• Title/Summary/Keyword: intelligent user interface

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Cost-Effective Design of Autonomous Chess Playing Robot for AI Research Platform (AI 연구 플랫폼을 위한 저비용 체스 로봇 설계)

  • Faraooq, Sehar Shahazad;Khalil, Hafiz M.W.;Arif, Adeel
    • Proceedings of the Korean Information Science Society Conference
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    • 2012.06b
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    • pp.447-449
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    • 2012
  • This paper present an intelligent microcontroller based chess playing robot which can play a board game against opponent and calculate its moves in a non-idealized environment. In this work, for the sake of simplicity task is accomplished by using Cartesian coordinate system. Chess playing system has been designed in such a way that it provides an interface between user and robot to control chess movements using RS232. Various algorithms are implemented for interfacing hardware in C++ language. Our main goal is to design a cost effective and highly accurate robot system that consumes minimal power to complete its task.

Development of an Autonomous Mobile Robot with Functions of Speech Recognition and Collision Avoidance

  • Park, Min-Gyu;Lee, Min-Cheol
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.475-475
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    • 2000
  • This paper describes the construction of an autonomous mobile robot with functions of collision avoidance and speech recognition that is used for teaching path of the robot. The human voice as a teaching method provides more convenient user-interface to mobile robot. For safe navigation, the autonomous mobile robot needs abilities to recognize surrounding environment and avoid collision. We use u1trasonic sensors to obtain the distance from the mobile robot to the various obstacles. By navigation algorithm, the robot forecasts the possibility of collision with obstacles and modifies a path if it detects dangerous obstacles. For these functions, the robot system is composed of four separated control modules, which are a speech recognition module, a servo motor control module, an ultrasonic sensor module, and a main control module. These modules are integrated by CAN(controller area network) in order to provide real-time communication.

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Genome data mining for everyone

  • Lee, Gir-Won;Kim, Sang-Soo
    • BMB Reports
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    • v.41 no.11
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    • pp.757-764
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    • 2008
  • The genomic sequences of a huge number of species have been determined. Typically, these genome sequences and the associated annotation data are accessed through Internet-based genome browsers that offer a user-friendly interface. Intelligent use of the data should expedite biological knowledge discovery. Such activity is collectively called data mining and involves queries that can be simple, complex, and even combinational. Various tools have been developed to make genome data mining available to computational and experimental biologists alike. In this mini-review, some tools that have proven successful will be introduced along with examples taken from published reports.

Development of Intelligent Media Service System (정보매체용 물류관리시스템 개발)

  • Rim, Suk-Chul;Lee, Soo-Hun;Hong, Man-Pyo;Hong, Suk-Kyo
    • IE interfaces
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    • v.8 no.2
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    • pp.171-183
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    • 1995
  • A special purpose automated storage and retrieval system is developed in which information media such as compact disc or video tapes can be stored. Hardware system includes rack, stacker crane with robot arm, conveyor, and bar code reader. Software system includes database for address management, user interface for quick scanning of information media by displaying moving image, and algorithms for selecting the closest open location. Such system is widely applicable to CD library or broadcasting station in the forthcoming information age. In this paper we present detailed procedure and tools that are used in designing and implementing such a special AS/R system.

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The Latest Trend and Extension a Direction of Intrusion Detection System Based on Agent (에이전트 기반 침입탐지시스템의 최근동향과 발전방향)

  • Kwon, Min-Gum;Lee, Jung-Seuk;Yoo, Kee-Young
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.04b
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    • pp.911-914
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    • 2002
  • 최근 들어 네트워크 보안 사고가 잦아지고 있다. 이는 내부/외부로부터 정보시스템에 대한 불법침입과 공격시도 증가로 알려지고 있다. 이러한 이유는 기존의 침입탐지시스템의 신뢰도와 성능 저하를 야기시켰다. 에이전트는 자율성과 독립적 특성을 갖는다. 에이전트 종류는 Mobile agent, Multiagent, Assistant agent, User Interface agent, Intelligent agent가 있다. 기존의 침입탐지시스템은 실시간 침입탐지를 제공하지 못한다. 그래서 본 논문에서는 에이전트를 기반으로 하는 다양한 침입 패턴에 대응하는 침입탐지시스템의 연구 결과들을 분석하여 새로운 침입 탐지시스템 설계의 발판을 제공한다.

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Reference Model and Architecture of Interactive Cognitive Health Advisor based on Evolutional Cyber-physical Systems

  • Lee, KangYoon
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.8
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    • pp.4270-4284
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    • 2019
  • This study presents a reference model (RM) and the architecture of a cognitive health advisor (CHA) that integrates information with ambient intelligence. By controlling the information using the CHA platform, the reference model can provide various ambient intelligent solutions to a user. Herein, a novel approach to a CHA RM based on evolutional cyber-physical systems is proposed. The objective of the CHA RM is to improve personal health by managing data integration from many devices as well as conduct a new feedback cycle, which includes training and consulting to improve quality of life. The RM can provide an overview of the basis for implementing concrete software architectures. The proposed RM provides a standardized clarification for developers and service designers in the design and implementation process. The CHA RM provides a new approach to developing a digital healthcare model that includes integrated systems, subsystems, and components. New features for chatbots and feedback functions set the position of the conversational interface system to improve human health by integrating information, analytics, and decisions and feedback as an advisor on the CHA platform.

