• Title/Summary/Keyword: in-depth-interview

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A case study on the effect of musical experience through Korean music, Samulnori with abdominal breathing on liver cirrhosis

  • Ko, Kyung-Ja
    • CELLMED
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    • v.5 no.3
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    • pp.21.1-21.7
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    • 2015
  • The purpose of this article is to argue that the joy of musical experience through Samulnori with abdominal breathing plays significant role in improving liver cirrhosis. Samulnori is one of the most popular programs in music education in Korea. It helps fully express the player's emotions. The data are based on interview and observation drawn from field experience. Interviewee has continued to practice in charity performances of Samulnori in nursing homes once a month since 2011. Through learning and practicing, musical experience of Samulnori produces a large measure of physical health and psychological satisfaction. This article concludes in-depth interview, a patient with liver cirrhosis that has shown gradual improvement through Samulnori with abdominal breathing from 2011 to 2014.

A Life History Analysis on the Housing Mobility of the Married Women (기혼 여성의 주거 이동에 대한 생애사 연구)

  • Shin, Soo-Young;Yoon, Chung-Sook
    • Journal of the Korean Home Economics Association
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    • v.47 no.6
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    • pp.79-90
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    • 2009
  • The purpose of this study was to improve the understanding of housing experiences of the married women in Korean sociocultural context and to explore their housing mobility. The grounded theory was adopted in this qualitative study. Data were collected through in-depth interviews with the seventeen married women. The major categories found in the data are 1) the inducement of housing mobility, 2) social constraint and opportunity, 3) the strategy and resource of housing mobility, 4) the intervening conditions, and 5) self-evaluation of their own housing life history. People construct their housing life history toward home ownership. There are a few factors to induce housing mobility, and social constraints and opportunity have an effect on obtaining home ownership. They utilize the diverse strategy and resource to solve their housing matter. Through interview, it is founded that they evaluate their housing career in the light of their life through interview.

A Qualitative Research on Competitiveness Strategies for Rural Tourism Destination (농촌관광마을 경쟁전략)

  • Kim, So-Yun;Yoon, Jun-Sang;Park, Duk-Byeong
    • Journal of Agricultural Extension & Community Development
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    • v.22 no.3
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    • pp.301-319
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    • 2015
  • Competitiveness strategies has been associated in the tourism literature as a crucial factor for the success of tourist. The study aims to explore the competitiveness strategies for tourism destinations by conducting in-depth interviews with probe questions. Thirteen community enterprises' managers in rural tourism communities were interviewed with a semi-structured interview questionnaire for one or two hours. From the interview data, eight themes in two dimensions were identified as competitiveness strategies of rural community enterprises in rural Korea. Differentiation strategies consist of new product development, service improvement, brand image improvement, advertise and public relation, and concentration. Cost leadership dimension includes cost reduction, increasing benefit, and long-term investment. The findings of this paper implicate the underlying the competitiveness strategies from managers' perspective.

Expansion of ATSC 3.0-Based Disaster Broadcasting Service for the Visually and Hearing Impaired

  • Song, Chong-Hyun
    • Journal of Multimedia Information System
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    • v.9 no.3
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    • pp.227-232
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    • 2022
  • Disasters are now becoming commonplace and especially the vulnerable group such as the disabled, the elderly, children and foreigners are in a state of overlapping disasters. In this situation, ATSC 3.0-based UHDTV disaster information service for the visually and hearing impaired has been developing. This study focuses on the demand data collected through in-depth interview with the impaired. The demand analysis data is very important to development process of technology. The results of the interview show that it is essential to link the UHDTV disaster signals with home-network, IoT, wearable devices, and various assistive devices for the impaired (hearing aid, smart light bulbs, warning light, etc.). In outdoor space, UHDTV disaster information must be connected to public display media, digital signage, kiosk, screens in bus or taxi. If communication aids for the visually and hearing impaired are equipped with a function that can transmit and receive disaster information, it will help to minimize disaster damage.

The Perception of Laymen and Experts Toward Mobile Applications for Self-monitoring of Diet Based on in-depth Interviews and Focus Group Interviews (식습관 관리 애플리케이션에 대한 일반인과 전문가의 인식 조사 연구 -심층인터뷰와 포커스 그룹 인터뷰를 중심으로)

  • Ahn, Jeong Sun;Song, Sihan;Moon, Sang-Eun;Kim, Sejin;Lee, Jung Eun
    • Korean Journal of Community Nutrition
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    • v.23 no.3
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    • pp.202-215
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    • 2018
  • Objectives: We conducted a qualitative study to explore the feasibility of mobile applications for self-monitoring of diet. Methods: We conducted in-depth and focus group interviews with eight laymen who had used mobile dietary applications and eight experts. Interviews were audio-recorded and analyzed using an open coding method. Results: The qualitative data of our study revealed two key themes: (1) perceptions, opinions and attitudes towards mobile applications of self-monitoring of diet and (2) future directions to improve mobile applications. Conclusions: Our qualitative study suggested the potential use of mobile applications as a food-tracking and dietary monitoring tool and the need for improved mobile applications for self-monitoring of diet. The results of our study may provide insights into how to technically improve mobile applications for self-monitoring of diet, how to utilize dietary data generated through mobile applications, and how to improve individual's health though mobile applications.

