• Title/Summary/Keyword: interpolator

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Integrated NURBS Surface Interpolator Considering Both Rough and Finish Cuts (황삭 및 정삭을 고려한 통합형 NURBS 곡면 인터폴레이터)

  • Koo, Tae-Hoon;Jee, Sung-Chul
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.27 no.11
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    • pp.1958-1966
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    • 2003
  • Three-axis CNC surface machining entails a series of processes including rough cutting, intermediate cutting and finish cutting for a reference surface defined in CAD/CAM. This study is targeting development of an integrated NURBS surface interpolator that can incorporate rough, intermediate and finish cutting processes. In each process, volume to be removed and cutting condition are different according to the shape of a part to be machined and the reference surface. Accordingly, the proposed NURBS surface interpolator controls motion in real-time optimized for the machining conditions of each process. In this paper, a newly defined set of G-codes is proposed such that NURBS surface machining through CNC is feasible with minimal information on the surface composition. To verify the usefulness of the proposed interpolator, through computer simulations on NURBS surface machining, total machining time, size of required NC data and cutting force variations are compared with the existing method.

A Graphics Accelerator for Hidden Surface Removal and Color Shading (가려진면 제거와 색도 계산을 위한 그래픽스 가속기)

  • 방경익;배성옥;경종민
    • Journal of the Korean Institute of Telematics and Electronics A
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    • v.28A no.5
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    • pp.398-406
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    • 1991
  • This paper presents a graphics accelerator for fast image generation. The accelarator has three major functional blocks: linear interpolator, multipliers and Edgee Painting Tree. Linear interpolator with coupled binary tree structure interpolates functional values of two end points. Two multipliers compute input values of interpolator in parallel. Mask pattern which removes out invalid data is generated by Edge Painting Tree. The proposed architecture in this paper is responsible for 64 pixels and can process about 5,900 10x10polygons per second.

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Variable Feedrate Interpolator for NURBS Curve Considering Material Removal Rate (소재 제거율을 고려한 이송속도 가변형 NURBS 보간기)

  • 마르첸코티혼;고태조;김희술;김정현
    • Transactions of the Korean Society of Machine Tool Engineers
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    • v.12 no.2
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    • pp.1-8
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    • 2003
  • Conventionally used linear or circular interpolator is undesirable for the precision machining of 3D free-form surface as the following reason: the transmission errors due to the huge number of data, discontinuity of segmentation, unsmooth motion speed. To this regard, modern CNC machine tools are designed with the function of machining arbitrary parametric curves. However, these systems don't consider the adaptive federate, which dominates the quality of the machining process. This paper proposes a NURBS interpolator for the constant material removal rate. That is accomplished by the variable federate using curvature of curve. The curvature-compensated feederate system has important Potential applications in ensuring part accuracy and protecting cutting tool. The simulated result show it can be applicable to the real machining.

Adaptive Complex Interpolator for Channel Estimation in Pilot-Aided OFDM System

  • Liu, Guanghui;Zeng, Liaoyuan;Li, Hongliang;Xu, Linfeng;Wang, Zhengning
    • Journal of Communications and Networks
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    • v.15 no.5
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    • pp.496-503
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    • 2013
  • In an orthogonal frequency division multiplexing system, conventional interpolation techniques cannot correctly balance performance and overhead when estimating dynamic long-delay channels in single frequency networks (SFNs). In this study, classical filter analysis and design methods are employed to derive a complex interpolator for maximizing the resistible echo delay in a channel estimator on the basis of the correlation between frequency domain interpolating and time domain windowing. The coefficient computation of the complex interpolator requires a key parameter, i.e., channel length, which is obtained in the frequency domain with a tentative estimation scheme having low implementation complexity. The proposed complex adaptive interpolator is verified in a simulated digital video broadcasting for terrestrial/handheld receiver. The simulation results indicate that the designed channel estimator can not only handle SFN echoes with more than $200{\mu}s$ delay but also achieve a bit-error rate performance close to the optimum minimum mean square error method, which significantly outperforms conventional channel estimation methods, while preserving a low implementation cost in a short-delay channel.

Design of Jerk Bounded Feed Rate with Look Ahead using Adaptive NURBS Interpolator (NURBS 적응보간기를 이용한 Jerk 제한 이송속도 생성)

  • Kweon S.H.;Mohan S.;Yang S.H.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2006.05a
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    • pp.457-458
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    • 2006
  • A method for obtaining smooth, jerk bounded feed rate profile in high speed machining has been developed. This study proposes a NURBS interpolator based on adaptive feed rate control with a well developed look ahead algorithm which takes into account the machining dynamics as well. Limitation of jerk and proportional torque rate result in smoothened loads on the machine which effectively reduces excitation of the resonant frequencies of the machine. It is found that the values of the feed rate of the down stream sharp corner have profound effect on the feed rate of the upstream sharp corners. By using a windowing scheme the feed rate profile obtained after look ahead method is re-interpolated to reduce the jerk related problems. This is compared with the adaptive NURBS interpolator to show the effectiveness of the proposed method. Simulation results indicate that the consideration of 'ripple effect' is important in avoiding jerk and thereby increasing the machining accuracy.

