• 제목/요약/키워드: joint motion

검색결과 2,172건 처리시간 0.043초

유방절제술 후 물리치료적 접근 (The Physical Therapy Approaches on Post-Mastectomy)

  • 전유진
    • 대한물리치료과학회지
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    • 제7권2호
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    • pp.439-457
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    • 2000
  • The causes, risk factors and sequelae of mastectomy were studied, and the physical therapy approaches on post-mastectomy was discussed in this study. It was found that the patients taken mastectomy have experienced pins and needles in muscle, weakening of muscle, pains, deterioration of motion in joint region and activities of daily living, psychiatric sequelae, and etc even after the conservertive therapies like the chemical therapy, radiotherapy, immunotherapy, and hormone therapy. However, few study on the physical therapy approaches for patients with breast cancer has been carried in Korea at present. The followings were proposed as the physical therapy approaches. 1. Shoulder joint motion approach to relax the limit of range of motion 2. Control of breathing exercise for dealing with removal of the pectorailis muscle 3. Method to reduce the edema of arms for tackling the cut of lymph node 4. Method to reduce pains, pins and needles 5. Support home exercise program after discharging from hospital, sexual life and pregnancy, and activities of daily living training method.

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오십견 환자에 대한 Thera-Band의 치료 효과 (Treatment Effect by Thera-Band for Two Cases of Frozen Shoulder)

  • 이인학;문성기;한동욱
    • 대한물리치료과학회지
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    • 제4권2호
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    • pp.453-460
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    • 1997
  • This paper reports treatment effect by Thera-Band for two cases of Frozen shoulder. The purpose of study was to introduce treatment effect by Thera-Band for frozen shoulder. Case 1 Total amount of an increase of range of motion of shoulder joint were about 55 degrees in flexion, 60 degrees in abduction and 50 degrees in external rotation and the majority of those improvements were accomplished during three weeks of treatment by Thera-Band. Case 2 Range of motion of shoulder joint were accomplished Normal Range of Motion during one week of treatment by Thera-Band.

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View Time 개념을 이용한 지변 조인트 제한 지도(JCM) 상에서의 두 로보트의 충돌 회피에 관한 연구 (Time-Varying Joint Constraint Map Using View Time Concept and Its Use on the Collision Avoidance of Two Robots)

  • 남윤석;이범희;고명삼;고낙용
    • 대한전자공학회논문지
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    • 제26권11호
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    • pp.1770-1781
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    • 1989
  • Two robots working in a common workspace may collide with each other. In this paper, a collision-free motion planning algorithm using view time concept is proposed to detect and avoid collision before robot motion. Collision may occur not only at the robot end effector but also at robot links. To detect and avoid potential collisions, the trajectory of the first robot is sampled periodically at every view time and the region in Cartesian space swept by the first robot is viewed as an obstacle during a single sampling period. The forbidden region in the joint constraint map (JCM). The JCM's are obtained in this way at every view time. An algorithm is established for collision-free motion planning of the two robot system from the sequence of JCM's and it is verified by simulations.

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센서 네트워크를 이용한 2족 보행 로봇의 워킹 방법에 관한 연구 (A study of Human robot Walking Method Using Zigbee Sensor Network)

  • 신대섭;이형철
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2009년도 정보 및 제어 심포지움 논문집
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    • pp.375-377
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    • 2009
  • This paper researched the algorithm of robot's walking and action on the basis of robot studied and made at our laboratory and studied how to efficiently control the robot joints by developing wireless Digital Servo Motor using Zigbee Sensor Network Module which is using at wide part recently. I realized the stable walking by adopt Press Sensor at the bottom of robot foot to get stability of walking. Also I let the algorithm calculate the robot movement to make the joint motion and monitored the robot walk to its motion. At this Paper, I studied the method organizing the motion by the each robot walking and measuring the torque applying to the joint. And I also knew that it is possible to make its control and construct hardware more conveniently than them of the existing studied and controling 2Legs Walking Robot by applying it at walking robot and developing wireless servo motor by Zirbee Sensor Network.

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Fuzzy Logic Control for a Redundant Manipulator -Resolved Motion Rate Control

  • Kim, Sung-Woo;Lee, Ju-Jang
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1992년도 한국자동제어학술회의논문집(국제학술편); KOEX, Seoul; 19-21 Oct. 1992
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    • pp.479-484
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    • 1992
  • The resolved motion rate control (RMRC) is converting to Joint space trajectory from given Cartesian space trajectory. The RMRC requires the inverse of Jacobian matrix. Since the Jacobian matrix of the redundant robot is generally not square, the pseudo-inverse must be introduced. However the pseudo-inverse is not easy to be implemented on a digital computer in real time as well as mathematically complex. In this paper, a simple fuzzy resolved motion rate control (FRMRC) that can replace the RMRC using pseudo-inverse of Jacobian is proposed. The proposed FRMRC with appropriate fuzzy rules, membership functions and reasoning method can solve the mapping problem between the spaces without complexity. The mapped Joint space trajectory is sufficiently accurate so that it can be directly used to control redundant manipulators. Simulation results verify the efficiency of the proposed idea.