What Happens When Games Users Have a Tool to Play Better: The effect of mobile accessibility to game user's usage duration and game involvement

  • Lee, Bo-Gyeong;Jeon, Seong-Min
    • 한국벤처창업학회:학술대회논문집
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    • 2017.04a
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    • pp.51-51
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    • 2017
  • In the domain of IS, game was used as a tool to enhance the results of decision making, education and more. In another stream of research, researchers focused on revealing the motive of people playing games. This study focuses on the effect of the tool; increased accessibility via mobile, to online game using patterns and behaviors. Due human reaction towards competition, technology acceptance and the online game's gambling traits, it is expected that the increased mobile accessibility (tool) will increase and intensify the game playing behavior. Also, it is expected that the in-game purchase will increase as well. In depth interview with both game service providers and players is planned to confirm that the mobile version acted as a tool to increase accessibility, rather than a additional game. Survey along with an interview is to be conducted to find relevant play and spending patterns if they are to exist.

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Entrepreneur in Academic Research: Interview with Professor Kwang-Hyung Lee

  • Seol, Sung-Soo;Suh, Sanghyuk
    • Asian Journal of Innovation and Policy
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    • v.5 no.3
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    • pp.330-342
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    • 2016
  • This is an interview with Professor Kwang-Hyung Lee, founding Dean of KAIST Moon Soul Graduates School of Future Strategy and founder of the Department of Bio and Brain Engineering of the same university casting two questions about academics. The first question is what pattern is desirable in the evolution of research topics of an academics. While traditional researchers in science and engineering tend to focus on one subject in ever greater depth over time, Professor Lee's research agenda has spanned several new topics by gradually changing the content of the study: from artificial intelligence to bio and brain research, and to creativity development method, further to future study. The second question is about researchers' social responsibility. He has devoted to contributes to industry fields and the nation through academic activities as well as educating several successful business people, founding a new academic department and graduate school of future studies.

A Study on Gender and Self-development in Love: Focused on Interview with Single and Married Men and Women (사랑에서의 사회적 성(性)과 자기개발에 대한 연구: 미혼 및 기혼 남녀의 면접을 중심으로)

  • 최연실
    • Journal of Families and Better Life
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    • v.17 no.2
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    • pp.55-74
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    • 1999
  • The purpose of this study is to analyze the gender and self-development in love among single and married men and women. This study applies qualitative case study to make sense of the structure and the meanings of love experience associated with traditional gender role independence and interdependence,. This method focuses on the experiences and the meanings of love as understood by interviewees. Interview data used for this study were collected through in -depth interviews of 18 interviewees. The subjects were chosen from lower class and middle class men and women who lived in Soul. Major findings of this study were as follows; First it was found that there is the romantic ideologies of love and that women are responsible for their love relationships. This could be called " the feminization of love" Second feminized love was related to split gender role and caused to its costs for men and women especially conflict over intimacy. third even though there was still feminized love the trend to androgynouis love was found Androgynous love provided an alternative based on interdependence and the integration of love and self-development.velopment.

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The Purpose and Educational Methodology of Media Education for Senior Citizens: With Emphasis on Focal Interview on Media Education Teachers for Senior Citizens and Learners (노인미디어교육의 목표와 교육방법에 대한 인식 연구 - 노인미디어교육 교사 및 학습자와의 심층인터뷰를 중심으로)

  • Kang, Jin-Suk
    • Korean journal of communication and information
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    • v.48
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    • pp.306-325
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    • 2009
  • This Study aims to thesis the purpose and educational methodology of media education for senior citizens. As background research, current situation and agendas regarding the media education for senior citizens were investigated. In further, quantative focal interview method was deployed to analyze recognition of teaches and education participants in media education for senior citizens. Focal interviews basis on the purpose, problems of education environment, preferred education method and suggestions of media education. The focal interview lead to in-depth opinion relying on experience of teachers and education participants. This study is expected to present the basis data for future theoretical systemization of neglected classes and for seeking educational utilization methods.

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Understanding the User Preferences in the Types of Video Censorship

  • Park, Sohyeon;Kim, Kyulee;Oh, Uran
    • International Journal of Internet, Broadcasting and Communication
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    • v.14 no.2
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    • pp.147-161
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    • 2022
  • Video on demand (VOD) platforms provide immersive, inspiring, and commercial-free binge watching experiences. Recently, the number of these platform users increased dramatically as users can enjoy various contents without physical and time constraints during COVID-19. However, such platforms do not provide sufficient video censorship services while there is a strong need. In this study, we investigated the users' desire for video censorship when choosing and watching movies on VOD platforms, and how video censorship can be applied to different types of scenes to increase the censoring effect without diminishing the enjoyment. We first conducted an online survey with 98 respondents to identify the types of discomfort while watching sexual, violent, or drug-related scenes. We then conducted an in-depth online interview with 18 participants to identify the effective video filtering types and regions for each of the three scenes. Based on the findings, we suggest implications for designing a censor application for videos that contain uncomfortable scenes.