• 제목/요약/키워드: information sharing framework

검색결과 310건 처리시간 0.028초

재난기술·정보 공유를 위한 글로벌체계 플랫폼 개발 (Developing a Platform of Platform for Disaster Technology and Information Sharing)

  • 이영재
    • 한국방재안전학회논문집
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    • 제5권1호
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    • pp.13-19
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    • 2012
  • 기후변화적응과 재해위험경감 관련 정보 및 기술을 공유하기 위한 글로벌 체계 구축이 연구목적이다. 체계는 아시아태평양국가들의 성과를 모니터링 하는 플랫폼, 예방및경감 기술들을 공유하기 위한 플랫폼, 이러닝 교육 플랫폼과 재해위험경감 주제 관련 정보 제공 플랫폼으로 구성된다. 아울러 플랫폼은 한국 전자정부 표준 기본구조를 채택하여 개발된다.

Knowledge Sharing in the New World of Work : Effects of the New Way of Working

  • de Kok, Arjan;Esten, Roel;Helms, Remko W.
    • 한국IT서비스학회지
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    • 제14권2호
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    • pp.315-335
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    • 2015
  • The New Way of Working (NWOW) is changing the world in which we work today. The principles of NWOW are based on freedom of time and place to work, and steering on output (results) instead of input (presence). As NWOW is a relatively new phenomenon, research on the effect of NWOW on knowledge sharing in organizations is scarce. In this research two multiple-case studies were performed to investigate the effect of the New Way of Working on knowledge. In the first study (A) different knowledge sharing scenarios were used at organizations that were in the process of implementing NWOW. This provided the opportunity to compare the sharing of knowledge between 'NWOW workers' and employees that still worked in the traditional way (non-NWOW workers). In total 216 scenario results were evaluated to determine differences in channel choice between the traditional and new work environment. For the second study (B) a Knowledge Sharing Framework was developed, based on the theories of Nonaka and Alavi & Leidner. This framework was used to determine the type of knowledge shared, e.g. tacit or explicit knowledge, in 84 situations. Additionally, to measure the level of NWOW adoption, a NWOW Analysis Monitor was used. The results show that NWOW workers use more different communication channels than traditional workers. When knowledge workers become more mobile, they will exchange knowledge less explicit (codified) and more tacit (personalized), use less face-to-face communication, but more video calls and e-mail. The adoption of the principles of NWOW seems to have a balancing effect on the knowledge that is shared in a tacit and explicit way, which in the view of Scheepers et al. is an effective knowledge sharing strategy. The research results show organizations need to realize that the New World of Working is affecting the way knowledge is shared. Missing out on this development may result in the loss of important knowledge and impact the operation of organizations.

사용자 중심 시나리오에 따른 U-스풀 프레임워크 설계 (Design of U-School Framework Based on User-Centric Scenario)

  • 홍명우;조대제
    • 한국콘텐츠학회논문지
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    • 제7권12호
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    • pp.283-291
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    • 2007
  • 유비쿼터스 컴퓨팅의 시대로 접어들면서, 컴퓨터 시스템은 언제 어디서나 우리의 일상생활에서 필요로 하는 적절한 서비스와 정보를 제공할 수 있게 되었다. 이러한 유비쿼터스 컴퓨팅은 언제 어디서나 학습을 할 수 있는 유비쿼터스 학습의 개념으로 발전시켰다. 본 논문에서는 기존의 ERSS(Korea's Educational Resources Sharing System)를 발전시켜, 유비쿼터스 컴퓨팅 기술이 적용된 U-스쿨을 위한 프레임워크를 제안한다. 제안된 프레임워크는 기존의 ERSS를 기반으로 하여 모바일 기술, 센서 단말 기술과 상황 인식 기술을 적용하였고 사용자 중심의 시나리오를 사용하여 사용자 중심의 러닝 환경을 제공한다. 특히 유비쿼터스 교육 환경에서의 상황인식 서비스는 학생, 교사, 객체 및 환경의 동적인 상황 정보를 기반으로 즉시 학습 및 개인별 맞춤 학습에 적용될 수 있다.

