• Title/Summary/Keyword: interactive systems

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INTERACTIVE MACHINE LIADUNG AND TOOL ASSIGNMENT APPROAH IN FLEXIBLE MANUFACTURING SYSTEMS

  • Kato, Kiyoshi;Oba, Fuminori;Hashimoto, Fumio
    • 제어로봇시스템학회:학술대회논문집
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    • 1991.10b
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    • pp.1576-1579
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    • 1991
  • This paper discusses on the machine loading and tool allocation (MLTA) problem. Mathematical formulation of the problem is given first. Then a heuristic approach based on Group Technology (GT) is presented to deal with the MLTA problem effectively. By using this approach, part-tool group generation and their assignment to adequate machines can easily be obtained in consideration of the work load on each machine, the number of tool-set replacement, and the total number of cutting tools required through the interactive setting of the desired machine utilization rate.

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Customer Satisfaction on Internet Commerce vs. TV Home Shopping (인터넷 상거래와 TV 홈쇼핑에서의 고객만족 비교)

  • 이정섭;장시영
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2001.10a
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    • pp.180-183
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    • 2001
  • Direct marketing in the form of Internet Commerce and TV Home Shopping became the focus of concern for Korean companies. Despite the importance of research in these interactive systems, few studies have been performed on the consumer behavior in TV Home Shopping. This study explores what factors consumers perceive critical in these interactive systems, and analyzes the difference in consumer perception with respect to these critical factors.

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A control method and test results of utility interactive photovoltaic power generation systems (계통연계 태양광발전시스템의 제어기법 및 연계운전특성)

  • 안교상;임희천;황인호;주형준
    • Proceedings of the KIPE Conference
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    • 1999.07a
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    • pp.549-553
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    • 1999
  • This paper describes a design method of grid-connected photovoltaic power generation systems with three phase inverter. A 3-phase 50kW photovoltaic power generation system including a DC/AC inverter is designed and made in order to investigate the system performance for grid connection. Also the control scheme of a three phase current-controlled PWM inverter is presented by using d-q transformation. The experimental waveforms show that the proposed system has stable behavior with an unit power factor in utility-interactive operation.

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Interactive Authentications in Distributed Systems (분산 환경에서 양방향 인증 방식)

  • 박춘식;서창호;박상준
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.7 no.3
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    • pp.95-104
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    • 1997
  • In this paper, we introduce Kerberos and Yaksha of an authentication scheme and propose an effectively interactive authentication scheme which improved on Kerberos and Yaksha with the public key cryptosystem in distributed systems. Also, we compare and analyse a representative Kerberos and Yakaha authentication scheme with it.

Fuzzy Measure-based Subset Interactive Models for Interactive Systems. (퍼지 측도를 이용한 상호 작용 시스템의 모델)

  • 권순학;스게노미치오
    • Journal of the Korean Institute of Intelligent Systems
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    • v.7 no.4
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    • pp.82-92
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    • 1997
  • In this paper, a fuzzy measure and integral-based model fnr interactive systems is proposed. The processes of model identification consists of the following three steps : (i) structure identification (ii) parameter identification and (iii) selection of an optimal model. An algorithm for the model structure identification using the well-known genetic algorithm ((;A) with a modified selection operator is proposed. A method for the identification of par;imetcrs corresponding to fuzzy measures is presented. A statistical model selection criterion is used for the selection of an optimal model among the candidates. Finally, experimental results obtained hy applying the proposed model to the subjective evaluation data set and the well-known time series data are presented to show the validity of the proposed model.

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Design and Implementation of Virtual Tutoring Estimation System on the Internet Environment (인터넷 환경에서 가상 학습평가 시스템 설계 및 구현)

  • 이석호;김창수;황현숙
    • Journal of Korea Multimedia Society
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    • v.1 no.2
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    • pp.204-214
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    • 1998
  • The existing tutoring estimation systems using the authoring tools or HTML forms on the Web environment don't have been improved inconvenient factors of uni-directional interactive systems. In this paper, we design and implement the interactive tutoring estimation system which is conveniently considered to user on the internet environment. The proposed system is divided into teacher and student modules, which have the functions of the new problem insertion and deletion in database, regular examination marking for the former and lecture/test selection, scoring look, etc for the letter. The environment of server system in this thesis is implemented using the IDC file and SQL database for internet access based on Windows NT, client systems are composed to Windows 95 environment based on Explorer or Netscape to access for interactive tutoring systems.

