• Title/Summary/Keyword: industrial designers

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Vanity Furniture as A New Type of Furniture in Modern Era - Focused on Patented Art Deco Vanity Furniture in the Cooper-Hewitt National Design Museum -

  • Kim, Seong-Ah
    • Journal of the Korea Furniture Society
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    • v.20 no.6
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    • pp.590-598
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    • 2009
  • The study of Lurelle Van Arsdale Guild (1898-1986)'s vanity table and stool in the Cooper-Hewitt National Design Museum is essential to understand how the stylistic change was made on industrial design in the 1930s caused by economic necessity. The vanity furniture expresses in such relatively inexpensive image transformations that would attract new customers in the Depression. The objects are donated from a collector and became one of CHM's collections in 1997. In curatorial file, other than the designer's and manufacturer's names there is nothing specified for these objects. Therefore, this study is aimed for researching the exact date for these valuable objects for understanding American Art Deco furniture in the 1930s. Moreover, studying social aspect of these objects gives clear vision for the background. Especially, the History of American Standard (Rodengen, 1999) gives great over view to the history of the manufacturer, C. F. Church Company. The record in Fortune of 1934 suggests the designer, Lurelle Guild's position among other industrial designers at that time. And Profoundly, the objects were assigned design patents. Therefore, the vanity furniture set in the CHM was a significant symbol of early modernism rising from functional areas after the Depression.

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A Design Support System for the Structural Design of Ships Based on an Expert System Development Shell (범용 전문가시스템 쉘을 이용한 선박의 구조설계 지원 시스템)

  • Han, Soon-Hung;Lee, Kyung-Ho;Lee, Dong-Kon;Kim, Eun-Ki;Lee, Kyu-Chul
    • Journal of Korean Institute of Industrial Engineers
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    • v.19 no.2
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    • pp.83-93
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    • 1993
  • Conventional computer programs developed and used by practicing engineers can be considered to contain expert knowledge and design experience. If these conventional programs are converted into expert systems, the difficult and time consuming process of knowledge acquisition can be simplified. Also the constructed knowledge-base can have higher confidence level than that constructed by the usual knowledge acquisition method of interviews. An existing computer program which is being used by ship structural designers has been reformulated as a design expert system by applying an expert system development shell-Nexpert. Utilizing the callable interface provided by the development shell, external design tools have also been integrated. The interfaced external functions are a graphical user interface (GUI) for the design process control, and graphics functions for the visualization of design results. It is observed that the developed system for design support is useful in two aspects. The trace-back function shows what portion of design rules are applied in arriving at certain design decisions. Also the knowledge-base can be conveniently updated as design rules of the classification societies are updated.

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Shock Simulation and Experimental Verification of HDD (하드디스크 드라이브의 충격해석 및 실험적 검증)

  • Kim, Jin-Gon;Lee, Jae-Kon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.10
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    • pp.2583-2588
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    • 2009
  • This study deals with the shock response analysis of HDD subjected to a half-sine shock pulse and its experimental verification. Comparatively, accurate computer simulation allows designers to determine complete mechanical information during the product impact time period, compared with only segmental messages by sensors in a test, to predict potential failures. But, impact/shock simulation technology is rather sensitive to various factors to predict the shock behavior without validation. In our shock simulation, the methodology of analysis with LS-DYNA3D and test validation is adopted to predict the shock behavior of HDD. We can confirm the soundness of the present shock simulation through the comparison with electromagnetic shock test(200G/1ms) and linear drop test(300G/2ms).

MDPS Analysis Software Development (MDPS 해석 소프트웨어 개발)

  • Jang, Bongchoon;Kim, Joung-Hoon;Yang, Sung-Mo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.9
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    • pp.5480-5486
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    • 2014
  • Complete novel software for MDPS for the simulation and analysis is proposed for steering engineers. The software, MSAS, which can provide the functionality for MDPS Simulation, Analysis & Synthesis, is based on the steering system model, vehicle model and control logic. As the suppliers provide the control logic as a black box, this software is capable of using any type of black box logic or white box control logic that can be developed by logic designers. In addition, this software will be synthesized with the suppliers' s-function control logic and RMDPS together.

Set-Based Multi-objective Design Optimization at the Early Phase of Design (The Fourth Report) : Application to Integrated CAD and CAE System (초기 설계단계에서의 셋 베이스 다목적 설계 최적화(제4보) : CAD와 CAE의 통합 시스템에의 적용)

  • Nahm, Yoon-Eui;Inoue, Masato;Ishikawa, Haruo
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.35 no.1
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    • pp.181-187
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    • 2012
  • Various computer-based simulation tools such as 3D-CAD and CAE systems are widely used to design automotive body structure at the early phase of design. Designers must search the optimal solution that satisfies a number of performance requirements by using their tools and a trial-and-error approach. In the previous three reports, a set-based design approach has been proposed for achieving design flexibility and robustness while capturing designer's preference, and its effectiveness has been illustrated with a simple side-door impact beam design problem and real vehicle side-door structure design. This report presents the development of integrated 3D-CAD and CAE system, and the applicability of our proposal for obtaining the multi-objective satisfactory design solutions by applying to an automotive front-side frame.

