• 제목/요약/키워드: interactive control

검색결과 648건 처리시간 0.022초

가상 콘서트홀 기반의 인터랙티브 음향 체험 인터페이스 (Interactive sound experience interface based on virtual concert hall)

  • 조혜승;김형국
    • 한국음향학회지
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    • 제36권2호
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    • pp.130-135
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    • 2017
  • 본 논문에서는 가상 콘서트홀에서 사용자가 인터랙티브한 음향 체험을 할 수 있는 인터페이스에 대해 제안한다. 제안하는 인터페이스는 가상 콘서트홀을 기반으로 좌석 위치별 음향 체험 시스템과 악기 제어 및 음향 체험 시스템으로 구성된다. 제안하는 인터페이스의 각 시스템을 구현하기 위해 인공 잔향 알고리즘과 멀티채널 음원 분리, 머리전달함수를 적용하였다. 제안하는 인터페이스는 유니티(Unity)를 사용하여 구현되었으며 사용자는 가상현실기기인 오큘러스 리프트(Oculus Rift)를 통해 가상 콘서트홀을 체험할 수 있고 립 모션(Leap Motion)을 통해 별도의 입력 도구없이 손동작만으로 시스템을 제어할 수 있으며 헤드폰을 통해 시스템이 제공하는 음향을 체험할 수 있다.

세드릭 프라이스의 건축에 나타나는 사이버네틱스의 영향 -'펀 팰리스' 프로젝트를 중심으로- (A Study on the Influence of Cybernetics in Architecture of Cedric Price -Focused on 'Fun Palace' Project-)

  • 김정수
    • 건축역사연구
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    • 제26권5호
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    • pp.7-18
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    • 2017
  • The 1960s in Britain was the period of rapid economic and social change. Under this circumstance, the visionary architect Cedric Price designed the Fun Palace, of which idea came from the theatre producer, Joan Littlewood. They hoped this place to be an improvisational learning space, so Price proposed the building as 'kit of parts' which can respond to programmatic indeterminacy. Cybernetics was introduced to control this flexibility dramatically changed the character of the project from 'theatre of people' to 'interactive machine'. That resulted in the change of the status of user from subjective human beings to abstract data in the cybernetic algorithm as well, and led the project to a completely opposite direction from that Price intended. After Fun Palace, cybernetics technology could still be found in his other projects, and it can be assumed that this was because the algorithmic system of cybernetics were on the same line of thought of Price's idea - anti-building or 'kit of parts'. The effects of cybernetics varied in projects; Similar negative effect in Fun Palace can be found in Generator project, but on the other hand, in Potteries Thinkbelt project, cybernetics showed a positive aspect by contribution to the development of project on the formal analogy of algorithmic network.

Extensible Hierarchical Method of Detecting Interactive Actions for Video Understanding

  • Moon, Jinyoung;Jin, Junho;Kwon, Yongjin;Kang, Kyuchang;Park, Jongyoul;Park, Kyoung
    • ETRI Journal
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    • 제39권4호
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    • pp.502-513
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    • 2017
  • For video understanding, namely analyzing who did what in a video, actions along with objects are primary elements. Most studies on actions have handled recognition problems for a well-trimmed video and focused on enhancing their classification performance. However, action detection, including localization as well as recognition, is required because, in general, actions intersect in time and space. In addition, most studies have not considered extensibility for a newly added action that has been previously trained. Therefore, proposed in this paper is an extensible hierarchical method for detecting generic actions, which combine object movements and spatial relations between two objects, and inherited actions, which are determined by the related objects through an ontology and rule based methodology. The hierarchical design of the method enables it to detect any interactive actions based on the spatial relations between two objects. The method using object information achieves an F-measure of 90.27%. Moreover, this paper describes the extensibility of the method for a new action contained in a video from a video domain that is different from the dataset used.

