• Title/Summary/Keyword: jitter latency

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Resolving Cycle Extension Overhead Multimedia Data Retrieval

  • Won, Youjip;Cho, Kyungsun
    • Transactions on Control, Automation and Systems Engineering
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    • v.4 no.2
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    • pp.164-168
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    • 2002
  • In this article, we present the novel approach of avoiding temporal insufficiency of data blocks, jitter, which occurs due to the commencement of new session. We propose to make the sufficient amount of data blocks available on memory such that the ongoing session can survive the cycle extension. This technique is called ″pre-buffering″. We examine two different approaches in pre-buffering: (i) loads all required data blocks prior to starting playback and (ii) incrementally accumulates the data blocks in each cycle. We develop an elaborate model to determine the appropriate amount of data blocks necessary to survive the cycle extension and to compute startup latency involved in loading these data blocks. The simulation result shows that limiting the disk bandwidth utilization to 60% can greatly improve the startup latency as well as the buffer requirement for individual streams.

Ultra-High-Precision Network Technology Trend for Ultra-Immersive/High-Precision Service (초실감/고정밀 서비스를 위한 초정밀 네트워크 기술 동향)

  • Choi, Y.I.;Kim, E.H.;Kang, T.K.;Kim, D.Y.;Kim, J.Y.;Cheung, T.S.
    • Electronics and Telecommunications Trends
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    • v.36 no.4
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    • pp.34-47
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    • 2021
  • To realize remote surgery from hundreds of kilometers away, a new communication environment with ultra-low latency and high-precision features is required. Thus, ultra-high precision networking technology that guarantees the maximum latency and jitter of end-to-end traffic on an Internet-scale wide area network is in development as part of 6G network research. This paper describes the current status of various networking technologies in ITU-T, ETSI, IEEE, and IETF to ensure ultra-low latency and high precision in wired networks.

Building Low Delay Application Layer Multicasting Trees for Streaming Services (스트리밍 서비스를 위한 적은 지연의 응용계층 멀티캐스트 트리 구축)

  • Kim, Jong-Gyung
    • The Journal of the Korea Contents Association
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    • v.8 no.10
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    • pp.20-26
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    • 2008
  • The quality of stream remaking is decided the load of a server and Jitter through the traffic of the transmission path between end to end. In order to improve these problems in this paper, I propose tree construction method of low-delay-level-multicast. In this case which the network congestion will be occurred by streaming quality, I also propose the technique which dynamically changes the transmission path. This technique first constructs the overlay structure for relaxing the overload of server. Secondly, in order to decrease Jitter of client, it makes upload bandwidth and low latency balanced. In the evaluation of the performance, this paper showed better enhancement of about $15%{\sim}24%$ than P2CAST[4] in the simulation about node average join count, average bandwidth, service request refusal ratio, RTT measurement of nodes, and node average join count by defect ratio.

Multi-Level Streaming Using Fuzzy Similarity in P2P Distribution Mobile Networks (P2P 분산 모바일 네트워크상에서 퍼지 유사도를 이용한 멀티-레벨 스트리밍)

  • Lee, Chong-Deuk
    • Journal of Advanced Navigation Technology
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    • v.15 no.3
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    • pp.364-371
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    • 2011
  • In P2P distribution mobile networks, QoS of streaming media services are under heavy influence from overheads such as congestion, latency, and interference. The problem is further complicated by the fact that the popularity of media objects changes over time. This paper proposes a new FSMS+ (Fuzzy Similarity-based Multi-level Streaming Scheme) which minimizes performance degradation of streaming services due to overhead. We then utilize fuzzy similarity-based relevance that can dynamically stream the streaming media object with minimum overhead. The simulation result showed that the proposed scheme has better performance in retransmission rate, congestion control rate and latency rate than the other existing methods of distance method, DC (disk caching) method, and prefix method.

Implementing IEEE1588 based Clock Synchronization for Networked Embedded System (네트워크 기반 임베디드 시스템을 위한 IEEE1588 시간동기 구현)

  • Jeon, Jong-Mok;Kim, Dong-Gil;Kim, Eun-Ro;Lee, Dong-Ik
    • IEMEK Journal of Embedded Systems and Applications
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    • v.9 no.1
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    • pp.33-41
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    • 2014
  • This paper presents a IEEE1588 based clock synchronization technique for a sRIO (Serial RapidIO) network which is applied to a submarine system. Clock synchronization plays a key role in the success of a networked embedded system. Recently, the IEEE1588 algorithm making use of dedicated chipset has been widely used for the synchronization of various industrial applications. However, there is no chipset available for the sRIO network that can offer many advantages, such as low latency and jitter. In this paper, the IEEE1588 algorithm for a sRIO network is implemented using only software without any dedicated chipset. The proposed approach is verified with experimental setup.