인터넷 기반 디자인 및 생산지원 분산환경 프로세스관리 기법 연구 (Internet Based Managing Design and Production Processes in a Distributed Global Environment)

  • 박화규
    • 한국정보시스템학회지:정보시스템연구
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    • 제9권1호
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    • pp.217-234
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    • 2000
  • This paper is to develop an information infrastructure to support managing process in design, planning, production, and quality control. Multi-media data set of design, product, and management information flow between organizational units of a virtual enterprise. The process is the logical organization of people, technology and practices incorporated into work activities to make an end product. The core of the infrastructure is the enterprise framework which coordinates activities and controls the process. The proposed framework manages collaborative activities across space and time, and between users and computers who share information in virtual community. It utilizes knowledge distributed through virtual community and fosters cooperation between organizations. The framework provides the following facilities; coordinating activities, sharing data and processes, visualizing multi-media data, customizing and updating processes, reusing data and processes. This paper covers design and manufacturing activities but our focus is initially targeted at design area.

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A Bankruptcy Game for Optimize Caching Resource Allocation in Small Cell Networks

  • Zhang, Liying;Wang, Gang;Wang, Fuxiang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제13권5호
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    • pp.2319-2337
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    • 2019
  • In this paper, we study the distributed cooperative caching for Internet content providers in a small cell of heterogeneous network (HetNet). A general framework based on bankruptcy game model is put forth for finding the optimal caching policy. In this framework, the small cell and different content providers are modeled as bankrupt company and players, respectively. By introducing strategic decisions into the bankruptcy game, we propose a caching value assessment algorithm based on analytic hierarchy process in the framework of bankruptcy game theory to optimize the caching strategy and increase cache hit ratio. Our analysis shows that resource utilization can be improved through cooperative sharing while considering content providers' satisfaction. When the cache value is measured by multiple factors, not just popularity, the cache hit rate for user access is also increased. Simulation results show that our approach can improve the cache hit rate while ensuring the fairness of the distribution.

소셜네트워크 서비스(SNS)에서의 정보공유에 미치는 영향요인에 관한 연구 (A Study on the Factors Influencing Information Sharing in the Social Network Services)

  • 신호경;신지명;이호
    • 정보관리연구
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    • 제42권1호
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    • pp.137-156
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    • 2011
  • 본 연구에서는 SNS라는 사용자 중심의 온라인 정보서비스를 대상으로, SNS사용자 만족 및 정보공유에 영향을 미치는 요인들을 규명해 보고자 한다. 구체적으로, 애착 이론과 자기표현 이론을 중심으로 사용자들의 SNS에 대한 감정적 애착 및 자아표현이 사용자 만족 및 SNS에서의 정보공유에 미치는 영향을 연구하였다. 본 연구를 위해 문헌연구와 더불어 설문조사를 실시하였으며, 수집된 자료는 PLS(Partial Least Square)를 이용하여 측정모형 및 가설검증을 실시하였다. 분석결과, SNS사용자의 감정적 애착이 사용자 만족 및 정보공유에 긍정적 영향을 미치며, 사용자의 자기표현은 사용자 만족에는 긍정적 영향을 미치나 정보공유에는 유의한 영향을 미치지 않는 것으로 나타났다. 또한 사용자 만족은 정보공유에 대해 긍정적인 영향을 미치는 것으로 나타났다. 이 외에 본 연구결과에 대한 의의 및 한계점을 논의하였으며, 향후 연구에 대한 시사점도 언급하였다.

A New Approach to Web Data Mining Based on Cloud Computing

  • Zhu, Wenzheng;Lee, Changhoon
    • Journal of Computing Science and Engineering
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    • 제8권4호
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    • pp.181-186
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    • 2014
  • Web data mining aims at discovering useful knowledge from various Web resources. There is a growing trend among companies, organizations, and individuals alike of gathering information through Web data mining to utilize that information in their best interest. In science, cloud computing is a synonym for distributed computing over a network; cloud computing relies on the sharing of resources to achieve coherence and economies of scale, similar to a utility over a network, and means the ability to run a program or application on many connected computers at the same time. In this paper, we propose a new system framework based on the Hadoop platform to realize the collection of useful information of Web resources. The system framework is based on the Map/Reduce programming model of cloud computing. We propose a new data mining algorithm to be used in this system framework. Finally, we prove the feasibility of this approach by simulation experiment.