다중 채널 서비스를 위한 결함허용 IVR 설계 및 구현 (Design and Implementation of Fault-Tolerant IVR for Multi-Channel Service)

  • 한윤기;구용완
    • 인터넷정보학회논문지
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    • 제9권3호
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    • pp.103-117
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    • 2008
  • 일반 고객이 대기업 혹은 중소기업, 증권, 금융, 은행권 등의 서비스를 제공받기 위해서는 보편적으로 인터넷, SMS(Short Message Service), ATM(Automated Teller Machine), DM(Direct Mail), 텔레포니 서비스 등을 사용한다. 특히, 화재 보험사 및 증권, 금융, 은행권의 경우는 QoS(Quality of Service) 보장을 통한 실시간성 제약 조건을 만족해야 한다. 본 논문에서는 고객의 최초 접점으로 이용될 수 있는 CRM(Customer Relationship Management) 환경 하에서 다중 채널 서비스를 위한 결함허용 IVR(Interactive Voice Response)을 설계 구현하였다. 제안한 모델은 대 고객 응대 CRM 모델로 효율적으로 이용될 것으로 사료된다.

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실감교류를 위한 비디오 재생 버퍼 관리 방안 (Buffer Management Scheme for Interactive Video Streaming)

  • 나광민;이태영;김헌희;박광현;최용훈
    • 정보과학회 논문지
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    • 제43권3호
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    • pp.327-335
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    • 2016
  • 본 논문에서는 실감교류 멀티미디어 서비스에 적합한 버퍼 관리 방안을 제안한다. 수신 버퍼 크기가 왕복 시간 추정에 따라 달라질 수 있도록 전형적인 지연 최적화 환경을 고려한다. 이러한 환경에서, 버퍼 크기 단축 시 버퍼 내에 I/P/B 프레임을 드롭하는 경우 발생할 수 있는 정보 손실을 최소화하기 위한 최적화 기법을 제안한다. 근사 해를 찾기 위해 동적 프로그래밍을 이용하는 Knapsack Problem으로 문제를 모델링한다. 제안된 기법은 기존의 버퍼 관리 기법과 비교된다. 시뮬레이션 연구를 통해, 제안하는 접근 방식은 비디오 품질에 중요한 PSNR을 증가시킬 수 있음을 확인하였다.

High-Frequency Flyback Transformer Linked PWM Power Conditioner with An Active Switched Capacitor Snubber

  • Mun, Sang-Pil;Kim, Soo-Wook;Joo, Seok-Min;Park, Young-Jun
    • 조명전기설비학회논문지
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    • 제22권7호
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    • pp.7-15
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    • 2008
  • A single active capacitor snubber-assisted soft-switching sinewave pulse modulation utility-interactive power conditioner with a three-winding flyback high frequency transformer link and a bidirectional active power switch in its secondary side has been proposed. With the aid of the switched-capacitor quasi-resonant snubber cell, the high frequency switching devices in the primary side of the proposed DC-to-AC sinewave power inverter can be turned-off with ZVS commutation. In addition to this, the proposed power conditioner in the DCM can effectively take the advantages of ZCS turn-on commutation. Its output port is connected directly to the utility AC power source grid. At the end, the prototype of the proposed HF-UPC is built and tested in experiment. Its power conversion conditioning and processing circuit with a high frequency flyback transformer link is verified and the output sinewave current is qualified in accordance with the power quality guidelines of the utility AC interactive power systems.

흑판모델을 이용한 일정계획 전문가 시스템 (A Blackboard-Based Scheduling Expert System)

  • 박지형;강무진;이교일
    • 대한기계학회논문집A
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    • 제20권1호
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    • pp.14-23
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    • 1996
  • Scheduling jobs effectively under consideration of actual loads on machines is one of the most complicated tasks in production control. The complexity of the finite capacity scheduling often makes the conventional methods of industrial engineering fail. As an alternative, Knowledge-based approaches to job-shop scheduling have been evolved recently. This paper presents a blackboard- based scheduling expert system which combines knowledge-based scheduling with interactive scheduling. It is shown to be possible to generate the feasible schedule within a reasonable time. Flexible reaction management is also possible while keeping the changes in the generated schedule to the minimal and adjusting the schedule to tardy operations or working environmental changes. The system is equipped with a rule base with heuristics for handling conflicted event. A case study applying the implemented system is described.