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PDE-based Image Interpolators

  • Cha, Young-Joon;Kim, Seong-Jai
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.12C
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    • pp.1010-1019
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    • 2010
  • This article presents a PDE-based interpolation algorithm to effectively reproduce high resolution imagery. Conventional PDE-based interpolation methods can produce sharp edges without checkerboard effects; however, they are not interpolators but approximators and tend to weaken fine structures. In order to overcome the drawback, a texture enhancement method is suggested as a post-process of PDE-based interpolation methods. The new method rectifies the image by simply incorporating the bilinear interpolation of the weakened texture components and therefore makes the resulting algorithm an interpolator. It has been numerically verified that the new algorithm, called the PDE-based image interpolator (PII), restores sharp edges and enhances texture components satisfactorily. PII outperforms the PDE-based skeleton-texture decomposition (STD) approach. Various numerical examples are shown to verify the claim.

Linear and Circular Interpolation for 2-Dimensional Contouring Control (2次元 輪곽制御 를 위한 直線 및 圓통補間)

  • 이봉진
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.6 no.4
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    • pp.341-345
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    • 1982
  • The interpolator is usually built in hardware (logic circuitry), and the interpolator fabricated in a single LSI chip is recently made use of in most NC controllers, making the system more compact. However, the LSI interpolator not only has the technical difficulties but also requires high cost, in its fabrication. To solve these problems, we tried to find the method of interpolation by software, and succeeded in developing a program which, executed by INTEL's 8085 microprocessor, can distribute the input pulses of up to 4.0 [Kpps] for the linear interpolation and 3.0 [Kpps] for the circular interpolation. This paper presents the algorithm used to reduce the execution time and the flow chart of the interpolation program, and also shows the possibility of software interpolation. The interpolation program designed in assembly language is presented in the appendix.

NURBS Curve Interpolator for Controlling the Surface Roughness (표면거칠기를 고려한 NURBS 곡선보간기)

  • Choi In hugh;Jung Tae sung;Yang Min Yang;Lee Dong yoon
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.29 no.5 s.236
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    • pp.698-706
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    • 2005
  • Finish machining of a curved surface is often carried out by an NC system with curve interpolation in the field. This NURBS interpolation adopts a feedrate optimizing strategy based on both the geometrical information and dynamic properties. In case of a finish cut using a ball-end mill, the curve interpolator needs to take the machining process into account for more improved surface, while reducing the polishing time. In this study, the effect of low machinability at the bottom of a tool on surface roughness is also considered. A particular curve interpolation algorithm is proposed fur generating feedrate commands which are able to control the roughness of a curved surface. The simulation of the machined surface by the proposed algorithm was carried out, and experimental results are presented.

A Study on the NURBS Interpolator for the Precision Control of Wire-EDM (와이어컷 방전가공기의 정밀제어를 위한 NURBS 보간기에 관한 연구)

  • 박진호;남성호;정태성;양민양
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.8
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    • pp.143-151
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    • 2004
  • This paper deals with the precision NURBS interpolator for wire-EDM. Previous research about OAC (Open Architecture Controller) is mostly aimed at NC cutting machines such as milling or lathes, and hence these results are inadequate to apply to wire-EDM. In contradiction to NC machines, wire-EDM operates relatively slow feed rates and based on a feedback control loop to the machining process. The 2-stage interpolation method which reflects wire-EDM specific characteristics was proposed. The constant interpolation error could be acquired through 1 st stage interpolation. Feed rate regulation was performed through 2nd stage interpolation. The suggested algorithm was implemented to test-bed PC-NC system. Computer simulations and the experimental machining were conducted.

NURBS Interpolator for Controlling the Surface Roughness (표면 거칠기를 고려한 NURBS 보간기)

  • Choi, In-Hugh;Jung, Tea-Sung;Hong, Won-Pyo;Yang, Min-Yang
    • Proceedings of the KSME Conference
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    • 2003.04a
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    • pp.1226-1233
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    • 2003
  • Finish machining of a curved surface is often carried out by an NC system with curve interpolation in the field. This NURBS interpolation adopts a feedrate optimizing strategy based on both the geometrical information and dynamic properties. In case of a finish cut using a ball-end mill, the curve interpolator needs to take the machining process into account for more improved surface, while reducing the polishing time. In this study, the effect of low machinability at the bottom of a tool on surface roughness is also considered. A particular curve interpolation algorithm is proposed for generating feedrate commands which are able to control the roughness of a curved surface. The simulation of the machined surface by the proposed algorithm was carried out, and experimental results are presented.

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