• Title/Summary/Keyword: interface capture

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Performance of laterally loaded piles considering soil and interface parameters

  • Fatahi, Behzad;Basack, Sudip;Ryan, Patrick;Zhou, Wan-Huan;Khabbaz, Hadi
    • Geomechanics and Engineering
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    • v.7 no.5
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    • pp.495-524
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    • 2014
  • To investigate the soil-pile interactive performance under lateral loads, a set of laboratory model tests was conducted on remoulded test bed of soft clay and medium dense sand. Then, a simplified boundary element analysis had been carried out assuming floating pile. In case of soft clay, it has been observed that lateral loads on piles can initiate the formation of a gap, soil heave and the tension crack in the vicinity of the soil surface and the interface, whereas in medium dense sand, a semi-elliptical depression zone can develop. Comparison of test and boundary element results indicates the accuracy of the solution developed. However, in the boundary element analysis, the possible shear stresses likely to be developed at the interface are ignored in order to simplify the existing complex equations. Moreover, it is unable to capture the influence of base restraint in case of a socketed pile. To bridge up this gap and to study the influence of the initial stress state and interface parameters, a field based case-study of laterally-loaded pile in layered soil with socketed tip is explored and modelled using the finite element method. The results of the model have been verified against known field measurements from a case-study. Parametric studies have been conducted to investigate the influence of the coefficient of lateral earth pressure and the interface strength reduction factor on the results of the model.

A Study on the Characteristics of Si-$SiO_2$ interface in Short channel SONOSFET Nonvolatile Memories (Short channel SONOSFET 비휘발성 기억소자의 Si-$SiO_2$ 계면특성에 관한 연구)

  • Kim, Hwa-Mok;Yi, Sang-Bae;Seo, Kwang-Yell;Kang, Chang-Su
    • Proceedings of the KIEE Conference
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    • 1993.07b
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    • pp.1268-1270
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    • 1993
  • In this study, the characteristics of Si-$SiO_2$ interface and its degradation in short channel SONOSFET nonvolatile memory devices, fabricated by 1Mbit CMOS process($1.2{\mu}m$ design rule), with $65{\AA}$ blocking oxide layer, $205{\AA}$ nitride layer, and $30{\AA}$ tunneling oxide layer on the silicon wafer were investigated using the charge pumping method. For investigating the Si-$SiO_2$ interface characteristics before and after write/erase cycling, charge pumping current characteristics with frequencies, write/erase cycles, as a parameters, were measured. As a result, average Si-$SiO_2$ interface trap density and mean value of capture cross section were determined to be $1.203{\times}10^{11}cm^{-2}eV^{-1}\;and\;2.091{\times}10^{16}cm^2$ before write/erase cycling, respectively. After cycling, when the write/erase cycles are $10^4$, average $Si-SiO_2$ interface trap density was $1.901{\times}10^{11}cm^{-2}eV^{-1}$. Incresing write/erase cycles beyond about $10^4$, Si-$SiO_2$ interface characteristics with write/erase cycles was increased logarithmically.

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Modeling of unilateral effect in brittle materials by a mesoscopic scale approach

  • Pituba, Jose J.C.;Neto, Eduardo A. Souza
    • Computers and Concrete
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    • v.15 no.5
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    • pp.735-758
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    • 2015
  • This work deals with unilateral effect of quasi-brittle materials, such as concrete. For this propose, a two-dimensional meso-scale model is presented. The material is considered as a three-phase material consisting of interface zone, matrix and inclusions - each constituent modeled by an appropriate constitutive model. The Representative Volume Element (RVE) consists of inclusions idealized as circular shapes randomly placed into the specimen. The interface zone is modeled by means of cohesive contact finite elements developed here in order to capture the effects of phase debonding and interface crack closure/opening. As an initial approximation, the inclusion is modeled as linear elastic as well as the matrix. Our main goal here is to show a computational homogenization-based approach as an alternative to complex macroscopic constitutive models for the mechanical behavior of the quasi-brittle materials using a finite element procedure within a purely kinematical multi-scale framework. A set of numerical examples, involving the microcracking processes, is provided. It illustrates the performance of the proposed model. In summary, the proposed homogenization-based model is found to be a suitable tool for the identification of macroscopic mechanical behavior of quasi-brittle materials dealing with unilateral effect.