Usability Analysis and Improvement Plan for Intelligent Speakers in the 4th Industrial Revolution Environment

  • Seong-Hoon Lee;Dong-Woo Lee
    • International journal of advanced smart convergence
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    • v.12 no.4
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    • pp.119-125
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    • 2023
  • Smart home in the 4th industrial revolution environment is where all devices in the home are connected to each other to provide the optimal living environment desired by the user. Artificial intelligence speakers are being used as a way to manage and control all devices used in this environment. The function of an artificial intelligence speaker ranges from simple music playback to serving as an interface that controls and manages all devices in a smart home space. In this study, we investigated and analyzed the usability of artificial intelligence speakers based on the current status of domestic and overseas markets and the survey contents of two organizations (Korea Consumer Agency and Korea Information and Communication Policy Institute (KISDI)). In addition, we investigated and analyzed the usability of artificial intelligence speakers. Based on the results of responses from users from two related organizations, major problems were derived, and major improvement measures, such as discovering new functions and improving voice recognition performance, were also described.

Implementation of User-friendly Intelligent Space for Ubiquitous Computing (유비쿼터스 컴퓨팅을 위한 사용자 친화적 지능형 공간 구현)

  • Choi, Jong-Moo;Baek, Chang-Woo;Koo, Ja-Kyoung;Choi, Yong-Suk;Cho, Seong-Je
    • The KIPS Transactions:PartD
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    • v.11D no.2
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    • pp.443-452
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    • 2004
  • The paper presents an intelligent space management system for ubiquitous computing. The system is basically a home/office automation system that could control light, electronic key, and home appliances such as TV and audio. On top of these basic capabilities, there are four elegant features in the system. First, we can access the system using either a cellular Phone or using a browser on the PC connected to the Internet, so that we control the system at any time and any place. Second, to provide more human-oriented interface, we integrate voice recognition functionalities into the system. Third, the system supports not only reactive services but also proactive services, based on the regularities of user behavior. Finally, by exploiting embedded technologies, the system could be run on the hardware that has less-processing power and storage. We have implemented the system on the embedded board consisting of StrongARM CPU with 205MHz, 32MB SDRAM, 16MB NOR-type flash memory, and Relay box. Under these hardware platforms, software components such as embedded Linux, HTK voice recognition tools, GoAhead Web Server, and GPIO driver are cooperated to support user-friendly intelligent space.

A Study on User Experience Factors of Display-Type Artificial Intelligence Speakers through Semantic Network Analysis : Focusing on Online Review Analysis of the Amazon Echo (의미연결망 분석을 통한 디스플레이형 인공지능 스피커의 사용자 경험 요인 연구 : 아마존 에코의 온라인 리뷰 분석을 중심으로)

  • Lee, Jeongmyeong;Kim, Hyesun;Choi, Junho
    • The Journal of the Convergence on Culture Technology
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    • v.5 no.3
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    • pp.9-23
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    • 2019
  • The artificial intelligence speaker market is in a new age of mounting displays. This study aimed to analyze the difference of experience using artificial intelligent speakers in terms of usage context, according to the presence or absence of displays. This was achieved by using semantic network analysis to determine how the online review texts of Amazon Echo Show and Echo Plus consisted of different UX issues with structural differences. Based on the physical context and the social context of the user experience, the ego network was constructed to draw out major issues. Results of the analysis show that users' expectation gap is generated according to the display presence, which can lead to negative experiences. Also, it was confirmed that the Multimodal interface is more utilized in the kitchen than in the bedroom, and can contribute to the activation of communication among family members. Based on these findings, we propose a user experience strategy to be considered in display type speakers to be launched in Korea in the future.

An Analysis of Information Visualization Problems using User Interface Design Principles (이용자 인터페이스 설계 원칙에 의한 정보시각화 시스템 평가 및 문제점 분석)

  • Lee, Jee-Yeon
    • Journal of Information Management
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    • v.34 no.2
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    • pp.67-88
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    • 2003
  • There have been increased interests in information visualization. Information visualization has been considered as a way to summarize textual data so that the users can access large amount of data more efficiently and effectively. However, many information visualization techniques stem from scientific visualization techniques, which might be difficult for the regular users to understand. More importantly, the system models used by most of the information visualization techniques do not have real world counterpart. For example, most of the users do not represent or process the textual data in terms of fisheye view or a topological map. This means that there is no affordance on the current information visualization systems from the users point of view. In this paper, we analyzed this problem by using the user interface design principles to point out what lacks in the current information visualization systems. More specifically, we have applied Nielson's Heuristic Evaluation technique to review four representative information visualization techniques. The analysis results confirmed our original hypothesis on why the current information visualization systems are not part of the mainstream information systems. Finally, we suggested to invest more efforts in improving the currently prevalent and familiar bullet list type textual information presentation method based on the usability studies and the intelligent content analysis.