• Title/Summary/Keyword: icon design

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A Signature-based Spatial Match Retrieval Method for Iconic Image Databases (아이콘 이미지 데이타베이스를 위한 시그니쳐에 기반한 공간-매치 검색기법)

  • Chang, Jae-Woo;Srivastava, Jaideep
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.12
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    • pp.2931-2946
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    • 1997
  • In multimedia information retrieval applications, content-based image retrieval is essential for retrieving relevant multimedia documents. The purpose of our paper is to provide effective representation and efficient retrieval of images when a pixel-level original image is automatically or manually transformaed into its iconic image containing meaningful graphic descriptions, called icon objects. For this, we first propose new spatial match representationschemes to describe spatial relationships between icon objects accurately by expressing them as rectangles, rather than as points. In order to accelerate image searching, we also design an efficient retrieval method using a two-dimensional signature file organization. Finally, we show from our experiment that the proposed representation schemes achieve better retrieval effectiveness than the 9-DLT (Direction Lower Triangular) scheme.

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Effects of Auditory Warning Types on Response Time and Accuracy in Ship Bridges (선교내에서 청각경보음의 유형이 반응속도와 정확성에 미치는 영향)

  • Ha, Wook-Hyun;Park, Sung-Ha;Kim, Hong-Tae
    • Journal of the Ergonomics Society of Korea
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    • v.29 no.4
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    • pp.673-680
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    • 2010
  • The effects of different auditory warnings on response time and accuracy were studied in a laboratory ship-bridge work environment. Subjective preference on the type of auditory warnings was also of a primary concern. Twenty five subjects were asked to select an appropriate button for the warning sound presented with three types of auditory warning (abstract sound, auditory icon, and voice alarm) and five levels of warning situation (fire, steering failure, collision, engine failure, and low power). Results showed that the response time and accuracy was significantly affected by the types of auditory warning. The voice alarm resulted in a higher accuracy and subjective preference, as compared to the auditory icon and abstract sound. Regarding the response time, auditory icons and voice alarms were equivalent and superior to abstract sounds. Actual or potential applications of this research include guidelines for the design of integrated ship bridge systems.

A study on effect on icon usability through exchanged interface design (인터페이스 전환에 따른 도상(Icon)의 형태가 사용성에 미치는 영향에 관한 연구)

  • Chung, Hye-Kyung;Lee, Hae-Jin;Kim, Jung-Yi
    • Proceedings of the Korea Society of Design Studies Conference
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    • 2005.10a
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    • pp.66-67
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    • 2005
  • 기존의 데스크톱 컴퓨터가 고정된 공간에서만 사용되는데 반해 개인용 정보단말기(PDA)는 이동하면서 사용이 가능하다는 특징 때문에 소형화면과 작은 부피, 가벼운 용량의 특징을 지닌다. 그러나 이러한 제한된 화면에서는 한 번에 볼 수 있는 정보량이 적어 사용자 중심의 PDA용 GUI 아이콘 설계를 위해서는 우선 PC와 PDA간의 호환을 자유롭게 하는 인터페이스 디자인이 선행되어야 한다. 기존 소형화면에서는 한 번에 볼 수 있는 정보량이 적기 때문에 전체에 대한 개관이 불가능했고, 많은 정보를 담으면, 내용이해가 어려웠는데, 본 논문에서는 효율적인 GUI 아이콘 설계를 통해 정보의 ‘집중’과 ‘선택’ 이 가능한 PDA의 인터페이스 디자인을 알아보고자 한다. 대량 정보를 작은 화면에 종합적으로 담아내어 개관을 가능하게 하고, 정보의 내용과 가치를 아이콘의 크기와 색, 수직 혹은 수평적인 움직임 등의 시각화를 통해 차별화시킴으로써 개별 정보내용의 이해를 가능하게 한다. 앞으로 PDA와 PC의 표준화된 호환 가능한 브라우저가 모든 PDA에 기본 인터페이스로 장착된다면, 다른 매체들 간의 데이터 전송 시스템의 호환을 순조롭게 하여 경제적인 파급 효과 뿐만 아니라 차세대 이동통신의 영역까지 확장하여 산업적인 파급효과도 클 것으로 예상된다.