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Kinect 센서를 사용한 휴머노이드 로봇의 제어 (Control of Humanoid Robot Using Kinect Sensor)

  • 김오선;한만수
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2013년도 춘계학술대회
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    • pp.616-617
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    • 2013
  • 본 논문에서는 Kinect 센서를 사용하여 인체의 특정 동작들을 감지하여 휴머노이드 로봇을 제어하는 방법을 소개한다. Kinect 센서의 depth 센서의 출력을 처리하여 인체의 각 joint 부분을 나타내는 인체 모형을 완성하였다. 인체 모형의 각 부분의 거리 및 각도를 계산하여 특정 동작을 검출하였으며 로봇에게 제어 명령을 블루투스 무선통신을 사용하여 전송한다.

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Harmonic Motion-based Simulator Design for Multipurpose Sports Simulation

  • Yang, Jeong-Yean
    • International journal of advanced smart convergence
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    • 제4권2호
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    • pp.163-169
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    • 2015
  • This study proposes a sports simulation device with various harmonics generation. The proposed system is composed of 6 degrees of freedom simulator devices and three types of sports simulation such as walking, snowboard, and jet-ski. In this research, every joint movement is designed with a crank-and-slider mechanism, which is efficient for generating continuous curvature smoothly. Contrary to the conventional spatial simulator with linear actuators, harmonics generation and its spatial combinations become the crucial issue in this research. The harmonic pattern in each joint is modelled for generating smooth curvatures that are also superposed for achieving overall motions. In addition, the targeted motions of sports simulations have different physical factors of periodic gait motion, frictionless surface, and buoyant effects, which are respectively designed by integrating three dimensional graphics information.

IMS를 위한 로봇 군 제어방법 : 이종 협조 로봇의 톱질 작업 (Control Methodology of Multiple Arms for IMS : Experimental Sawing Task by Nonidentical Cooperating Arms)

  • 여희주;서일홍;이병주;오상록
    • 대한전기학회논문지:전력기술부문A
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    • 제48권4호
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    • pp.452-460
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    • 1999
  • Sawing experiments using a two-arm system have been performed in this work. The two-arm system under consideration of two kinematically-nonidentical arms. A passive joint is inserted at the end-point of one robot in order to increase the mobility up to the motion degree required for sawing tasks. A hybrid control algorithm for control of the two-arm system is designed. We experimentally show that the performance of the velocity and force response are satisfactory, and that one additional passive joint not only prevents the system from unwanted yaw motion in the sawing task, but also allows an unwanted pitch motion to be notably reduced by an internal load control. To show the general applicability of the proposed algorithms, we perform experimentation under several different conditions for saw, such as three saw blades, two sawing speeds, and two vertical forces.

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운동관절 데이터베이스를 이용한 3차원 인체모형의 동작제어 (Motion Control of 3D Human Character Using Motion Database)

  • 김시중;국태용
    • 한국멀티미디어학회:학술대회논문집
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    • 한국멀티미디어학회 1998년도 춘계학술발표논문집
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    • pp.262-267
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    • 1998
  • A hierarchical motion control system for animation of 3D human character is implemented using the motion database in realtime. The proposed motion control system consists of coordination controller for gait timing and balancing of walking motion, joint servo controller for realistic limb movement, and motion database for goal-directed character animation which makes time-consuming animation relatively easy task. As one example among the various applications of the proposed motion control system. We present a simple virtual reality system in which the motion control system plays a central role in generating realistic motion of virtual human character.

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다양한 지형에서의 적응적인 걷기 동작 생성 (Generation of Adaptive Walking Motion for Uneven Terrain)

  • 송미영;조형제
    • 한국정보과학회논문지:소프트웨어및응용
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    • 제30권11호
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    • pp.1092-1101
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    • 2003
  • 대부분의 3차원 캐릭터 애니메이션에서는 모션 캡쳐 장비를 통해서 포착된 동작 데이타를 이용하여 다양한 지형상에서 캐릭터가 걷는 동작을 표현한다. 이러한 동작 포착 데이타는 실제 사람과 같이 움직이는 동작들을 자연스럽게 표현할 수 있으나, 만약 다양한 지형에 대한 움직이는 동작이 표현할 경우, 지형의 유형에 따라 모든 동작을 캡쳐하여야 하고, 얻어진 동작 데이타를 다른 유형의 캐릭터에 적용할 경우 동작 데이타를 다시 얻거나 기존 동작 데이타를 재편집해야 하는 어려움이 있다. 따라서 본 연구에서는 적은 매개변수들을 사용하여 평지면, 경사면, 계단면 그리고 굴곡면 등 다양한 지형에서의 적응적인 걷는 동작을 생성하기 위한 방법과 골반과 이동하는 다리의 움직임 제적을 산출하는 방법을 제안한다. 이 방법에서는 캐릭터의 신장이나 걷는 속도, 걸음폭 등의 매개변수들을 조절하여 다양한 걸음걸이를 생성할 수 있으며 역운동학(Inverse Kinematics) 개념을 적용하여 관절들의 위치나 각도를 산출하고 관절의 이동 궤적을 계산하기 위해 큐빅 스플라인 곡선을 활용한다.