• 제목/요약/키워드: interactive simulation

검색결과 395건 처리시간 0.028초

generating characteristics of 50kW PV System by simulation tool (Simulation tool을 이용한 50kW PV System의 출력특성)

  • Park, J.M.;Jeong, B.H.;Piao, Z.G.;Lee, K.Y.;Cho, G.B.;Baek, H.L.
    • Proceedings of the KIEE Conference
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    • 대한전기학회 2005년도 추계학술대회 논문집 전기기기 및 에너지변환시스템부문
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    • pp.337-339
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    • 2005
  • A photovoltaic panel is a device that, through the photovoltaic effect, converts luminous energy into electric energy. Photovoltaic generation system uses infinity of sofa energy, cost of fuel is needless and there is no air pollution or waste occurrence. This paper summarizes the results of these efforts by offering a photovoltaic system structure in 50kW large scale applications installed in Chosun University dormitory roof and simulation tool. This describes configuration of utility interactive photovoltaic system which generated power supply for dormitory. In this Paper represent 50kW utility PV system examination result.

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REAL-TIME 3D SIMULATION INFRASTRUCTURE FOR PRACTICAL APPLICATION OF HIGH-RESOLUTION SATELLITE IMAGERY

  • Yoo, Byoung-Hyun;Brotzman, Don;Han, Soon-Hung
    • Proceedings of the KSRS Conference
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    • 대한원격탐사학회 2008년도 International Symposium on Remote Sensing
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    • pp.155-158
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    • 2008
  • The needs for digital models of real environment such as 3D terrain or cyber city model are increasing. Most of applications related with modeling and simulation require virtual environment constructed from geospatial information of real world in order to guarantee reliability and accuracy of the simulation. The most fundamental data for building virtual environment, terrain elevation and orthogonal imagery is acquired from optical sensor of satellite or airplane. Providing interoperable and reusable digital model is important to promote practical application of high-resolution satellite imagery. This paper presents the new research regarding representation of geospatial information, especially for 3D shape and appearance of virtual terrain, and describe framework for constructing real-time 3D model of large terrain based on high-resolution satellite imagery. It provides infrastructure of 3D simulation with geographical context. Details of standard-based approach for providing infrastructure of real-time 3D simulation using high-resolution satellite imagery are also presented. This work would facilitate interchange and interoperability across diverse systems and be usable by governments, industry scientists and general public.

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A Study on Real-Time Lightning Simulation for Smart Device (스마트기기 게임에 적합한 실시간 번개 시뮬레이션 연구)

  • Park, SungBae;Oh, GyuHwan
    • Journal of Korea Game Society
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    • 제13권4호
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    • pp.35-46
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    • 2013
  • In this paper, we show a real-time lightning simulation for smart device game. Our proposed method uses physically based Dielectric Breakdown Model to similar real world lightning path and we simplify the algorithm for real-time simulation in smart device. In addition, the rendering process can render multiple lightning and can real-time render in smart device. Finally, our lightning can support interactive with user. The simulation method will be effectively useful for a game that needs a real-time simulation as its game element in smart device environment.

Miniature and Guider Interaction for an Immersive Simulation Workspace (몰입형 시뮬레이션 환경을 위한 축소 모형 및 가이더 인터랙션)

  • Kim Myoung-Hee;Cho Eun;You Hyo-Sun;Rhee Seon-Min;Park Jiyoung
    • Proceedings of the Korea Society for Simulation Conference
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    • 한국시뮬레이션학회 2005년도 추계학술대회 및 정기총회
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    • pp.144-149
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    • 2005
  • 본 논문에서는 $CAVEW^{TM}-like$ 시스템과 같은 대형 디스플레이 기반의 몰입형 시뮬레이션 환경에 필요한 인터랙션 기법을 제안한다. 축소 모형(miniature) 인터랙션은 원거리에 있는 객체를 쉽게 선택하거나 조작하기 위하여 가상 세계 전체를 축소하여 사용자 근처에 디스플레이하고 이를 조작함으로써 대상 객체와 상호작용 할 수 있도록 해준다. 또한, 조감도(bird's eye view)로 표현되는 지도상에 사용자 위치를 표시하여 가상 세계 탐색시 이동 경로를 쉽게 파악할 수 있도록 하였다. 축소 모형은 투명 패널 인터페이스를 통하여 보여지며 사용자는 이를 이용하여 택타일 피드백(tactile feedback)을 제공 받을 수 있다. 그리드(grid)를 이용한 비주얼 가이더는 가상 세계 내에 그리드를 디스플레이하여 대상 객체와 사용자간의 위치 관계를 쉽게 파악할 수 있도록 해준다. 일반적으로 대형 디스플레이 환경에서의 인터랙션은 정확한 깊이 인식이 어렵기 때문에 인터랙션 시사용자의 불필요한 행위를 유발하게 된다. 본 논문에서 제안하는 기법은 이 같은 문제점을_개선하여 객체 조작 시 느껴지는 피로감을 최소화 시킬 수 있으며 다양한 몰입 및 상황 기반 시뮬레이션 어플리케이션에 적용되어 활성화 될 수 있다.