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A Study of Icon Design for Navigation Equipment (항해장비 아이콘 디자인에 관한 연구)

  • Jang, Jun Hyuk;Yang, Younghoon;Bae, Yonggi;Chae, Byeong-Geun
    • Journal of the Korean Institute of Plant Engineering
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    • v.23 no.4
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    • pp.77-83
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    • 2018
  • Nowadays, as IT industry is being developed, many studies are in progress in the areas of user interface (UI) and user experience (UX) and interest in the icons related to these areas are rising accordingly. IT developments have also influenced the vessel sector promoting the development of navigation equipment and systems utilizing IT. However, due to complicated functions of navigation equipment and systems, concerns have been noted about the increased cognitive burden on officers, along with the need for researches on reducing such burden. This study, therefore, was conducted focusing on the design of icons that will reduce cognitive burden on officers when using a typical navigation equipment such as ECDIS(Electric Chart Display and Information System). Based on a survey conducted with experts who have rich experiences in navigation and are currently teaching ECDIS in universities, the present study identified the functions of ECDIS, for which icons should be designed. Accordingly, suitable icons for ECDIS were designed and their effects were evaluated. It is expected that the results of this study will be used as basic data for the design of icons for other navigation equipment in the future.

Development and Evaluation of a Legal Communicable Disease Electronic System for Infection Control (법정전염병 감염관리를 위한 정보시스템 개발 및 효과)

  • Choi, Jeong-Sil
    • Journal of Korean Academy of Fundamentals of Nursing
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    • v.15 no.3
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    • pp.371-379
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    • 2008
  • Purpose: The objective of the present study was to develop and evaluate a legal communicable diseases (LCDs) electronic system for infection control. Method: The system was developed through the procedure of analysis, design, implementation, application and evaluation, and was applied within an OCS (order communication system). Results: As indicated by the main menu, the present system is composed of an improved perception system for enhancing perception of LCDs, LCDs identification system, and improved efficiency in the report system. Detailed items included in the main menu are introduction and log-in screen, pop-up window for checking the outbreaks of LCDs, decision making icon, electronic signature icon, electronic report form, email system, etc. The total number of reports was greater after the application of the system (n=99) than before (n=80), and the adequacy of report time was statistically significantly higher after application of the system (P<0.05) Conclusion: The present system suggests a new method for LCDs report and infection control, and is expected to be adopted by other medical institutions in the future.

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A Study on the evaluation method of the design (인지패닉 상황에서의 디자인 사용성 평가 방법에 관한 연구)

  • 최인환
    • Archives of design research
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    • v.15 no.1
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    • pp.225-233
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    • 2002
  • People's thinking and aging ways, which are spread in the abnormal situation called the reoognition panic, are different from those in the normal situation. So the design which is applied to this situation have the different points to be considered. The design in the abnormal situation is as important as that in the normal situation. This study is to evaluate the basic usability of the icons which are applied to this situation. The basic data about the recognition course, icon and metaphor have been collected and analyzed, and then the experiments based on this have been planned. The proprieties and conclusions about the ways have been generalized through accomplishing and analyzing the planned experiments. The most important meaning of this study is to suggest the examples of the usability estimating ways of the design works in the abnormal situation where the recognition panic may happen with high frequency. I hope that this study will be used for checking and improving in advance the difficulties of using the design which may happen in the real situation, by using actively the similar ways to this experiment.

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An Analysis on T-shirts Design (티셔츠 디자인에 대한 분석)

  • Choi Jung-Hwa
    • Journal of the Korean Society of Clothing and Textiles
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    • v.29 no.11
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    • pp.1410-1420
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    • 2005
  • The purpose of this study was to analyze characteristics of effective expression on T-shirts pattern by peirce's semiotic theory. The methods of this study was to analyze 721 T-shirts patterns in designer's collection from 2000 to 2004. The results of this study were as follows: First of all, iconic expression showed high frequency after 2000. Characteristics of effective expression were as follows: In geometric expression, repetition was presented as a symbolic sign by regular proportion and rule of dot, line, plane, irregularity, mixture of irregular dot, line, plane. Mixed expression was presented as a iconic and symbolic sign by collage, mixture of dot, line, plane, icon and letter. In iconic expression, simplification of iconic sigrl was presented as a iconic sign by simplification of form, color, texture, realistic expression using digital as a iconic sign, and symbolic face, body as a symbolic sign. Pop art's expression was presented as a iconic sign by a cartoon and commercial character and illusion was presented as a iconic sign. In letter's expression, brand logo was presented as a symbolic sign by transformation of letter's design, a symbolic sign of numeral by transformation of size, thickness, form, color. Symbolic message phrase was presented by slogan, fashion trend, brand image, descriptive indication message as a index sign by using icon or singleness. In conclusion, characteristics of effective expression on T-shirts pattern will present not only the theoretical foundation to raise the value added, but also the information about beauty sense of times, political and social value.