Human performance models using neural network

  • Kwahk, Ji-Young;Han, Sung-H.
    • Journal of the Ergonomics Society of Korea
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    • v.15 no.2
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    • pp.157-163
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    • 1996
  • A single line display menu (SDM) is widely used for the user interface of many electronic consumer products, and the designers need useful guidelines applicable to the SDM. In many studies on menus, major focus has been placed on the optimal menu structure, but only a few standard menu structures, such as $64^{1},8^{2},4^{3}$,and $2^{6}$ are usually tested for optimality. In many cases, however, ill defined or asymmetric structures are suggested as design alternatives. To determine the optimal menu structure, user performance should be obtained in terms of quantitative measures. Hence, a model is needed to provide a predicted value of user performance for a given menu structure. Altough several models have been proposed for ordinary menus, none is available for the SDM yet. To solve this problem a performance model was developed in this study using the neural network approach. This model is capable of providing quantitative measures of human performance for any menu structures without conducting additional experiments, which will save much time and reduce the design cost.

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A design of the human sensibility application product development system for the product designer (제품 개발자를 위한 감석공학 적용 제품개발 시스템의 설계)

  • Kim, Ki-Boum;Park, Peom;Kim, Ji-Kwan;Lee, Jung-Yong
    • Proceedings of the ESK Conference
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    • 1996.10a
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    • pp.72-77
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    • 1996
  • In many fields, the human sensibility ergonomics has been applied to the product development for user's satisfaction. Also, it may use to lots of products and environments related to human convenient life. If the measurement and the validation of human sesnibility are accomplished subjectively and qualitatively, then a good design is expected. Under the very competitive products development, designers applying with human sensibility ergonomics has faced with lots of problems including lack of experience, time, cost, and knowledge. In this study, a method of design for human sensibility application system is presented. Information element database such as adjectives, sensitivities, functions, and design factors is conducted, and design of system development including product development mechanism is produced. Also, the requirements and the specifications of this development model are discussed to develop the qualified implementation system.

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Natural Sections in Product Design

  • Page, Tom;Thorsteinsson, Gisli;Ha, Joong-Gyu
    • International Journal of Contents
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    • v.6 no.3
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    • pp.71-82
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    • 2010
  • The golden ratio is a mysterious number that surprisingly appears in science, physics, mathematics, as well as in nature. The number 1.618 seems to be a universal constant, and crops up whenever the subject is of beauty or elegance. Beautiful flowers and sea shells and also attractive people have a common number and that is 1.618 or $\varphi$ (phi). This paper does a study into the story of phi, and describes how the golden ratio is derived. Artists, architects and designers have employed the ratio into dimensioning their works of art to achieve visual appeal. Examples such as the Greek Parthenon of the Acropolis and paintings such as the Last Supper all use this magic number. An investigation was conducted among 50 people to test if looking at golden proportioning was actually appealing, or if it was just a type among overzealous enthusiasts. The results show that the golden ratio may actually be of some use.

Efficiency of Management Education in Cyber Space (사이버 교육에 있어서의 효율성에 관한 연구)

  • Jihwan Yum;Beumjun Ahn
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.5 no.2
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    • pp.166-173
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    • 2004
  • The new way of doing education in cyber space is not limited by time or locations. The students do not need to attend classroom physically on time. Networked computers allow students to study their subjects at any time and any where. This study tries to probe the relationships among demographic variables and instructional variables with students satisfaction in the management education. Pervious studies found out that the critical success factors of cyber educations are based on the demographic and instructional variables. The results of the study demonstrate that demographic variables are not significantly related with students satisfaction. Rather instructional variables such as personal interactions with professors, job related contents and careful reduction of difficulties countered during the class proceeding are more significantly related with learning satisfaction. The result shows the newly emerged internet based education system requires in-depth collaborations and coordination among professors, system engineers, education instrument designers, and students.

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Development of a digital LCD emblem system and attachment on airbag cover (디지털 LCD 엠블럼 시스템 개발과 에어백 커버 장착)

  • Han, Hyun Kak
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.8
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    • pp.5406-5411
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    • 2014
  • Car emblems are representative of both the car and driver. Each emblem had its own distinct history and meaning. Today, customers and car designers require high quality car emblems. Today's car emblems are made of plastic, metal, steel, and aluminum. The emblems need to represent the designer's creative idea and symbol of car. On the other hand, the development period of an emblem requires a minimum of 6 months. When the design of an emblem is changed, more time is required. The paradigm shift of a car emblem changes from analog to digital. In this research, a digital LCD emblem system and the method of attaching it to the airbag cover were developed. When the airbag is engaged, digital LCD emblem system is not separated from the airbag.