Development and Analysis of a Walking Game 'Paldokangsan3' Using Kinect (키넥트를 이용한 걷기게임 '팔도강산3' 개발 및 효과성 연구)

  • Kim, KyungSik;Lee, YoonJung;Oh, SeongSuk
    • Journal of Korea Game Society
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    • v.14 no.1
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    • pp.49-58
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    • 2014
  • We have developed a serious game for the elderly named 'Paldokangsan3' as a next version of 'Paldokangsan2' which was a walking game with memorization in shopping streets using controllers of hand buttons and foot boards with PC developed in 2012. The interface of had buttons and food boards were changed into the interface of motion capture with the aid of Kinect. The expected effects are improvement of memorization, improvement of concentration ability to find out items in the vision, improvement of vitality through physical walking actions, as well as improvement of mental health through entertainment activities of game play. We have tested 25 volunteers of more than 65 years old in Cheonan city community center for the elderly for 2 weeks. We got the result that the game play was showing positive effectiveness on memorization, physical exercise and self-esteem in mental health area of the elderly.

Microstructure Observation of the Grain Boundary Phases in ATF UO2 Pellet with Fission Gas Capture-ability (핵분열 기체 포획 기능을 갖는 사고저항성 UO2 펠렛에서 형성되는 입계상의 미세구조 관찰)

  • Jeon, Sang-Chae;Kim, Dong-Joo;Kim, Dong Seok;Kim, Keon Sik;Kim, Jong Hun
    • Journal of Powder Materials
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    • v.27 no.2
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    • pp.119-125
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    • 2020
  • One of the promising candidates for accident-tolerant fuel (ATF), a ceramic microcell fuel, which can be distinguished by an unusual cell-like microstructure (UO2 grain cell surrounded by a doped oxide cell wall), is being developed. This study deals with the microstructural observation of the constituent phases and the wetting behaviors of the cell wall materials in three kinds of ceramic microcell UO2 pellets: Si-Ti-O (STO), Si-Cr-O (SCO), and Al-Si-Ti-O (ASTO). The chemical and physical states of the cell wall materials are estimated by HSC Chemistry and confirmed by experiment to be mixtures of Si-O and Ti-O for the STO; Si-O and Cr-O for SCO; and Si-O, Ti-O, and Al-Si-O for the ASTO. From their morphology at triple junctions, UO2 grains appear to be wet by the Si-O or Al-Si-O rather than other oxides, providing a benefit on the capture-ability of the ceramic microcell cell wall. The wetting behavior can be explained by the relationships between the interface energy and the contact angle.

Development of a Serious Game using EEG Monitor and Kinect (뇌파측정기와 키넥트를 이용한 기능성 게임 개발)

  • Jung, Sang-Hyub;Han, Seung-Wan;Kim, Hyo-Chan;Kim, Ki-Nam;Song, Min-Sun;Lee, Kang-Hee
    • Journal of Korea Game Society
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    • v.15 no.4
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    • pp.189-198
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    • 2015
  • This paper is about a serious game controlled by EEG and motion capture. We developed our game for 2 users competitive and its method is as follows. One player uses a controlling interface using EEG signals based on the premise that the player's facial movements are a depiction of the player's emotion and intensity throughout the game play. The other player uses a controlling interface using kinect's motion capture technology which captures the player's vertical and lateral movements as well as state of running. The game shows the first player's EEG as a real-time graphic along the map on the game screen. The player will then be able to pace himself based on these visualization graphics of his brain activities. This results in higher concentration for the player throughout the game for a better score in the game. In addition, the second player will be able to improve his physical abilities since the game action is based on real movements from the player.

Optical Resonance-based Three Dimensional Sensing Device and its Signal Processing (광공진 현상을 이용한 입체 영상센서 및 신호처리 기법)