A Study on the Display Considerations of RDA Resource Type (RDA 자원유형 디스플레이를 위한 고려사항에 관한 연구)

  • Lee, Mihwa
    • Journal of the Korean Society for information Management
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    • v.33 no.1
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    • pp.33-52
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    • 2016
  • This study was to find the display considerations of RDA resource type - content type, media type, and carrier type. The Literature review, the case study, and the survey were used as the research method. 5 display strategies were suggested in this study. First, content and carrier types were better displayed than all 3 types of RDA resources. Second, two kinds of algorithm should be considered for RDA resource icon display. One was the combination of the terms of carrier types plus content types icon. The other was the combination of carrier types icon and content types icon in which the terms reflecting types must be included. Third, the subfield of 33x must be used for the paired display of content type and carrier type of multi-types resources. Fourth, in brief display, resource type icon was better positioned on the left and upper side and in detailed display, resource types were better located in description area. Fifth, 'format' was used as display indication phrase. This study would contribute to the design for the resource display by suggesting the practical display considerations of RDA resource type.

A Study on the Menu Type of Instrument Cluster IVIS

  • Kim, Hye Sun;Jung, Kwang Tae;Lee, Dhong Ha
    • Journal of the Ergonomics Society of Korea
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    • v.32 no.2
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    • pp.189-198
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    • 2013
  • Objective: This research was carried out to study the menu type design of instrument cluster IVIS(In Vehicle Information System) for efficient navigation under deconcentrated situations. Background: A driver controls the IVIS menu using the rest of cognitive resources while driving a car. Although a driver controls the IVIS using extra cognition resources, his or her distraction can still cause some safety problems while driving. Menu type design of instrument cluster is absolutely important for safe and efficient navigation. Method: Four menu types including paging, flow, icon, and list type were identified through reviewing the existing IVIS of vehicle and the menu structure of cellular phone. Four menu types were evaluated through experiment. The experiment consisted of primary and secondary task, which the primary task was to simulate a driving and the secondary task was to control an IVIS menu prototype. Task performances, menu type preferences, and eye-movement patterns were measured in this experiment. Results: The result shows that icon type was the best design in aspect of task performance and preference. A clue for next menu item provided a positive effect for efficient menu navigation. It was identified that most of subjects gazed the middle-top area of IVIS screen from eye-movement pattern. Conclusion: A basic design of Instrument Cluster IVIS was proposed considering the result of this study in the final. Application: The results of this study can be effectively used in the design of Instrument Cluster IVIS.

Similarity Criteria in GUI and Icon Design - with an Emphasis on the Quantitative Evaluation using Checklists - (화상디자인의 유사성 판단기준에 대한 연구 - 체크리스트를 활용한 정량적인 평가 방법을 중심으로-)

  • 김소영;최민영;임창영
    • Archives of design research
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    • v.16 no.4
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    • pp.101-110
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    • 2003
  • This paper is focused on the similarity of GUI design and proposes checklists for evaluating similarity of GUI design in quantitative way and more important factors in this checklists. On the first, consideration of similarity and analysis of GUI properties are made, and from these results, the categories that affect the evaluation of similarity are extracted. The categories are consisted of 5 factors, which are concept, shape, color, relation, and multimedia. The checklists from above 5 categories are tested in 3-stage, and in this paper, 11 checklists from shape, color, and relation factor of the second stage are verified by online survey. The purpose of this survey is to find out the difference between user groups(designer, computer related, etc) and more important factors in the checklists that affect the total results of similarity. In the results of survey, the checklists have no relation with the user groups and among the checklists, external shape, composition element, and design methods have impact factors on the evaluation of similarity.

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