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An AI-Based Prevention Program to Protect Youth from Cybergrooming

  • Kee Jeong Kim;Lifu Huang;Jin-Hee Cho
    • Journal of Internet Computing and Services
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    • 제24권5호
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    • pp.67-73
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    • 2023
  • The Digital Age calls for improvement of information literacy particularly among children and youth who are vulnerable to cybergrooming. Taking an interdisciplinary approach by leveraging our team's expertise including child and adolescent development, data analytics, and cybersecurity, this study proposes an interactive artificial intelligence (AI)-based preventive simulation program that raises youth knowledge and awareness about the risk of cybergrooming as well as increases resilient self-efficacy in their cybersecurity-relevant skills. The primary purpose of this project is to evaluate the effectiveness of the simulation program on preventing cybergrooming. More specifically, this study is designed to examine developmental changes in self-efficacy of cybersecurity-relevant skills among youth participants as a function of the preventive simulation program. Further, this study will identify risk and protective factors that explain interindividual differences in the ability of children and youth either to fall victim to advances from a cyber predator or to recognize and deter such threats. The preliminary data will help improve the effectiveness of the preventive simulation program as well as the methods of implementation to large groups of youth. The findings from the proposed study will contribute to making specific recommendations to parents, educators, practitioners, and policy makers for the prevention of cybergrooming.

Design and Control of Grid-connected Photovoltaic system using the state space Modeling (상태공간 모델링을 이용한 계통연계 태양광발전시스템의 설계 및 제어)

  • Hwang, In-Ho;Kim, Si-Kyeong;Seong, Se-Jin
    • Proceedings of the KIEE Conference
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    • 대한전기학회 1996년도 하계학술대회 논문집 A
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    • pp.431-433
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    • 1996
  • It is expected that utility interactive small scale dispersed PV system will be widely diffused in the future. This paper discussed the design and control method of single phase PV inverter system with compensation capability of reactive power including harmonic distortion, based on state space modelling. As the results, compensation effects were suggested by simulation and experiment.

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Computer Simulation of Glucose-insulin Kinetics During Intravenous Glucose Tolerance Test

  • Min, B.G;Woo, E.J.
    • Journal of Biomedical Engineering Research
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    • 제4권1호
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    • pp.9-14
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    • 1983
  • A new quantitative method was developed for separation of three interactive physiological factors (hepatic glucose balance, peripheral tissue's insulin resistivity, and insulin secretion rate) influencing glucose intolerance in diabetic mellitus using an equivalent circuit model and the intravenous glucose tolerance test (IVGTT) in six dogs and twenty two humans. The results show that the estimated model parameters of the above three factors are useful for evaluating different glucose-insulin kinetics in normal and diabetic subjects.

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다기준 시뮬레이션 최적화를 위한 알고리즘

  • 이영해;신현문
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 대한산업공학회/한국경영과학회 1995년도 춘계공동학술대회논문집; 전남대학교; 28-29 Apr. 1995
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    • pp.697-708
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    • 1995
  • For many practical optimization problems where the system components are stochastic, the objective functions can not be represented analytically. Furthermore, many of these problems are characterized by the presence of multiple and conflicting objectives. In this research, we introduce a new algorithm through an interactive cutting plane method for solving this multi-criteria simulation optimization problem. Then a turning process is evaluated through the proposed algorithm.

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A world model based off-line robot programming system

  • Ko, J.H.;Park, J.H.;Chung, M.J.
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1989년도 한국자동제어학술회의논문집; Seoul, Korea; 27-28 Oct. 1989
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    • pp.589-594
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    • 1989
  • In this paper, a programming system for robot-based manufacturing cell which can control and simulate manufacturing devices as well as robots in workcell is proposed and developed. The system is based on world model, and modem textual and object-level robot programming language and interactive graphic world modeler are used to construct and exploit world model. Graphic simulation is used as an efficient and easy to use debugging or verifying tool for user written robot programs. Machine dependency is minimized by adopting the hierarchical control structure and by assuming all the workcell components as virtual ones.

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An Analysis of Human Motions using Video Image Processing (화상 처리기법에 의한 인체 동작분석)

  • Lee, Geun-Bu
    • Journal of the Ergonomics Society of Korea
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    • 제5권1호
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    • pp.11-18
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    • 1986
  • The object of this research is to develop an interactive computerized graphic program for graphic output of velocity, acceleration and motion range of body task reference point. Human motions can be reproduced by scanning (rate = 1/60) the vidicon image, at same time, C.O.G of body segment group, and the results are stored in an Apple II P.C. memory. The results of this study can he exteneded to simulation and reproduction of human motions for optimal task design.

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