• 제목/요약/키워드: landmark tracking

검색결과 27건 처리시간 0.017초

표식 인식 시스템의 개발 (Development of landmark tracking system)

  • 권승만;이상룡
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1991년도 한국자동제어학술회의논문집(국내학술편); KOEX, Seoul; 22-24 Oct. 1991
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    • pp.642-645
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    • 1991
  • This paper presents the results of research on hardware and software of the landmark tracking system to the positions of moving robot in real time. The landmark tracking system is composed of CCD camera, landmark, strobo system and image processing board. The algorithm calculates the position and direction by using the coordinate transformation fomula after calculating the centroid and rotation angle of landmark at fixed position using the image data. The experiment is performed with landmark tracking system is loaded on xyz-table. XYZ-table is used for identifying the true position in our experiment. The results shows that this system has high performance with maxima error of .+-.1 pixels.

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The development of the landmark tracking system

  • Lee, Eun Ho;Dickerson, Steve
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1991년도 한국자동제어학술회의논문집(국제학술편); KOEX, Seoul; 22-24 Oct. 1991
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    • pp.1894-1898
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    • 1991
  • A landmark tracking system(LTS) has been developed for use in locating objects in a manufacturing environment. The Landmark Tracking System is an integrated system which consists of a grey scale CCD camera, an image processor, an illumination system based on electronic flash, and software intended primarily for tracking retroreflective landmarks. The term "integreated" means that the camera electronics and the strobe electronics are directly linked to the computer system, governed by the same clock and under direct software control. A novel element in the LTS is that a pinhole is used for the optics.he optics.

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UAV-UGV의 협업제어를 위한 향상된 Target Tracking에 관한 연구 (Study on the Improved Target Tracking for the Collaborative Control of the UAV-UGV)

  • 최재영;김성관
    • 제어로봇시스템학회논문지
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    • 제19권5호
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    • pp.450-456
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    • 2013
  • This paper suggests the target tracking method improved for the collaboration of the quad rotor type UAV (Unmanned Aerial Vehicle) and omnidirectional Unmanned Ground Vehicle. If UAV shakes or UGV moves rapidly, the existing method generates a phenomenon that the tracking object loses the tracking target. To solve the problems, we propose an algorithm that can track continually when they lose the target. The proposed algorithm stores the vector of the landmark. And if the target was lost, the control signal was inputted so that the landmark could move continuously to the direction running out. Prior to the experiment, Proportional and integral control were used in 4 motors in order to calibrate the Heading value of the omnidirectional mobile robot. The landmark of UGV was recognized as the camera adhered to UAV and the target was traced through the proportional-integral-derivative control. Finally, the performance of the target tracking controller and proposed algorithm was evaluated through the experiment.

이동 로봇을 위한 컬러 표식 기반 자기 위치 추정 기법 (Color Landmark Based Self-Localization for Indoor Mobile Robots)

  • 윤국진;장기정;김성호;권인소
    • 제어로봇시스템학회논문지
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    • 제7권9호
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    • pp.749-757
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    • 2001
  • 본 논문에서는 이동 로봇의 자기 위치 추(self-localization)을 위해 간단하고 효육적인 컬러 표식 모델과 추적 기법을 제안하고, 제안된 표식을 이용한 위치 추정 기법을 제안한다. 본 논문에서 제안한 표식모델은 대칭적이고 반복적인 컬러 패턴을 갖는데. 이러한 기하학적 형태로 인해 표식 모델은 기하학적 변형이나 광학적 변형에 대해 불변인 히스토그램 특성을 나타낸다. 이러한 특징을 영상 내 표식 검출 및 추적을 위한 유사 척도로 사용하고 컨데세이션(CONDENSATION)에 기반한 확률적 접근 방식을 통해 복잡한 환경 하에서도 표식 모델을 강인하게 추적할 수 있다. 표식 모델이 검출된 후에는 표식이 갖는 기하작적 정보를 이용하여 이동 로봇과표식간의 상대적인 위치를 정확하게 추정한다.