Preemptive Ethernet Controller to Improve Real-Time Characteristics of IEC 61850 Protocol (IEC 61850 프로토콜의 실시간성 향상을 위한 선점형 이더넷 컨트롤러)

  • Lee, Bum-Yong;Park, Tae-Rim;Park, Jae-Hyun
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.59 no.10
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    • pp.1923-1928
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    • 2010
  • The IEC 61850 protocol proposed for the interoperability between IEDs(intelligent electronic devices) adopts the prioritized switched ethernet as its communication channel because substation bus is utilized to exchange both real-time and non real-time messages. The prioritized switched ethernet uses IEEE 802.1Q/p QoS(Quality of Service) in addition to IEEE 802.3 ethernet to enhance the real-time characteristics. However, IEEE 802.1Q/p QoS has priority-blocking problem that occurs when higher-priority frame transmission request during lower-priority frame transmission. To resolve this problem, this paper proposes P(Preemptive)-Ethernet. P-Ethernet uses the modified IEEE 802.1Q/p frame format and new priority preemption mechanism. This paper also implements P-Ethernet controller using FPGA (Virtex-4) and MicroBlaze processor. From the implementation results, P-Ethernet controller shows a improved latency and jitter of transmission period compare to the normal ethernet controller.

Implementation of Real-time EtherCAT Control System based on Open Source (오픈소스 기반의 실시간 EtherCAT 제어 시스템의 구현)

  • Yunjin Kyung;Dongil Choi
    • The Journal of Korea Robotics Society
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    • v.18 no.3
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    • pp.281-284
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    • 2023
  • Real-time control communication network system is important for developing defense robots because it affects environmental interaction, performance, and safety. We propose a real-time control communication network using the Xenomai real-time operating system and the open-source EtherCAT master library, SOEM. EtherCAT is an Ethernet-based industrial communication method. It has low latency and many functions such as cable redundancy and distributed clock synchronization. We use Xenomai RTOS and Intel NUC to develop the system. Experimental tests demonstrate the Real-time EtherCAT master implementation, and communication with CiA301-based slave devices. The jitter measurement was conducted to validate the real-time performance of the system. The proposed system shows possibility for real-time robotics applications in various defense robots.

An Advanced Resource Allocation Algorithm for PON-LTE Converged Networks

  • Abhishek Gaur;Vibhakar Shrimali
    • International Journal of Computer Science & Network Security
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    • v.23 no.7
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    • pp.16-22
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    • 2023
  • Enhanced radio access technologies (RAT) are deployed in Next Generation Convergence Networks by the service providers so as to satisfy the basic requirements of end-users for e.g. QoS. Whenever the available resources are being shared simultaneously and dynamically by multiple users or distribution of allocated channels randomly, the deficiency of spectral resources and dynamic behavior of Network traffic in real time Networking, we may have problem. In order to evaluate the performance of our proposed algorithm, computer simulation has been performed on NS-2 simulator and a comparison with the existing algorithms has been made.

Adaptive Multi-level Streaming Service using Fuzzy Similarity in Wireless Mobile Networks (무선 모바일 네트워크상에서 퍼지 유사도를 이용한 적응형 멀티-레벨 스트리밍 서비스)

  • Lee, Chong-Deuk
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.9
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    • pp.3502-3509
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    • 2010
  • Streaming service in the wireless mobile network environment has been a very challenging issue due to the dynamic uncertain nature of the channels. Overhead such as congestion, latency, and jitter lead to the problem of performance degradation of an adaptive multi-streaming service. This paper proposes a AMSS (Adaptive Multi-level Streaming Service) mechanism to reduce the performance degradation due to overhead such as variable network bandwidth, mobility and limited resources of the wireless mobile network. The proposed AMSS optimizes streaming services by: 1) use of fuzzy similarity metric, 2) minimization of packet loss due to buffer overflow and resource waste, and 3) minimization of packet loss due to congestion and delay. The simulation result shows that the proposed method has better performance in congestion control and packet loss ratio than the other existing methods of TCP-based method, UDP-based method and VBM-based method. The proposed method showed improvement of 10% in congestion control ratio and 8% in packet loss ratio compared with VBM-based method which is one of the best method.

A Receiver for Dual-Channel CIS Interfaces (이중 채널 CIS 인터페이스를 위한 수신기 설계)

  • Shin, Hoon;Kim, Sang-Hoon;Kwon, Kee-Won;Chun, Jung-Hoon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.10
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    • pp.87-95
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    • 2014
  • This paper describes a dual channel receiver design for CIS interfaces. Each channel includes CTLE(Continuous Time Linear Equalizer), sampler, deserializer and clocking circuit. The clocking circuit is composed of PLL, PI and CDR. Fast lock acquisition time, short latency and better jitter tolerance are achieved by adding OSPD(Over Sampling Phase Detector) and FSM(Finite State Machine) to PI-based CDR. The CTLE removes ISI caused by channel with -6 dB attenuation and the lock acquisition time of the CDR is below 1 baud period in frequency offset under 8000ppm. The voltage margin is 368 mV and the timing margin is 0.93 UI in eye diagram using 65 nm CMOS technology.