인공지능 모델 연구 환경 지원을 위한 연구소프트웨어 개발 통합 프레임워크 (Research SW Development Integrated Framework to Support AI Model Research Environments)

  • 조민희;김다솔;송사광;이상백;이미경;임형준
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2023년도 추계학술발표대회
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    • pp.97-99
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    • 2023
  • 소프트웨어를 개발하거나 실행하는 환경은 매우 다양하다. 최근에 혁신을 이끌고 있는 인공지능 모델은 오픈소스 프로젝트룰 통해 공개되는 코드나 라이브러리를 활용하여 구현하는 경우가 많다. 하지만 실행을 위한 환경 설치 과정이 쉽지 않고, 데이터 혹은 기학습된 모델 사이즈가 대용량일 경우에는 로컬 컴퓨터에서 실행하는 것이 불가능한 경우도 발생하고, 동료와 작업을 공유하거나 수동 배포의 어려움 등 다양한 문제에 직면한다. 이러한 문제를 해결하기 위하여, 소프트웨어가 유연하게 동작할 수 있도록 효율적인 리소스를 관리할 수 있는 컨테이너 기술을 많이 활용한다. 이 기술을 활용하는 이유는 AI 모델이 시스템에 관계없이 정확히 동일하게 재현될 수 있도록 하기 위함이다. 본 연구에서는 인공지능 모델 개발과 관련하여 코드가 실행되는 환경을 편리하게 관리하기 위하여 소프트웨어를 컨테이너화하여 배포할 수 있는 기능을 제공하는 연구소프트웨어 개발 통합 프레임워크를 제안한다.

PROMISE: A QR Code PROjection Matrix Based Framework for Information Hiding Using Image SEgmentation

  • Yixiang Fang;Kai Tu;Kai Wu;Yi Peng;Yunqing Shi
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제17권2호
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    • pp.471-485
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    • 2023
  • As data sharing increases explosively, such information encoded in QR code is completely public as private messages are not securely protected. This paper proposes a new 'PROMISE' framework for hiding information based on the QR code projection matrix by using image segmentation without modifying the essential QR code characteristics. Projection matrix mapping, matrix scrambling, fusion image segmentation and steganography with SEL(secret embedding logic) are part of the PROMISE framework. The QR code could be mapped to determine the segmentation site of the fusion image as a binary information matrix. To further protect the site information, matrix scrambling could be adopted after the mapping phase. Image segmentation is then performed on the fusion image and the SEL module is applied to embed the secret message into the fusion image. Matrix transformation and SEL parameters should be uploaded to the server as the secret key for authorized users to decode the private message. And it was possible to further obtain the private message hidden by the framework we proposed. Experimental findings show that when compared to some traditional information hiding methods, better anti-detection performance, greater secret key space and lower complexity could be obtained in our work.

INTER-ORGANIZATIONAL PROCESS SIMULATION FOR PROCESS FOR SHARING DEVELOPMENT: TEST BED APPROACH

  • Kyoungil Bae;Soonyoung Huh;Kim, Junghyun
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 2001년도 The Seoul International Simulation Conference
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    • pp.155-161
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    • 2001
  • Federated process framework is introduced responding to market\\`s needs to gain benefits of process information sharing in a virtual enterprise. The framework is verified by implementing its prototype system. However, it is very difficult to integrate developed prototype system with operating legacy systems to show its applicability. Thus, a test bed approach is widely adopted to provide a system environment that imitates the operations of real legacy systems and their interactions. In this paper, we described implementation detail of test bed imitating the real-world workflow systems. We also show its contribution and results of the prototype system that was implemented on the test bed.

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