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서베일런스에서 고속 푸리에 변환을 이용한 실시간 특징점 검출 (Real-Time Landmark Detection using Fast Fourier Transform in Surveillance)

  • 강성관;박양재;정경용;임기욱;이정현
    • 디지털융복합연구
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    • 제10권7호
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    • pp.123-128
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    • 2012
  • 본 논문에서는 보다 정확한 물체 인식을 위하여 물체의 특징점 검출 시스템을 제안한다. 물체의 특징점 검출 시스템은 학습 단계와 검출 단계로 구분된다. 학습 단계에서는 각 특징점의 탐색영역을 설정하기 위한 관심영역모델과 탐색영역에서 특징점을 검출하기 위한 각 특징점별 검출기를 생성한다. 검출 단계에서는 학습 단계에서 생성했던 관심영역모델을 이용하여 입력 영상에서 각각의 특징점의 탐색영역을 설정한다. 시스템에서 검출하고자 하는 특징점 검출 방법은 고속 푸리에 변환을 이용하기 때문에 검출 속도가 빠르며 물체의 추적 시 실패하는 확률이 낮아진다. 제안하는 방법을 개발하여 실험 영상에 적용한 결과 추적하고자 하는 물체가 불규칙적인 속도로 움직일 때에도 안정적으로 추적함을 알 수 있었다. 실험 결과는 기존의 방법들에서 사용되었던 다양한 데이터 집합에 적용하였을 때 우수한 성능을 보여준다.

비젼 기반의 무인이송차량 정차 시스템 (Vision-based AGV Parking System)

  • 박영수;박지훈;이제원;김상우
    • 제어로봇시스템학회논문지
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    • 제15권5호
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    • pp.473-479
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    • 2009
  • This paper proposes an efficient method to locate the automated guided vehicle (AGV) into a specific parking position using artificial visual landmark and vision-based algorithm. The landmark has comer features and a HSI color arrangement for robustness against illuminant variation. The landmark is attached to left of a parking spot under a crane. For parking, an AGV detects the landmark with CCD camera fixed to the AGV using Harris comer detector and matching descriptors of the comer features. After detecting the landmark, the AGV tracks the landmark using pyramidal Lucas-Kanade feature tracker and a refinement process. Then, the AGV decreases its speed and aligns its longitudinal position with the center of the landmark. The experiments showed the AGV parked accurately at the parking spot with small standard deviation of error under bright illumination and dark illumination.

3D Facial Landmark Tracking and Facial Expression Recognition

  • Medioni, Gerard;Choi, Jongmoo;Labeau, Matthieu;Leksut, Jatuporn Toy;Meng, Lingchao
    • Journal of information and communication convergence engineering
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    • 제11권3호
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    • pp.207-215
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    • 2013
  • In this paper, we address the challenging computer vision problem of obtaining a reliable facial expression analysis from a naturally interacting person. We propose a system that combines a 3D generic face model, 3D head tracking, and 2D tracker to track facial landmarks and recognize expressions. First, we extract facial landmarks from a neutral frontal face, and then we deform a 3D generic face to fit the input face. Next, we use our real-time 3D head tracking module to track a person's head in 3D and predict facial landmark positions in 2D using the projection from the updated 3D face model. Finally, we use tracked 2D landmarks to update the 3D landmarks. This integrated tracking loop enables efficient tracking of the non-rigid parts of a face in the presence of large 3D head motion. We conducted experiments for facial expression recognition using both framebased and sequence-based approaches. Our method provides a 75.9% recognition rate in 8 subjects with 7 key expressions. Our approach provides a considerable step forward toward new applications including human-computer interactions, behavioral science, robotics, and game applications.