  • Park, Yong-Hwa;You, Jang-Woo;Park, Chang-Young;Yoon, Heesun
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2013.10a
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    • pp.763-764
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    • 2013
  • A three-dimensional image capturing device and its signal processing algorithm and apparatus are presented. Three dimensional information is one of emerging differentiators that provides consumers with more realistic and immersive experiences in user interface, game, 3D-virtual reality, and 3D display. It has the depth information of a scene together with conventional color image so that full-information of real life that human eyes experience can be captured, recorded and reproduced. 20 Mega-Hertz-switching high speed image shutter device for 3D image capturing and its application to system prototype are presented[1,2]. For 3D image capturing, the system utilizes Time-of-Flight (TOF) principle by means of 20MHz high-speed micro-optical image modulator, so called 'optical resonator'. The high speed image modulation is obtained using the electro-optic operation of the multi-layer stacked structure having diffractive mirrors and optical resonance cavity which maximizes the magnitude of optical modulation[3,4]. The optical resonator is specially designed and fabricated realizing low resistance-capacitance cell structures having small RC-time constant. The optical shutter is positioned in front of a standard high resolution CMOS image sensor and modulates the IR image reflected from the object to capture a depth image (Figure 1). Suggested novel optical resonator enables capturing of a full HD depth image with depth accuracy of mm-scale, which is the largest depth image resolution among the-state-of-the-arts, which have been limited up to VGA. The 3D camera prototype realizes color/depth concurrent sensing optical architecture to capture 14Mp color and full HD depth images, simultaneously (Figure 2,3). The resulting high definition color/depth image and its capturing device have crucial impact on 3D business eco-system in IT industry especially as 3D image sensing means in the fields of 3D camera, gesture recognition, user interface, and 3D display. This paper presents MEMS-based optical resonator design, fabrication, 3D camera system prototype and signal processing algorithms.

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Finite element micro-modelling of RC frames with variant configurations of infill masonry

  • Mohammad, Aslam F.;Khalid, Fatima;Khan, Rashid A.
    • Structural Engineering and Mechanics
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    • v.81 no.4
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    • pp.395-409
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    • 2022
  • The presence of infill generally neglected in design despite the fact that infill contribution significantly increase the lateral stiffness and strength of the reinforced concrete frame structure. Several experimental studies and computational models have been proposed to capture the rational response of infill-frame interaction at global level. However, limited studies are available on explicit finite element modelling to study the local behavior due to high computation and convergence issues in numerical modelling. In the current study, the computational modelling of RC frames is done with various configurations of infill masonry in terms of types of blocks, lateral loading and reinforcement detailing employed with material nonlinearities, interface contact issues and bond-slip phenomenon particularly near the beam-column joints. To this end, extensive computational modelling of five variant characteristics test specimens extracted from the detailed experimental program available in literature and process through nonlinear static analysis in FEM code, ATENA generally used to capture the nonlinear response of reinforced concrete structures. Results are presented in terms of damage patterns and capacity curves by employing the finest possible detail provided in the experimental program. Comparative analysis shows that good correlation amongst the experimental and numerical simulated results both in terms of capacity and crack patterns.

Analysis of Interface Problem using the MLS Difference Method with Interface Condition Embedment (계면경계조건이 매입된 이동최소제곱 차분법을 이용한 계면경계문제 해석)

  • Yoon, Young-Cheol
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.32 no.4
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    • pp.215-222
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    • 2019
  • The heat conduction problem with discontinuous material coefficients generally consists of the conservative equation, boundary condition, and interface condition, which should be additionally satisfied in the solution procedure. This feature often makes the development of new numerical schemes difficult as it induces a layered singularity in the solution fields; thus, a special approximation is required to capture the singular behavior. In addition to the approximation, the construction of a total system of equations is challenging. In this study, a wedge function is devised for enriching the approximation, and the interface condition itself is embedded in the moving least squares(MLS) derivative approximation to consistently satisfy the interface condition. The heat conduction problem is then discretized in a strong form using the developed derivative approximation, which is named as the interface immersed MLS difference method. This method is able to efficiently provide a numerical solution for such interface problems avoiding both numerical quadrature as well as extra difference equations related to the interface condition enforcement. Numerical experiments proved that the developed numerical method was highly accurate and computationally efficient at solving the heat conduction problem with interfacial jump as well as the problem with a geometrically induced interfacial singularity.

A Study on LMS Using Effective User Interface in Mobile Environment (모바일 환경에서 효과적인 사용자 인터페이스를 이용한 LMS에 관한 연구)

  • Kim, Si-Jung;Cho, Do-Eun
    • Journal of Advanced Navigation Technology
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    • v.16 no.1
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    • pp.76-81
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    • 2012
  • With the spread of the various mobile devices, the studies on the learning management system based on the u-learning are actively proceeding. The u-learning-based learning management system is very convenient in that there are no restrictions on the various access devices as well as the access time and place. However, the judgments on the authentication for the user and whether learning is focused on are difficult. In this paper, the voice and user face capture interface rather than the common user event oriented interface was applied to the learning management system. When a user is accessing the learning management system, user's registered password is input and login as voice, and the user's learning attitude is judged through the response utterance of simple words during the process of learning through contents. As a result of evaluating the proposed learning management system, the user's learning achievement and concentration were improved, thus enabling the manager to monitor the user's abnormal learning attitude.