Interactive Effect of Nitrogen and Sulphur on Yield and Quality of Groundnut (Arachis hypogea L.)

  • Jamal Arshad;Fazli Inayat Saleem;Ahmad Saif;Abdin Malik Zainul
    • 한국작물학회지
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    • 제51권6호
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    • pp.519-522
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    • 2006
  • Randomized field experiments were conducted to study the interactive effect of sulphur (S) and nitrogen (N) on seed, oil and protein yield of two cultivars of groundnut {Arachis hypogea: cv Amber $(V_{1})$: cv Kaushal, $(V_{2})$.} Two dosage levels of sulphur ($0\;and\;20kg\;ha^{-1}$) and two dosage levels of N ($23.5\;and\;43.5kg\;ha^{-1}$) in various combinations were tested as micronutrient treatments, $T_{1},\;T_{2},\;and\;T_{3}$. Results indicated significant enhancement of the yield components namely seed and oil yield as well as seed protein. Maximum response was observed with treatment $T_{3}$(having 20kg S and 43.5kg N $ha^{-1})$. Increase in seed and oil yields of 90% and 103% in $V_{1}$, and 79 and 90% in $V_{2}$, respectively were recorded as compared to the control treatment $T_{1}$(having 0kg S and 23.5kg N $ha^{-1}$). Effect of S and N interaction was observed on protein, N and S content in seeds. The results obtained by these experiments clearly suggest that judicious balanced application of N and S could improve the yield.

수학 교수-학습을 위한 컴퓨터 응용 프로그램 모형설계에 따른 대화형 실행매체(IMTs)의 작성에 관한 소고 (A Note on the Relationship between IMTs and the Prototype Design of Computer Applications in the School Mathematics)

  • 허만성;박용범;김부윤
    • 대한수학교육학회지:수학교육학연구
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    • 제9권1호
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    • pp.321-332
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    • 1999
  • 컴퓨터를 활용한 수학 교수-학습 자료 및 방법에 대한 다양한 접근이 시도되어지고 있다. 그러나 최근 복합 매체 기술의 접목으로 개인 사용자를 위한 매체가 주를 이루면서 '누가 제어를 하는가\ulcorner' 라는 문제에 부딪히게 되었다. 본 논문에서는 이러한 문제를 해결하기 위해 집단 사용자들이 실시간 직,간접으로 연결 된 대화형 매체에 접속하여 실시간으로 과정을 실행할 수 있을 뿐만 아니라, 제한적이나마 변화를 통한 학습정보의 재구성을 기할 수 있는 컴퓨터 대수 체계기반(CASME)과 연계한 응용 프로그램의 개발모형에 대해 알아보고,이를 사용하여 작성된 대화형 실행 매체를 통한 수학 학습의 모형을 제시하고자 한다.

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MPEG-4 IPMP Authoring Tool for Protection and Management of Digital Contents

  • Kim Kwang-Yong;Kim Jae-Gon;Hong Jin-Woo;Kim Chang-Su;Jung Hoe-Kyung
    • Journal of information and communication convergence engineering
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    • 제3권4호
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    • pp.195-200
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    • 2005
  • The MPEG-4 standard is aimed to define an object based audiovisual coding standard to address the emerging needs from interactive broadcasting. Since a broadcasting program is created on the basis of its objects, it is considered that MPEG-4 is most suitable for interactive broadcasting contents production and it can be retrieved in terms of its properties. But, there is no system that protects the copyright of digital contents and manages copyright and possibility that contents producer and author's copyright receives infringement at process that exchange contents mutually rose very. Therefore, we need to control and distribute contents according to user's permission rights. In this paper, we present the authoring system based on MPEG-4 IPMP for copyright and protection of MPEG-4 contents. The main features of the proposed approach is to provide an MPEG-4 compliant IPMP authoring system in a plug-in type along with standardized interfaces, which is to be able to incorporated into an existing MPEG-4 content authoring system. In this way, it is capable of authoring content to the MP4 file format while accommodating protection and management of content in a unified way. Furthermore, it also allows a user to edit and/or author IPMP information in a more efficient way by offering form based user interfaces.