실내 이동 로봇을 위한 자연 표식과 인공 표식을 혼합한 위치 추정 기법 개발 (Development of Localization using Artificial and Natural Landmark for Indoor Mobile Robots)

  • 안준우;신세호;박재흥
    • 로봇학회논문지
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    • 제11권4호
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    • pp.205-216
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    • 2016
  • The localization of the robot is one of the most important factors of navigating mobile robots. The use of featured information of landmarks is one approach to estimate the location of the robot. This approach can be classified into two categories: the natural-landmark-based and artificial-landmark-based approach. Natural landmarks are suitable for any environment, but they may not be sufficient for localization in the less featured or dynamic environment. On the other hand, artificial landmarks may generate shaded areas due to space constraints. In order to improve these disadvantages, this paper presents a novel development of the localization system by using artificial and natural-landmarks-based approach on a topological map. The proposed localization system can recognize far or near landmarks without any distortion by using landmark tracking system based on top-view image transform. The camera is rotated by distance of landmark. The experiment shows a result of performing position recognition without shading section by applying the proposed system with a small number of artificial landmarks in the mobile robot.

정밀 좌표측정용 머신비전 시스템의 광학적 해석에 관한 연구 (A Study on the optical aspects of machine vision based dimensional measurement system)

  • Lee, E.H.
    • 한국정밀공학회지
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    • 제11권2호
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    • pp.149-163
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    • 1994
  • A novel method of dimensional measurement using machine vision, which is called Landmark Tracking System, has been developed. Its advantages come form tracking only the bright, standard shaped "landmarks" which are made from retroreflective sheets. In the design of the LTS, it is essential to know the relationship between optical parameters and their influence on system performance. Such optical parameters include the brightness of landmark image, the illumination system design, and the choice of imaging optics. And the performance of retroreflective material also plays important role in the LTS performances. Influences of such optical parameters on LTS's dimensional measurement characteristics are investigated, with respect to the retroreflective material, the imaging optics, and the illumination system. Measuremtn errors due to parameter variations are also analyzed. Experiments are performed with a LTS prototype. Retroreflective characteristics are verified, and the LTS's measurement performances are measured in the form of repeatability and accuracy. Experimental results shgow that the LTS has repeatability better than 1/30,000 of a field of view(30 degrees), and accuracy better tha 1/3,000 of a field fo view.d fo view.

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소나 영상 기반의 수중 물체 인식과 추종을 위한 구조 : Part 1. 소나 영상의 특성을 고려한 인공 표식물 설계 및 인식 (A Framework of Recognition and Tracking for Underwater Objects based on Sonar Images : Part 1. Design and Recognition of Artificial Landmark considering Characteristics of Sonar Images)

  • 이영준;이지홍;최현택
    • 전자공학회논문지
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    • 제51권2호
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    • pp.182-189
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    • 2014
  • 본 논문은 탁도의 영향으로 사용이 제한적인 수중 광학 카메라의 대안으로 수중 영상 소나(imaging sonar)를 사용하여 수중 물체를 인식하여 추종하는 구조를 제안한다. Part 1에서, 영상 소나의 현실적인 성능을 고려한 2차원 인공 표식의 설계 방법과 인식 방법을 제안한다. 특히 영상 소나와 초음파의 특성을 분석하여 피인식성을 극대화 할 수 있는 재료를 선택하였으며, 물체의 모델링이 쉬운 무지향성이며 단순한 외형을 채택하고, 표식으로 사용이 가능한 영역 기반 특징 요소를 포함한 내부 형태를 제안하였다. 또한 제안한 인공 표식을 실시간으로 인식할 수 있는 방법을 제안하였다. 이 방법은 외곽선 추출, 허프-원-검출기에 의한 유사도 및 위치 추정, 형상 행렬의 비교에 의한 표식의 분류하는 알고리즘을 포함하고 있다. 제안한 인공 표식과 인식 알고리즘의 유용함을 DIDSON (영상 소나)를 사용한 수조 실험으로 검증하였다.