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A Recommendation System Based-on Interactive Evolutionary Computation with Data Grouping (데이터 그룹화를 이용한 상호진화연산 기반의 추천 시스템)

  • Kim, Hyun-Tae;Ahn, Chang-Wook;An, Jin-Ung
    • Journal of Institute of Control, Robotics and Systems
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    • v.17 no.8
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    • pp.739-746
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    • 2011
  • Recently, recommender systems have been widely applied in E-commerce websites to help their customers find the items what they want. A recommender system should be able to provide users with useful information regarding their interests. The ability to immediately respond to the changes in user's preference is a valuable asset of recommender systems. This paper proposes a novel recommender system which aims to effectively adapt and respond to the immediate changes in user's preference. The proposed system combines IEC (Interactive Evolutionary Computation) with a content-based filtering method and also employs data grouping in order to improve time efficiency. Experiments show that the proposed system makes acceptable recommendations while ensuring quality and speed. From a comparative experimental study with an existing recommender system which uses the content-based filtering, it is revealed that the proposed system produces more reliable recommendations and adaptively responds to the changes in any given condition. It denotes that the proposed approach can be an alternative to resolve limitations (e.g., over-specialization and sparse problems) of the existing methods.

Design of Communication Protocols with Minimum Blocked Time for an Interactive Bicycle Simulator (자전거 시뮬레이터에서 블록 시간을 최소화하기 위한 통신 프로토콜의 설계)

  • Lee, Kyungno;Lee, Doo-Yong
    • Journal of Institute of Control, Robotics and Systems
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    • v.6 no.12
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    • pp.1099-1105
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    • 2000
  • The interactive bicycle simulator presented in this paper consists of a Stewart platform manipulator, magneto-rheological steering and braking devices, and a visual simulator. To provide a rider with reality, these devices should be controlled in real-time and motions of the devices and the visual should be also synchronized. If any of the devices and the visual gets unsynchronized due to significant blocking of control signals, the reality of the simulator is no longer secured. This paper presents communication protocols that minimize the blocked time of the control processes to guarantee the synchronization. The protocols are designed based on IPC (InterProcess Communications) of QNX, TCP/IP, and serial communication. The performance of the designed communication protocols is evaluated with the implemented bicycle simulator, and found satisfactory.

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Interactive Spatial Augmented Reality Book on Cultural Heritage of Myanmar

  • Hta, Aye Chan Zay;Lee, Yunli
    • Journal of information and communication convergence engineering
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    • v.18 no.2
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    • pp.69-74
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    • 2020
  • Myanmar, also known as Burma, has a rich cultural heritage, and its historical tourist attractions well known around the world. Therefore, we designed and developed an interactive spatial augmented reality (iSAR) book on the cultural heritage of Myanmar. This iSAR book has total of 18 pages with rich media content including videos, animations, audio, and images featuring the cultural heritage of Myanmar in a digital format. In addition to virtual content, navigational features such as virtual buttons and touch-based hand gestures were implemented using Leap Motion and VVVV. Therefore, the developed iSAR book allows virtual content and navigational features to merge seamlessly into a physical book. Five participants were recruited to evaluate the prototype iSAR book, and interviews were conducted to gather their feedback based on its immersive qualities. Thus, the developed iSAR book on Myanmar effectively shares the cultural heritage of Myanmar, and ultimately allows users to explore and gain more insight into the country.

The Implementation of Human-Interactive Motions for a Quadruped Robot Using Genetic Algorithm (유전알고리즘을 이용한 사족 보행로봇의 인간친화동작 구현)

  • Kong, Jung-Shick;Lee, In-Koo;Lee, Boo-Hee
    • Journal of Institute of Control, Robotics and Systems
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    • v.8 no.8
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    • pp.665-672
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    • 2002
  • This paper deals with the human-interactive actions of a quadruped robot by using Genetic Algorithm. In case we have to work out the designed plan under the special environments, our robot will be required to have walking capability, and patterns with legs, which are designed like gaits of insect, dog and human. Our quadruped robot (called SERO) is capable of not only the basic actions operated with sensors and actuators but also the various advanced actions including walking trajectories, which are generated by Genetic Algorithm. In this paper, the body and the controller structures are proposed and kinematics analysis are performed. All of the suggested motions of SERO are generated by PC simulation and implemented in real environment successfully.