converter for Design Knowledge Management

  • Nomaguchi, Yutaka;Shimomura, Yoshiki
    • International Journal of CAD/CAM
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    • v.5 no.1
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    • pp.83-90
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    • 2005
  • This is a report on a new methodology to manage design knowledge by utilizing a knowledge-based CAD and a prototype system named $C^3$ (Cubic; CAD knowledge Code Capacitor), which is being developed using our methodology. $C^3$ facilitates (i) the automatic generation of a knowledge code for a knowledge-based CAD by processing design documents written in the format near the natural language, such as English or Japanese, and (ii) automatically generation of a design document written in the format near the natural language from the knowledge code. The features of the system facilitate document-based design knowledge management which reduces the designer's load to encode and maintain design knowledge, because it is easier for a designer to treat a natural language description than a coded description.

Verb Pattern Based Korean-Chinese Machine Translation System

  • Kim, Changhyun;Kim, Young-Kil;Hong, Munpyo;Seo, Young-Ae;Yang, Sung-Il;Park, Sung-Kwon
    • Proceedings of the Korean Society for Language and Information Conference
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    • 2002.02a
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    • pp.157-165
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    • 2002
  • This paper describes our ongoing Korean-Chinese machine translation system, which is based on verb patterns. A verb pattern consists of a source language pattern part for analysis and a target language pattern part for generation. Knowledge description on lexical level makes it easy to achieve accurate analyses and natural, correct generation. These features are very important and effective in machine translation between languages with quite different linguistic structures including Korean and Chinese. We performed a preliminary evaluation of our current system and reported the result in the paper.

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A Computational Model of Language Learning Driven by Training Inputs

  • Lee, Eun-Seok;Lee, Ji-Hoon;Zhang, Byoung-Tak
    • Proceedings of the Korean Society for Cognitive Science Conference
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    • 2010.05a
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    • pp.60-65
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    • 2010
  • Language learning involves linguistic environments around the learner. So the variation in training input to which the learner is exposed has been linked to their language learning. We explore how linguistic experiences can cause differences in learning linguistic structural features, as investigate in a probabilistic graphical model. We manipulate the amounts of training input, composed of natural linguistic data from animation videos for children, from holistic (one-word expression) to compositional (two- to six-word one) gradually. The recognition and generation of sentences are a "probabilistic" constraint satisfaction process which is based on massively parallel DNA chemistry. Random sentence generation tasks succeed when networks begin with limited sentential lengths and vocabulary sizes and gradually expand with larger ones, like children's cognitive development in learning. This model supports the suggestion that variations in early linguistic environments with developmental steps may be useful for facilitating language acquisition.

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A Method for Generating Inbetween Frames in Sign Language Animation (수화 애니메이션을 위한 중간 프레임 생성 방법)

  • O, Jeong-Geun;Kim, Sang-Cheol
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.5
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    • pp.1317-1329
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    • 2000
  • The advanced techniques for video processing and computer graphics enables a sign language education system to appear. the system is capable of showing a sign language motion for an arbitrary sentence using the captured video clips of sign language words. In this paper, a method is suggested which generates the frames between the last frame of a word and the first frame of its following word in order to animate hand motion. In our method, we find hand locations and angles which are required for in between frame generation, capture and store the hand images at those locations and angles. The inbetween frames generation is simply a task of finding a sequence of hand angles and locations. Our method is computationally simple and requires a relatively small amount of disk space. However, our experiments show that inbetween frames for the presentation at about 15fps (frame per second) are achieved so tat the smooth animation of hand motion is possible. Our method improves on previous works in which computation cost is relativey high or unnecessary images are generated.

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